Difference between revisions of "Metal Gear Solid V: The Phantom Pain"
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{{Infobox game | {{Infobox game | ||
− | |cover = Metal Gear | + | |cover = Metal Gear Solid V The Phantom Pain cover.jpg |
− | |developers = | + | |developers = |
{{Infobox game/row/developer|Kojima Productions}} | {{Infobox game/row/developer|Kojima Productions}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Konami}} | {{Infobox game/row/publisher|Konami}} | ||
− | |engines = | + | |engines = |
{{Infobox game/row/engine|Fox Engine}} | {{Infobox game/row/engine|Fox Engine}} | ||
− | |release dates= | + | |release dates= |
{{Infobox game/row/date|Windows|September 1, 2015}} | {{Infobox game/row/date|Windows|September 1, 2015}} | ||
− | |reception = | + | |reception = |
{{Infobox game/row/reception|Metacritic|metal-gear-solid-v-the-phantom-pain|91}} | {{Infobox game/row/reception|Metacritic|metal-gear-solid-v-the-phantom-pain|91}} | ||
{{Infobox game/row/reception|OpenCritic|1887/metal-gear-solid-v-the-phantom-pain|92}} | {{Infobox game/row/reception|OpenCritic|1887/metal-gear-solid-v-the-phantom-pain|92}} | ||
{{Infobox game/row/reception|IGDB|metal-gear-solid-v-the-phantom-pain|96}} | {{Infobox game/row/reception|IGDB|metal-gear-solid-v-the-phantom-pain|96}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization|dlc, subscription|ref=<ref name="microtransaction zone">{{Refurl|url=https://microtransaction.zone/Game?id=40796|title=Metal Gear | + | {{Infobox game/row/taxonomy/monetization|dlc, subscription|ref=<ref name="microtransaction zone">{{Refurl|url=https://microtransaction.zone/Game?id=40796|title=Metal Gear Solid V: The Phantom Pain - MICROTRANSACTION.ZONE|date=2020-04-27}}</ref>}} |
{{Infobox game/row/taxonomy/microtransactions|boost, currency, free-to-grind, infinite spend, unlock|ref=<ref name="microtransaction zone"/>}} | {{Infobox game/row/taxonomy/microtransactions|boost, currency, free-to-grind, infinite spend, unlock|ref=<ref name="microtransaction zone"/>}} | ||
{{Infobox game/row/taxonomy/themes|Africa}} | {{Infobox game/row/taxonomy/themes|Africa}} | ||
− | {{Infobox game/row/taxonomy/series| | + | {{Infobox game/row/taxonomy/series|Metal Gear}} |
− | |steam appid = | + | |steam appid = 287700 |
|gogcom id = | |gogcom id = | ||
|official site= https://www.konami.com/mg/mgs5/tpp/en/ | |official site= https://www.konami.com/mg/mgs5/tpp/en/ | ||
|hltb = 5918 | |hltb = 5918 | ||
− | |strategywiki = Metal Gear | + | |strategywiki = Metal Gear Solid V: The Phantom Pain |
− | |mobygames = metal-gear-solid- | + | |mobygames = metal-gear-solid-v-the-phantom-pain |
− | |wikipedia = Metal Gear | + | |wikipedia = Metal Gear Solid V: The Phantom Pain |
− | |winehq = | + | |winehq = 17065 |
− | |license = commercial | + | |license = commercial |
}} | }} | ||
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{{ii}} [https://community.pcgamingwiki.com/page/blog/_/features/port-reports/pc-report-metal-gear-solid-v-the-phantom-pain-r184 PC Report] | {{ii}} [https://community.pcgamingwiki.com/page/blog/_/features/port-reports/pc-report-metal-gear-solid-v-the-phantom-pain-r184 PC Report] | ||
{{ii}} [http://www.geforce.com/whats-new/guides/metal-gear-solid-v-the-phantom-pain-graphics-and-performance-guide GeForce Graphics Guide] | {{ii}} [http://www.geforce.com/whats-new/guides/metal-gear-solid-v-the-phantom-pain-graphics-and-performance-guide GeForce Graphics Guide] | ||
− | |||
{{mm}} [https://steamcommunity.com/app/287700/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/287700/discussions/ Steam Community Discussions] | ||
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
Line 161: | Line 160: | ||
}} | }} | ||
− | === | + | ===Ambient occlusion=== |
− | {{Fixbox|description= | + | {{Fixbox|description=Force HBAO+ (Nvidia only)|ref=<ref>[https://www.nvidia.com/en-us/geforce/news/metal-gear-solid-v-the-phantom-pain-graphics-and-performance-guide/ Metal Gear Solid V: The Phantom Pain Graphics & Performance Guide]</ref>|fix= |
− | # | + | # Download and run [[Nvidia Profile Inspector]]. |
− | # | + | # Select the Metal Gear Solid V: The Phantom Pain profile. |
− | # | + | #Change <code>Ambient Occlusion compatibility</code> value to <code>0x00180000</code>. |
− | # | + | #Change <code>Ambient Occlusion setting</code> to <code>High Quality</code>. |
− | # | + | #Change <code>Ambient Occlusion usage</code> to <code>Enabled</code>. |
+ | #Press "Apply Changes" in the top-right corner. | ||
'''Notes''' | '''Notes''' | ||
− | {{ii}} | + | {{ii}} In-game AO needs to be disabled. |
− | |||
}} | }} | ||
Line 371: | Line 370: | ||
==Issues fixed== | ==Issues fixed== | ||
+ | ===Constant micro stuttering=== | ||
+ | {{Fixbox|description=Disable Shader Cache in Nvidia Control Panel|ref=<ref>[https://forums.cdprojektred.com/index.php?threads/stuttering-and-nvidia-shader-cache.58682/#post-2066782 STUTTERING AND NVIDIA SHADER CACHE]</ref>}} | ||
+ | |||
===White screen after starting the game=== | ===White screen after starting the game=== | ||
{{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix= | ||
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===Significant performance loss when using Fulton or helicopter=== | ===Significant performance loss when using Fulton or helicopter=== | ||
{{Fixbox|description=Lower the Effects setting|ref={{cn|date=December 2016}}}} | {{Fixbox|description=Lower the Effects setting|ref={{cn|date=December 2016}}}} | ||
− | |||
− | |||
− | |||
==Network== | ==Network== | ||
Line 576: | Line 575: | ||
|minOS = 7 | |minOS = 7 | ||
− | |minCPU = Intel Core i5-4460 3. | + | |minCPU = Intel Core i5-4460 3.4 GHz |
− | |minCPU2 = Quad | + | |minCPU2 = Quad Core |
|minRAM = 4 GB | |minRAM = 4 GB | ||
|minHD = 28 GB | |minHD = 28 GB | ||
Line 586: | Line 585: | ||
|recOS = 8.1, 10 | |recOS = 8.1, 10 | ||
− | |recCPU = Intel Core i7-4790 | + | |recCPU = Intel Core i7-4790 4.0 GHz |
− | |recCPU2 = | + | |recCPU2 = |
|recRAM = 8 GB | |recRAM = 8 GB | ||
|recHD = | |recHD = | ||
|recGPU = Nvidia GeForce GTX 760 | |recGPU = Nvidia GeForce GTX 760 | ||
− | |recDX = | + | |recDX = |
|recaudio = DirectX 9.0c compatible (Surround Sound 5.1) | |recaudio = DirectX 9.0c compatible (Surround Sound 5.1) | ||
− | |notes = | + | |notes = |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 22:40, 24 September 2021
Developers | |
---|---|
Kojima Productions | |
Publishers | |
Konami | |
Engines | |
Fox Engine | |
Release dates | |
Windows | September 1, 2015 |
Reception | |
Metacritic | 91 |
OpenCritic | 92 |
IGDB | 96 |
Taxonomy | |
Monetization | DLC, Subscription[1] |
Microtransactions | Boost, Currency, Free-to-grind, Infinite spend, Unlock[1] |
Themes | Africa |
Series | Metal Gear |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Only the Steam installer is included.[2] | |||
The Definitive Experience also available. | ||||
Green Man Gaming | The Definitive Experience also available. | |||
Humble Store | The Definitive Experience also available. | |||
Steam | The Definitive Experience also available. |
- All versions require Steam and Denuvo Anti-Tamper DRM.[3]
Version differences
- The Definitive Experience includes all DLCs and Metal Gear Solid V: Ground Zeroes.
DLC and expansion packs
Name | Notes | |
---|---|---|
Basic Appeal Pack | For Metal Gear Online. | |
Battle Appeal Pack | For Metal Gear Online. | |
Dance Appeal Pack | For Metal Gear Online. | |
Cloaked In Silence | Expansion pack for Metal Gear Online. | |
Fatigues (Naked Snake) | ||
Hero Appeal Pack | For Metal Gear Online. | |
Jumpsuit (EVA) | ||
Parade Tack | ||
Sneaking Suit (The Boss) | ||
Sneaking Suit (Naked Snake) | ||
Tuxedo | ||
Western Tack |
Game data
- Custom music can be added to
<Steam-folder>\steamapps\common\MGS_TPP\CustomSoundtrack
in.mp3
format[4]
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\287700\local\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/287700/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\311340\remote\ |
Steam | $HOME/.steam/steam/userdata/<user-id>/311340/remote/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/287700/pfx/[Note 1] |
- Save game data location is shared with Metal Gear Solid V: Ground Zeroes.[5]
- Save data from Metal Gear Solid V: Ground Zeroes can be "uploaded" (imported) with associated bonuses.[6]
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Use the Widescreen Patcher. See the WSGF topic for other details. | ||
Ultra-widescreen | Use a Hex Editor. Search for 398EE33F and replace with either
26B41740 - 2560x1080, 8EE31840 - 3440x1440. See the WSGF topic for marker positioning fixes. |
||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA only. See FXAA tied to effects post processing level. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
Extract mod to installation folder[citation needed] |
---|
|
High frame rate
- By default, enabling Adaptive V-Sync in the driver control panel will disable V-Sync entirely on a 60 Hz display. Unlocking the framerate will fix this.
Edit config file[citation needed] |
---|
Notes
|
Ambient occlusion
Force HBAO+ (Nvidia only)[7] |
---|
Notes
|
FXAA tied to effects post processing level
- By default, you cannot disable FXAA while using Extra High post processing.
Alter packed game files[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can't use NumPad or symbol keys. Some of the iDroid controls use Q and cannot be remapped, which creates a conflict when using a ZQSD control scheme on an AZERTY keyboard. It's easier to just switch your keyboard to QWERTY. |
|
Mouse acceleration | ||
Mouse sensitivity | Under Control Settings, Mouse Sensitivity. | |
Mouse input in menus | Partial support. Left-clicking enters highlighted menu option while right clicking backs out of a menu. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Presets only. Action and Shooter. | |
Controller sensitivity | Under Camera Settings, Camera Speed. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Touchpad can be used perfectly just like PS4 counterparts.[citation needed] | |
---|---|---|
PlayStation button prompts | Use the DualShock 3 and 4 button icons mod. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Option to adjust volume of custom soundtrack only. | |
Surround sound | ||
Subtitles | Choice between foreign languages or full (all speech) subtitles. | |
Closed captions | Full subtitles on speech only, no true CC. | |
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan translation, download. | |||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Issues unresolved
Player will involuntarily move in a random direction indefinitely
- This glitch occurs both on foot and in vehicle.
- Has a higher chance of occurring if the user frequently uses the Steam overlay and chat while in-game.
- Can trigger on any key press not just movement keys e.g. call key
Tap WASD[citation needed] |
---|
|
Shadow bug occurs when using Alt+Tab in Fullscreen mode
- Minimising the game (Alt+Tab ↹) while using Fullscreen mode may cause shadows to become artifacted.[8]
Method 1: Change to a lower resolution, apply, and then, change back to your desired resolution[citation needed] |
---|
Method 2: Restart the game[citation needed] |
---|
Might corrupt save game files
- There are plenty of reports on the web about complete loss of progress due to corrupted saves. Konami itself had acknowledged as much under certain circumstances,[9] but it seems like it can happen at various times and still does.
Workaround |
---|
None. Either replace save game files with manually backed up ones, or with those from someone else. |
Issues fixed
Constant micro stuttering
Disable Shader Cache in Nvidia Control Panel[10] |
---|
White screen after starting the game
Instructions[citation needed] |
---|
|
Game won't start / MFPlat.dll error fix
- The
MFPlat.dll
error occurs on N/KN versions of Windows when the Media Feature Pack is not installed.
Download the file for your version of Windows[citation needed] |
---|
Install the Media Feature Pack (Windows 10, Windows 8.1, Windows 8, Windows 7). |
Game boots to black screen and freezes
Disable screen overlays, like Nvidia Shadowplay[11] and Nvidia GeForce Experience |
---|
Significant performance loss when using Fulton or helicopter
Lower the Effects setting[citation needed] |
---|
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 16 | |||
Asynchronous multiplayer | Mother Base raids. Part of singleplayer campaign.[12] |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | [13] | |
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Metal Gear Solid V: The Phantom Pain. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
Build a Forward Operating Base (FOB) without invasions
- You must have not already completed the FOB mock infiltration tutorial.
Permanently play offline with an FOB[citation needed] |
---|
Notes
|
Remove mission intro credits
Remove credits from mission intro[citation needed] |
---|
|
How to open Metal Gear Online directly from a desktop shortcut
How to open Metal Gear Online directly from a desktop shortcut[citation needed] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8.1, 10 |
Processor (CPU) | Intel Core i5-4460 3.4 GHz Quad Core |
Intel Core i7-4790 4.0 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 28 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 760 |
Sound (audio device) | DirectX 9.0c compatible | DirectX 9.0c compatible (Surround Sound 5.1) |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/287700/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (287700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Metal Gear Solid V: The Phantom Pain - MICROTRANSACTION.ZONE - last accessed on 2020-04-27
- ↑ graphμre | グラフ on Twitter: "Contents on disc for the physical retail PC version of #MGSVTPP: - Steam installer (8.78 MB) And... nothing else. http://t.co/TcFskpSZ8O"
- ↑ Support Page for Denuvo Anti-Tamper offline activation
- ↑ Adding custom music :: METAL GEAR SOLID V: THE PHANTOM PAIN General Discussions
- ↑ METAL GEAR SOLID V: THE PHANTOM PAIN · AppID: 287700 · Steam Database
- ↑ PC Gamer - Prepare the perfect Ground Zeroes save file for Metal Gear Solid 5 *spoilers*
- ↑ Metal Gear Solid V: The Phantom Pain Graphics & Performance Guide
- ↑ Shadow Graphical Bug
- ↑ https://web.archive.org/web/20160110011651/http://www.konami.jp/mgs_portal/jp/info/?id=677
- ↑ STUTTERING AND NVIDIA SHADER CACHE
- ↑ fix/solution to game won't start :: METAL GEAR SOLID V: THE PHANTOM PAIN General Discussions - last accessed on 2018-02-10
- ↑ Metal Gear Online on Twitter: "FOB/Mother Base are aspects of the single player campaign of TPP"
- ↑ Metal Gear Online on Twitter: "@RashidSalem12 @bit_crusherrr its not currently planned, no"