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Difference between revisions of "Layers of Fear 2"

From PCGamingWiki, the wiki about fixing PC games
 
(46 intermediate revisions by 16 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Layers of Fear 2 cover.jpg
 
|cover        = Layers of Fear 2 cover.jpg
Line 7: Line 6:
 
{{Infobox game/row/publisher|Gun Media}}
 
{{Infobox game/row/publisher|Gun Media}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unreal Engine 4}}
+
{{Infobox game/row/engine|Unreal Engine 4|ref=<ref name="engineversion">{{Refcheck|user=Mastan|date=2021-12-04}}</ref>|build=4.21.2.0}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|May 28, 2019}}
 
{{Infobox game/row/date|Windows|May 28, 2019}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|layers-of-fear-2|70}}
 +
{{Infobox game/row/reception|OpenCritic|7757/layers-of-fear-2|70}}
 +
{{Infobox game/row/reception|IGDB|layers-of-fear-2|64}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Adventure }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Horror }}
 +
{{Infobox game/row/taxonomy/series            | Layers of Fear }}
 
|steam appid  = 1029890
 
|steam appid  = 1029890
|steam appid side =  
+
|steam appid side = 1089320
|gogcom id    =  
+
|gogcom id    = 2032950534
 +
|gogcom id side =
 +
|official site= https://layersoffear2.com/
 +
|hltb        = 67383
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = layers-of-fear-2
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 
}}
 
}}
{{Series|Layers of Fear}}
 
  
 
'''General information'''
 
'''General information'''
{{mm}} [https://layersoffear2.com/ Official website]
+
{{mm}} [https://support.layersoffear2.com/portal/kb/articles/faq Official FAQ]
 +
{{mm}} [https://support.layersoffear2.com/portal/kb/articles/windows-pc-troubleshooting Official troubleshooting guide]
 +
{{GOG.com links|2032950534|layers_of_fear_2}}
 +
{{mm}} [https://steamcommunity.com/app/1029890/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 +
{{Availability/row| Epic Games Store | layers-of-fear-2 | DRM-free | DRM-free when launched directly from executable.<ref>{{Refcheck|user=Future-proof|date=2020-10-22}}</ref> | | Windows }}
 +
{{Availability/row| GOG.com | layers_of_fear_2 | DRM-free | | | Windows }}
 +
{{Availability/row| Humble | layers-of-fear-2 | Steam | | | Windows }}
 
{{Availability/row| Steam | 1029890 | Steam | | | Windows }}
 
{{Availability/row| Steam | 1029890 | Steam | | | Windows }}
 
}}
 
}}
  
 
==Game data==
 
==Game data==
 +
{{Image|LOF 2 Gameplay Settings.jpg|In-game gameplay settings.}}
 +
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{P|localappdata}}\LOF2\Saved\Config\WindowsNoEditor\|
 +
{{P|localappdata}}\LOF2\Saved\SaveGames\{{P|uid}}\PlayerProfile.sav}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{P|localappdata}}\LOF2\Saved\SaveGames\{{P|uid}}\}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           =  
+
|discord                  =
|gog galaxy notes     =  
+
|discord notes            =
|origin               =  
+
|epic games launcher      = true
|origin notes         =  
+
|epic games launcher notes =
|steam cloud           = true
+
|gog galaxy               = true
|steam cloud notes     =  
+
|gog galaxy notes         =  
|uplay                =  
+
|origin                   =  
|uplay notes           =  
+
|origin notes             =  
|xbox cloud           =  
+
|steam cloud               = true
|xbox cloud notes     =  
+
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud               =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|BasicVideoSettings.png|In-game basic video settings}}
 
{{Image|BasicVideoSettings.png|In-game basic video settings}}
 
{{Image|Layers Of Fear 2 Advanced Video Settings.jpg|In-game advanced video settings}}
 
{{Image|Layers Of Fear 2 Advanced Video Settings.jpg|In-game advanced video settings}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 65: Line 98:
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = true
+
|ultrawidescreen            = limited
|ultrawidescreen notes      = <ref>{{Refurl|url=https://www.youtube.com/watch?v=Z4YrL4Krb_s|title=Layers of Fear 2 - PC Ultra Quality (3440x1440)|date=May 29, 2019}}</ref>
+
|ultrawidescreen notes      = Supported.<ref>{{Refurl|url=https://www.youtube.com/watch?v=Z4YrL4Krb_s|title=Layers of Fear 2 - PC Ultra Quality (3440x1440)|date=May 29, 2019}}</ref> FOV is {{term|vert-}}.
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = true
 
|fov                        = true
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
|borderless windowed notes  =  
+
|borderless windowed notes  = Switch off {{code|Fullscreen}} and set monitor's native resolution.
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = [[FXAA]], [[TXAA]].
+
|antialiasing notes        = [[FXAA]] or [[TAA]] (Mislabeled as [[TXAA]]).<ref>{{Refcheck|user=Radmaxx|date=2023-03-24|comment=AA options are standard Unreal Engine 4 functions. No MSAA utilized in the temporal solution.}}</ref>
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = true
+
|120 fps                    = limited
|120 fps notes              =  
+
|120 fps notes              = Options of 30 FPS, 60 FPS, or '''Not Fixed''' which is a mislabeled 144 FPS limit.<ref>{{Refcheck|user=Radmaxx|date=2023-03-24|comment=Options are t.MaxFPS console commands.}}</ref> Many of the engine configurations like FPS caps set through the options menu are forced many times during certain events (e.g. loading screens) changing them is only possible via reinputting them using [https://framedsc.github.io/GeneralGuides/universal_ue4_consoleunlocker.htm#downloading-the-unlocker Universal Unreal Engine 4 Unlocker]; for example, set FPS limit to 30 in-game and return to game, use "t.MaxFPS #" console command where # is the desired value and reuse it every time game forces the 30 FPS limit.<ref>{{Refcheck|user=Radmaxx|date=2023-03-24|comment=}}</ref>
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|ray tracing                = false
 +
|ray tracing notes          =
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
 +
{{Image|LOF 2 Basic Control Settings.jpg|In-game Basic controls settings}}
 
{{Image|LOF 2 KeyBindingSettings.jpg|In-game controls settings}}
 
{{Image|LOF 2 KeyBindingSettings.jpg|In-game controls settings}}
 
{{Image|LOF 2 Controller Rebinding Menu.jpg|In-game controller binding menu}}
 
{{Image|LOF 2 Controller Rebinding Menu.jpg|In-game controller binding menu}}
{{Input settings
+
{{Input
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
Line 111: Line 150:
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|playstation controllers  = true
|dualshock 4 notes         =  
+
|playstation controller models = DualShock 4
|dualshock prompts         = unknown
+
|playstation controllers notes =  
|dualshock prompts notes   =  
+
|playstation prompts       = false
|light bar support        = unknown
+
|playstation prompts notes =  
 +
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes         = unknown
+
|dualsense adaptive trigger support = false
|dualshock 4 modes notes   =  
+
|dualsense adaptive trigger support notes =
 +
|dualsense haptics support  = false
 +
|dualsense haptics support notes =
 +
|playstation connection modes = Wired
 +
|playstation connection modes notes =  
 
|tracked motion controllers= unknown
 
|tracked motion controllers= unknown
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
Line 139: Line 183:
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = true
 
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
Line 157: Line 201:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Image|LOF 2 Audio Settings.jpg|In-game audio settings}}
|separate volume          = unknown
+
{{Audio
|separate volume notes    =  
+
|separate volume          = true
|surround sound          = unknown
+
|separate volume notes    = Master, Music, SFX, Voice Over
|surround sound notes    =  
+
|surround sound          = always on
 +
|surround sound notes    = 7.0 Surround
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Arabic
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan translation by AR Team, [https://discord.com/invite/zpVpQAe download].
 +
|fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 208: Line 263:
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Polish
 
|language  = Polish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 
|interface = true
 
|interface = true
 
|audio    = false
 
|audio    = false
Line 230: Line 293:
 
|fan      =  
 
|fan      =  
 
}}
 
}}
 +
}}
 +
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            = hackable
 +
|nvidia 3d vision notes      = See [https://helixmod.blogspot.com/2019/06/layers-of-fear-2-dx11.html Helix Mod: Layers of Fear 2 (DX11) ].
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vr only                    =
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|windows mixed reality      =
 +
|windows mixed reality notes =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 +
}}
 +
 +
==Issues fixed==
 +
===Game crashes during startup===
 +
{{Fixbox|description=See [[Troubleshooting guide/Startup and launching problems#Bypass OpenSSL SHA bug on Intel 10th gen and later CPUs|Bypass OpenSSL SHA bug on Intel 10th gen and later CPUs]].|ref=<ref>{{Refcheck|user=Mastan|date=2022-04-03}}</ref>
 
}}
 
}}
  
Line 239: Line 349:
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
 +
|wing                  =
 +
|wing notes            =
 
|opengl versions        =  
 
|opengl versions        =  
 
|opengl notes          =  
 
|opengl notes          =  
Line 255: Line 367:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = true
+
|windows 32-bit exe    = false
|64-bit executable notes=  
+
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =
 +
}}
 +
 
 +
===Middleware===
 +
{{Middleware
 +
|physics          = PhysX
 +
|physics notes    =
 +
|audio            =
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        =
 +
|anticheat notes =  
 
}}
 
}}
  
Line 264: Line 404:
  
 
|minOS    = 7
 
|minOS    = 7
|minCPU  = Intel Core i5-3470 (3.2 GHz)
+
|minCPU  = Intel Core i5-3470 3.2 GHz
 +
|minCPU2  = AMD A8-7600 3.1 GHz
 
|minRAM  = 5 GB
 
|minRAM  = 5 GB
 
|minHD    = 14 GB
 
|minHD    = 14 GB
 
|minGPU  = Nvidia GeForce GTX 750 Ti
 
|minGPU  = Nvidia GeForce GTX 750 Ti
 +
|minGPU2  = AMD Radeon R7 265
 
|minDX    = 11
 
|minDX    = 11
 +
|minaudio = DirectX 11.0 compatible
  
 
|recOS    = 10
 
|recOS    = 10
|recCPU  = Intel Core i7-6700K (4 GHz)
+
|recCPU  = Intel Core i5-6500 3.2 GHz
 +
|recCPU2  = AMD Ryzen 5 1600
 
|recRAM  = 8 GB
 
|recRAM  = 8 GB
 
|recHD    =  
 
|recHD    =  
 
|recGPU  = Nvidia GeForce GTX 1070
 
|recGPU  = Nvidia GeForce GTX 1070
 +
|recGPU2  = AMD Radeon RX 590
 
|recDX    =  
 
|recDX    =  
|notes    = {{ii}} A 64-bit system is required.
 
 
}}
 
}}
  
 
{{References}}
 
{{References}}
 +
{{GOG.com Enhancement Project}}

Latest revision as of 09:38, 18 March 2024

Layers of Fear 2
Layers of Fear 2 cover
Developers
Bloober Team
Publishers
Gun Media
Engines
Unreal Engine 4[Note 1]
Release dates
Windows May 28, 2019
Reception
Metacritic 70
OpenCritic 70
IGDB 64
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Adventure
Art styles Realistic
Themes Horror
Series Layers of Fear
Layers of Fear 2 on HowLongToBeat
Layers of Fear 2 on IGDB
Layers of Fear 2 on MobyGames
Layers of Fear
Layers of Fear 2016
Layers of Fear 2 2019
Layers of Fear VR 2019
Layers of Fear (2023) 2023

General information

Official FAQ
Official troubleshooting guide
GOG.com Community Discussions
GOG.com Support Page
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Availability

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
DRM-free when launched directly from executable.[2]
Windows
GOG.com
DRM-free
Windows
Humble Store
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Windows
Steam
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Windows

Game data

In-game gameplay settings.
In-game gameplay settings.

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\LOF2\Saved\Config\WindowsNoEditor\
%LOCALAPPDATA%\LOF2\Saved\SaveGames\<user-id>\PlayerProfile.sav
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1029890/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\LOF2\Saved\SaveGames\<user-id>\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1029890/pfx/[Note 2]

Save game cloud syncing

Video

In-game basic video settings
In-game basic video settings
In-game advanced video settings
In-game advanced video settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Supported.[3] FOV is Vert-.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Switch off Fullscreen and set monitor's native resolution.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA or TAA (Mislabeled as TXAA).[4]
Vertical sync (Vsync)
60 FPS
120+ FPS
Options of 30 FPS, 60 FPS, or Not Fixed which is a mislabeled 144 FPS limit.[5] Many of the engine configurations like FPS caps set through the options menu are forced many times during certain events (e.g. loading screens) changing them is only possible via reinputting them using Universal Unreal Engine 4 Unlocker; for example, set FPS limit to 30 in-game and return to game, use "t.MaxFPS #" console command where # is the desired value and reuse it every time game forces the 30 FPS limit.[6]
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

In-game Basic controls settings
In-game Basic controls settings
In-game controls settings
In-game controls settings
In-game controller binding menu
In-game controller binding menu

Audio

In-game audio settings
In-game audio settings

Audio feature State Notes
Separate volume controls
Master, Music, SFX, Voice Over
Surround sound
7.0 Surround
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Arabic
Fan translation by AR Team, download.
French
German
Italian
Polish
Brazilian Portuguese
Russian
Spanish

VR support

Issues fixed

Game crashes during startup

See Bypass OpenSSL SHA bug on Intel 10th gen and later CPUs.[7]

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-3470 3.2 GHz
AMD A8-7600 3.1 GHz
System memory (RAM) 5 GB
Hard disk drive (HDD) 14 GB
Video card (GPU) Nvidia GeForce GTX 750 Ti
AMD Radeon R7 265
DirectX 11 compatible
Sound (audio device) DirectX 11.0 compatible
A 64-bit operating system is required.


Notes

  1. Unreal Engine 4 engine build: 4.21.2.0[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Mastan on 2021-12-04
  2. Verified by User:Future-proof on 2020-10-22
  3. Layers of Fear 2 - PC Ultra Quality (3440x1440) - last accessed on May 29, 2019
  4. Verified by User:Radmaxx on 2023-03-24
    AA options are standard Unreal Engine 4 functions. No MSAA utilized in the temporal solution.
  5. Verified by User:Radmaxx on 2023-03-24
    Options are t.MaxFPS console commands.
  6. Verified by User:Radmaxx on 2023-03-24
  7. Verified by User:Mastan on 2022-04-03