Difference between revisions of "Jane's Longbow 2"
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− | {{ | + | {{stub}} |
{{Infobox game | {{Infobox game | ||
|cover = JCSLB2.jpg | |cover = JCSLB2.jpg | ||
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{{Infobox game/row/date|Windows|November 13, 1997}} | {{Infobox game/row/date|Windows|November 13, 1997}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
Line 25: | Line 25: | ||
|gogcom id = | |gogcom id = | ||
|strategywiki = | |strategywiki = | ||
− | |mobygames = | + | |mobygames = 2712 |
|wikipedia = Jane's Longbow 2 | |wikipedia = Jane's Longbow 2 | ||
|winehq = 5799 | |winehq = 5799 | ||
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}} | }} | ||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
− | + | ||
− | + | |release history = | |
+ | |||
+ | |current state = The game suffers from crashes at the end of any mission on computers running modern versions of Windows, regardless of failure or success in the mission. Using a [[#Graphics renderer|custom graphics renderer]] is needed. | ||
+ | }} | ||
==Availability== | ==Availability== | ||
Line 40: | Line 43: | ||
{{Availability/row| Retail | | disc | The CD installer does not work on modern Windows. | | Windows }} | {{Availability/row| Retail | | disc | The CD installer does not work on modern Windows. | | Windows }} | ||
}} | }} | ||
+ | {{ii}} A free demo version is available from [https://www.gamefront.com/games/jane-s-combat-simulations/file/jane-s-longbow-2-demo GameFront]. | ||
==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | [http://patches-scrolls.de/patch/2494/7/27211 | + | {{ii}} Patch 2.09 updates the game to the latest version. It is available from [http://patches-scrolls.de/patch/2494/7/27211 Patches-Scrolls] and [https://www.gamefront.com/games/jane-s-combat-simulations/category/longbow-2 GameFront]. |
− | + | ====Official Azerbaijan Campaign ("AZER2000") add-on==== | |
− | ====AZER2000 | + | {{ii}} AZER2000 is a replacement campaign for the Fallen Crescent campaign which provides more challenging missions as all enemy equipment is now modern. |
− | [ftp://159.153.229.114/Pub/legacy_support/jane%27s/patch/Longbow_2/Azer200_English/azer2000.exe | + | {{mm}} [ftp://159.153.229.114/Pub/legacy_support/jane%27s/patch/Longbow_2/Azer200_English/azer2000.exe FTP mirror (English)] |
+ | {{mm}} GameFront mirror: [https://www.gamefront.com/games/jane-s-combat-simulations/file/jane-s-longbow-2-azer2000-campaign-english English], [https://www.gamefront.com/games/jane-s-combat-simulations/file/jane-s-longbow-2-azer2000-campaign-french French], [https://www.gamefront.com/games/jane-s-combat-simulations/file/jane-s-longbow-2-azer2000-campaign-german German]. | ||
+ | |||
+ | ===Graphics renderer=== | ||
+ | {{ii}} On computers running modern versions of Windows, the only usable renderer is 3dfx with a Glide wrapper such as [https://www.zeus-software.com/downloads/nglide nGlide] or [[dgVoodoo 2]]. dgVoodoo 2 is less stable and offers more graphical options. nGlide is more stable but has a limited range of settings. | ||
==Game data== | ==Game data== | ||
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|fov notes = Scales with resolution, cannot be manually edited. | |fov notes = Scales with resolution, cannot be manually edited. | ||
|windowed = hackable | |windowed = hackable | ||
− | |windowed notes = | + | |windowed notes = Use [[dgVoodoo 2]] and change Appearance from Fullscreen to Windowed. |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
Line 84: | Line 92: | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = Use | + | |antialiasing notes = Use [[dgVoodoo 2]] and select Antialiasing [MSAA]. |
|vsync = hackable | |vsync = hackable | ||
− | |vsync notes = Use | + | |vsync notes = Use [[dgVoodoo 2]] and enable Force vSync. |
|60 fps = unknown | |60 fps = unknown | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = unknown | |120 fps = unknown | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = false | |color blind = false | ||
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{{Input | {{Input | ||
|key remap = false | |key remap = false | ||
− | |key remap notes = | + | |key remap notes = |
|acceleration option = false | |acceleration option = false | ||
− | |acceleration option notes = | + | |acceleration option notes = |
|mouse sensitivity = unknown | |mouse sensitivity = unknown | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
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|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = |
|full controller = true | |full controller = true | ||
− | |full controller notes = | + | |full controller notes = |
|controller remap = true | |controller remap = true | ||
|controller remap notes = All joystick keys are remappable. | |controller remap notes = All joystick keys are remappable. | ||
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|surround sound = false | |surround sound = false | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = limited |
|subtitles notes = Subtitles are supported during tutorials. In-game radio messages are not supported. | |subtitles notes = Subtitles are supported during tutorials. In-game radio messages are not supported. | ||
|closed captions = false | |closed captions = false | ||
Line 180: | Line 188: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |ref = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |ref = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
|interface = true | |interface = true | ||
|audio = unknown | |audio = unknown | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|ref = | |ref = | ||
Line 199: | Line 225: | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
|online play players = 2 | |online play players = 2 | ||
|online play modes = | |online play modes = | ||
− | |online play notes = | + | |online play notes = The official JanesCombatNet service has been shut down |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 5 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|shader model notes = | |shader model notes = | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
− | |windows 64-bit exe = unknown | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = |
Latest revision as of 11:23, 28 July 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Origin Systems | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | November 13, 1997 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Action, Vehicle combat |
Vehicles | Helicopter |
Art styles | Realistic |
Themes | Asia, North America, Contemporary |
Series | Jane's Combat Simulations |
⤏ Go to series page | |
US Navy Fighters | 1994 |
Jane's Advanced Tactical Fighters | 1996 |
Jane's AH-64D Longbow | 1996 |
Jane's US Navy Fighters '97 | 1996 |
Jane's Longbow Gold | 1997 |
688(I) Hunter/Killer | 1997 |
Jane's Fighters Anthology | 1997 |
Jane's Longbow 2 | 1997 |
Jane's WWII Fighters | 1998 |
Jane's F-15 | 1998 |
Jane's Israeli Air Force | 1998 |
Jane's Fleet Command | 1999 |
Jane's USAF | 1999 |
Jane's F/A-18 | 2000 |
Jane's Attack Squadron | 2002 |
Jane's Advanced Strike Fighters | 2011 |
Jane's Longbow 2 is a singleplayer and multiplayer first-person and third-person action and vehicle combat game in the Jane's Combat Simulations series.
The game suffers from crashes at the end of any mission on computers running modern versions of Windows, regardless of failure or success in the mission. Using a custom graphics renderer is needed.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | The CD installer does not work on modern Windows. |
- A free demo version is available from GameFront.
Essential improvements
Patches
- Patch 2.09 updates the game to the latest version. It is available from Patches-Scrolls and GameFront.
Official Azerbaijan Campaign ("AZER2000") add-on
- AZER2000 is a replacement campaign for the Fallen Crescent campaign which provides more challenging missions as all enemy equipment is now modern.
- FTP mirror (English)
- GameFront mirror: English, French, German.
Graphics renderer
- On computers running modern versions of Windows, the only usable renderer is 3dfx with a Glide wrapper such as nGlide or dgVoodoo 2. dgVoodoo 2 is less stable and offers more graphical options. nGlide is more stable but has a limited range of settings.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 640x480 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Scales with resolution, cannot be manually edited. | ||
Windowed | Use dgVoodoo 2 and change Appearance from Fullscreen to Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Use dgVoodoo 2 and select Antialiasing [MSAA]. | ||
Vertical sync (Vsync) | Use dgVoodoo 2 and enable Force vSync. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | All joystick keys are remappable. | |
Controller sensitivity | ||
Controller Y-axis inversion | The closest to this the game offers is changing how the throttle works (Pull to gain Collective, rather than Push) by toggling "Helicopter Style Collective" in the options. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Subtitles are supported during tutorials. In-game radio messages are not supported. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 4 | |||
Online play | 2 | The official JanesCombatNet service has been shut down |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium 133 | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 420 MB | |
Video card (GPU) | 2 MB of VRAM DirectX 5.0 compatible |