Difference between revisions of "Minion Masters"
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|May 24, 2019}} | {{Infobox game/row/date|Windows|May 24, 2019}} | ||
+ | {{Infobox game/row/date|OS X|May 24, 2019}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | Free-to-play, DLC }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | Cosmetic, Currency, Free-to-grind, Infinite spend, Loot box, Unlock }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Bird's-eye view }} | ||
+ | {{Infobox game/row/taxonomy/controls | Point and select }} | ||
+ | {{Infobox game/row/taxonomy/genres | CCG, Card/tile }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Stylized }} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy }} | ||
+ | {{Infobox game/row/taxonomy/series | Forced }} | ||
|steam appid = 489520 | |steam appid = 489520 | ||
− | |steam appid side = | + | |steam appid side = 551880, 560900, 595950, 883110, 952380, 988160, 1033840, 1066920, 1137440, 1189690, 1247120, 1324190, 1392620, 1467210, 1560570, 1645360 |
|gogcom id = | |gogcom id = | ||
+ | |official site = https://minionmastersthegame.com/ | ||
+ | |hltb = 41274 | ||
+ | |igdb = minion-masters | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = minion-masters-forced-to-duel | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
|license = free-to-play | |license = free-to-play | ||
}} | }} | ||
− | {{ | + | |
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |release history = | ||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
{{mm}} [https://discordapp.com/invite/minionmasters Official Discord server] | {{mm}} [https://discordapp.com/invite/minionmasters Official Discord server] | ||
+ | {{mm}} [https://minionmasters.gamepedia.com/Minion_Masters_Wiki Official Wiki] | ||
{{mm}} [https://steamcommunity.com/app/489520/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/489520/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Discord | 488607666231443456 | Discord | | | Windows }} | + | {{Availability/row| Discord | 488607666231443456 | Discord | Discord support ended with patch 1.18<ref>{{Refurl|url=https://blog.betadwarf.com/2020/10/version-118.html|title=Betadwaf Blog: Version 1.18|date=2020-12-05|snippet=We don't want to just switch off supporting the Discord version of the game without offering any alternatives for everyone playing through the platform, however, so we’ve created a system to allow Discord players to transfer their progress to a Steam account.}}</ref> | | Windows | unavailable }} |
− | {{Availability/row| Steam | 489520 | Steam | | | Windows }} | + | {{Availability/row| Steam | 489520 | Steam | | | Windows, OS X }} |
+ | }} | ||
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |dlc = Bundles can be bought as DLC which offer a mix of in-game benefits. | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = The game switched from a paid to free-to-play model in December 2018.<ref>{{Refurl|url=https://store.steampowered.com/newshub/app/489520/view/4740557883122976536|title=Steam News: Minion Masters|date=2020-12-05}}</ref> | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | }} | ||
+ | |||
+ | {{DLC| | ||
+ | {{DLC/row| {{store link|Steam|551880|Premium Upgrade}} | | Windows, OS X }} | ||
+ | {{DLC/row| {{store link|Steam|883110|Season of Raging Heat Battle Pass}} | | Windows }} | ||
+ | {{DLC/row| {{store link|Steam|988160|All Masters Upgrade}} | | Windows, OS X }} | ||
+ | {{DLC/row| {{store link|Steam|1033840|Voidborne Onslaught}} | | Windows, OS X }} | ||
+ | {{DLC/row| {{store link|Steam|1066920|Accursed Army Pack}} | | Windows, OS X }} | ||
+ | {{DLC/row| {{store link|Steam|1137440|Might of the Slither Lords}} | | Windows }} | ||
+ | {{DLC/row| {{store link|Steam|1189690|Crystal Conquest}} | | Windows, OS X }} | ||
+ | {{DLC/row| {{store link|Steam|1247120|Zealous Inferno}} | | Windows, OS X }} | ||
+ | {{DLC/row| {{store link|Steam|1324190|Charging Into Darkness}} | | Windows, OS X }} | ||
+ | {{DLC/row| {{store link|Steam|1392620|Nightmares}} | | Windows, OS X }} | ||
+ | {{DLC/row| {{store link|Steam|1467210|Uprising DLC}} | | Windows, OS X }} | ||
+ | {{DLC/row| {{store link|Steam|1560570|Outlandish Operations}} | | Windows, OS X }} | ||
+ | {{DLC/row| {{store link|Steam|1645360|Scrat Infestation}} | | Windows, OS X }} | ||
+ | }} | ||
+ | |||
+ | ===Microtransactions=== | ||
+ | {{Microtransactions | ||
+ | |boost = | ||
+ | |cosmetic = Champion shins can be unlocked with Rubies, or through the rotating season pass. There are also Avatars, Emotes and Areas which can only be unlocked through DLC or the season pass. | ||
+ | |currency = Money must be spent on '''Rubies''', the game's premium currency in order to buy select in-game goods. | ||
+ | |finite spend = | ||
+ | |infinite spend = '''Rubies''' can be purchased indefinitely from the in-game shop. | ||
+ | |free-to-grind = Two in-game currencies are offers, Gold and Shards. Gold is used to purchase Power Tokens and dailyshop offers, while Shards are used to directly purchase and upgrade new cards and champions. Both currcines including '''Rubies''' can be earnt through playing matches, completing challenges/quests and leveling up your account. | ||
+ | |loot box = The game offers Power Tokens, which can be bought with either the in-game gold or with '''Rubies''' as one method to unlock cards. | ||
+ | |none = | ||
+ | |player trading = | ||
+ | |time-limited = | ||
+ | |unlock = Most champions are locked for play unless bought with the in-game shards, or '''Rubies'''. Cards are also locked until either won from a Power Token, or bought directly with Shards. | ||
}} | }} | ||
Line 45: | Line 111: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = true |
− | |discord notes | + | |discord notes = |
− | |origin | + | |epic games store = |
− | |origin notes | + | |epic games store notes = |
− | |steam cloud | + | |gog galaxy = |
− | |steam cloud notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = true |
− | |xbox cloud notes | + | |steam cloud notes = Approx. 954 MB available. |
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Minion Masters - in-game basic video settings.png|In-game basic video settings.}} | {{Image|Minion Masters - in-game basic video settings.png|In-game basic video settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 100: | Line 170: | ||
</gallery> | </gallery> | ||
− | ==Input | + | ==Input== |
{{Image|Minion Masters - in-game input settings.png|In-game input settings.}} | {{Image|Minion Masters - in-game input settings.png|In-game input settings.}} | ||
− | {{Input | + | {{Input |
|key remap = false | |key remap = false | ||
|key remap notes = Toggle between QWERTY and AZERTY. | |key remap notes = Toggle between QWERTY and AZERTY. | ||
Line 131: | Line 201: | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
− | |dualshock 4 notes = | + | |dualshock 4 notes = Uses non-standard bindings |
− | |dualshock prompts = | + | |dualshock prompts = false |
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = Wired, V2 |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
Line 147: | Line 217: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
Line 153: | Line 223: | ||
|simultaneous input = unknown | |simultaneous input = unknown | ||
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = false |
|steam input api notes = | |steam input api notes = | ||
− | |steam hook input = | + | |steam hook input = true |
|steam hook input notes = | |steam hook input notes = | ||
− | |steam input presets = | + | |steam input presets = false |
|steam input presets notes = | |steam input presets notes = | ||
|steam controller prompts = unknown | |steam controller prompts = unknown | ||
Line 165: | Line 235: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Minion Masters - in-game audio settings.png|In-game audio settings.}} | {{Image|Minion Masters - in-game audio settings.png|In-game audio settings.}} | ||
− | {{Audio | + | {{Audio |
− | |separate volume | + | |separate volume = true |
− | |separate volume notes | + | |separate volume notes = Master, Sound Effects, Music, Dialogue |
− | |surround sound | + | |surround sound = unknown |
− | |surround sound notes | + | |surround sound notes = |
− | |subtitles | + | |subtitles = false |
− | |subtitles notes | + | |subtitles notes = |
− | |closed captions | + | |closed captions = false |
− | |closed captions notes | + | |closed captions notes = |
− | |mute on focus lost | + | |mute on focus lost = false |
− | |mute on focus lost notes = | + | |mute on focus lost notes = |
− | |eax support | + | |eax support = |
− | |eax support notes = | + | |eax support notes = |
+ | |red book cd audio = | ||
+ | |red book cd audio notes = | ||
+ | |general midi audio = | ||
+ | |general midi audio notes = | ||
}} | }} | ||
Line 241: | Line 315: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Spanish | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Simplified Chinese | ||
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 266: | Line 348: | ||
|asynchronous notes = | |asynchronous notes = | ||
}}{{Network/Connections | }}{{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = true |
|matchmaking notes = | |matchmaking notes = | ||
|p2p = | |p2p = | ||
Line 289: | Line 371: | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
+ | |wing = | ||
+ | |wing notes = | ||
|opengl versions = | |opengl versions = | ||
|opengl notes = | |opengl notes = | ||
Line 305: | Line 389: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
− | |windows exe notes = | + | |windows arm app = |
− | |macos 32-bit app | + | |windows exe notes = |
− | |macos 64-bit app | + | |mac os x powerpc app = |
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = | ||
|macos app notes = | |macos app notes = | ||
− | |linux 32-bit executable= | + | |linux powerpc app = |
− | |linux 64-bit executable= | + | |linux 32-bit executable= |
+ | |linux 64-bit executable= | ||
+ | |linux arm app = | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 327: | Line 416: | ||
|minVRAM = 512 MB | |minVRAM = 512 MB | ||
|minDX = 10 | |minDX = 10 | ||
+ | |minother = Broadband Internet connection | ||
|recOS = | |recOS = | ||
Line 334: | Line 424: | ||
|recGPU = | |recGPU = | ||
|recDX = | |recDX = | ||
+ | |recother = | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = OS X | ||
+ | |||
+ | |minOS = 10.12.4+ | ||
+ | |minCPU = Intel Core i3 2.4 GHz | ||
+ | |minRAM = 4 GB | ||
+ | |minHD = 6 GB | ||
+ | |minother = Broadband Internet connection | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recother = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 02:02, 5 June 2021
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
BetaDwarf | |
Engines | |
Former | Unity 5[Note 1] |
Unity 2018[Note 2] | |
Release dates | |
Windows | May 24, 2019 |
macOS (OS X) | May 24, 2019 |
Taxonomy | |
Monetization | Free-to-play, DLC |
Microtransactions | Cosmetic, Currency, Free-to-grind, Infinite spend, Loot box, Unlock |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Point and select |
Genres | CCG, Card/tile |
Art styles | Stylized |
Themes | Fantasy |
Series | Forced |
Forced | |
---|---|
Forced | 2013 |
Forced Showdown | 2016 |
Minion Masters | 2019 |
Minion Masters is a singleplayer and multiplayer bird's-eye view CCG and card/tile game in the Forced series.
General information
Availability
Monetization
Type | Notes |
---|---|
DLC | Bundles can be bought as DLC which offer a mix of in-game benefits. |
Free-to-play | The game switched from a paid to free-to-play model in December 2018.[4] |
DLC and expansion packs
Microtransactions
Type | Notes |
---|---|
Cosmetic | Champion shins can be unlocked with Rubies, or through the rotating season pass. There are also Avatars, Emotes and Areas which can only be unlocked through DLC or the season pass. |
Currency | Money must be spent on Rubies, the game's premium currency in order to buy select in-game goods. |
Free-to-grind | Two in-game currencies are offers, Gold and Shards. Gold is used to purchase Power Tokens and dailyshop offers, while Shards are used to directly purchase and upgrade new cards and champions. Both currcines including Rubies can be earnt through playing matches, completing challenges/quests and leveling up your account. |
Infinite spend | Rubies can be purchased indefinitely from the in-game shop. |
Loot box | The game offers Power Tokens, which can be bought with either the in-game gold or with Rubies as one method to unlock cards. |
Unlock | Most champions are locked for play unless bought with the in-game shards, or Rubies. Cards are also locked until either won from a Power Token, or bought directly with Shards. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\BetaDwarf ApS\Minion Masters\ |
Steam | <Steam-folder>\userdata\<user-id>\489520\remote\usersetup_v1 |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/489520/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | |
Steam | <Steam-folder>\userdata\<user-id>\489520\remote\profile_v1 |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/489520/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Discord | ||
Steam Cloud | Approx. 954 MB available. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | On/off toggle. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Toggle between QWERTY and AZERTY. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers | Uses non-standard bindings | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Sound Effects, Music, Dialogue | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Simplified Chinese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 4 | Versus 1v1, 2v2 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Intel Core i3 2.4 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce GT 240 512 MB of VRAM DirectX 10 compatible |
|
Other | Broadband Internet connection |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.12.4+ | |
Processor (CPU) | Intel Core i3 2.4 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 6 GB | |
Other | Broadband Internet connection |
Notes
- ↑ Unity engine build: 5.6.5p2[1]
- ↑ Unity engine build: 2018.3.4f1[2]
- ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/489520/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (489520) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Vetle on 2018-05-19
- ↑ Verified by User:Baronsmoki on 2019-07-29
- ↑ Betadwaf Blog: Version 1.18 - last accessed on 2020-12-05
- "We don't want to just switch off supporting the Discord version of the game without offering any alternatives for everyone playing through the platform, however, so we’ve created a system to allow Discord players to transfer their progress to a Steam account."
- ↑ Steam News: Minion Masters - last accessed on 2020-12-05