Difference between revisions of "Dungeons & Dragons: Dark Alliance"
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{{Availability/row| Microsoft Store | 9pf00kt19nzs | Microsoft Store | Included with {{Store feature|Xbox Game Pass}}. | | Windows }} | {{Availability/row| Microsoft Store | 9pf00kt19nzs | Microsoft Store | Included with {{Store feature|Xbox Game Pass}}. | | Windows }} | ||
{{Availability/row| Steam | 623280 | Steam | | | Windows }} | {{Availability/row| Steam | 623280 | Steam | | | Windows }} | ||
+ | }} | ||
+ | |||
+ | ==Monetization== | ||
+ | {{DLC| | ||
+ | {{DLC/row| Dungeons & Dragons: Dark Alliance Soundtrack | | Windows }} | ||
+ | {{DLC/row| Beholder Weapon Set | Available as a pre-order bonus | Windows }} | ||
+ | {{DLC/row| Lich Weapon Set | Included with the deluxe edition | Windows }} | ||
+ | {{DLC/row| Echoes of the Blood War | Included with the deluxe edition | Windows }} | ||
}} | }} | ||
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===[[Glossary:High dynamic range (HDR)|High dynamic range display (HDR)]]=== | ===[[Glossary:High dynamic range (HDR)|High dynamic range display (HDR)]]=== | ||
− | {{Fixbox|description=Modify Engine.ini|ref=|fix= | + | {{Fixbox|description=Modify Engine.ini|ref=<ref>{{Refcheck|user=Aaronth07|date=2021-06-22|comment=}}</ref>|fix= |
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open the {{code |Engine.ini}} file with a text editor. | # Open the {{code |Engine.ini}} file with a text editor. |
Revision as of 03:40, 22 June 2021
Developers | |
---|---|
Tuque Games | |
Publishers | |
Wizards of the Coast | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | June 22, 2021 |
Reception | |
Metacritic | 63 |
OpenCritic | 70 |
Taxonomy | |
Monetization | DLC |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Hack and slash, ARPG |
Art styles | Realistic |
Themes | Fantasy |
Series | Dungeons & Dragons |
⤏ Go to series page | |
Gold Box (series) | |
Silver Box (series) | |
Hillsfar | 1989 |
DragonStrike | 1990 |
Neverwinter Nights (series) | |
Eye of the Beholder (series) | |
Dark Sun (series) | |
Fantasy Empires | 1993 |
Dungeon Hack | 1993 |
Stronghold | 1993 |
Al-Qadim: The Genie's Curse | 1994 |
Menzoberranzan | 1994 |
Ravenloft (series) | |
Blood & Magic | 1996 |
DeathKeep | 1996 |
Descent to Undermountain | 1997 |
Baldur's Gate (series) | |
Planescape: Torment (series) | |
Icewind Dale (series) | |
Pool of Radiance: Ruins of Myth Drannor | 2001 |
The Temple of Elemental Evil | 2003 |
Forgotten Realms: Demon Stone | 2004 |
Dungeons & Dragons: Dragonshard | 2005 |
Dungeons & Dragons Online | 2006 |
Dungeons & Dragons: Daggerdale | 2011 |
Dungeons & Dragons: Chronicles of Mystara | 2013 |
Neverwinter | 2013 |
Sword Coast Legends | 2015 |
Tales from Candlekeep: Tomb of Annihilation | 2017 |
Idle Champions of the Forgotten Realms | 2020 |
Solasta: Crown of the Magister | 2021 |
Dungeons & Dragons: Dark Alliance | 2021 |
Dungeons & Dragons: Dark Alliance is a third-person hack and slash ARPG game featuring 4 player co-op gameplay, developed by Tuque Games and published by Wizards of the Coast. Dungeons & Dragons: Dark Alliance is set in the Dungeons & Dragons universe and uses Unreal Engine 4 for the first time in the series.
Dungeons & Dragons: Dark Alliance was first released on Epic Games Store, Microsoft Store, and Steam on June 22, 2021.
Dungeons & Dragons: Dark Alliance has a roadmap, with two free DLC and one paid expansion pack planned for release in 2021.
General Information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
Microsoft Store | Included with Xbox Game Pass for PC. | |||
Steam |
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Dungeons & Dragons: Dark Alliance Soundtrack | ||
Beholder Weapon Set | Available as a pre-order bonus | |
Lich Weapon Set | Included with the deluxe edition | |
Echoes of the Blood War | Included with the deluxe edition |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\CotH\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/623280/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam | <path-to-game>\WindowsNoEditor\CotH\Saved\SaveGames\<user-id>\steam_autocloud.vdf |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/623280/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Pillarboxed | ||
4K Ultra HD | |||
Field of view (FOV) | -30 to +30 | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Tied to the "Texture Quality" option | ||
Anti-aliasing (AA) | "Very High" and "High" use TAA, "Medium" disables AA | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | [1] | ||
High dynamic range display (HDR) | See High dynamic range display (HDR). |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
High dynamic range display (HDR)
Modify Engine.ini[2] |
---|
[SystemSettings] r.AllowHDR=1 r.HDR.EnableHDROutput=1 r.HDR.Display.OutputDevice=5 r.HDR.Display.ColorGamut=2
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Negative mouse acceleration is always enabled | |
Mouse sensitivity | ||
Mouse input in menus | Sliders cannot be controlled using the mouse, all other UI is functional | |
Mouse Y-axis inversion | X-axis can also be inverted | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Individual X and Y sensitivity options | |
Controller Y-axis inversion | X-axis can also be inverted |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, SFX, and Dialogue volume controls | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 4 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Dedicated | [3] |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-6600K 3.5 GHz AMD FX-8320 |
Intel Core i5-9600K 3.7 GHz AMD Ryzen 5 3600 3.6 GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 50 GB | |
Video card (GPU) | Nvidia GeForce GTX 750 Ti AMD Radeon R7 360 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1660 Ti AMD Radeon RX Vega 56 6 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/623280/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (623280) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Aaronth07 on 2021-06-20
- Tested at 120 FPS
- ↑ Verified by User:Aaronth07 on 2021-06-22
- ↑ Twitter - We use server-based networking... - last accessed on 2021-06-20