Difference between revisions of "Mega Man X4"
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{{Infobox game | {{Infobox game | ||
|cover = Mega Man X4 cover.jpg | |cover = Mega Man X4 cover.jpg | ||
Line 5: | Line 4: | ||
{{Infobox game/row/developer|Capcom}} | {{Infobox game/row/developer|Capcom}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Capcom}} | + | {{Infobox game/row/publisher|Capcom|North America}} |
− | {{Infobox game/row/publisher|Virgin Interactive}} | + | {{Infobox game/row/publisher|Virgin Interactive|Europe}} |
+ | {{Infobox game/row/publisher|MediaKite|Japan}} | ||
+ | {{Infobox game/row/publisher|AcerTWP|Taiwan}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
Line 12: | Line 13: | ||
|reception = | |reception = | ||
{{Infobox game/row/reception|IGDB|mega-man-x4|rating}} | {{Infobox game/row/reception|IGDB|mega-man-x4|rating}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Scrolling, Side view }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Platform }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Hovercraft, Robot }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Anime, Pixel art }} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi }} | ||
+ | {{Infobox game/row/taxonomy/series | Mega Man X }} | ||
|steam appid = | |steam appid = | ||
|gogcom id = | |gogcom id = | ||
|strategywiki = Mega Man X4 | |strategywiki = Mega Man X4 | ||
− | |||
|hltb = 5847 | |hltb = 5847 | ||
− | |mobygames = | + | |mobygames = 3136 |
|wikipedia = Mega Man X4 | |wikipedia = Mega Man X4 | ||
|winehq = 7474 | |winehq = 7474 | ||
+ | |license = | ||
}} | }} | ||
− | {{Series|Mega Man X | + | {{Introduction |
+ | |introduction = '''''Mega Man X4'''''{{note|Known as '''''Rockman X4''''' (Japanese: {{lang|ja|ロックマンX4}}) in Japan.}} is a {{Glossary:singleplayer}} {{Glossary:side view}} {{Glossary:scrolling}} {{Glossary:platform}} game developed by [[Company:Capcom|Capcom]]. It is the fourth main entry in the ''[[Series:Mega Man X|Mega Man X]]'' series. | ||
− | + | |release history = Originally released for the [[Emulation:PlayStation|PlayStation]] and [[Emulation:Sega Saturn|Sega Saturn]] on August 1, 1997, it was ported to PC by Capcom and released on December 3, 1998, published by [[Company:MediaKite|MediaKite]] in Japan, Capcom Entertainment in North America, [[Company:Virgin Interactive|Virgin Interactive]] in Europe and [[Company:AcerTWP|AcerTWP]] in Taiwan. | |
− | + | ||
− | + | |current state = FMV playback in the game requires the [http://www.cucusoft.com/codec.asp Indeo 5 codec], with alternative [https://www.xvid.com/download/ codec] replacement available for modern operating systems. The game's installer was written for a 16-bit system and doesn't run on a modern OS, requiring workarounds such as running [http://toastytech.com/files/setup.html 32-bit InstallShield 3] software to install the game (which doesn't create desktop or start menu shortcuts for the game). The game's framerate is capped at 59 FPS. | |
+ | }} | ||
==Availability== | ==Availability== | ||
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{{Availability/row| Retail | | disc check | | | Windows }} | {{Availability/row| Retail | | disc check | | | Windows }} | ||
}} | }} | ||
− | {{ii}} | + | {{ii}} A port of this game based off the PlayStation version was re-released as part of ''[[Mega Man X Legacy Collection]]''. |
==Game data== | ==Game data== | ||
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|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
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|impulse triggers = false | |impulse triggers = false | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = false |
|dualshock 4 notes = | |dualshock 4 notes = | ||
|dualshock prompts = unknown | |dualshock prompts = unknown | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = false | |eax support = false | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|audio = true | |audio = true | ||
|subtitles = false | |subtitles = false | ||
+ | |notes = Replacing voice file of 8 Maverick bosses with the same files in Japanese PC version can (partially) restore Japanese voice acting of 8 Maverick bosses. | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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|audio = true | |audio = true | ||
|subtitles = false | |subtitles = false | ||
+ | |notes = There exists a strange variation uses Japanese logo at title screen, but the scripts and voiceover are in English (presumably released in Taiwan). Japanese vocal Opening/Ending themes from Playstation version is missing; the game uses International Opening/Ending themes instead. | ||
}} | }} | ||
}} | }} | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 11:48, 3 March 2024
Developers | |
---|---|
Capcom | |
Publishers | |
North America | Capcom |
Europe | Virgin Interactive |
Japan | MediaKite |
Taiwan | AcerTWP |
Release dates | |
Windows | December 3, 1998 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view |
Controls | Direct control |
Genres | Action, Platform |
Vehicles | Hovercraft, Robot |
Art styles | Anime, Pixel art |
Themes | Sci-fi |
Series | Mega Man X |
⤏ Go to series page | |
Subseries of Mega Man | |
Mega Man X | 1995 |
Mega Man X3 | 1997 |
Rockman X Math Whirlwind | 1998 |
Mega Man X4 | 1998 |
Mega Man X5 | 2002 |
Mega Man X6 | 2003 |
Rockman X7 | 2004 |
Mega Man X8 | 2005 |
Mega Man X Legacy Collection | 2018 |
Mega Man X Legacy Collection 2 | 2018 |
Rockman X Dive | 2021 |
Mega Man X Dive Offline | 2023 |
Mega Man X4[Note 1] is a singleplayer side view scrolling platform game developed by Capcom. It is the fourth main entry in the Mega Man X series.
Originally released for the PlayStation and Sega Saturn on August 1, 1997, it was ported to PC by Capcom and released on December 3, 1998, published by MediaKite in Japan, Capcom Entertainment in North America, Virgin Interactive in Europe and AcerTWP in Taiwan.
FMV playback in the game requires the Indeo 5 codec, with alternative codec replacement available for modern operating systems. The game's installer was written for a 16-bit system and doesn't run on a modern OS, requiring workarounds such as running 32-bit InstallShield 3 software to install the game (which doesn't create desktop or start menu shortcuts for the game). The game's framerate is capped at 59 FPS.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- A port of this game based off the PlayStation version was re-released as part of Mega Man X Legacy Collection.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\CAPCOM\MEGA MAN X4 |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\[Note 2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Not possible to due to the low resolution. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Capped at 59 FPS | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Function keys are used for video settings, and to soft reset/exit the game. | |
Controller remapping | Only buttons 1-8 (referred as Buttons A-H in-game) are remappable, while buttons 9 and 10 are hard-coded as "Start" and "Select" respectively. | |
Controller sensitivity | Digital movement. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Uses DirectInput. See Controller support to use XInput controllers. |
---|
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Controller support
- A fix is required for the game to recognize XInput D-pad and analog triggers when assigning controls.
Use XInput Plus[1] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Replacing voice file of 8 Maverick bosses with the same files in Japanese PC version can (partially) restore Japanese voice acting of 8 Maverick bosses. | |||
Japanese | There exists a strange variation uses Japanese logo at title screen, but the scripts and voiceover are in English (presumably released in Taiwan). Japanese vocal Opening/Ending themes from Playstation version is missing; the game uses International Opening/Ending themes instead. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 5 | |
DirectDraw | 6 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium 100 MHz | |
System memory (RAM) | 24 MB | |
Hard disk drive (HDD) | 46 MB | |
Video card (GPU) | DirectX 5 compatible |
Notes
- ↑ Known as Rockman X4 (Japanese: ロックマンX4) in Japan.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:AmethystViper on 2019-11-17