Difference between revisions of "Half-Life 2: Episode Two"
From PCGamingWiki, the wiki about fixing PC games
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|oculus rift = hackable | |oculus rift = hackable | ||
|oculus rift notes = See [[#Oculus Rift|Oculus Rift]]. | |oculus rift notes = See [[#Oculus Rift|Oculus Rift]]. | ||
+ | |120hz = true | ||
+ | |120hz notes = No frame rate or refresh rate cap.<ref>[http://120hz.net/showthread.php?3258-New-120Hz-Games-Report New 120Hz Games Report]</ref> | ||
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|minproc = 1.7 GHz | |minproc = 1.7 GHz | ||
|minmem = 512 MB | |minmem = 512 MB | ||
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|minGPU = NVIDIA GeForce 8 or higher, ATI X1600 or higher, or Intel HD 3000 or higher | |minGPU = NVIDIA GeForce 8 or higher, ATI X1600 or higher, or Intel HD 3000 or higher | ||
}} | }} | ||
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+ | {{References}} | ||
[[Category:Windows]] | [[Category:Windows]] | ||
[[Category:OS X]] | [[Category:OS X]] | ||
[[Category:Linux]] | [[Category:Linux]] |
Revision as of 00:19, 18 October 2013
Cover image missing, please upload it | |
Developers | |
---|---|
Valve Corporation | |
Engines | |
Source | |
Release dates | |
Windows | October 9, 2007 |
macOS (OS X) | May 26, 2010 |
Linux | May 9, 2013 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
⤏ Go to series page | |
Half-Life mods and fangames (series) | |
Half-Life | 1998 |
Half-Life: Opposing Force | 1999 |
Half-Life: Blue Shift | 2001 |
Codename: Gordon | 2004 |
Half-Life: Source | 2004 |
Half-Life 2 | 2004 |
Half-Life 2: Deathmatch | 2004 |
Half-Life 2: Lost Coast | 2005 |
Half-Life Deathmatch: Source | 2006 |
Half-Life 2: Episode One | 2006 |
Half-Life 2: Episode Two | 2007 |
Portal (series) | |
Half-Life: Decay (unofficial port) | 2008 |
Half-Life: Alyx | 2020 |
General information
- Unofficial Half-Life Wiki
- GitHub Issue Tracker for Half-Life 2: Episode Two and other Source-based games
- Steam Users' Forums
- Steam Community Discussions
Availability
Essential improvements
Skip intro videos
Instructions |
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Mods
- For popular mods, see ModDB's "Half-Life 2: Episode Two Mods" section.
Installing Source Mods
Instructions |
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Research and Development
- Research and Development is a Source Mod that requires Episode Two, download it from ModDB.
Game data
Game save location
Configuration files location
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Field of view (FOV)
Borderless fullscreen windowed
Instructions |
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Oculus Rift
Instructions |
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Input settings
Audio settings
Other information
Console commands
Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP/Vista/7 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 4.6 GB free | |
Video card (GPU) | NVIDIA GeForce FX 5700 128 MB or ATi Radeon 9500 128 MB | NVIDIA GeForce 6800 128 MB or ATi Radeon X800 128 MB |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5.8, 10.6.3, | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 4.6 GB free | |
Video card (GPU) | NVIDIA GeForce 8 or higher, ATI X1600 or higher, or Intel HD 3000 or higher |
References
Categories:
- Pages needing cover images
- Windows
- OS X
- Linux
- Games
- Invalid template usage (Series)
- Invalid section order
- Invalid template usage (Fixbox)
- Pages with broken file links
- Missing section (Availability)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)