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Difference between revisions of "Need for Speed III: Hot Pursuit"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Availability: Fixed NFS2SE leftover.)
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{{stub}}
+
{{disambig||the sequel|[[Need for Speed: Hot Pursuit 2]]|the 2010 game|[[Need for Speed: Hot Pursuit]]}}
{{Infobox
+
{{Infobox game
|cover         = Need_for_speed_3_hp_cover.jpg
+
|cover       = Need for Speed III Hot Pursuit cover.jpg
|developer     = [[Wikipedia:EA Seattle|EA Seattle]]
+
|developers  =
|publisher     = [[Wikipedia:Electronic Arts|Electronic Arts]]
+
{{Infobox game/row/developer|EA Canada}}
|release dates = September 30, 1998
+
{{Infobox game/row/developer|EA Seattle}}
 +
|publishers  =
 +
{{Infobox game/row/publisher|Electronic Arts}}
 +
{{Infobox game/row/publisher|Sold Out Software|Retail re-release}}
 +
|engines      =
 +
|release dates=  
 +
{{Infobox game/row/date|Windows|September 30, 1998}}
 +
|steam appid  =
 +
|gogcom id    =
 +
|igdb        = need-for-speed-iii-hot-pursuit
 +
|lutris      = need-for-speed-iii-hot-pursuit
 +
|hltb        = 6470
 +
|strategywiki = Need for Speed III: Hot Pursuit
 +
|mobygames    = 636
 +
|wikipedia    = Need for Speed III: Hot Pursuit
 +
|winehq      = 1394
 +
|license      = commercial
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person, third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Racing }}
 +
{{Infobox game/row/taxonomy/vehicles          | Automobile, street racing }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Contemporary, Sci-fi, North America }}
 +
{{Infobox game/row/taxonomy/series            | Need for Speed: Hot Pursuit, Need for Speed }}
 
}}
 
}}
{{Series|Need for Speed}}
 
  
'''Key Points'''
+
{{Introduction
{{ii}} Original installer doesn't work on 64bit systems. To install a game on 64bit systems, use a [[#Fan-made installer|fan-made installer]].
+
|introduction      = '''''{{PAGENAME}}'''''{{Note|While the PlayStation version was released under the name of '''''Over Drivin' III''''' (Japanese:{{lang|JP|オーバードライビンIII}}), the Windows version was released under its original name.}} is a {{Glossary:singleplayer}} and {{Glossary:multiplayer}} {{Glossary:racing}} game developed by [[Company:EA Seattle|EA Seattle]] and published by [[Company:Electronic Arts|Electronic Arts]]. The third entry in the ''[[Series:Need for Speed|Need for Speed]]'' franchise, ''III: Hot Pursuit'' allows players to race several sports cars around nine tracks, with a separate "Hot Pursuit" mode for police chases that allows players to be chased by the cops as a racer or, for the first time in the series, be a cop to shut down other racers.  
 +
 
 +
|release history  = The game was released on September 30, 1998.
 +
 
 +
|current state    = The [[#Need For Speed III Modern Patch|Need For Speed III Modern Patch]] allows to install and run the game on modern systems.
 +
}}
  
 
==Availability==
 
==Availability==
{{Availability Table|
+
{{Availability|
{{Availability Table/row| [http://www.amazon.com/Need-Speed-III-Hot-Pursuit-Pc/dp/B00001NTSG/ Amazon] | {{ID|Retail}} | Only 2nd hand retail copies available.}}
+
{{Availability/row| Retail | | disc | Basic disc check.<br>Earlier European copies use {{DRM|SecuROM}}. | | Windows }}
 +
}}
 +
 
 +
==Monetization==
 +
{{DLC|
 +
{{DLC/row| Ferrari 456M GT | | Windows }}
 +
{{DLC/row| Jaguar XKR | | Windows }}
 +
{{DLC/row| Lister Storm | | Windows }}
 +
{{DLC/row| Spectre R42 | | Windows }}
 +
{{DLC/row| Ford Falcon GT | By default only in Australian release | Windows }}
 +
{{DLC/row| HSV VT GTS | By default only in Australian release | Windows }}
 +
{{DLC/row| Chevrolet Corvette C5 Indy 500 Pace Car | By default only in Wal-Mart release | Windows }}
 
}}
 
}}
 +
{{++}} All official add-on cars (and their showcases) were released for free by EA.
 +
{{--}} All official add-ons come as *.exe files and can only be installed if game was installed with original installer and all registry entries are present.
 +
 +
==Essential improvements==
 +
===Patches===
 +
* The official 3dfx Banshee Patch and the 3dfx Voodoo3 update are available at [https://soggi.org/misc/3dfx-voodoo-game-patches.htm soggi.org].
 +
 +
===Need For Speed III Modern Patch===
 +
{{ii}} The patch contains support for widescreen resolutions as well as a lot of bug fixes.
 +
 +
{{Fixbox|description=Fan-made patch|ref={{cn|date=July 2016}}|fix=
 +
# Download the [http://veg.by/en/projects/nfs3/ Need For Speed III Modern Patch].
 +
# Copy FEDATA and GAMEDATA directories from the NFS3 CD to a new empty folder.
 +
# Extract contents of this archive into that folder with replacement of files.
 +
# Run the game.
 +
}}
 +
 +
===[https://cookieplmonster.github.io/mods/need-for-speed-3/ SilentPatch]===
 +
{{ii}} Use with Modern Patch is strongly recommended, although not mandatory
  
== Improvements ==
+
===Skip intro videos===
=== Fan-made installer ===
+
{{Fixbox|description=Skip opening movie|ref={{cn|date=November 2016}}|fix=
To install a game on 64bit systems, use fanmade installer. It supports multiple languages and it has necessery compability fixes already implemented. It can be downloaded [http://www.nfsplanet.de/en/news/6513 here].
+
# Install [[#Need For Speed III Modern Patch|Need For Speed III Modern Patch]].
 +
# Edit {{file|nfs3.ini}}.
 +
# Set <code>NoMovies</code> to <code>1</code>.
 +
}}
  
 
==Game data==
 
==Game data==
{{Game Location Table|
+
===Configuration file(s) location===
{{Game Location Table/row|Save game location|}}
+
{{Game data|
 +
{{Game data/config|Windows|{{p|game}}\fedata\config\config.dat}}
 +
}}
 +
 
 +
===Save game data location===
 +
{{Game data|
 +
{{Game data/saves|Windows|{{p|game}}\fedata\save\}}
 +
}}
 +
 
 +
==Video==
 +
{{Image|Need for Speed III Hot Pursuit - Video Settings.jpg|Video settings}}
 +
{{Video
 +
|wsgf link                  =
 +
|widescreen wsgf award      =
 +
|multimonitor wsgf award    =
 +
|ultrawidescreen wsgf award =
 +
|4k ultra hd wsgf award    =
 +
|widescreen resolution      = hackable
 +
|widescreen resolution notes= See [[#Need For Speed III Modern Patch|Need For Speed III Modern Patch]].
 +
|multimonitor              = unknown
 +
|multimonitor notes        =
 +
|ultrawidescreen            = unknown
 +
|ultrawidescreen notes      =
 +
|4k ultra hd                = hackable
 +
|4k ultra hd notes          = See [[#Need For Speed III Modern Patch|Need For Speed III Modern Patch]].
 +
|fov                        = true
 +
|fov notes                  = "Narrow" and "Wide" options available in the 'View Angle' setting in the Graphics menu.
 +
|windowed                  = hackable
 +
|windowed notes            = See [[#Windowed|Windowed]].
 +
|borderless windowed        = false
 +
|borderless windowed notes  =
 +
|anisotropic                = false
 +
|anisotropic notes          =
 +
|antialiasing              = false
 +
|antialiasing notes        =
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = false
 +
|vsync notes                =
 +
|60 fps                    = true
 +
|60 fps notes              =
 +
|120 fps                    = false
 +
|120 fps notes              = Frame rate is capped at 64 FPS.
 +
|hdr                        = unknown
 +
|hdr notes                  =
 +
|color blind                = unknown
 +
|color blind notes          =
 +
}}
 +
 
 +
===[[Glossary:Windowed|Windowed]]===
 +
{{Fixbox|description=Fan-made patch|ref={{cn|date=November 2016}}|fix=
 +
# Install [[#Need For Speed III Modern Patch|Need For Speed III Modern Patch]] (v1.6.2 currently in beta).
 +
# Edit {{file|nfs3.ini}}.
 +
# Set <code>ThrashDriver</code> to <code>dx8</code>.
 +
# Set <code>WindowedMode</code> to <code>1</code>.
 +
}}
 +
 
 +
==Input==
 +
{{Image|NfsControllers.png|Input settings}}
 +
{{Input
 +
|key remap                = true
 +
|key remap notes          =
 +
|acceleration option      = n/a
 +
|acceleration option notes =
 +
|mouse sensitivity        = unknown
 +
|mouse sensitivity notes  =
 +
|mouse menu                = true
 +
|mouse menu notes          =
 +
|invert mouse y-axis      = n/a
 +
|invert mouse y-axis notes =
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 +
|controller support        = true
 +
|controller support notes  = Only recognises the first controller. Unplug (or disable using Device Manager) all other controllers during play.<ref>{{Refurl|url=https://veg.by/en/projects/nfs3/comment-page-11/#comment-1200|title=|date=2020-07-01}}</ref>
 +
|full controller          = false
 +
|full controller notes    =
 +
|controller remap          = true
 +
|controller remap notes    =
 +
|controller sensitivity    = unknown
 +
|controller sensitivity notes=
 +
|invert controller y-axis  = unknown
 +
|invert controller y-axis notes=
 +
|xinput controllers        = unknown
 +
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|other controllers        = true
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|controller hotplug        = unknown
 +
|controller hotplug notes  =
 +
|haptic feedback          = true
 +
|haptic feedback notes    = For XInput controllers see [[Controller#Force feedback driver for XInput|XInput force feedback vibration in DirectInput games]].
 +
|simultaneous input        = unknown
 +
|simultaneous input notes  =
 +
}}
 +
 
 +
==Audio==
 +
{{Image|NfsAudio.png|Audio settings}}
 +
{{Audio
 +
|separate volume          = true
 +
|separate volume notes    = Menu Music, Race Music, Effects, Engine and Speech sliders available.
 +
|surround sound          = true
 +
|surround sound notes    = Stereo, Mono, Dolby Surround and DS3D/EAX.
 +
|subtitles                = false
 +
|subtitles notes          =
 +
|closed captions          = false
 +
|closed captions notes    =
 +
|mute on focus lost      = true
 +
|mute on focus lost notes =
 +
|eax support              = true
 +
|eax support notes        = EAX 1<ref>[https://web.archive.org/web/19990223193738/http://www.ctlsg.creaf.com/press/1998/p980812a.html Electronic Arts Supports Creative’s Environmental Audio Platform - Creative Asia (retrieved)]</ref>
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 +
}}
 +
 
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|ref      =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|ref      =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio = true
 +
|subtitles = false
 +
|notes =
 +
|ref =
 +
|fan=
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio = true
 +
|subtitles = false
 +
|notes =
 +
|ref =
 +
|fan=
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    = Japanese voices only available in showcase.
 +
|ref      =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|ref      =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = false
 +
|notes    = Local retail only, for others version [https://www.gamevicio.com/traducao/traducao-de-need-for-speed-3-hot-pursuit-para-portugues-brasil/ Game Vicio]
 +
|ref      =
 +
|fan      =
 +
}}
 +
}}
 +
 
 +
==Network==
 +
{{Network/Multiplayer
 +
|local play          = true
 +
|local play players  = 2
 +
|local play modes    =
 +
|local play notes    = Split-screen.
 +
|lan play            = true
 +
|lan play players    = 8
 +
|lan play modes      =
 +
|lan play notes      =
 +
|online play          = true
 +
|online play players  = 8
 +
|online play modes    =
 +
|online play notes    = Direct IP
 +
|asynchronous        =
 +
|asynchronous notes  =
 +
}}
 +
 
 +
==Issues fixed==
 +
===Installing on 64-bit versions of Windows===
 +
{{ii}} Original installer doesn't work on 64-bit systems.
 +
 
 +
{{Fixbox|description=Fan-made patch|ref={{cn|date=July 2016}}|fix=
 +
* See [[#Need For Speed III Modern Patch|Need For Speed III Modern Patch]].
 +
 
 +
'''Notes'''
 +
{{ii}} Doesn't need an installer and works on any Windows OS.
 +
}}
 +
 
 +
{{Fixbox|description=Fan-made installer|ref={{cn|reason=Editor's Note: Remove the custom installer, extract the contents of the installer, then store it into a .7z archive. Get [https://www.7-zip.org 7-Zip]. Correct the language setting so that it defaults to English. Provide instructions on how to change the language.|date=July 2016}}|fix=
 +
# To install on 64-bit systems, use [http://www.nfsplanet.de/en/nfs3/files/ this fan-made installer]. It supports multiple languages and it has necessary compatibility fixes already implemented. The fan-made installer will automatically set the language to German. After installation, follow these instructions to change the language.
 +
# Go to the installation folder.
 +
# Open {{file|install.win}} in a text editor such as Notepad.
 +
# Change the language displayed in the first line to one of the five languages mentioned in the file (i.e. English, German, French, Spanish, or Italian). The language must be typed in all lowercase letters.
 +
# Save the file and play the game. It should now be in your desired language.
 +
# Also be sure to change the language in {{file|NFS3.ini}}
 +
 
 +
'''Notes'''
 +
{{++}} Adds add-on vehicles and street vehicles to the game menu.
 
}}
 
}}
  
==Video settings==
+
===Crash on a Launch ===
{{Video Settings
+
{{Fixbox|description=Use a Fan-made patch|ref={{cn|date=June 2021}}|fix=
|widescreen_resolution      =unknown
+
* See [[#Need For Speed III Modern Patch|Need For Speed III Modern Patch]].
|widescreen_resolution_notes=An widescreen option in menu does nothing (?)
 
|multimonitor              =false
 
|multimonitor_notes        =
 
|fov                        =false
 
|fov_notes                  =
 
|windowed                  =false
 
|windowed_notes            =
 
|fullscreen                =false
 
|fullscreen_notes          =
 
|anisotropic                =false
 
|anisotropic_notes          =
 
|antialiasing              =false
 
|antialiasing_notes        =
 
|vsync                      =false
 
|vsync_notes                =
 
 
}}
 
}}
  
==Input settings==
+
==Other information==
{{Input Settings
+
===API===
|key_remap                  =true
+
{{API
|key_remap_notes           =
+
|direct3d versions      = 5
|controller_support         =true
+
|direct3d notes        = DX6, DX7 and DX8 through Modern Patch with fog effect and light beams support (they were exclusive effects for Glide)
|controller_support_notes  =Any DirectInput controller.
+
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        = true
 +
|glide notes           = Glide3.x support with Voodoo 3 Patch.
 +
|software mode          = true
 +
|software mode notes    =
 +
|mantle support         =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
{{ii}} To enable Force Feedback on Xinput controller, see [[Controller#XInput_force_feedback_rumble_in_DirectInput_games|XInput force feedback rumble in DirectInput games]].
+
===OpenNFS===
 +
{{ii}} A reinplementation is in development. See more details on [https://github.com/OpenNFS/OpenNFS Github]
  
 
==System requirements==
 
==System requirements==
{{System Requirements
+
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = Windows 
+
|minOS    = 95
|minproc  = Pentium 166MHz
+
|minCPU  = Intel Pentium 166 MHz
|minmem   = 16MB RAM
+
|minRAM   = 16 MB
|minHD    = 90MB
+
|minHD    = 90 MB
 
|minGPU  = High Color capable IBM PCI
 
|minGPU  = High Color capable IBM PCI
  
|recOS    = Windows
+
|recOS    = 98
|recproc  = Pentium 200MHz
+
|recCPU  = Intel Pentium 200 MHz
|recmem   = 32MB RAM
+
|recRAM   = 32 MB
|recHD    = 110MB
+
|recHD    = 110 MB
|recGPU  = 3Dfx accelerated graphics card (12MB VRAM)
+
|recGPU  = 100% 3dfx Glide Compatible
 +
|recVRAM  = 12 MB
 
}}
 
}}
  
[[Category:Windows]]
+
{{References}}

Revision as of 06:34, 25 February 2024

For the sequel, see Need for Speed: Hot Pursuit 2. For the 2010 game, see Need for Speed: Hot Pursuit.

Need for Speed III: Hot Pursuit
Need for Speed III: Hot Pursuit cover
Developers
EA Canada
EA Seattle
Publishers
Electronic Arts
Retail re-release Sold Out Software
Release dates
Windows September 30, 1998
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Racing
Vehicles Automobile, Street racing
Art styles Realistic
Themes Contemporary, Sci-fi, North America
Series Need for Speed: Hot Pursuit, Need for Speed
Need for Speed III: Hot Pursuit on HowLongToBeat
Need for Speed III: Hot Pursuit on IGDB
Need for Speed III: Hot Pursuit guide on StrategyWiki
Need for Speed III: Hot Pursuit on MobyGames
Need for Speed III: Hot Pursuit on Wikipedia
Need for Speed: Hot Pursuit
Subseries of Need for Speed
Need for Speed III: Hot Pursuit 1998
Need for Speed: Hot Pursuit 2 2002
Need for Speed: Hot Pursuit 2010
Need for Speed: Hot Pursuit Remastered 2020

Need for Speed III: Hot Pursuit[Note 1] is a singleplayer and multiplayer racing game developed by EA Seattle and published by Electronic Arts. The third entry in the Need for Speed franchise, III: Hot Pursuit allows players to race several sports cars around nine tracks, with a separate "Hot Pursuit" mode for police chases that allows players to be chased by the cops as a racer or, for the first time in the series, be a cop to shut down other racers.

The game was released on September 30, 1998.

The Need For Speed III Modern Patch allows to install and run the game on modern systems.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Basic disc check.
Earlier European copies use SecuROM DRM.
Windows

Monetization

DLC and expansion packs

Name Notes
Ferrari 456M GT
Windows
Jaguar XKR
Windows
Lister Storm
Windows
Spectre R42
Windows
Ford Falcon GT By default only in Australian release
Windows
HSV VT GTS By default only in Australian release
Windows
Chevrolet Corvette C5 Indy 500 Pace Car By default only in Wal-Mart release
Windows
All official add-on cars (and their showcases) were released for free by EA.
All official add-ons come as *.exe files and can only be installed if game was installed with original installer and all registry entries are present.

Essential improvements

Patches

  • The official 3dfx Banshee Patch and the 3dfx Voodoo3 update are available at soggi.org.

Need For Speed III Modern Patch

The patch contains support for widescreen resolutions as well as a lot of bug fixes.
Fan-made patch[citation needed]
  1. Download the Need For Speed III Modern Patch.
  2. Copy FEDATA and GAMEDATA directories from the NFS3 CD to a new empty folder.
  3. Extract contents of this archive into that folder with replacement of files.
  4. Run the game.

SilentPatch

Use with Modern Patch is strongly recommended, although not mandatory

Skip intro videos

Skip opening movie[citation needed]
  1. Install Need For Speed III Modern Patch.
  2. Edit nfs3.ini.
  3. Set NoMovies to 1.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\fedata\config\config.dat[Note 2]

Save game data location

System Location
Windows <path-to-game>\fedata\save\[Note 2]

Video

Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
See Need For Speed III Modern Patch.
Multi-monitor
Ultra-widescreen
4K Ultra HD
See Need For Speed III Modern Patch.
Field of view (FOV)
"Narrow" and "Wide" options available in the 'View Angle' setting in the Graphics menu.
Windowed
See Windowed.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Frame rate is capped at 64 FPS.

Windowed

Fan-made patch[citation needed]
  1. Install Need For Speed III Modern Patch (v1.6.2 currently in beta).
  2. Edit nfs3.ini.
  3. Set ThrashDriver to dx8.
  4. Set WindowedMode to 1.

Input

Input settings
Input settings

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Menu Music, Race Music, Effects, Engine and Speech sliders available.
Surround sound
Stereo, Mono, Dolby Surround and DS3D/EAX.
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 1[2]
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Japanese voices only available in showcase.
Spanish
Brazilian Portuguese
Local retail only, for others version Game Vicio

Network

Multiplayer types

Type Native Players Notes
Local play
2 Split-screen.
LAN play
8
Online play
8 Direct IP

Issues fixed

Installing on 64-bit versions of Windows

Original installer doesn't work on 64-bit systems.
Fan-made patch[citation needed]

Notes

Doesn't need an installer and works on any Windows OS.
Fan-made installer[citation needed]
  1. To install on 64-bit systems, use this fan-made installer. It supports multiple languages and it has necessary compatibility fixes already implemented. The fan-made installer will automatically set the language to German. After installation, follow these instructions to change the language.
  2. Go to the installation folder.
  3. Open install.win in a text editor such as Notepad.
  4. Change the language displayed in the first line to one of the five languages mentioned in the file (i.e. English, German, French, Spanish, or Italian). The language must be typed in all lowercase letters.
  5. Save the file and play the game. It should now be in your desired language.
  6. Also be sure to change the language in NFS3.ini

Notes

Adds add-on vehicles and street vehicles to the game menu.

Crash on a Launch

Use a Fan-made patch[citation needed]

Other information

API

Technical specs Supported Notes
Direct3D 5 DX6, DX7 and DX8 through Modern Patch with fog effect and light beams support (they were exclusive effects for Glide)
Glide
Glide3.x support with Voodoo 3 Patch.
Software renderer
Executable 32-bit 64-bit Notes
Windows

OpenNFS

A reinplementation is in development. See more details on Github

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 166 MHz
System memory (RAM) 16 MB
Hard disk drive (HDD) 90 MB
Video card (GPU) High Color capable IBM PCI


Notes

  1. While the PlayStation version was released under the name of Over Drivin' III (Japanese:オーバードライビンIII), the Windows version was released under its original name.
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References