Difference between revisions of "Ghostrunner"
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|developers = | |developers = | ||
{{Infobox game/row/developer|One More Level}} | {{Infobox game/row/developer|One More Level}} | ||
− | |||
{{Infobox game/row/developer|Slipgate Ironworks}} | {{Infobox game/row/developer|Slipgate Ironworks}} | ||
|publishers = | |publishers = | ||
Line 9: | Line 8: | ||
{{Infobox game/row/publisher|505 Games}} | {{Infobox game/row/publisher|505 Games}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unreal Engine 4|ref=<ref>{{Refurl|url=https://www.unrealengine.com/en-US/blog/awesome-games-coming-in-2020-and-beyond|title=Awesome games coming in 2020 and beyond|date=2020-01-02}}</ref>}} | + | {{Infobox game/row/engine|Unreal Engine 4|build=4.26.2.0|ref=<ref>{{Refurl|url=https://www.unrealengine.com/en-US/blog/awesome-games-coming-in-2020-and-beyond|title=Awesome games coming in 2020 and beyond|date=2020-01-02}}</ref><ref name="engineversion">{{Refcheck|user=Baronsmoki|date=2022-03-08}}</ref>}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 27, 2020}} | {{Infobox game/row/date|Windows|October 27, 2020}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|ghostrunner| | + | {{Infobox game/row/reception|Metacritic|ghostrunner|81}} |
{{Infobox game/row/reception|OpenCritic|10172/ghostrunner|82}} | {{Infobox game/row/reception|OpenCritic|10172/ghostrunner|82}} | ||
− | {{Infobox game/row/reception|IGDB|ghostrunner| | + | {{Infobox game/row/reception|IGDB|ghostrunner|82}} |
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase, DLC }} |
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | Cosmetic }} |
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer }} |
{{Infobox game/row/taxonomy/pacing | Real-time }} | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
{{Infobox game/row/taxonomy/perspectives | First-person }} | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Action }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
− | {{Infobox game/row/taxonomy/themes | Cyberpunk }} | + | {{Infobox game/row/taxonomy/themes | Cyberpunk, Post-apocalyptic }} |
− | {{Infobox game/row/taxonomy/series | }} | + | {{Infobox game/row/taxonomy/series | Ghostrunner }} |
|steam appid = 1139900 | |steam appid = 1139900 | ||
− | |steam appid side = | + | |steam appid side = 1480500, 1542040, 1647450, 1741240, 1741380, 1760130, 1760190 |
|gogcom id = 1957528513 | |gogcom id = 1957528513 | ||
− | |gogcom id side = | + | |gogcom id side = 2072875151, 1797774287, 1732470242, 1596358146, 1519337965, 1443435189 |
|official site= https://ghostrunnergame.com/ | |official site= https://ghostrunnergame.com/ | ||
|hltb = 69898 | |hltb = 69898 | ||
− | |mobygames = | + | |lutris = ghostrunner |
+ | |mobygames = 151921 | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = Ghostrunner | |wikipedia = Ghostrunner | ||
Line 43: | Line 43: | ||
{{Introduction | {{Introduction | ||
− | |introduction = '''Ghostrunner''' is a | + | |introduction = '''Ghostrunner''' is a {{Glossary:First-person}} {{Glossary:Action}} game with parkour elements set in {{Glossary:Post-apocalyptic}} {{Glossary:Cyberpunk}} setting. |
− | |release history = The release of the game was preceded by multiple periods where different demo builds of the game were made available, allowing players to try the game for themselves and give feedback to the developer, which was then used to further improve the game.<ref name="DemoUpdate">{{Refurl|url=https://store.steampowered.com/newshub/app/1139900/view/2176872191791502741|title=FPS Unlocked, FOV Slider Added - Demo Update|date=2020-11-05}}</ref> The game was released as planned on October 27, 2020, on Epic Games Store, GOG, and Steam and was met with very positive reception from players and critics, although people found its high difficulty and trial and error gameplay frustrating. | + | |release history = The release of the game was preceded by multiple periods where different demo builds of the game were made available, allowing players to try the game for themselves and give feedback to the developer, which was then used to further improve the game.<ref name="DemoUpdate">{{Refurl|url=https://store.steampowered.com/newshub/app/1139900/view/2176872191791502741|title=FPS Unlocked, FOV Slider Added - Demo Update|date=2020-11-05}}</ref> The game was released as planned on October 27, 2020, on Epic Games Store, GOG, and Steam and was met with very positive reception from players and critics, although some people found its high difficulty and trial and error gameplay frustrating. |
|current state = Due to the feedback gathered during demo periods, most known game crashing bugs have been fixed, and options such as an FOV slider and the ability to unlock FPS have been added prior to the game's launch.<ref name="DemoUpdate" /> The game was one of the first titles to implement DirectX raytracing. It also supports Nvidia's DLSS technology. | |current state = Due to the feedback gathered during demo periods, most known game crashing bugs have been fixed, and options such as an FOV slider and the ability to unlock FPS have been added prior to the game's launch.<ref name="DemoUpdate" /> The game was one of the first titles to implement DirectX raytracing. It also supports Nvidia's DLSS technology. | ||
}} | }} | ||
Line 55: | Line 55: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Epic Games Store | ghostrunner| DRM-free | | + | {{Availability/row| Epic Games Store | ghostrunner| DRM-free | Game can be launched directly from the executable. If online, an Epic Games Account popup will appear to link the game via web browser, but can be closed or ignored.<ref>{{Refcheck|user=Dribbleondo|date=2023-12-31|comment=Ran for fifteen minutes with no issues, offline and online. DLC offline not checked.}}</ref><ref>{{Refurl|url=https://www.gog.com/forum/general/epic_store_games_you_can_play_without_the_epic_launcher/post293|title=Epic Store games you can play without the Epic Launcher|date=2020-10-27}}</ref> {{store link|Epic Games Store|ghostrunner--complete-edition|Complete Edition}} also available.<br/> DLC requires Epic Games Launcher. | | Windows }} |
− | {{Availability/row| GamersGate | | + | {{Availability/row| GamersGate | ghostrunner | Steam | {{store link|GamersGate|ghostrunner-complete-edition|Complete Edition}} also available. | | Windows }} |
− | {{Availability/row| Gamesplanet | 4771-1 | Steam | | | Windows }} | + | {{Availability/row| Gamesplanet | 4771-1 | Steam | {{store link|Gamesplanet|4771-3|Complete Edition}} also available. | | Windows }} |
− | {{Availability/row| GOG.com | ghostrunner | DRM-free | | | Windows }} | + | {{Availability/row| GOG.com | ghostrunner | DRM-free | {{store link|GOG.com|ghostrunner_complete_edition|Complete Edition}} also available. | | Windows }} |
− | {{Availability/row| GMG | ghostrunner-pc | Steam | | | Windows }} | + | {{Availability/row| GMG | ghostrunner-pc | Steam | {{store link|GMG|ghostrunner-complete-edition-pc|Complete Edition}} also available. | | Windows }} |
− | {{Availability/row| Humble | ghostrunner | Steam | | | Windows }} | + | {{Availability/row| Humble | ghostrunner | Steam | {{store link|Humble|ghostrunner-complete-edition|Complete Edition}} also available. | | Windows }} |
− | {{Availability/row| Steam | 1139900 | Steam | | + | {{Availability/row| Steam | 1139900 | Steam | {{store link|Steam-sub|735408|Complete Edition}} also available. | | Windows }} |
}} | }} | ||
+ | |||
+ | ===Demo=== | ||
+ | {{ii}} A demo is available from {{store link|GOG.com|ghostrunner_demo}}, {{store link|Epic Games Store|ghostrunner--demo}} and {{store link|Steam|1249200}} ([steam://install/1249200 Direct installation link] for Steam demo). | ||
===Version differences=== | ===Version differences=== | ||
− | {{ii}} '''Pre-orders''' through Epic Games Store, GOG, and Steam | + | {{ii}} '''Pre-orders''' through Epic Games Store, GOG, and Steam granted katana sword variations exclusive to each store.<ref>{{Refurl|url=https://www.thenerdmag.com/ghostrunner-pre-order-bonus-for-pc-xbox-one-and-ps4-revealed/|title=Ghostrunner Pre-Order Bonus for PC, Xbox One, and PS4 Revealed|date=2020-10-14}}</ref> |
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |dlc = The Project_Hel DLC includes a new player character, missions, enemies and weapons. | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | |subscription gaming service = | ||
+ | }} | ||
+ | |||
+ | ===Microtransactions=== | ||
+ | {{Microtransactions | ||
+ | |boost = | ||
+ | |cosmetic = Skins offered as inexpensive DLC. | ||
+ | |currency = | ||
+ | |finite spend = | ||
+ | |infinite spend = | ||
+ | |free-to-grind = | ||
+ | |loot box = | ||
+ | |none = | ||
+ | |player trading = | ||
+ | |time-limited = | ||
+ | |unlock = | ||
+ | }} | ||
+ | |||
+ | {{DLC| | ||
+ | {{DLC/row | Winter Pack | | Windows }} | ||
+ | {{DLC/row | Metal Ox Pack | | Windows }} | ||
+ | {{DLC/row | _Neon Pack | | Windows }} | ||
+ | {{DLC/row | Halloween Pack | | Windows }} | ||
+ | {{DLC/row | Project_Hel | | Windows }} | ||
+ | }} | ||
==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
{{Fixbox|description=Delete videos|ref={{cn|date=2020-10-28|reason=User verified is good enough - please verify}}|fix= | {{Fixbox|description=Delete videos|ref={{cn|date=2020-10-28|reason=User verified is good enough - please verify}}|fix= | ||
− | # Go to | + | # Go to {{folder|{{p|game}}\Ghostrunner\Content\Movies}}. |
# Delete or rename {{file|GR_TRAILER_Demo.mp4}} and {{file|SplashScreen.mp4}}. | # Delete or rename {{file|GR_TRAILER_Demo.mp4}} and {{file|SplashScreen.mp4}}. | ||
Line 91: | Line 130: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = true |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = true |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
Line 133: | Line 172: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = true | ||
+ | |upscaling tech = DLSS 2, FSR 1 | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 141: | Line 183: | ||
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = true | ||
+ | |ray tracing notes = Features NVIDIA RTX Shadows, Reflections and Ambient Occlusion | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
Line 163: | Line 207: | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = | + | |controller remap notes = Nine presets and custom. |
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
− | |xbox prompts notes = | + | |xbox prompts notes = Can be manually selected in settings. |
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = true |
− | |dualshock prompts notes = | + | |dualshock prompts notes = Can be manually selected in settings. |
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = USB, Bluetooth |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
Line 197: | Line 241: | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 212: | Line 256: | ||
<gallery> | <gallery> | ||
− | Ghostrunner - Bumper Jumper.jpg| | + | Ghostrunner - Bumper Jumper.jpg|Controller presets: Bumper Jumper / Bumper Jumper Tactical |
− | Ghostrunner - Bumper Jumper Alt.jpg| | + | Ghostrunner - Bumper Jumper Alt.jpg|Controller presets: Bumper Jumper Alt / Bumper Jumper Alt Tactical |
− | Ghostrunner - Classic.jpg| | + | Ghostrunner - Classic.jpg|Controller presets: Classic / Classic Tactical / Classic Alt |
− | Ghostrunner - Vanguard.jpg| | + | Ghostrunner - Vanguard.jpg|Controller presets: Vanguard / Vanguard Tactical |
+ | Ghostrunner controller remapping.png|Custom controller bindings | ||
</gallery> | </gallery> | ||
Line 232: | Line 277: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 246: | Line 293: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Simplified Chinese | |language = Simplified Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Traditional Chinese | ||
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
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{{L10n/switch | {{L10n/switch | ||
|language = Japanese | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Korean | ||
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 302: | Line 365: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Russian | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = hackable | ||
+ | |subtitles = true | ||
+ | |notes = Fan voice-over by [https://vk.com/wall-25637666_29520 «GamesVoice»], [https://www.gamesvoice.ru/ghostrunner download] | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 316: | Line 387: | ||
|fan = | |fan = | ||
}} | }} | ||
+ | {{L10n/switch | ||
+ | |language = Ukrainian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Added in june 28th patch. | ||
+ | |fan = | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | |||
+ | ===Alleviate or eliminate shader compilation stutter=== | ||
+ | {{Fixbox|description=Force enable shader preloading|ref={{cn|date=2022-11-08|reason=}}|fix= | ||
+ | {{++}} Massively improves framepacing during gameplay and alleviates most stutters caused by shader compilation. | ||
+ | {{--}} Doesn´t work with the DirectX 12 version of the game. Can exacerbate level loading stutters as the cpu is utilized on all cores to 100% during the loading. The Shaders Cache has to be compiled again once a display driver has been uninstalled or updated due to the display driver´s shader cache being deleted/reset in the update/uninstall process. | ||
+ | # Go to {{folder|{{P|localappdata}}\Ghostrunner\Saved\Config\WindowsNoEditor\}} | ||
+ | # Open {{file|Engine.ini}}. | ||
+ | # Add the following text as a new paragraph at the bottom and then save the file. | ||
+ | <pre> | ||
+ | [/Script/Engine.RendererSettings] | ||
+ | r.CreateShadersOnLoad=1 | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | |||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = true | ||
+ | |vorpx modes = G3D + FullVR | ||
+ | |vorpx notes = [https://www.vorpx.com/forums/topic/ghostrunner-recent-game-works-well-in-g3d/ User Profile, see vorpx forum for introduction] | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
Line 322: | Line 463: | ||
{{API | {{API | ||
|direct3d versions = 11, 12 | |direct3d versions = 11, 12 | ||
− | |direct3d notes = | + | |direct3d notes = DirectX 12 is required to enable raytracing. |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 345: | Line 486: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
− | {{ii}} Supports | + | {{ii}} Supports [[RGB lighting middleware#ASUS Aura Sync|ASUS Aurora RGB]] and [[RGB lighting middleware#Corsair iCUE|Corsair iCue]]. |
===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = | + | |physics = PhysX |
|physics notes = | |physics notes = | ||
|audio = | |audio = | ||
Line 380: | Line 524: | ||
|minOS = 7, 8.1, 10 | |minOS = 7, 8.1, 10 | ||
− | |minCPU = Intel Core i5-2500K | + | |minCPU = Intel Core i5-2500K 3.3 GHz |
− | |minCPU2 = AMD Phenom II X4 965 | + | |minCPU2 = AMD Phenom II X4 965 3.4 GHz |
|minRAM = 8 GB | |minRAM = 8 GB | ||
|minHD = 22 GB | |minHD = 22 GB | ||
|minGPU = Nvidia GeForce GTX 1050 | |minGPU = Nvidia GeForce GTX 1050 | ||
|minGPU2 = AMD Radeon RX 550 | |minGPU2 = AMD Radeon RX 550 | ||
− | |minVRAM = 2 | + | |minVRAM = 2 GB (Nvidia), 4 GB (AMD) |
|recOS = | |recOS = | ||
− | |recCPU = Intel Core i7-6700K | + | |recCPU = Intel Core i7-6700K 4.0 GHz |
− | |recCPU2 = AMD Ryzen 5 1500X | + | |recCPU2 = AMD Ryzen 5 1500X 3.5 GHz |
|recRAM = | |recRAM = | ||
|recHD = | |recHD = | ||
|recGPU = Nvidia GeForce GTX 970 | |recGPU = Nvidia GeForce GTX 970 | ||
|recGPU2 = AMD Radeon RX 5700 | |recGPU2 = AMD Radeon RX 5700 | ||
− | |recVRAM = 4 | + | |recVRAM = 4 GB (Nvidia), 8 GB (AMD) |
}} | }} | ||
{{References}} | {{References}} | ||
+ | {{GOG.com Enhancement Project}} |
Latest revision as of 16:29, 31 December 2023
Developers | |
---|---|
One More Level | |
Slipgate Ironworks | |
Publishers | |
All in! Games | |
505 Games | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | October 27, 2020 |
Reception | |
Metacritic | 81 |
OpenCritic | 82 |
IGDB | 82 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | Cosmetic |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action |
Art styles | Realistic |
Themes | Cyberpunk, Post-apocalyptic |
Series | Ghostrunner |
Ghostrunner | |
---|---|
Ghostrunner | 2020 |
Ghostrunner 2 | 2023 |
Ghostrunner is a first-person action game with parkour elements set in post-apocalyptic cyberpunk setting.
The release of the game was preceded by multiple periods where different demo builds of the game were made available, allowing players to try the game for themselves and give feedback to the developer, which was then used to further improve the game.[3] The game was released as planned on October 27, 2020, on Epic Games Store, GOG, and Steam and was met with very positive reception from players and critics, although some people found its high difficulty and trial and error gameplay frustrating.
Due to the feedback gathered during demo periods, most known game crashing bugs have been fixed, and options such as an FOV slider and the ability to unlock FPS have been added prior to the game's launch.[3] The game was one of the first titles to implement DirectX raytracing. It also supports Nvidia's DLSS technology.
General information
- Publisher Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Game can be launched directly from the executable. If online, an Epic Games Account popup will appear to link the game via web browser, but can be closed or ignored.[4][5] Complete Edition also available. DLC requires Epic Games Launcher. |
|||
GamersGate | Complete Edition also available. | |||
Complete Edition also available. | ||||
GOG.com | Complete Edition also available. | |||
Green Man Gaming | Complete Edition also available. | |||
Humble Store | Complete Edition also available. | |||
Steam | Complete Edition also available. |
Demo
- A demo is available from GOG.com, Epic Games Store and Steam (Direct installation link for Steam demo).
Version differences
- Pre-orders through Epic Games Store, GOG, and Steam granted katana sword variations exclusive to each store.[6]
Monetization
Type | Notes |
---|---|
DLC | The Project_Hel DLC includes a new player character, missions, enemies and weapons. |
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
Cosmetic | Skins offered as inexpensive DLC. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Winter Pack | ||
Metal Ox Pack | ||
_Neon Pack | ||
Halloween Pack | ||
Project_Hel |
Essential improvements
Skip intro videos
Delete videos[citation needed] |
---|
Notes:
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Ghostrunner\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1139900/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Ghostrunner\Saved\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1139900/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Bound to Texture Quality setting.[7] | ||
Anti-aliasing (AA) | |||
High-fidelity upscaling | DLSS 2.0, FSR 1.0 |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | Features NVIDIA RTX Shadows, Reflections and Ambient Occlusion |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Nine presets and custom. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Can be manually selected in settings. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Can be manually selected in settings. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | Fan voice-over by «GamesVoice», download | |||
Spanish | ||||
Latin American Spanish | ||||
Ukrainian | Added in june 28th patch. |
Issues fixed
Alleviate or eliminate shader compilation stutter
Force enable shader preloading[citation needed] |
---|
[/Script/Engine.RendererSettings] r.CreateShadersOnLoad=1 |
Other information
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D + FullVR User Profile, see vorpx forum for introduction |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | DirectX 12 is required to enable raytracing. |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
- Supports ASUS Aurora RGB and Corsair iCue.
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i5-2500K 3.3 GHz AMD Phenom II X4 965 3.4 GHz |
Intel Core i7-6700K 4.0 GHz AMD Ryzen 5 1500X 3.5 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 22 GB | |
Video card (GPU) | Nvidia GeForce GTX 1050 AMD Radeon RX 550 2 GB (Nvidia), 4 GB (AMD) of VRAM | Nvidia GeForce GTX 970 AMD Radeon RX 5700 4 GB (Nvidia), 8 GB (AMD) of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.26.2.0[1][2]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1139900/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1139900) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Awesome games coming in 2020 and beyond - last accessed on 2020-01-02
- ↑ Verified by User:Baronsmoki on 2022-03-08
- ↑ 3.0 3.1 FPS Unlocked, FOV Slider Added - Demo Update - last accessed on 2020-11-05
- ↑ Verified by User:Dribbleondo on 2023-12-31
- Ran for fifteen minutes with no issues, offline and online. DLC offline not checked.
- ↑ Epic Store games you can play without the Epic Launcher - last accessed on 2020-10-27
- ↑ Ghostrunner Pre-Order Bonus for PC, Xbox One, and PS4 Revealed - last accessed on 2020-10-14
- ↑ Verified by User:Suicide machine on 2020-10-30)