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Difference between revisions of "Granblue Fantasy: Versus"

From PCGamingWiki, the wiki about fixing PC games
(Created page with "{{stub}} {{Infobox game |cover = |developers = {{Infobox game/row/developer|Arc System Works}} |publishers = {{Infobox game/row/publisher|Cygames}} {{Infobox gam...")
 
m (Changed the cover back to the Steam portrait image because it's cleaner (insofar as there's no copyright string on the bottom right) and represents the actual box art used for the game in general (including the PS4 version). The press kit image isn't representative of the box art.)
 
(86 intermediate revisions by 18 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
|cover        =  
+
|cover        = Granblue Fantasy Versus cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Arc System Works}}
 
{{Infobox game/row/developer|Arc System Works}}
 +
{{Infobox game/row/developer|Cygames}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Cygames}}
 
 
{{Infobox game/row/publisher|XSEED}}
 
{{Infobox game/row/publisher|XSEED}}
 +
{{Infobox game/row/publisher|Marvelous USA}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Unreal Engine 4}}
 
{{Infobox game/row/engine|Unreal Engine 4}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|March 13, 2020}}
 
{{Infobox game/row/date|Windows|March 13, 2020}}
|steam appid  =  
+
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | DLC }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Side view }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Fighting }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Anime }}
 +
{{Infobox game/row/taxonomy/themes            | Fantasy }}
 +
{{Infobox game/row/taxonomy/series            | Granblue Fantasy }}
 +
|steam appid  = 1090630
 
|steam appid side  =  
 
|steam appid side  =  
 
|gogcom id    =  
 
|gogcom id    =  
|strategywiki =  
+
|strategywiki = Granblue Fantasy Versus
 +
|mobygames    = granblue-fantasy-versus
 
|wikipedia    = Granblue Fantasy: Versus
 
|wikipedia    = Granblue Fantasy: Versus
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
 +
 
'''General information'''
 
'''General information'''
{{mm}} [https://steamcommunity.com/app/622220/discussions/ Steam Community Discussions]
+
{{mm}} [http://granbluefantasyvs.com/ Official site] - English
 +
{{mm}} [https://versus.granbluefantasy.jp/?lang=ja Official site] - Japanese
 +
{{mm}} [https://steamcommunity.com/app/1090630/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Steam | 622220 | Steam | |  | Windows }}
+
{{Availability/row| Steam | 1090630 | Steam | Legendary Edition also available. |  | Windows }}
 
}}
 
}}
 
{{ii}} All versions require {{DRM|Steam}}.
 
{{ii}} All versions require {{DRM|Steam}}.
 +
 +
===Version differences===
 +
{{ii}} Legendary Edition includes all Additional Character Sets.
 +
 +
==Monetization==
 +
{{DLC|
 +
{{DLC/row| Character Pass 1 | Includes characters Beelzebub, Narmaya, Soriz, Djeeta and Zooey. | Windows }}
 +
{{DLC/row| Character Pass 2 | Includes characters Belial, Cagliostro, Yuel, Anre, Eustace and Seox. | Windows }}
 +
{{DLC/row| Additional Character Set (Beelzebub) | Included in Character Pass 1. Can be unlocked in-game by completing RPG Mode. | Windows }}
 +
{{DLC/row| Additional Character Set (Narmaya) | Included in Character Pass 1. | Windows }}
 +
{{DLC/row| Additional Character Set (Soriz) | Included in Character Pass 1. | Windows }}
 +
{{DLC/row| Additional Character Set (Djeeta) | Included in Character Pass 1. | Windows }}
 +
{{DLC/row| Additional Character Set (Zooey) | Included in Character Pass 1. | Windows }}
 +
{{DLC/row| Additional Character Set (Belial) | Included in Character Pass 2. | Windows }}
 +
{{DLC/row| Additional Character Set (Cagliostgro) | Included in Character Pass 2. | Windows }}
 +
{{DLC/row| Additional Character Set (Yuel) | Included in Character Pass 2. | Windows }}
 +
{{DLC/row| Additional Character Set (Anre) | Included in Character Pass 2. | Windows }}
 +
{{DLC/row| Additional Character Set (Eustace) | Included in Character Pass 2. | Windows }}
 +
{{DLC/row| Additional Character Set (Seox) | Included in Character Pass 2. | Windows }}
 +
{{DLC/row| Additional Character Set (Vira & Avatar Belial) |  | Windows }}
 +
{{DLC/row| Color Pack Set 1 | | Windows }}
 +
{{DLC/row| Color Pack Set 2 | | Windows }}
 +
{{DLC/row| Color Pack Set 3 | | Windows }}
 +
{{DLC/row| Color Pack Set 4 | | Windows }}
 +
{{DLC/row| Color Pack Set 5 | | Windows }}
 +
{{DLC/row| Color Pack Set 6 | | Windows }}
 +
{{DLC/row| Color Pack Set 7 | | Windows }}
 +
{{DLC/row| Color Pack Set 8 | | Windows }}
 +
{{DLC/row| Color Pack Set 9 | | Windows }}
 +
{{DLC/row| Additional Stage (Lumacie) | | Windows }}
 +
{{DLC/row| Additional Stage (Jewel Resort) | | Windows }}
 +
{{DLC/row| Additional Stage (Dydroit Belt) | | Windows }}
 +
}}
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{P|localappdata}}\GBVS\Saved\Config\WindowsNoEditor}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{P|localappdata}}\GBVS\Saved\SaveGames}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = unknown
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|Granblue Fantasy VS Graphic Settings.png|Graphics Settings}}
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 64: Line 115:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= Includes a resolution scaling setting for upsampling. Can be set in intervals of either 1 or 10, from 10%-100% of in-game resolution.
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = A [https://steamcommunity.com/app/1090630/discussions/0/3148518926743645519/ Cheat Engine table] allows to remove {{term|pillarboxing}} and adjust the {{Term|Vert-}} field of view.
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = limited
|anisotropic notes          =  
+
|anisotropic notes          = In-game Texture Quality option controls anisotropic filtering.<br>See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] to manually change the setting.<ref>{{Refcheck|user=KingKrouch|date=2020-03-19|comment=Checked by adjusting texture setting, and looking at individual console variables being adjusted with the "sg.TextureQuality" setting.}}</ref>
|antialiasing              = unknown
+
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = Uses [[FXAA]] by default. Can be disabled by setting to "Low". See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for instructions on how to enable [[TAA]] or [[SSAA]].
|vsync                      = unknown
+
|upscaling                  = unknown
|vsync notes                =  
+
|upscaling tech            =
|60 fps                    = unknown
+
|upscaling notes            =  
|60 fps notes              =  
+
|vsync                      = true
|120 fps                    = unknown
+
|vsync notes                = Supported as of Patch 1.31.<ref>{{Refurl|url=https://store.steampowered.com/newshub/app/1090630/view/2216277421431389397|title=Steam Ver. 1.31 Patch Notes|date=2020-04-27}}</ref>
|120 fps notes              =  
+
|60 fps                    = true
 +
|60 fps notes              = Gameplay speed is tied to framerate.<ref>{{Refcheck|user=KingKrouch|date=2020-03-15|comment=Tested by uncapping the framerate using "Engine.ini".}}</ref>
 +
|120 fps                    = false
 +
|120 fps notes              = Framerate is capped at 60 FPS.
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
 +
|ray tracing                = unknown
 +
|ray tracing notes          =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
{{Input settings
+
{{Fixbox|description=Modify "Scalability.ini" config file.|ref=<ref>{{Refcheck|user=KingKrouch|date=2020-03-14|comment=Found by tweaking "GameUserSettings.ini" and "Scalability.ini"}}</ref>|fix=
|key remap                = unknown
+
<ol start="1">
|key remap notes          =  
+
<li>Go to the [[#Game data|configuration file(s) location]].</li>
|acceleration option      = unknown
+
<li>Open <code>Scalability.ini</code> using a text editor.</li>
 +
<li>At the bottom of the config file, add these lines of text:</li>
 +
</ol>
 +
 
 +
<pre>
 +
[TextureQuality@x]
 +
r.MaxAnisotropy=xx
 +
</pre>
 +
 
 +
<ol start="4">
 +
<li>Replace <code>[TextureQuality@x]</code> with the <code>sg.TextureQuality</code> setting being used in <code>GameUserSettings.ini</code>.</li>
 +
<li>Replace the "xx" value in <code>r.MaxAnisotropy</code> with the desired anisotropic filtering mode (0 = Disabled, 2 = 2X, 4 = 4X, 8 = 8X, 16 = 16X.
 +
<li>Save the ini file.</li>
 +
<li>Right click on <code>Scalability.ini</code>, and go to properties, then set the file as "Read-only". This will prevent the game from overwriting the values.</li>
 +
</ol>
 +
{{ii}} By default, the game uses the "2" value for the "High" texture settings option.
 +
}}
 +
 
 +
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 +
{{Fixbox|description=Enable [[TAA]] through "Engine.ini" config file.|ref=<ref>{{Refcheck|user=KingKrouch|date=2020-03-15|comment=Found by tweaking "Engine.ini".}}</ref>|fix=
 +
<ol start="1">
 +
<li>Go to the [[#Game data|configuration file(s) location]].</li>
 +
<li>Open <code>Engine.ini</code> using a text editor.</li>
 +
<li>At the bottom of the config file, add these lines of text:</li>
 +
</ol>
 +
 
 +
<pre>
 +
[/Script/Engine.RendererSettings]
 +
r.DefaultFeature.AntiAliasing=2
 +
</pre>
 +
 
 +
<ol start="4">
 +
<li>Save the ini file.</li>
 +
<li>Right click on <code>Engine.ini</code>, and go to properties, then set the file as "Read-only". This will prevent the game from overwriting the values.</li>
 +
</ol>
 +
{{--}} Causes noticeable ghosting.
 +
}}
 +
 
 +
{{Fixbox|description=Enable Super-Sampling ([[SSAA]])|ref=<ref>{{Refurl|url=https://steamah.com/granblue-fantasy-versus-how-to-set-the-resolution-scale-to-100-permanently/|title=SteamAH|date=2020-03-16}}</ref>|fix=
 +
<ol start="1">
 +
<li>Go to the [[#Game data|configuration file(s) location]].</li>
 +
<li>Open <code>Engine.ini</code> using a text editor.</li>
 +
<li>At the bottom of the config file, add these lines of text:</li>
 +
</ol>
 +
 
 +
<pre>
 +
[ConsoleVariables]
 +
r.ScreenPercentage=200
 +
</pre>
 +
 
 +
{{ii}} May have heavier performance impact on lower end GPUs.
 +
}}
 +
 
 +
==Input==
 +
{{Image|Granblue Fantasy VS Battle Bindings.png|Button Configuration (Battle) Settings}}
 +
{{Input
 +
|key remap                = true
 +
|key remap notes          = <ref>{{Refcheck|user=KingKrouch|date=2020-03-19}}</ref>
 +
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = n/a
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|controller support        = unknown
+
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
|controller remap notes    =  
+
|controller remap notes    = <ref>{{Refcheck|user=KingKrouch|date=2020-03-19}}</ref>
|controller sensitivity    = unknown
+
|controller sensitivity    = n/a
|controller sensitivity notes=  
+
|controller sensitivity notes= Digital movement only.
|invert controller y-axis  = unknown
+
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|xinput controllers        = true
 
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
|xbox prompts notes        =  
+
|xbox prompts notes        = Appears when using an XInput controller.<ref>{{Refcheck|user=KingKrouch|date=2020-03-19|comment=Tested with both Xbox One controller and HORI RAP4 Kai in XInput mode.}}</ref>
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = true
|dualshock 4 notes        =  
+
|dualshock 4 notes        = Supports Dualshock 4 controllers without needing [[Controller:DualShock 4#Steam|Steam's built-in PS4 Controller support]] or [[Controller:DualShock 4#DS4Windows|XInput wrappers like DS4Windows]].<ref>{{Refcheck|user=KingKrouch|date=2020-03-19|comment=Tested with both Dualshock 4 and with HORI RAP4 Kai in PS4 mode.}}</ref>
|dualshock prompts        = unknown
+
|dualshock prompts        = true
|dualshock prompts notes  =  
+
|dualshock prompts notes  = Appears when using Steam's PS4 controller support, or when using the controller without XInput wrappers.<ref>{{Refcheck|user=KingKrouch|date=2020-03-14|comment=Tested with Dualshock 4 with and without using Steam's controller support.}}</ref>
|light bar support        = unknown
+
|light bar support        = false
|light bar support notes  =  
+
|light bar support notes  = <ref>{{Refcheck|user=KingKrouch|date=2020-03-14|comment=Dualshock 4 light bar doesn't do anything in-game.}}</ref>
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
Line 138: Line 252:
 
|other controllers        = unknown
 
|other controllers        = unknown
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = Prompts for low/medium/high/unique attack prompts.
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = false
|simultaneous input notes  =  
+
|simultaneous input notes  = A controller will take priority over keyboard, which will change the keyboard to the last in-game player when a controller is connected on startup.
 
|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
Line 157: Line 271:
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
<gallery>
 +
GBFVS_SystemSettings.png|System Settings
 +
GBFVS_BattleSettings.png|Battle Settings
 +
GBFVS_RPGModeSettings.png|RPG Mode Settings
 +
</gallery>
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Image|Granblue Fantasy VS Sound and Language Settings.png|Sound & Language settings}}
|separate volume          = unknown
+
{{Audio
|separate volume notes    =  
+
|separate volume          = true
|surround sound          = unknown
+
|separate volume notes    = Separate sliders for "Master", "Music", "Voice", "Announcer Voice", "Sound Effects", and "Environment".
|surround sound notes    =  
+
|surround sound          = true
|subtitles                = unknown
+
|surround sound notes    = Plays in 5.1.<ref>{{Refcheck|user=MasterBlaster|date=2020-03-25|comment=Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.}}</ref>
|subtitles notes          =  
+
|subtitles                = true
|closed captions          = unknown
+
|subtitles notes          = Separate toggles are available for pre and post-battle cutscenes and cutscenes in RPG Mode.
 +
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = always on
|mute on focus lost notes =  
+
|mute on focus lost notes = <ref>{{Refcheck|user=KingKrouch|date=2020-03-19}}</ref>
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
 
{{L10n|content=
 
{{L10n|content=
 +
{{ii}} Other players can be able to hear their selected voice language.
 
{{L10n/switch
 
{{L10n/switch
 
|language  = English
 
|language  = English
 
|interface = true
 
|interface = true
|audio    = false
+
|audio    = true
 
|subtitles = true
 
|subtitles = true
 
|notes    =  
 
|notes    =  
Line 184: Line 307:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
|language  = Simplified Chinese
+
|language  = French
 
|interface = true
 
|interface = true
 
|audio    = false
 
|audio    = false
Line 192: Line 315:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
|language  = Traditional Chinese
+
|language  = German
 
|interface = true
 
|interface = true
 
|audio    = false
 
|audio    = false
Line 203: Line 326:
 
|interface = true
 
|interface = true
 
|audio    = true
 
|audio    = true
|subtitles = false
+
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
|language  = Korean
+
|language  = Spanish
 
|interface = true
 
|interface = true
 
|audio    = false
 
|audio    = false
Line 219: Line 350:
 
==Network==
 
==Network==
 
{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          =  
+
|local play          = true
|local play players  =  
+
|local play players  = 2
|local play modes    =  
+
|local play modes    = Versus
 
|local play notes    =  
 
|local play notes    =  
|lan play            = unknown
+
|lan play            = false
 
|lan play players    =  
 
|lan play players    =  
 
|lan play modes      =  
 
|lan play modes      =  
Line 234: Line 365:
 
|asynchronous notes  =  
 
|asynchronous notes  =  
 
}}{{Network/Connections
 
}}{{Network/Connections
|matchmaking        =  
+
|matchmaking        = true
 
|matchmaking notes  =  
 
|matchmaking notes  =  
|p2p                =  
+
|p2p                = true
|p2p notes          =  
+
|p2p notes          = Uses delay-based P2P netcode.
|dedicated          =  
+
|dedicated          = false
 
|dedicated notes    =  
 
|dedicated notes    =  
|self-hosting      =  
+
|self-hosting      = true
|self-hosting notes =  
+
|self-hosting notes = Custom rooms can be created and joined by players.
|direct ip          =  
+
|direct ip          = false
 
|direct ip notes    =  
 
|direct ip notes    =  
 
}}{{Network/Ports
 
}}{{Network/Ports
Line 248: Line 379:
 
|udp  =  
 
|udp  =  
 
|upnp =  
 
|upnp =  
 +
}}
 +
 +
==Issues fixed==
 +
===Stuck inputs when playing on keyboard===
 +
{{ii}} When playing on a keyboard, there is a chance that inputs stick, which require pressing the key for said action multiple times to stop it from being stuck.<ref>{{Refurl|url=https://steamcommunity.com/app/1090630/discussions/0/3148518926740392905/?ctp=3#c3148518926740757331|title=Support & Bug Fixes|date=2020-03-13}}</ref><ref>{{Refcheck|user=KingKrouch|date=2020-03-15|comment=Tested by playing on keyboard. From my testing, this issue isn't present with a controller or fightstick.}}</ref>
 +
{{Fixbox|description=Update to Patch 1.13 or higher.|fix=
 +
{{ii}} As of March 26, 2020, a game update released which addresses issues with keyboard input.<ref>{{Refurl|url=https://store.steampowered.com/newshub/app/1090630/view/2101433093279660728|title=Steam Ver. 1.13 Patch Notes|date=2020-03-26}}</ref>
 
}}
 
}}
  
Line 254: Line 392:
 
{{API
 
{{API
 
|direct3d versions      = 11
 
|direct3d versions      = 11
|direct3d notes        =  
+
|direct3d notes        = Direct3D 12 can be forced using the <code>-d3d12</code> [[Glossary:Command line arguments|command line argument]].<ref>{{Refcheck|user=KingKrouch|date=2020-07-24|comment=Tested using launch parameters on Steam, and checking the used API with RivaTuner.}}</ref>
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 275: Line 413:
 
|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 288: Line 429:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = 7, 8, 10
|minCPU  =  
+
|minCPU  = Intel Core i5-3470 3.2 GHz
|minRAM  =  
+
|minCPU2  = AMD FX-4350 4.2 GHz
|minHD    =  
+
|minRAM  = 4 GB
|minGPU  =  
+
|minHD    = 7 GB
|minVRAM  =  
+
|minGPU  = Nvidia GeForce GTX 650 Ti
|minDX    =  
+
|minGPU2  = AMD Radeon HD 6870
 +
|minVRAM  = 1 GB
 +
|minDX    = 11
 +
|minaudio = DirectX compatible
  
 
|recOS    =  
 
|recOS    =  
|recCPU  =  
+
|recCPU  = Intel Core i7-3770 3.4 GHz
|recRAM  =  
+
|recCPU2  = AMD Ryzen 5 1400 3.2 GHz
 +
|recRAM  = 8 GB
 
|recHD    =  
 
|recHD    =  
|recGPU  =  
+
|recGPU  = Nvidia GeForce GTX 660
|recVRAM  =  
+
|recGPU2  = AMD Radeon HD 7870
 +
|recVRAM  = 2 GB
 
|recDX    =  
 
|recDX    =  
|notes    = {{ii}} A 64-bit system is required.
+
|notes    =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 15:23, 11 February 2024

Granblue Fantasy: Versus
Granblue Fantasy: Versus cover
Developers
Arc System Works
Cygames
Publishers
XSEED
Marvelous USA
Engines
Unreal Engine 4
Release dates
Windows March 13, 2020
Taxonomy
Monetization DLC
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Side view
Controls Direct control
Genres Fighting
Art styles Anime
Themes Fantasy
Series Granblue Fantasy
Granblue Fantasy: Versus guide on StrategyWiki
Granblue Fantasy: Versus on MobyGames
Granblue Fantasy: Versus on Wikipedia
Granblue Fantasy
Granblue Fantasy: Versus 2020
Granblue Fantasy Versus: Rising 2023
Granblue Fantasy: Relink 2024

General information

Official site - English
Official site - Japanese
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Legendary Edition also available.
Windows
All versions require Steam DRM.

Version differences

Legendary Edition includes all Additional Character Sets.

Monetization

DLC and expansion packs

Name Notes
Character Pass 1 Includes characters Beelzebub, Narmaya, Soriz, Djeeta and Zooey.
Windows
Character Pass 2 Includes characters Belial, Cagliostro, Yuel, Anre, Eustace and Seox.
Windows
Additional Character Set (Beelzebub) Included in Character Pass 1. Can be unlocked in-game by completing RPG Mode.
Windows
Additional Character Set (Narmaya) Included in Character Pass 1.
Windows
Additional Character Set (Soriz) Included in Character Pass 1.
Windows
Additional Character Set (Djeeta) Included in Character Pass 1.
Windows
Additional Character Set (Zooey) Included in Character Pass 1.
Windows
Additional Character Set (Belial) Included in Character Pass 2.
Windows
Additional Character Set (Cagliostgro) Included in Character Pass 2.
Windows
Additional Character Set (Yuel) Included in Character Pass 2.
Windows
Additional Character Set (Anre) Included in Character Pass 2.
Windows
Additional Character Set (Eustace) Included in Character Pass 2.
Windows
Additional Character Set (Seox) Included in Character Pass 2.
Windows
Additional Character Set (Vira & Avatar Belial)
Windows
Color Pack Set 1
Windows
Color Pack Set 2
Windows
Color Pack Set 3
Windows
Color Pack Set 4
Windows
Color Pack Set 5
Windows
Color Pack Set 6
Windows
Color Pack Set 7
Windows
Color Pack Set 8
Windows
Color Pack Set 9
Windows
Additional Stage (Lumacie)
Windows
Additional Stage (Jewel Resort)
Windows
Additional Stage (Dydroit Belt)
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\GBVS\Saved\Config\WindowsNoEditor
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1090630/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\GBVS\Saved\SaveGames
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1090630/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics Settings
Graphics Settings

Graphics feature State Notes
Widescreen resolution
Includes a resolution scaling setting for upsampling. Can be set in intervals of either 1 or 10, from 10%-100% of in-game resolution.
Multi-monitor
Ultra-widescreen
A Cheat Engine table allows to remove pillarboxing and adjust the Vert- field of view.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
In-game Texture Quality option controls anisotropic filtering.
See Anisotropic filtering (AF) to manually change the setting.[1]
Anti-aliasing (AA)
Uses FXAA by default. Can be disabled by setting to "Low". See Anti-aliasing (AA) for instructions on how to enable TAA or SSAA.
Vertical sync (Vsync)
Supported as of Patch 1.31.[2]
60 FPS
Gameplay speed is tied to framerate.[3]
120+ FPS
Framerate is capped at 60 FPS.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Anisotropic filtering (AF)

Modify "Scalability.ini" config file.[4]
  1. Go to the configuration file(s) location.
  2. Open Scalability.ini using a text editor.
  3. At the bottom of the config file, add these lines of text:
[TextureQuality@x]
r.MaxAnisotropy=xx
  1. Replace [TextureQuality@x] with the sg.TextureQuality setting being used in GameUserSettings.ini.
  2. Replace the "xx" value in r.MaxAnisotropy with the desired anisotropic filtering mode (0 = Disabled, 2 = 2X, 4 = 4X, 8 = 8X, 16 = 16X.
  3. Save the ini file.
  4. Right click on Scalability.ini, and go to properties, then set the file as "Read-only". This will prevent the game from overwriting the values.
By default, the game uses the "2" value for the "High" texture settings option.

Anti-aliasing (AA)

Enable TAA through "Engine.ini" config file.[5]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini using a text editor.
  3. At the bottom of the config file, add these lines of text:
[/Script/Engine.RendererSettings]
r.DefaultFeature.AntiAliasing=2
  1. Save the ini file.
  2. Right click on Engine.ini, and go to properties, then set the file as "Read-only". This will prevent the game from overwriting the values.
Causes noticeable ghosting.
Enable Super-Sampling (SSAA)[6]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini using a text editor.
  3. At the bottom of the config file, add these lines of text:
[ConsoleVariables]
r.ScreenPercentage=200
May have heavier performance impact on lower end GPUs.

Input

Button Configuration (Battle) Settings
Button Configuration (Battle) Settings

Keyboard and mouse State Notes
Remapping
[7]
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
[8]
Controller sensitivity
Digital movement only.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Appears when using an XInput controller.[9]
Impulse Trigger vibration
PlayStation controllers
Supports Dualshock 4 controllers without needing Steam's built-in PS4 Controller support or XInput wrappers like DS4Windows.[10]
PlayStation button prompts
Appears when using Steam's PS4 controller support, or when using the controller without XInput wrappers.[11]
Light bar support
[12]
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
A controller will take priority over keyboard, which will change the keyboard to the last in-game player when a controller is connected on startup.

Audio

Sound & Language settings
Sound & Language settings

Audio feature State Notes
Separate volume controls
Separate sliders for "Master", "Music", "Voice", "Announcer Voice", "Sound Effects", and "Environment".
Surround sound
Plays in 5.1.[13]
Subtitles
Separate toggles are available for pre and post-battle cutscenes and cutscenes in RPG Mode.
Closed captions
Mute on focus lost
[14]
Royalty free audio

Localizations

Other players can be able to hear their selected voice language.
Language UI Audio Sub Notes
English
French
German
Japanese
Brazilian Portuguese
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
2 Versus
LAN play
Online play

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Uses delay-based P2P netcode.
Dedicated
Self-hosting
Custom rooms can be created and joined by players.
Direct IP

Issues fixed

Stuck inputs when playing on keyboard

When playing on a keyboard, there is a chance that inputs stick, which require pressing the key for said action multiple times to stop it from being stuck.[15][16]
Update to Patch 1.13 or higher.
As of March 26, 2020, a game update released which addresses issues with keyboard input.[17]

Other information

API

Technical specs Supported Notes
Direct3D 11 Direct3D 12 can be forced using the -d3d12 command line argument.[18]
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8, 10
Processor (CPU) Intel Core i5-3470 3.2 GHz
AMD FX-4350 4.2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 7 GB
Video card (GPU) Nvidia GeForce GTX 650 Ti
AMD Radeon HD 6870
1 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:KingKrouch on 2020-03-19
    Checked by adjusting texture setting, and looking at individual console variables being adjusted with the "sg.TextureQuality" setting.
  2. Steam Ver. 1.31 Patch Notes - last accessed on 2020-04-27
  3. Verified by User:KingKrouch on 2020-03-15
    Tested by uncapping the framerate using "Engine.ini".
  4. Verified by User:KingKrouch on 2020-03-14
    Found by tweaking "GameUserSettings.ini" and "Scalability.ini"
  5. Verified by User:KingKrouch on 2020-03-15
    Found by tweaking "Engine.ini".
  6. SteamAH - last accessed on 2020-03-16
  7. Verified by User:KingKrouch on 2020-03-19
  8. Verified by User:KingKrouch on 2020-03-19
  9. Verified by User:KingKrouch on 2020-03-19
    Tested with both Xbox One controller and HORI RAP4 Kai in XInput mode.
  10. Verified by User:KingKrouch on 2020-03-19
    Tested with both Dualshock 4 and with HORI RAP4 Kai in PS4 mode.
  11. Verified by User:KingKrouch on 2020-03-14
    Tested with Dualshock 4 with and without using Steam's controller support.
  12. Verified by User:KingKrouch on 2020-03-14
    Dualshock 4 light bar doesn't do anything in-game.
  13. Verified by User:MasterBlaster on 2020-03-25
    Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
  14. Verified by User:KingKrouch on 2020-03-19
  15. Support & Bug Fixes - last accessed on 2020-03-13
  16. Verified by User:KingKrouch on 2020-03-15
    Tested by playing on keyboard. From my testing, this issue isn't present with a controller or fightstick.
  17. Steam Ver. 1.13 Patch Notes - last accessed on 2020-03-26
  18. Verified by User:KingKrouch on 2020-07-24
    Tested using launch parameters on Steam, and checking the used API with RivaTuner.