Difference between revisions of "Disneyland Adventures"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 10:42, 6 June 2020
Developers | |
---|---|
Frontier Developments | |
Asobo Studio | |
Publishers | |
Microsoft Studios | |
Engines | |
Cobra | |
Release dates | |
Windows | October 31, 2017 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Relaxed, Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Sandbox, Mini-games |
Art styles | Cartoon, Stylized, Cel-shaded |
Themes | Contemporary, North America, Fantasy, Sci-fi, Amusement park |
Series | Disney Parks |
Disney Parks | |
---|---|
Subseries of Disney | |
Coaster | 1993 |
The Walt Disney World Explorer | 1996 |
The Walt Disney World Explorer - Second Edition | 1998 |
Walt Disney World Quest: Magical Racing Tour | 2000 |
Virtual Magic Kingdom | 2005 |
Disney Magic Kingdoms | 2016 |
Disneyland Adventures | 2017 |
Key points
- Remaster of the 2011 Kinect for Xbox 360 game, Kinect: Disneyland Adventures.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Microsoft Store | Xbox Play Anywhere, Xbox Game Pass for PC | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Microsoft Store | |
Steam | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/630610/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Microsoft Store | |
Steam | <Steam-folder>\userdata\<user-id>\630610\remote |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/630610/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | No option in-game. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | Microsoft Store page claims HDR10 support, although this might only be applicable to the Xbox One S and X. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Setting goes from 1 to 10. | |
Mouse input in menus | Menu was originally made for the Kinect platform, so mouse movement may be slow. | |
Mouse Y-axis inversion | Separate options for gameplay and camera. Options affect both mouse and controller. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion | Separate options for gameplay and camera. Options affect both mouse and controller. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, speech, effects; increments of 25% each. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Swedish | ||||
Turkish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows[1] | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3-3210 3.2 GHz AMD FX-4150 4 GHz |
Intel Core i5 3330 3.0 GHz AMD FX-6130 3.6 GHz |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 24 GB | |
Video card (GPU) | Nvidia GeForce GT GTX 650 AMD Radeon R7 260 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 660 Ti AMD Radeon R7 370 2 GB of VRAM |
Other | Integrated mouse and keyboard |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/630610/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (630610) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Based on Steam listing.