Difference between revisions of "Genshin Impact"
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| official | https://genshin.mihoyo.com/en | account, online | Official Global server | + | {{Availability/row| official | https://genshin.mihoyo.com/en | account, online | Official Global server. | | Windows }} |
{{Availability/row| official | https://ys.mihoyo.com/ | account, online | Official China server | | Windows }} | {{Availability/row| official | https://ys.mihoyo.com/ | account, online | Official China server | | Windows }} | ||
}} | }} |
Revision as of 20:50, 23 December 2020
Developers | |
---|---|
miHoYo | |
Engines | |
Unity 2017[Note 1] | |
Release dates | |
Windows | September 28, 2020 |
Reception | |
Metacritic | 87 |
OpenCritic | 82 |
IGDB | 86 |
Taxonomy | |
Monetization | Free-to-play |
Microtransactions | Currency, Loot box |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Open world, RPG |
Art styles | Anime |
Warnings
- This game requires a constant internet connection for all game modes.
Genshin Impact is a singleplayer and multiplayer third-person action, open world and RPG game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Official Global server. | |||
Official website | Official China server |
- Requires a miHoYo account.
- Game installs proprietary anti-cheat driver that runs along with the game.
Monetization
Type | Notes |
---|---|
Free-to-play | Game is free-to-play with microtransactions in the form of currency purchases.[2] |
Microtransactions
Type | Notes |
---|---|
Currency | Primogems and Fate can be purchased for real money.[2] |
Loot box | New characters and weapons can be obtained through a gacha system using Fate to purchase.[2] |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\miHoYo\Genshin Impact |
Save game data location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\miHoYo\Genshin Impact |
Save game cloud syncing
- Cross-save is available with mobile versions of the game.[3]
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | [citation needed] | ||
Ultra-widescreen | UI is anchored to use the entire screen, and doesn't have dead-zone/centering options. | ||
4K Ultra HD | |||
Field of view (FOV) | May be too low for some people to play without suffering simulation sickness. [4] | ||
Windowed | |||
Borderless fullscreen windowed | Add -popupwindow to the launch options. |
||
Anisotropic filtering (AF) | [5] | ||
Anti-aliasing (AA) | None, SMAA, TAA, and SSAA via Render Resolution setting (with 0.6x, 0.8x, 1.0x, 1.1x, 1.2x, 1.3x, 1.4x, 1.5x multipliers) | ||
Vertical sync (Vsync) | |||
60 FPS | Choice between 30 and 60 FPS cap. | ||
120+ FPS | When Vsync is disabled, only splash and warning screens prior to the title screen run at an unlocked framerate.[6] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Fixed as of Version 1.1.[7] | |
Mouse acceleration | Mouse smoothing is force enabled, alongside the vertical and horizontal mouse sensitivity being different. | |
Mouse sensitivity | Separate sliders for "Camera Sensitivity" and "Camera Sensitivity (Aimed Shot Mode)" are available. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | Buttons can be tapped but no left stick for movement. Not working in "Console mode". |
|
Controller | ||
Controller support | Requires changing the control type setting to "Controller", as it does not automatically switch to controller mode when a controller is connected. The setting is not saved and must be changed each launch. Switching to "Controller" will change the game to "Console mode" with UI optimized for console. |
|
Full controller support | A keyboard is required to input main character's name, and upon each boot-up, the Control Type setting must be changed to "Controller". | |
Controller remapping | Added in Version 1.1 update. Only the face buttons and the rightmost shoulder buttons can be remapped. Japanese-style layout is used for "Confirm" and "Cancel" buttons by default (O/B to select and X/A to cancel), but can be changed as of Version 1.1.[7] | |
Controller sensitivity | Separate sliders for "Camera Sensitivity" and "Camera Sensitivity (Aimed Shot Mode)" are available. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Touchpad is used for text chat in co-op. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wired, Wireless (Bluetooth) |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | While hotplugging is possible, manually setting the control type option to "Controller" will be needed after plugging in. | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Only one control method can be used. Changing the "Control Type" setting to an input method not currently connected requires restarting. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Master, Music, Dialogue, and SFX. Can be set in intervals of 1, from 0-10. | |
Surround sound | Supports up to 6.0.[8] | |
Subtitles | Key story sequences only, cannot be disabled. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | ||||
Korean | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Brazilian Portuguese | ||||
French | ||||
German | ||||
Spanish | ||||
Latin American Spanish | ||||
Russian | ||||
Thai | ||||
Vietnamese | ||||
Indonesian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 4 | Co-op Available after reaching Adventure Rank 16. |
||
Asynchronous multiplayer |
Issues fixed
Installer will not open
Extract the launcher file[9] |
---|
|
Disable graphics card temporarily[10] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Input | Rewired |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | |
Processor (CPU) | Intel Core i5 or equivalent | Intel Core i7 or higher |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 30 GB | |
Video card (GPU) | Nvidia GeForce GT 1030 | Nvidia GeForce GTX 1060 6 GB of VRAM |
- A 64-bit operating system is required.
Notes
References
- ↑ Verified by User:max20091 on 2020-09-15
- ↑ 2.0 2.1 2.2 Genshin Impact FAQ - last accessed on 2020-09-10
- ↑ FreeMMOStation - Is Genshin Impact Cross Save Between Every Platform? - last accessed on 2020-09-28
- ↑ Verified by User:DAOWAce on 2020-11-20
- Misinformation of the "default camera distance" setting added in the 1.1 update. Also reports of multiple people suffering motion sickness since launch; myself and a couple friends included.
- ↑ Verified by User:Fayaine on 2020-09-28
- AF is certainly always on if i had to guess at 4x to 8x. Tested by simply looking at angles and determining that AF is there.
- ↑ Verified by User:KingKrouch on 2020-09-28
- Tested using an FPS overlay and with VSync disabled.
- ↑ 7.0 7.1 Verified by User:MasterBlaster on 2020-11-14
- ↑ Verified by User:MasterBlaster on 2020-11-15
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ Genshin Impact Installer will not open/run (fix) - last accessed on 2020-10-05
- ↑ How to get Genshin Impact on Macbook - last accessed on 2020-09-26