Payday: The Heist
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Overkill Software | |
Publishers | |
Sony Online Entertainment | |
Engines | |
Diesel | |
Release dates | |
Windows | October 20, 2011 |
Reception | |
Metacritic | 76 |
IGDB | 73 |
Taxonomy | |
Monetization | DLC |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter |
Art styles | Realistic |
Themes | Contemporary |
Series | Payday |
Payday | |
---|---|
Payday: The Heist | 2011 |
Payday 2 | 2013 |
Payday 3 | 2023 |
Key points
- Officially compatible with Linux via Steam's Proton compatibility tool.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
The Wolfpack | Buying this DLC also gives you the "Wolf Pack" DLC for Payday 2. | |
Soundtrack | Unlocks additional masks. |
Essential improvements
Skip intro videos
Launch the game with -skip_intro parameter[1] |
---|
Mods
DorHUD provides HUD improvements, fixes for many issues, cheat prevention measures, a mod framework and controller support. It comes in two variants, with the main version having a collection of other mods included.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\PAYDAY\renderer_settings.xml |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/24240/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\PAYDAY\saves\<user-id>\ |
Steam | <Steam-folder>\userdata\<user-id>\24240\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/24240/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Approx. 100 MB available. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Both in-game and menu UI may become too small on displays with a high pixel density. | ||
Field of view (FOV) | Has adjustable sliders for normal (60-100°) and ADS (50-75°) view. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | MSAA forced via Nvidia Inspector: Performance(0x004412C1) IQ(0x004032C1)[2] | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Defaults to 60 Hz. See Run the game at screen refresh rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | No out-of-the-box official support.[3] Use DorHUD. | |
Full controller support | See DorHUD. XInput is required. | |
Controller remapping | Use DorHUD. Not remappable in-game, but can be done by modifying the mod files. | |
Controller sensitivity | Use DorHUD. | |
Controller Y-axis inversion | Use DorHUD. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | Use DorHUD. Can choose between graphical DualShock layout (default) or plain-text Xbox layout. | |
Controller hotplugging | Use DorHUD. Chosen at the start screen. Cannot switch between controller and keyboard without restarting. | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | 5.1 | |
Subtitles | Character chatter not subtitled. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op Use Nucleus Coop & Unofficial mod. |
||
LAN play | 4 | Co-op Requires an internet connection for Steam authentication.[4] |
||
Online play | 4 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 98-99 |
UDP | 98-99 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Issues unresolved
Crash just before level starts
- Happens simultaneously to all connected players with an access violation in
AK::MemoryMgr::SetMonitoring
- Can possibly be worked around by waiting some seconds before pressing ready, after loading has finished for everyone[5]
Issues fixed
Black screen on start up or random crashes during the game
- Don't run PAYDAY with Teamspeak 3 or Ventrilo - both will likely cause the game to fail to load.
- ALIENWARE users make sure you have AlienFX installed.
Update DirectX and PhysX[citation needed] |
---|
Run the game at screen refresh rate
- Fullscreen mode only runs at 60 Hz by default.
Override refresh rate set by game[6] |
---|
|
PhysX redistributable installation aborts
Fix everlasting first time setup[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | 3.2.0.1 |
Audio | Wwise | |
Cutscenes | Bink Video | 1.9a |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | AMD Athlon XP 3400+ Intel Pentium 4 3.0 GHz |
AMD Athlon X2 Intel Core 2 Duo |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 5.4 GB | |
Video card (GPU) | ATI Radeon X1900 Nvidia GeForce 7800 GTX DirectX 9.0c compatible | ATI Radeon HD 4850 Nvidia GeForce GTX 260 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/24240/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (24240) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ How to skip the intro? - Steam Users' Forums (retrieved)
- ↑ NVidia Anti-Aliasing Guide (updated)
- ↑ Twitter / OVERKILL_TM: @NewerBark Not at the moment, ...
- ↑ "lan?" - Steam Community Discussions
- ↑ Guessingly verified by User:Mirh on 2017-9-9
- ↑ Verified by User:Keith on 2019-11-11
- )