Difference between revisions of "Layers of Fear 2"
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{{Infobox game | {{Infobox game | ||
|cover = Layers of Fear 2 cover.jpg | |cover = Layers of Fear 2 cover.jpg | ||
Line 7: | Line 6: | ||
{{Infobox game/row/publisher|Gun Media}} | {{Infobox game/row/publisher|Gun Media}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unreal Engine 4}} | + | {{Infobox game/row/engine|Unreal Engine 4|ref=<ref name="engineversion">{{Refcheck|user=Mastan|date=2021-12-04}}</ref>|build=4.21.2.0}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|May 28, 2019}} | {{Infobox game/row/date|Windows|May 28, 2019}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|layers-of-fear-2|70}} | ||
+ | {{Infobox game/row/reception|OpenCritic|7757/layers-of-fear-2|70}} | ||
+ | {{Infobox game/row/reception|IGDB|layers-of-fear-2|64}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Adventure }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Horror }} | ||
+ | {{Infobox game/row/taxonomy/series | Layers of Fear }} | ||
|steam appid = 1029890 | |steam appid = 1029890 | ||
− | |steam appid side | + | |steam appid side = 1089320 |
− | |gogcom id = | + | |gogcom id = 2032950534 |
+ | |gogcom id side = | ||
+ | |official site= https://layersoffear2.com/ | ||
+ | |hltb = 67383 | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = layers-of-fear-2 | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
'''General information''' | '''General information''' | ||
− | {{mm}} [https://layersoffear2.com/ Official | + | {{mm}} [https://support.layersoffear2.com/portal/kb/articles/faq Official FAQ] |
+ | {{mm}} [https://support.layersoffear2.com/portal/kb/articles/windows-pc-troubleshooting Official troubleshooting guide] | ||
+ | {{GOG.com links|2032950534|layers_of_fear_2}} | ||
+ | {{mm}} [https://steamcommunity.com/app/1029890/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| Epic Games Store | layers-of-fear-2 | DRM-free | DRM-free when launched directly from executable.<ref>{{Refcheck|user=Future-proof|date=2020-10-22}}</ref> | | Windows }} | ||
+ | {{Availability/row| GOG.com | layers_of_fear_2 | DRM-free | | | Windows }} | ||
+ | {{Availability/row| Humble | layers-of-fear-2 | Steam | | | Windows }} | ||
{{Availability/row| Steam | 1029890 | Steam | | | Windows }} | {{Availability/row| Steam | 1029890 | Steam | | | Windows }} | ||
}} | }} | ||
==Game data== | ==Game data== | ||
+ | {{Image|LOF 2 Gameplay Settings.jpg|In-game gameplay settings.}} | ||
+ | |||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|localappdata}}\LOF2\Saved\Config\WindowsNoEditor\| |
+ | {{P|localappdata}}\LOF2\Saved\SaveGames\{{P|uid}}\PlayerProfile.sav}} | ||
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|localappdata}}\LOF2\Saved\SaveGames\{{P|uid}}\}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games launcher = true |
− | |origin notes | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = true |
− | |steam cloud notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = true |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|BasicVideoSettings.png|In-game basic video settings}} | {{Image|BasicVideoSettings.png|In-game basic video settings}} | ||
{{Image|Layers Of Fear 2 Advanced Video Settings.jpg|In-game advanced video settings}} | {{Image|Layers Of Fear 2 Advanced Video Settings.jpg|In-game advanced video settings}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 65: | Line 98: | ||
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = limited |
− | |ultrawidescreen notes = <ref>{{Refurl|url=https://www.youtube.com/watch?v=Z4YrL4Krb_s|title=Layers of Fear 2 - PC Ultra Quality (3440x1440)|date=May 29, 2019}}</ref> | + | |ultrawidescreen notes = Supported.<ref>{{Refurl|url=https://www.youtube.com/watch?v=Z4YrL4Krb_s|title=Layers of Fear 2 - PC Ultra Quality (3440x1440)|date=May 29, 2019}}</ref> FOV is {{term|vert-}}. |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = true | |fov = true | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = Switch off {{code|Fullscreen}} and set monitor's native resolution. |
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = [[FXAA]] | + | |antialiasing notes = [[FXAA]] or [[TAA]] (Mislabeled as [[TXAA]]).<ref>{{Refcheck|user=Radmaxx|date=2023-03-24|comment=AA options are standard Unreal Engine 4 functions. No MSAA utilized in the temporal solution.}}</ref> |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = limited |
− | |120 fps notes = | + | |120 fps notes = Options of 30 FPS, 60 FPS, or '''Not Fixed''' which is a mislabeled 144 FPS limit.<ref>{{Refcheck|user=Radmaxx|date=2023-03-24|comment=Options are t.MaxFPS console commands.}}</ref> Many of the engine configurations like FPS caps set through the options menu are forced many times during certain events (e.g. loading screens) changing them is only possible via reinputting them using [https://framedsc.github.io/GeneralGuides/universal_ue4_consoleunlocker.htm#downloading-the-unlocker Universal Unreal Engine 4 Unlocker]; for example, set FPS limit to 30 in-game and return to game, use "t.MaxFPS #" console command where # is the desired value and reuse it every time game forces the 30 FPS limit.<ref>{{Refcheck|user=Radmaxx|date=2023-03-24|comment=}}</ref> |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |ray tracing = false |
+ | |ray tracing notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
+ | {{Image|LOF 2 Basic Control Settings.jpg|In-game Basic controls settings}} | ||
{{Image|LOF 2 KeyBindingSettings.jpg|In-game controls settings}} | {{Image|LOF 2 KeyBindingSettings.jpg|In-game controls settings}} | ||
{{Image|LOF 2 Controller Rebinding Menu.jpg|In-game controller binding menu}} | {{Image|LOF 2 Controller Rebinding Menu.jpg|In-game controller binding menu}} | ||
− | {{Input | + | {{Input |
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 111: | Line 150: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | | | + | |playstation controllers = true |
− | | | + | |playstation controller models = DualShock 4 |
− | | | + | |playstation controllers notes = |
− | | | + | |playstation prompts = false |
− | |light bar support = | + | |playstation prompts notes = |
+ | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
− | | | + | |dualsense adaptive trigger support = false |
− | | | + | |dualsense adaptive trigger support notes = |
+ | |dualsense haptics support = false | ||
+ | |dualsense haptics support notes = | ||
+ | |playstation connection modes = Wired | ||
+ | |playstation connection modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
Line 139: | Line 183: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 157: | Line 201: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio settings | + | {{Image|LOF 2 Audio Settings.jpg|In-game audio settings}} |
− | |separate volume = | + | {{Audio |
− | |separate volume notes = | + | |separate volume = true |
− | |surround sound = | + | |separate volume notes = Master, Music, SFX, Voice Over |
− | |surround sound notes = | + | |surround sound = always on |
+ | |surround sound notes = 7.0 Surround | ||
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 181: | Line 228: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Arabic | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation by AR Team, [https://discord.com/invite/zpVpQAe download]. | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 208: | Line 263: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Polish | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 230: | Line 293: | ||
|fan = | |fan = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = hackable | ||
+ | |nvidia 3d vision notes = See [https://helixmod.blogspot.com/2019/06/layers-of-fear-2-dx11.html Helix Mod: Layers of Fear 2 (DX11) ]. | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vr only = | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Game crashes during startup=== | ||
+ | {{Fixbox|description=See [[Troubleshooting guide/Startup and launching problems#Bypass OpenSSL SHA bug on Intel 10th gen and later CPUs|Bypass OpenSSL SHA bug on Intel 10th gen and later CPUs]].|ref=<ref>{{Refcheck|user=Mastan|date=2022-04-03}}</ref> | ||
}} | }} | ||
Line 239: | Line 349: | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
+ | |wing = | ||
+ | |wing notes = | ||
|opengl versions = | |opengl versions = | ||
|opengl notes = | |opengl notes = | ||
Line 255: | Line 367: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = false |
− | |64-bit executable notes= | + | |windows 64-bit exe = true |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = PhysX | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
}} | }} | ||
Line 264: | Line 404: | ||
|minOS = 7 | |minOS = 7 | ||
− | |minCPU = Intel Core i5-3470 | + | |minCPU = Intel Core i5-3470 3.2 GHz |
+ | |minCPU2 = AMD A8-7600 3.1 GHz | ||
|minRAM = 5 GB | |minRAM = 5 GB | ||
|minHD = 14 GB | |minHD = 14 GB | ||
|minGPU = Nvidia GeForce GTX 750 Ti | |minGPU = Nvidia GeForce GTX 750 Ti | ||
+ | |minGPU2 = AMD Radeon R7 265 | ||
|minDX = 11 | |minDX = 11 | ||
+ | |minaudio = DirectX 11.0 compatible | ||
|recOS = 10 | |recOS = 10 | ||
− | |recCPU = Intel Core | + | |recCPU = Intel Core i5-6500 3.2 GHz |
+ | |recCPU2 = AMD Ryzen 5 1600 | ||
|recRAM = 8 GB | |recRAM = 8 GB | ||
|recHD = | |recHD = | ||
|recGPU = Nvidia GeForce GTX 1070 | |recGPU = Nvidia GeForce GTX 1070 | ||
+ | |recGPU2 = AMD Radeon RX 590 | ||
|recDX = | |recDX = | ||
− | |||
}} | }} | ||
{{References}} | {{References}} | ||
+ | {{GOG.com Enhancement Project}} |
Latest revision as of 09:38, 18 March 2024
Developers | |
---|---|
Bloober Team | |
Publishers | |
Gun Media | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | May 28, 2019 |
Reception | |
Metacritic | 70 |
OpenCritic | 70 |
IGDB | 64 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Adventure |
Art styles | Realistic |
Themes | Horror |
Series | Layers of Fear |
Layers of Fear | |
---|---|
Layers of Fear | 2016 |
Layers of Fear 2 | 2019 |
Layers of Fear VR | 2019 |
Layers of Fear (2023) | 2023 |
General information
- Official FAQ
- Official troubleshooting guide
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | DRM-free when launched directly from executable.[2] | |||
GOG.com | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\LOF2\Saved\Config\WindowsNoEditor\ %LOCALAPPDATA%\LOF2\Saved\SaveGames\<user-id>\PlayerProfile.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1029890/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\LOF2\Saved\SaveGames\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1029890/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Supported.[3] FOV is Vert-. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Switch off Fullscreen and set monitor's native resolution. |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FXAA or TAA (Mislabeled as TXAA).[4] | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Options of 30 FPS, 60 FPS, or Not Fixed which is a mislabeled 144 FPS limit.[5] Many of the engine configurations like FPS caps set through the options menu are forced many times during certain events (e.g. loading screens) changing them is only possible via reinputting them using Universal Unreal Engine 4 Unlocker; for example, set FPS limit to 30 in-game and return to game, use "t.MaxFPS #" console command where # is the desired value and reuse it every time game forces the 30 FPS limit.[6] | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualShock 4 |
|
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, SFX, Voice Over | |
Surround sound | 7.0 Surround | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | Fan translation by AR Team, download. | |||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Layers of Fear 2 (DX11) . |
Issues fixed
Game crashes during startup
See Bypass OpenSSL SHA bug on Intel 10th gen and later CPUs.[7] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5-3470 3.2 GHz AMD A8-7600 3.1 GHz |
Intel Core i5-6500 3.2 GHz AMD Ryzen 5 1600 |
System memory (RAM) | 5 GB | 8 GB |
Hard disk drive (HDD) | 14 GB | |
Video card (GPU) | Nvidia GeForce GTX 750 Ti AMD Radeon R7 265 DirectX 11 compatible | Nvidia GeForce GTX 1070 AMD Radeon RX 590 |
Sound (audio device) | DirectX 11.0 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.21.2.0[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1029890/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1029890) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Mastan on 2021-12-04
- ↑ Verified by User:Future-proof on 2020-10-22
- ↑ Layers of Fear 2 - PC Ultra Quality (3440x1440) - last accessed on May 29, 2019
- ↑ Verified by User:Radmaxx on 2023-03-24
- AA options are standard Unreal Engine 4 functions. No MSAA utilized in the temporal solution.
- ↑ Verified by User:Radmaxx on 2023-03-24
- Options are t.MaxFPS console commands.
- ↑ Verified by User:Radmaxx on 2023-03-24
- ↑ Verified by User:Mastan on 2022-04-03