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Show new changes starting from 01:51, 3 December 2020
   
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2 December 2020

     23:33  Engine:Unreal Engine 4‎‎ (7 changes | history) . . (+587). . [2001:16b8:10d4:2f00:a4e7:d545:2346:87bd‎; Rose‎ (6×)]
      23:33 (cur | prev) . . (+381). . 2001:16b8:10d4:2f00:a4e7:d545:2346:87bd (talk) (Clarification)
      02:06 (cur | prev) . . (+249). . Rose (talk | contribs) (Motion blur: vignette removal)
      01:49 (cur | prev) . . (-29). . Rose (talk | contribs) (Permanent console variable (cvar) changes: no reference for the claim on "people editing", and we don't need this claim at all)
 m    01:46 (cur | prev) . . (0). . Rose (talk | contribs) (console-variable -> console variable)
      01:44 (cur | prev) . . (-125). . Rose (talk | contribs) (Permanent console-variable (cvar) changes: no direct referencing of the reader, less informal style, other wording improvements)
 m    01:30 (cur | prev) . . (+31). . Rose (talk | contribs) (further letter case and wording improvements)
      01:27 (cur | prev) . . (+80). . Rose (talk | contribs) (Anti-aliasing (AA): better wording, term links, proper letter case)

1 December 2020

 m   12:57  Glossary:High dynamic range (HDR)‎ (diff | hist) . . (+8). . Aemony (talk | contribs) (HDR output on a HDR display: mapping > rebalancing (brightness))

30 November 2020

     13:51  Glossary:Controller‎ (diff | hist) . . (+6). . 39.48.135.187 (talk) (reWASD (Windows))

29 November 2020

 m   19:28  Glossary:High dynamic range (HDR)‎‎ (2 changes | history) . . (-13). . [Aemony‎ (2×)]
 m    19:28 (cur | prev) . . (+5). . Aemony (talk | contribs) (further rephrasing)
 m    19:25 (cur | prev) . . (-18). . Aemony (talk | contribs) (updated terminology to be more accurate (went from 'tone mapping' to 'brightness balancing' or similar))
     19:24  Glossary:Game data‎ (diff | hist) . . (+141). . Erictbar (talk | contribs) (macOS (OS X))

28 November 2020

 m   09:38  Template:Path‎‎ (4 changes | history) . . (+204). . [Suicide machine‎ (4×)]
 m    09:38 (cur | prev) . . (+16). . Suicide machine (talk | contribs)
 m    08:59 (cur | prev) . . (-2). . Suicide machine (talk | contribs)
 m    08:58 (cur | prev) . . (-15). . Suicide machine (talk | contribs) (Fixed)
 m    08:57 (cur | prev) . . (+205). . Suicide machine (talk | contribs) (LocalLow annoys me)
 m   07:48  Template:Video‎‎ (2 changes | history) . . (+519). . [Aemony‎ (2×)]
 m    07:48 (cur | prev) . . (+5). . Aemony (talk | contribs) (added spaces between 'ray' and 'tracing')
 m    07:42 (cur | prev) . . (+514). . Aemony (talk | contribs) (added initial support for a ray tracing row.)
     05:57  Engine:Unreal Engine 4‎‎ (5 changes | history) . . (+258). . [Rose‎ (5×)]
      05:57 (cur | prev) . . (+48). . Rose (talk | contribs) (Mouse smoothing: mouse smoothing glossary link, letter case)
      05:55 (cur | prev) . . (+32). . Rose (talk | contribs) (Change FPS cap: FPS header title to match the glossary, linking to it)
      05:53 (cur | prev) . . (0). . Rose (talk | contribs) (moved the Video sections to follow the order of the sample article, alphabetized the graphics effects sections)
 m    05:49 (cur | prev) . . (-10). . Rose (talk | contribs) (duplicate video header removed)
      05:48 (cur | prev) . . (+188). . Rose (talk | contribs) (Useful Settings: headers renamed, added and updated to match the format of game articles and get rid of the title case)