Difference between revisions of "Hades"
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Baronsmoki (talk | contribs) (→16:10 (Steam Deck): Removed redundant "with black bars" (implied by letterboxing)) |
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{{Infobox game/row/reception|IGDB|hades--1|94}} | {{Infobox game/row/reception|IGDB|hades--1|94}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | None }} |
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Bird's-eye view, Scrolling, Isometric }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | ARPG, Roguelike }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Stylized }} |
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Classical, Fantasy }} |
− | {{Infobox game/row/taxonomy/series | }} | + | {{Infobox game/row/taxonomy/series | Hades }} |
|steam appid = 1145360 | |steam appid = 1145360 | ||
|steam appid side = 1206340 | |steam appid side = 1206340 | ||
Line 34: | Line 34: | ||
|hltb = 62941 | |hltb = 62941 | ||
|igdb = hades--1 | |igdb = hades--1 | ||
− | |strategywiki = | + | |lutris = hades |
− | |mobygames = | + | |strategywiki = Hades |
+ | |mobygames = 122190 | ||
|wikipedia = Hades (video game) | |wikipedia = Hades (video game) | ||
|winehq = 20174 | |winehq = 20174 | ||
|license = commercial | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
Line 49: | Line 58: | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Epic Games Store | hades | DRM-Free | DRM-free when launched directly from its executable.<ref>{{Refurl|url=https://www.gog.com/forum/general/epic_store_games_you_can_play_without_the_epic_launcher/page1|title=Epic Store games you can play without the Epic Launcher|date=2020-07-05}}</ref> | | Windows, OS X }} | {{Availability/row| Epic Games Store | hades | DRM-Free | DRM-free when launched directly from its executable.<ref>{{Refurl|url=https://www.gog.com/forum/general/epic_store_games_you_can_play_without_the_epic_launcher/page1|title=Epic Store games you can play without the Epic Launcher|date=2020-07-05}}</ref> | | Windows, OS X }} | ||
− | {{Availability/row| Microsoft Store | 9p8dl6w0jbb8 | Microsoft Store | | + | {{Availability/row| Microsoft Store | 9p8dl6w0jbb8 | Microsoft Store | {{Store feature|Xbox Play Anywhere}}. | | Windows }} |
{{Availability/row| Steam | 1145360 | DRM-free | DRM-free when launched directly from its executable.<ref>{{Refcheck|user=AmethystViper|date=2021-02-27|comment=I was gifted this game and tried to launch it without Steam running and it was able to play. Tested the x64 and x64vk executables and they were able to play without Steam. }}</ref> | | Windows, OS X }} | {{Availability/row| Steam | 1145360 | DRM-free | DRM-free when launched directly from its executable.<ref>{{Refcheck|user=AmethystViper|date=2021-02-27|comment=I was gifted this game and tried to launch it without Steam running and it was able to play. Tested the x64 and x64vk executables and they were able to play without Steam. }}</ref> | | Windows, OS X }} | ||
}} | }} | ||
− | {{ | + | ==Monetization== |
− | {{ | + | {{Monetization |
+ | |ad-supported = | ||
+ | |dlc = | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | }} | ||
+ | |||
+ | ===Microtransactions=== | ||
+ | {{Microtransactions | ||
+ | |boost = | ||
+ | |cosmetic = | ||
+ | |currency = | ||
+ | |finite spend = | ||
+ | |infinite spend = | ||
+ | |free-to-grind = | ||
+ | |loot box = | ||
+ | |none = Game does not contain any microtransactions. | ||
+ | |player trading = | ||
+ | |time-limited = | ||
+ | |unlock = | ||
}} | }} | ||
Line 61: | Line 93: | ||
{{Game data| | {{Game data| | ||
{{Game data/config|Windows|{{p|userprofile\Documents}}\Saved Games\Hades\}} | {{Game data/config|Windows|{{p|userprofile\Documents}}\Saved Games\Hades\}} | ||
+ | {{Game data/config|Microsoft Store|{{P|localappdata}}\Packages\SupergiantGamesLLC.Hades_q53c1yqmx7pha\SystemAppData\wgs}} | ||
{{Game data/config|OS X|{{P|osxhome}}/Library/Application Support/Supergiant Games/Hades/}} | {{Game data/config|OS X|{{P|osxhome}}/Library/Application Support/Supergiant Games/Hades/}} | ||
}} | }} | ||
Line 67: | Line 100: | ||
{{Game data| | {{Game data| | ||
{{Game data/saves|Windows|{{p|userprofile\Documents}}\Saved Games\Hades\}} | {{Game data/saves|Windows|{{p|userprofile\Documents}}\Saved Games\Hades\}} | ||
− | {{Game data/saves|OS X|}} | + | {{Game data/saves|Microsoft Store|{{P|localappdata}}\Packages\SupergiantGamesLLC.Hades_q53c1yqmx7pha\SystemAppData\wgs}} |
+ | {{Game data/saves|OS X|{{P|osxhome}}/Library/Application Support/Supergiant Games/Hades/}} | ||
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = true |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = true |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
{{ii}} Cross-save is available with the Nintendo Switch version of the game.<ref>{{Refurl|url=https://twitter.com/SupergiantGames/status/1339333268651429889?s=20|title=Twitter - Supergiant Games: Our Cross-Saves update for HADES is out now on Nintendo Switch!|date=2020-12-17}}</ref> | {{ii}} Cross-save is available with the Nintendo Switch version of the game.<ref>{{Refurl|url=https://twitter.com/SupergiantGames/status/1339333268651429889?s=20|title=Twitter - Supergiant Games: Our Cross-Saves update for HADES is out now on Nintendo Switch!|date=2020-12-17}}</ref> | ||
Line 92: | Line 126: | ||
{{Image|Hades display settings.png|Display settings}} | {{Image|Hades display settings.png|Display settings}} | ||
{{Video | {{Video | ||
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/hades/en |
− | |widescreen wsgf award = | + | |widescreen wsgf award = gold |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = limited |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = limited |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = gold |
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Native 16:9 support (scaled up/down from the internal viewport of 1920x1080); see [[#16:10 (Steam Deck)|16:10 (Steam Deck)]] for 16:10 support. |
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = See [[#Multi-monitor|Multi-monitor]]. |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Ultra-widescreen|Ultra-widescreen]]. |
|4k ultra hd = true | |4k ultra hd = true | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = Upscaled from the internal viewport of 1920x1080. |
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
− | |windowed notes = | + | |windowed notes = See [[#Windowed|Windowed]]. |
|borderless windowed = true | |borderless windowed = true | ||
− | |borderless windowed notes = | + | |borderless windowed notes = See [[#Windowed|Windowed]]. |
|anisotropic = n/a | |anisotropic = n/a | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = n/a |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
Line 121: | Line 158: | ||
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |ray tracing = unknown |
+ | |ray tracing notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ===[[Glossary:Windowed|Windowed]]=== |
+ | |||
+ | {{--}} By default, window size is static; only the resolutions from the main display are offered in the game settings, and the game window cannot be freely resized. | ||
+ | |||
+ | {{Fixbox|description=A custom window size / resolution can be manually set, by either:|ref=|fix= | ||
+ | (Note: replace <code><width></code> and <code><height></code> with your desired resolution.) | ||
+ | |||
+ | * Adding <code>/X=<width> /Y=<height></code> to the game’s command line parameters from Steam/Epic. | ||
+ | * Setting <code>X = <width></code> and <code>Y = <height></code> in your [[#Configuration file(s) location|{{file|ProfileX.sjson}} configuration file]]. | ||
+ | * Using third-party mod to auto-configure a custom resolution, see [[#Hephaistos|Hephaistos]]. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Ultra-widescreen|Ultra-widescreen]]=== | ||
+ | |||
+ | {{ii}} Hades has a 16:9 {{Term|static aspect}} ratio and is {{Term|pillarboxed}} at resolutions wider than 16:9. | ||
+ | |||
+ | {{Fixbox|description={{Term|Pillarboxing}} can be bypassed using third-party mod, see [[#Hephaistos|Hephaistos]].|ref=|fix=}} | ||
+ | |||
+ | {{ii}} By default, Hades is {{Term|pillarboxed}} with dedicated artwork<ref>{{Refurl|url=https://steamcommunity.com/app/1145360/discussions/0/4436564907312758813/#c4436564907314425087|title=Has the ultrawide resolution been fixed?|date=2020-09-24|snippet=We have artwork to fill the screen edges in ultrawide resolutions. This is an intentional choice.}}</ref> rather than plain black bars. | ||
+ | |||
+ | {{Fixbox|description=The {{Term|pillarbox}} artwork can be disabled and replaced with black bars if desired, by either:|ref=|fix= | ||
+ | * Adding <code>/UseSideBarArt=false</code> to the game’s command line parameters from Steam/Epic. | ||
+ | * Adding <code>UseSideBarArt = false</code> to your [[#Configuration file(s) location|{{file|ProfileX.sjson}} configuration file]]. | ||
+ | }} | ||
+ | |||
+ | {{--}} At any aspect ratio > 21.6:9, the display logic forcefully offsets the pillars to the top<ref>{{Refurl|url=https://nicolas.busseneau.fr/en/blog/2021/04/hades-ultrawide-mod#fixing-pillarbox-artwork-at-3840x1600|title=Hades ultrawide mod|date=2021-09-13|snippet=If we hex patch the memory value from 2.4 (0x4019999a) to 2.5 (0x40200000), the artwork will be displayed without offset at 3840x1600.}}</ref> leading to the artwork being zoomed in (see the 32:9 example below). | ||
+ | |||
+ | <gallery> | ||
+ | Hades_21-9_Pillarboxes.png|21:9 at 3440x1440, showing dedicated pillarbox artwork | ||
+ | Hades 21-9 fixed.png|21:9 at 3440x1440, after fix | ||
+ | Hades_32-9_Pillarboxes-Bug.png|32:9 at 3840x1080, showing dedicated pillarbox artwork "zoomed in" | ||
+ | Hades_32-9_fixed.png|32:9 at 3840x1080, after fix | ||
+ | </gallery> | ||
+ | |||
+ | ===[[Glossary:Multi-monitor|Multi-monitor]]=== | ||
+ | |||
+ | {{ii}} Multi-monitor setups behave identically to [[Glossary:Ultra-widescreen|ultra-widescreen]] and are {{Term|pillarboxed}} at resolutions wider than 16:9. | ||
+ | |||
+ | {{Fixbox|description={{Term|Pillarboxing}} can be bypassed using third-party mod, see [[#Hephaistos|Hephaistos]].|ref=|fix=}} | ||
+ | |||
+ | {{--}} By default, Hades only works on multi-monitor setups emulating a single display (such as Eyefinity / Surround), as it is not possible to freely resize the game window. See [[#Windowed|Windowed]] for details and a bypass solution. | ||
+ | |||
+ | <gallery> | ||
+ | Hades 48-9 pillarboxes.png|48:9 (triple screen) at 3840x720, showing dedicated {{term|pillarbox}} artwork "zoomed in" | ||
+ | Hades_48-9_fixed.png|48:9 (triple screen) at 3840x720, after fix | ||
+ | </gallery> | ||
+ | |||
+ | ===16:10 (Steam Deck)=== | ||
+ | |||
+ | {{ii}} Hades has a 16:9 {{Term|static aspect}} ratio and is {{Term|letterboxed}} at resolutions taller than 16:9 (e.g. the Steam Deck's 16:10). | ||
+ | |||
+ | {{Fixbox|description={{Term|Letterboxing}} can be bypassed using third-party mod, see [[#Hephaistos|Hephaistos]].|ref=|fix=}} | ||
+ | |||
+ | <gallery> | ||
+ | Hades_Steam_Deck_1280x800_vanilla_letterboxes.png|16:10 at 1280x800 (Steam Deck), showing {{term|letterboxing}} | ||
+ | Hades Steam Deck 1280x800 fixed.png|16:10 at 1280x800 (Steam Deck), after fix | ||
+ | </gallery> | ||
+ | |||
+ | ===Hephaistos=== | ||
+ | |||
+ | {{Fixbox|description=[https://github.com/nbusseneau/hephaistos Hephaistos] is a third-party mod for Hades which can be used for bypassing {{Term|pillarboxing}} / {{Term|letterboxing}} / static window size.|ref=|fix= | ||
+ | {{++}} '''[Scaling]''' {{Term|Hor+}} for wider aspect ratios (e.g. 21:9) / {{Term|Vert+}} for taller aspect ratios (e.g. 16:10). {{Term|Pixel-based}} also available. | ||
+ | {{++}} '''[HUD]''' Expanded horizontally / vertically by default, can also be kept in the center. | ||
+ | {{--}} '''[Static assets / {{term|FMV}}]''' Not resized, will stay at 16:9 in the center of the screen. | ||
+ | {{++}} '''[Custom resolution]''' Patches a custom resolution in the [[#Configuration file(s) location|{{file|ProfileX.sjson}} configuration file]] (useful for custom window sizes and multi-monitor without Eyefinity / Surround). | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
{{Image|Hades keyboard mouse controls.png|Keyboard and mouse controls}} | {{Image|Hades keyboard mouse controls.png|Keyboard and mouse controls}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 158: | Line 264: | ||
|impulse triggers = false | |impulse triggers = false | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | | | + | |playstation controllers = true |
− | | | + | |playstation controller models = DualShock 4, DualSense, DualSense Edge |
− | | | + | |playstation controllers notes = |
− | | | + | |playstation prompts = true |
− | |light bar support = | + | |playstation prompts notes = |
− | |light bar support notes = | + | |light bar support = true |
− | | | + | |light bar support notes = Lightbar only works for DualShock 4 controllers when connected via Wired. <br/><br/>The light color varies depending on power-ups. |
− | | | + | |dualsense adaptive trigger support = false |
+ | |dualsense adaptive trigger support notes = | ||
+ | |dualsense haptics support = false | ||
+ | |dualsense haptics support notes = | ||
+ | |playstation connection modes = Wired, Dongle, Bluetooth | ||
+ | |playstation connection modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
Line 174: | Line 285: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = false |
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
+ | |digital movement supported = true | ||
+ | |digital movement supported notes= | ||
|simultaneous input = true | |simultaneous input = true | ||
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = false |
|steam input api notes = | |steam input api notes = | ||
− | |steam hook input = | + | |steam hook input = true |
− | |steam hook input notes = | + | |steam hook input notes = Only available if a DualSense controller is used. |
− | |steam input presets = | + | |steam input presets = limited |
− | |steam input presets notes = | + | |steam input presets notes = uses default Gamepad Template |
|steam controller prompts = true | |steam controller prompts = true | ||
− | |steam controller prompts notes = | + | |steam controller prompts notes = Steam Controller and Steam Deck prompts are supported. <br/><br/>It might fall back to either Steam Controller or Xbox 360 button prompts instead of DualShock 4 button prompts if a DualSense Controller is used. |
|steam cursor detection = unknown | |steam cursor detection = unknown | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
Line 193: | Line 306: | ||
<gallery> | <gallery> | ||
Hades xbox controls.png|Xbox controls | Hades xbox controls.png|Xbox controls | ||
− | Hades | + | Hades DualShock controls.png|DualShock controls |
</gallery> | </gallery> | ||
− | ==Audio | + | ==Audio== |
{{Image|Hades audio settings.png|Audio settings}} | {{Image|Hades audio settings.png|Audio settings}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Music, SFX, Voice | + | |separate volume notes = Master, Music, SFX, Voice |
− | |surround sound = | + | |surround sound = n/a |
− | |surround sound notes = | + | |surround sound notes = |
|subtitles = true | |subtitles = true | ||
− | |subtitles notes = | + | |subtitles notes = |
− | |closed captions = | + | |closed captions = limited |
− | |closed captions notes = | + | |closed captions notes = Subtitles include captions for nonverbal dialogue, such as heavy breathing.<br/>General sound effects and music are not captioned. |
|mute on focus lost = false | |mute on focus lost = false | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = always on | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
{{L10n|content= | {{L10n|content= | ||
+ | {{Image|Hades language settings.png|Language settings}} | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
Line 248: | Line 364: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Italian | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 299: | Line 423: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = | + | |opengl versions = |
− | |opengl notes = | + | |opengl notes = |
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
Line 321: | Line 445: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = false |
− | |macos 64-bit app | + | |macos intel 64-bit app = true |
+ | |macos arm app = | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
+ | {{ii}} Older builds had OpenGL 2.1 support, which was removed during the early access period. | ||
===Middleware=== | ===Middleware=== | ||
Line 338: | Line 466: | ||
|interface = | |interface = | ||
|interface notes = | |interface notes = | ||
− | |input = | + | |input = SDL |
|input notes = | |input notes = | ||
− | |cutscenes = | + | |cutscenes = Bink Video |
|cutscenes notes = | |cutscenes notes = | ||
|multiplayer = | |multiplayer = |
Revision as of 05:13, 7 May 2024
Developers | |
---|---|
Supergiant Games | |
Engines | |
Early access | MonoGame[1] |
Release | The Forge[2][3][4] |
Release dates | |
Windows | September 17, 2020 |
macOS (OS X) | September 17, 2020 |
Reception | |
Metacritic | 93 |
OpenCritic | 94 |
IGDB | 94 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Scrolling, Isometric |
Controls | Direct control |
Genres | ARPG, Roguelike |
Art styles | Stylized |
Themes | Classical, Fantasy |
Series | Hades |
Hades | |
---|---|
Hades | 2020 |
Hades II | EA |
Hades is a singleplayer bird's-eye view, scrolling and isometric ARPG and roguelike game in the Hades series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | DRM-free when launched directly from its executable.[5] | |||
Microsoft Store | Xbox Play Anywhere. | |||
Steam | DRM-free when launched directly from its executable.[6] |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | Game does not contain any microtransactions. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Saved Games\Hades\ |
Microsoft Store | %LOCALAPPDATA%\Packages\SupergiantGamesLLC.Hades_q53c1yqmx7pha\SystemAppData\wgs |
macOS (OS X) | $HOME/Library/Application Support/Supergiant Games/Hades/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1145360/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Saved Games\Hades\ |
Microsoft Store | %LOCALAPPDATA%\Packages\SupergiantGamesLLC.Hades_q53c1yqmx7pha\SystemAppData\wgs |
macOS (OS X) | $HOME/Library/Application Support/Supergiant Games/Hades/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1145360/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | ||
Xbox Cloud |
- Cross-save is available with the Nintendo Switch version of the game.[7]
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Native 16:9 support (scaled up/down from the internal viewport of 1920x1080); see 16:10 (Steam Deck) for 16:10 support. | ||
Multi-monitor | See Multi-monitor. | ||
Ultra-widescreen | See Ultra-widescreen. | ||
4K Ultra HD | Upscaled from the internal viewport of 1920x1080. | ||
Field of view (FOV) | |||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See Windowed. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Windowed
- By default, window size is static; only the resolutions from the main display are offered in the game settings, and the game window cannot be freely resized.
A custom window size / resolution can be manually set, by either: |
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(Note: replace
|
Ultra-widescreen
- Hades has a 16:9 static aspect ratio and is pillarboxed at resolutions wider than 16:9.
Pillarboxing can be bypassed using third-party mod, see Hephaistos. |
---|
- By default, Hades is pillarboxed with dedicated artwork[8] rather than plain black bars.
The pillarbox artwork can be disabled and replaced with black bars if desired, by either: |
---|
|
- At any aspect ratio > 21.6:9, the display logic forcefully offsets the pillars to the top[9] leading to the artwork being zoomed in (see the 32:9 example below).
Multi-monitor
- Multi-monitor setups behave identically to ultra-widescreen and are pillarboxed at resolutions wider than 16:9.
Pillarboxing can be bypassed using third-party mod, see Hephaistos. |
---|
- By default, Hades only works on multi-monitor setups emulating a single display (such as Eyefinity / Surround), as it is not possible to freely resize the game window. See Windowed for details and a bypass solution.
48:9 (triple screen) at 3840x720, showing dedicated pillarbox artwork "zoomed in"
16:10 (Steam Deck)
- Hades has a 16:9 static aspect ratio and is letterboxed at resolutions taller than 16:9 (e.g. the Steam Deck's 16:10).
Letterboxing can be bypassed using third-party mod, see Hephaistos. |
---|
16:10 at 1280x800 (Steam Deck), showing letterboxing
Hephaistos
Hephaistos is a third-party mod for Hades which can be used for bypassing pillarboxing / letterboxing / static window size. |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Configurable deadzone. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualShock 4, DualSense, DualSense Edge |
|
---|---|---|
PlayStation button prompts | ||
Light bar support | Lightbar only works for DualShock 4 controllers when connected via Wired. The light color varies depending on power-ups. |
|
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (DualShock 4 USB Wireless Adapter), Wireless (Bluetooth) |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | Only available if a DualSense controller is used. | |
Official controller preset(s) | uses default Gamepad Template | |
Steam Controller button prompts | Steam Controller and Steam Deck prompts are supported. It might fall back to either Steam Controller or Xbox 360 button prompts instead of DualShock 4 button prompts if a DualSense Controller is used. |
|
Cursor detection |
- Hades DualShock controls.png
DualShock controls
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, SFX, Voice | |
Surround sound | ||
Subtitles | ||
Closed captions | Subtitles include captions for nonverbal dialogue, such as heavy breathing. General sound effects and music are not captioned. |
|
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Metal support | ||
Vulkan | 1.1 | Added with an update released on October 27, 2020.[10] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
- Older builds had OpenGL 2.1 support, which was removed during the early access period.
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Input | SDL | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | |
Processor (CPU) | 2.4 GHz Dual Core | 3.0 GHz Dual Core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 15 GB | 20 GB |
Video card (GPU) | 1 GB of VRAM DirectX 10 compatible | 2 GB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.13.6 | 10.14 |
Processor (CPU) | 2.4 GHz Dual Core | 3.0 GHz Quad Core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 15 GB | 20 GB |
Video card (GPU) | Intel HD Graphics 5000 Metal compatible | Intel UHD Graphics 630 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1145360/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1145360) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Hades - last accessed on 2020-02-29
- ↑ The Forge on GitHub - last accessed on 2021-05-27
- "One of the on-going challenges was that [Supergiant Games] run-time was written in C#. At the beginning of 2019, we suggested to help them in building a new cross-platform game engine in C/C++ from scratch with The Forge."
- ↑ 2020 - A Retrospective - The Forge - last accessed on 2021-05-27
- "One of the on-going challenges was that [Supergiant Games] run-time was written in C#. At the beginning of 2019, we suggested to help them in building a new cross-platform game engine in C/C++ from scratch with The Forge."
- ↑ How 6 Months of COVID-19 Quarantine Affected Life at Supergiant Games - Developing Hell #05 - last accessed on 2021-05-27
- "Talks about Hades engine switch during the "March" section (04:15 - 06:27)"
- ↑ Epic Store games you can play without the Epic Launcher - last accessed on 2020-07-05
- ↑ Verified by User:AmethystViper on 2021-02-27
- I was gifted this game and tried to launch it without Steam running and it was able to play. Tested the x64 and x64vk executables and they were able to play without Steam.
- ↑ Twitter - Supergiant Games: Our Cross-Saves update for HADES is out now on Nintendo Switch! - last accessed on 2020-12-17
- ↑ Has the ultrawide resolution been fixed? - last accessed on 2020-09-24
- "We have artwork to fill the screen edges in ultrawide resolutions. This is an intentional choice."
- ↑ Hades ultrawide mod - last accessed on 2021-09-13
- "If we hex patch the memory value from 2.4 (0x4019999a) to 2.5 (0x40200000), the artwork will be displayed without offset at 3840x1600."
- ↑ Post-Launch Patch - October 27, 2020 - last accessed on 2020-11-03