Difference between revisions of "Far Cry 3"
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# Extract the file | # Extract the file | ||
# Go into {{code|{{p|game}}\data_win32}} | # Go into {{code|{{p|game}}\data_win32}} | ||
− | # Right click on {{file|Common.fat}} and select <code>Open with</code> | + | # Right click on {{file|Common.fat}} and select <code>Open with</code>. |
− | # Select browse, then go into the "bin" folder you just extracted and select {{file|Gibbed.Dunia2.Unpack.EXE}} | + | # Select browse, then go into the "bin" folder you just extracted and select {{file|Gibbed.Dunia2.Unpack.EXE}}. |
# Open the newly created Common_Unpack folder and go into the actionmaps folder. | # Open the newly created Common_Unpack folder and go into the actionmaps folder. | ||
− | # Open {{file|Inputactionmapscommon.xml}} with a text editor | + | # Open {{file|Inputactionmapscommon.xml}} with a text editor. |
# Find and replace all instances of <code>maxOutput="10"</code> with <code>maxOutput="999999"</code>. | # Find and replace all instances of <code>maxOutput="10"</code> with <code>maxOutput="999999"</code>. | ||
# Save the file. | # Save the file. | ||
# Go back to Data_win32 folder. | # Go back to Data_win32 folder. | ||
# Now open another Window and head over to the bin folder. | # Now open another Window and head over to the bin folder. | ||
− | # Drag the common_Unpack folder and place it onto {{file|Gibbed.Dunia2.Pack.EXE}} | + | # Drag the common_Unpack folder and place it onto {{file|Gibbed.Dunia2.Pack.EXE}}. |
− | # Delete {{file|Common.dat}} and {{file|Common.fat}} | + | # Delete {{file|Common.dat}} and {{file|Common.fat}}. |
# Rename {{file|Common_Unpack.dat}} and {{file|Common_Unpack.fat}} to {{file|Common.dat}} and {{file|Common.fat}} respectively. | # Rename {{file|Common_Unpack.dat}} and {{file|Common_Unpack.fat}} to {{file|Common.dat}} and {{file|Common.fat}} respectively. | ||
}} | }} |
Revision as of 07:01, 13 December 2016
Developers | |
---|---|
Ubisoft Montreal | |
Ubisoft Massive | |
Ubisoft Red Storm | |
Ubisoft Shanghai | |
Ubisoft Reflections | |
Publishers | |
Ubisoft | |
Engines | |
Dunia 2 | |
Release dates | |
Windows | November 29, 2012 |
Far Cry | |
---|---|
Far Cry | 2004 |
Far Cry 2 | 2008 |
Far Cry 3 | 2012 |
Far Cry 3 Blood Dragon | 2013 |
Far Cry 4 | 2014 |
Far Cry Primal | 2016 |
Far Cry 5 | 2018 |
Far Cry New Dawn | 2019 |
Far Cry 6 | 2021 |
Key points
- PC version features high resolution textures, tessellation, high quality shadows and more PC-specific features.
- Large number of issues reported on multiple hardware configurations, including texture problems, falling through the world, etc.
General information
- Official game site
- Ubisoft Forums - PC Discussion
- Ubisoft Forums - Technical Community Help
- Far Cry Wiki
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | Deluxe Edition, Standard Steam, Deluxe Edition Steam, | |||
Amazon.co.uk | Deluxe Edition | |||
GamersGate | Deluxe Edition | |||
Deluxe Edition | ||||
Incorrect store name. See here for available options. | Incorrect store name. See here for available options. | |||
Green Man Gaming | Deluxe Edition | |||
Humble Store | Deluxe Edition | |||
Origin | ||||
Steam | Can be run without the Steam client by passing the -uplay_steam_mode command line argument to the main executable.[1] |
|||
Incorrect store name. See here for available options. | Incorrect store name. See here for available options. | |||
Incorrect store name. See here for available options. | Deluxe Edition only. |
- All versions require Ubisoft Connect DRM.
Version differences
- The Digital Deluxe Edition (Deluxe Edition) is a complete edition containing the base game and all DLC.
- The Deluxe Bundle DLC Pack (Deluxe Bundle DLC) contains all DLC from The Digital Deluxe Edition for those who bought the base game.
Essential improvements
Skip intro videos
Instructions |
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Game data
Configuration file(s) location
User profile settings
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/220240/pfx/[Note 1] |
Keybindings and input settings
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/220240/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/220240/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
Steam Cloud | ||
Ubisoft Connect | Save games automatically sync (broken when running in Wine[citation needed]). |
Video settings
Widescreen resolution
Instructions |
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Disable depth of field
- This only disables depth of field on background and when not aiming.
- This enhances antialiasing on forests and objects that are near, stabilizes the frame rate fluctuation, fixes the low-res textures on the background and can give a huge FPS boost in open view areas, for example, on the top of a tower.
Instructions |
---|
Disable HDR
- Disabling HDR improves performance.
Instructions |
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Disable ambient occlusion
- Ambient occlusion can't be disabled completely through the in-game settings when playing in DirectX 11, only switched to various techniques available (SSAO, HBAO, HDAO).
- Use of SSAO makes MSAA useless because the way it's implemented[2]
Instructions |
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Disable motion blur
- Disabling also helps to reduce input lag.
- Even if motion blur is handled by PostFX setting, completely disabling PostFX doesn't seem to work. It can be disabled with
<post>
in configuration file but game seems to remove it with every launch.
Instructions |
---|
Input settings
Manually bind Enter key to an action
Instructions |
---|
Toggle aiming down sights (ADS) for weapons
Instructions |
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Negative mouse acceleration
- Negative mouse acceleration prevents fast mouse movements. Mouse acceleration option in the Options menu does not fix the negative effect.
Instructions |
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Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Russian | ||||
Spanish | ||||
Swedish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Not included despite being advertised.[3] Only available on consoles.[4] | |||
LAN play | ||||
Online play | 18 | Versus, Co-op Co-op supports 4 players. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80, 443, 13000, 13005, 13200 |
UDP | 9000-9005, 21800-21845 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Nvidia 3D Vision | See FarCry3 (DX9 only) - 3D Vision fix for better support. | |||
TriDef 3D |
Devices | |||
---|---|---|---|
3RD Space Gaming Vest |
Issues unresolved
Crash after first cutscene and random crashing
- Crashes can randomly happen in all parts of the game.[5]
- Crash are more frequent after first -unskippable- cutscene.[6]
Instructions |
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Instructions |
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Instructions |
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Textures and artifacting
Issues fixed
Change UI language
- For some reason Far Cry 3 will sometimes have a (poorly) translated interface.
Instructions |
---|
Cap frame rate
- This is the best method to eliminate microstuttering - especially with the DX11 executable.[citation needed]
Instructions |
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Microstutter
Instructions |
---|
Instructions |
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Multi-GPU crash
- If your game freezes and crashes when entering a saved game, you must disable the Post FX option.
Instructions |
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Game stuck on splash screen
- Game splash screen pops up on desktop and freezes, doing nothing until the process is ended.
Instructions |
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Game stuck on first skill tree
Instructions |
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Parachute will not open
Game reports wrong button for opening parachute when jumping with wing-suit. There seems to be link between crouch binding and change vehicle seat binding. Make sure that these actions are bound to same key.[9]
Multiplayer weapons will not level up
- Weapons earn EXP and level up during matches, but do no retain EXP post-game; weapons stay at level 1 indefinitely.
Instructions |
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Installation issues
When using a C:\ drive with limited space such as an SSD, the game will not install onto a secondary drive even if you have sufficient free space.
Instructions |
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Instructions |
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First loading screen stalls or takes excessive amounts of time
Instructions |
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Crash when installed in a Windows 8 Storage Space
The Game will refuse to run when installed on a drive which is managed by a Windows 8/8.1 Storage Space.
Instructions |
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Game crashes on Windows 10
The game tends to crash after about 20 minutes of playing on Windows 10 devices
Instructions |
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Instructions |
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Resolution issues before launching
Instructions |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | |
Shader Model support | 3, 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | Dolby Digital, Speex | |
Interface | Adobe Flash | |
Cutscenes | Bink Video | |
Multiplayer | PunkBuster |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3/Vista SP2/7 SP1/8 | |
Processor (CPU) | Intel Core 2 Duo E6700 2.6 GHz AMD Athlon 64 X2 6000+ 3.0 GHz |
Intel Core i3-530 2.9 GHz AMD Phenom II X2 565 3.1 GHz |
System memory (RAM) | 2 GB (XP) 4 GB (Vista/7/8) |
2 GB (XP) 4 GB (Vista/7/8) |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce GTX 8800 AMD Radeon HD 2900 512 MB of VRAM DirectX 9.0c compatible Shader model 3 support |
Nvidia GeForce GTX 480 AMD Radeon HD 5770 1 GB of VRAM DirectX 11 compatible Shader model 5 support |
Notes
- ↑ 1.0 1.1 1.2 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (220240) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Ubisoft Forums :: Steam and Uplay, possible way to start with just Uplay?
- ↑ Cite error: Invalid
<ref>
tag; no text was provided for refs namedSSAOMSAA
- ↑ wheres the PC splitscreen? :: Far Cry® 3 General Discussions
- ↑ I heard this game had local coop before.. What happened to it? :: Far Cry® 3 General Discussions
- ↑ Far Cry 3: Game crashing randomly - Steam Users' Forums
- ↑ Twitter / botherer: I know the game's going to ...
- ↑ http://www.tomshardware.com/reviews/radeon-hd-7990-devil13-7970-x2,3329-10.html
- ↑ http://www.tomshardware.com/reviews/radeon-hd-7990-devil13-7970-x2,3329-11.html
- ↑ Wing suit unable to deploy parachute | Ubisoft Forums
- Pages with reference errors
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Pages needing references
- Self-hosting
- Invalid template usage (Network)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)