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Difference between revisions of "Counter-Strike: Condition Zero"

From PCGamingWiki, the wiki about fixing PC games
(→‎Availability: Removed from GMG store)
 
(69 intermediate revisions by 27 users not shown)
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{{Infobox game/row/developer|Turtle Rock Studios}}
 
{{Infobox game/row/developer|Turtle Rock Studios}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Sierra Entertainment}}
+
{{Infobox game/row/publisher|Sierra Entertainment|2004-2005}}
{{Infobox game/row/publisher|Valve Corporation}}
+
{{Infobox game/row/publisher|Valve Corporation|2005-present}}
 
{{Infobox game/row/publisher|Capcom|Japan}}
 
{{Infobox game/row/publisher|Capcom|Japan}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|GoldSrc}}
 
{{Infobox game/row/engine|GoldSrc}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|March 23, 2004}}
+
{{Infobox game/row/date|Windows|March 23, 2004|ref=<ref>{{Refurl|url=https://store.steampowered.com/oldnews/249|title=News - Counter-Strike: Condition Zero Released!|date=2023-07-02}}</ref>}}
 
{{Infobox game/row/date|OS X|February 21, 2013}}
 
{{Infobox game/row/date|OS X|February 21, 2013}}
 
{{Infobox game/row/date|Linux|February 21, 2013}}
 
{{Infobox game/row/date|Linux|February 21, 2013}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|counter-strike-condition-zero|65}}
 +
{{Infobox game/row/reception|IGDB|counter-strike-condition-zero|rating}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer}}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time}}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person}}
 +
{{Infobox game/row/taxonomy/controls          | Direct control}}
 +
{{Infobox game/row/taxonomy/genres            | FPS }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Contemporary }}
 +
{{Infobox game/row/taxonomy/series            | Counter-Strike }}
 
|steam appid  = 80
 
|steam appid  = 80
 
|steam appid side = 100
 
|steam appid side = 100
|gogcom page  =  
+
|gogcom id    =  
 +
|gogcom id side =
 +
|hltb        = 1955
 +
|lutris      = counter-strike-condition-zero
 +
|mobygames    = 13487
 
|strategywiki = Counter-Strike: Condition Zero
 
|strategywiki = Counter-Strike: Condition Zero
 
|wikipedia    = Counter-Strike: Condition Zero
 
|wikipedia    = Counter-Strike: Condition Zero
 
|winehq      = 5164
 
|winehq      = 5164
 +
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      = '''''Counter-Strike: Condition Zero''''' is a remaster of the original [[Counter-Strike]] with Bot AI, enhanced graphics, and a {{Glossary:Singleplayer}} challenge mode. '''''Counter-Strike: Condition Zero Deleted Scenes''''' is a linear single-player game based on multiplayer Counter-Strike's gameplay, with inspiration from [[Half-Life]].
 +
 +
|release history  = The game was originally announced in May 2001 and was in development by [[Company:Rogue Entertainment|Rogue Entertainment]]. Later that year, the development company went defunct, so [[Company:Valve Corporation|Valve Software]] handed development over to [[Company:Gearbox Software|Gearbox Software]], who had prior experience with the [[Series:Half-Life|Half-Life 1 expansion packs]]. Gearbox overhauled the game's graphics and models, and worked on implementing several new maps and features (including some which went on to be added to [[Counter-Strike: Global Offensive|future games]]), but delays and changes in the plan for the single-player resulted in Gearbox pulling out of the project and the single-player development being handed over to [[Company:Ritual Entertainment|Ritual Entertainment]]<ref>{{Refurl|url=https://web.archive.org/web/20030127055853/https://www.shacknews.com/extras/e_czero_ritual/|title=Shacknews - Counter-Strike: Condition Zero (archived 2003-01-27)|date=2002-12-30}}</ref><ref>{{Refurl|url=https://www.bluesnews.com/cgi-bin/finger.pl?id=293&time=20021206203741|title=.plan File for Randy Pitchford - Blue's News|date=2002-12-06}}</ref>. Ritual converted the multiplayer maps from Gearbox's Condition Zero into 18 unconnected single-player missions, and the multiplayer portion was handled by [[Company:Turtle Rock Studios|Turtle Rock Studios]], the developers of the [https://developer.valvesoftware.com/wiki/Counter-Strike_(Xbox) Xbox port]. The game was expected to release in early 2003 alongside the Xbox port, but critical reception was poor, so Valve assigned Turtle Rock to finish development. The resulting product was similar to Gearbox's version, but contained mostly remade maps from the original game. 12 of Ritual's single-player missions were released as a bundled side-game subtitled "Deleted Scenes", with the 6 remaining missions being re-added via updates.
 +
 +
|current state    = The multiplayer service is still online with user-run servers on Steam, and the Steam version continues to get stability updates along with the other first-party [[Engine:GoldSrc|GoldSrc engine]] titles.
 
}}
 
}}
{{Series|Counter-Strike}}
 
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://counterstrike.wikia.com/wiki/Counter-Strike_Wiki Counter-Strike Wiki]
 
 
{{mm}} [https://github.com/ValveSoftware/halflife/issues?labels=&page=1&state=open GitHub Issue Tracker for Counter-Strike: Condition Zero] and other GoldSrc-based games
 
{{mm}} [https://github.com/ValveSoftware/halflife/issues?labels=&page=1&state=open GitHub Issue Tracker for Counter-Strike: Condition Zero] and other GoldSrc-based games
{{mm}} [http://www.cstrike-planet.com/forum/ Counter-Strike Planet Forums]
+
{{mm}} [https://steamcommunity.com/app/80/discussions/ Steam Community Discussions for Counter-Strike: Condition Zero]
{{mm}} [http://steamcommunity.com/app/80/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/100/discussions/ Steam Community Discussions for Counter-Strike: Condition Zero Deleted Scenes]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail |  | Disc, Key |  | Steam | Windows }}
+
{{Availability/row| Retail |  | Disc, Key | {{DRM|SecuROM|5}}. | Steam | Windows }}
 +
{{Availability/row| Retail |  | Steam | Counter-Strike 1 Anthology.  |  | Windows }}
 
{{Availability/row| Steam | 80 | Steam | Includes Deleted Scenes. Sold together with [[Counter-Strike]]. |  | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 80 | Steam | Includes Deleted Scenes. Sold together with [[Counter-Strike]]. |  | Windows, OS X, Linux }}
 
}}
 
}}
 +
{{ii}} All non-Steam releases can be redeemed on Steam.
  
 
{{DLC|
 
{{DLC|
{{DLC/row| Deleted Scenes| | Windows, OS X, Linux }}
+
{{DLC/row| Deleted Scenes|This is a bonus singleplayer game included with Condition Zero when you purchase [[Counter-Strike]].| Windows, OS X, Linux }}
}}
 
 
 
==Essential improvements==
 
===Skip intro videos===
 
{{Fixbox|description=-nointro|ref={{cn|date=July 2016}}|fix=
 
# Find Counter-Strike: Condition Zero (or Counter-Strike: Condition Zero Deleted Scenes) in your Steam Library
 
# Right-click the game name
 
# Select <code>Properties</code>
 
# Select <code>Set Launch Options...</code>
 
# Input <code>-nointro</code>
 
# Press <code>OK</code>
 
# Launch the game
 
 
}}
 
}}
  
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{{Game data|
 
{{Game data|
 
{{Game data/saves|Windows|{{P|game}}\Half-Life\czero\Save\}}
 
{{Game data/saves|Windows|{{P|game}}\Half-Life\czero\Save\}}
{{Game data/saves|OS X|{{P|game}}/Half-Life/czero/Save}}
+
{{Game data/saves|OS X|{{P|game}}/Half-Life/czero/Save/}}
 
{{Game data/saves|Linux|{{P|game}}/Half-Life/czero/Save/}}
 
{{Game data/saves|Linux|{{P|game}}/Half-Life/czero/Save/}}
 
}}
 
}}
Line 73: Line 90:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = false
+
|epic games launcher      =
|steam cloud notes    =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
 +
|origin                   =  
 +
|origin notes             =  
 +
|steam cloud               = false
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Image|Counter Strike Condition Zero Video.png|In-game video settings.}}
+
{{Image|Counter Strike Condition Zero Video.png|In-game video settings.{{note|Deleted Scenes does not have the option to enable detail textures, as the vanilla release build lacks detail textures.}}}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/counter-strike-condition-zero
+
|wsgf link                  = https://www.wsgf.org/dr/counter-strike-condition-zero
 
|widescreen wsgf award      = limited
 
|widescreen wsgf award      = limited
 
|ultrawidescreen wsgf award = incomplete
 
|ultrawidescreen wsgf award = incomplete
Line 90: Line 115:
 
|multimonitor wsgf award    = unsupported
 
|multimonitor wsgf award    = unsupported
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes= Game looks cropped when using widescreen resolution.
+
|widescreen resolution notes= Pre-25th Anniversary Half-Life Update Steam versions are {{term|vert-}}; game looks cropped when using widescreen resolution.<br>World map in Deleted Scenes displays improperly in widescreen modes, but is still useable; The 25th Anniversary Update version has a setting for {{term|Hor+}} called "Allow widescreen Field of View".
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Pre-25th Anniversary Half-Life Update Steam versions are {{term|vert-}}; The 25th Anniversary Update version has a setting for {{term|Hor+}} called "Allow widescreen Field of View".
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          = UI becomes too small.
 
|4k ultra hd notes          = UI becomes too small.
|fov                        = false
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = Can modify with {{code|fov}} cvar (requires {{code|sv_cheats 1}})
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
Line 104: Line 129:
 
|borderless windowed notes  = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
 
|borderless windowed notes  = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
 
|anisotropic                = true
 
|anisotropic                = true
|anisotropic notes          = Anisotropic filtering built into OpenGL driver when using Steam version.
+
|anisotropic notes          = On by default; can be modified using the {{code|gl_ansio}}[sic] cvar.
|antialiasing              = true
+
|antialiasing              = always on
|antialiasing notes        = [[MSAA]] built into GoldSrc Engine.
+
|antialiasing notes        = 4x [[MSAA]]; can be disabled with {{code|-nomsaa}} [[Command line arguments|Command line argument]].
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                = Can be disabled using the console command <code>gl_vsync 0</code>
+
|vsync notes                = Triple Buffering.<br> Always on for the retail version.Can be disabled using the console command {{code|gl_vsync 0}}
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              = Capped at 100 fps.
+
|60 fps notes              = Capped at 100 FPS.
 
|120 fps                    = hackable
 
|120 fps                    = hackable
|120 fps notes              = Use <code>+fps_override 1</code> as a launch command and <code>fps_max xx</code> in the console. 1000 FPS max.
+
|120 fps notes              = Use {{code|fps_override 1}} as a launch command and {{code|fps_max xx}} in the console. Cannot exceed 1000 FPS.
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
Line 130: Line 155:
 
}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|Counter Strike Condition Zero Remapping.png|In-game key map settings.}}
 
{{Image|Counter Strike Condition Zero Remapping.png|In-game key map settings.}}
 
{{Image|Counter Strike Condition Zero Mouse.png|In-game mouse/joystick settings.}}
 
{{Image|Counter Strike Condition Zero Mouse.png|In-game mouse/joystick settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
Line 158: Line 183:
 
|button prompts            = false
 
|button prompts            = false
 
|button prompts notes      =  
 
|button prompts notes      =  
 +
|xinput controllers        = unknown
 +
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 
|controller hotplug        = false
 
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
Line 164: Line 211:
 
|simultaneous input        = unknown
 
|simultaneous input        = unknown
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Counter Strike Condition Zero Audio.png|In-game audio settings.}}
 
{{Image|Counter Strike Condition Zero Audio.png|In-game audio settings.}}
 
{{Image|Counter Strike Condition Zero Voice.png|In-game voice settings.}}
 
{{Image|Counter Strike Condition Zero Voice.png|In-game voice settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound          = true
+
|surround sound          = false
|surround sound notes    =  
+
|surround sound notes    = Lost with Linux update.<ref name="steamcommunity.com">[https://steamcommunity.com/app/70/discussions/0/828934913113943429 Steam HL1 5.1 sound - Steam discussions forums].</ref>
 
|subtitles                = false
 
|subtitles                = false
 
|subtitles notes          =  
 
|subtitles notes          =  
Line 192: Line 249:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Simplified Chinese
 
  |language  = Simplified Chinese
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
 
  |subtitles = false
 
  |subtitles = false
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Traditional Chinese
 
  |language  = Traditional Chinese
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
 
  |subtitles = false
 
  |subtitles = false
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = French
 
  |language  = French
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = true
 
  |subtitles = false
 
  |subtitles = false
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = German
 
  |language  = German
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = true
 
  |subtitles = false
 
  |subtitles = false
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Italian
 
  |language  = Italian
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = true
 
  |subtitles = false
 
  |subtitles = false
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Korean
 
  |language  = Korean
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
 
  |subtitles = false
 
  |subtitles = false
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = false
 +
  |fan       = true
 +
|notes     = Fan translation, [https://tribogamer.com/downloads/1439_baixar-traducao-para-counter-strike-condition-zero-counter-strike-condition-zero.html download].
 +
}}
 +
{{L10n/switch
 +
|language  = Serbian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = false
 +
|notes    = Fan translation, [https://srbifikatori.rs/igre/counter-strike_condition_zero download].
 +
|fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Spanish
 
  |language  = Spanish
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = true
 
  |subtitles = false
 
  |subtitles = false
 
  |notes    =  
 
  |notes    =  
  |fan      =
+
  |fan      =
|fan notes =  
 
 
}}
 
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 
}}
 
}}
  
Line 262: Line 335:
 
{{Image|Counter Strike Condition Zero General Multiplayer.png|In-game general multiplayer settings.}}
 
{{Image|Counter Strike Condition Zero General Multiplayer.png|In-game general multiplayer settings.}}
 
{{Image|Counter Strike Condition Zero Advanced Multiplayer.png|In-game advanced multiplayer settings.}}
 
{{Image|Counter Strike Condition Zero Advanced Multiplayer.png|In-game advanced multiplayer settings.}}
{{ii}} For more information, see the [[Engine:GoldSrc#Half-Life Dedicated Server|"Half-Life Dedicated Server" section of our GoldSrc article]].
+
<div style="padding-top:3px">{{ii}} For more information, see the [[Engine:GoldSrc#Half-Life Dedicated Server|"Half-Life Dedicated Server" section of our GoldSrc article]].</div>
  
 
{{Network/Multiplayer
 
{{Network/Multiplayer
Line 297: Line 370:
 
|tcp  =  
 
|tcp  =  
 
|udp  = 6003, 7002, 27010, 27015, 27025
 
|udp  = 6003, 7002, 27010, 27015, 27025
|upnp =  
+
|upnp = unknown
 +
}}
 +
 
 +
== Issues fixed ==
 +
=== Detail textures option is greyed out on hardware that supports multitexturing ===
 +
{{ii}} This can be caused by using workarounds to enable overbright lighting, including for other [[Engine:GoldSrc|GoldSrc]] titles.
 +
{{Fixbox|description=Revert changes (Nvidia Profile Inspector)|ref=<ref>{{Refcheck|user=SirYodaJedi|date=2022-07-23|comment=valve, pls fix overbright compatibility with detail textures; Direct3D did this perfectly fine}}</ref>|fix=
 +
# Run [[Nvidia Profile Inspector]].
 +
# On the '''Half Life''' profile, set {{code|Extension limit}} to {{code|Off}}. Apply changes.
 +
 
 +
'''Notes'''
 +
{{ii}} If forcing antialiasing through Nvidia Profile Inspector, it will be necessary to change {{code|Antialiasing - Mode}} to {{code|Enhance the application setting}}.
 +
}}
 +
{{Fixbox|description=Revert changes (GLIntercept)|ref={{cn}}|fix=
 +
* Delete or rename {{code|OpenGL32.DLL}}.
 +
}}
 +
 
 +
===Black screen on startup ===
 +
{{Fixbox|description=Disable FBO rendering|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/70/discussions/0/864959809942784569/|title=Steam Community|date=May 2023}}</ref>|fix=
 +
# Add <code>-nofbo</code> in the game's launch options.
 +
}}
 +
 
 +
===Windows 7/Vista Performance Fix===
 +
{{ii}} In Windows 7 or Vista with modern hardware, some users may experience extremely low frame rates during gameplay.
 +
 
 +
{{Fixbox|description=Set HL.exe to high priority|ref={{cn|date=August 2015}}|fix=
 +
# Open Half-Life.
 +
# Press {{key|Ctrl|Shift|Esc}} in order to open the Task Manager.
 +
# Under the {{code|Processes}} tab, find {{file|HL.exe}} and right click it.
 +
# Set its priority to high.
 +
}}
 +
 
 +
===Performance issues with dynamic lights on Intel graphics (OpenGL)===
 +
{{ii}} Dynamic light sources being present, such as the flashlight or flickering lights, causes significant frame rate drops and lag spikes on Intel graphics.
 +
{{Fixbox|description=Use [https://www.vogons.org/viewtopic.php?t=63930 this GLIntercept config]|ref=<ref>{{cn}}</ref>|fix=
 +
'''Note'''
 +
{{--}} As this method uses a custom {{file|OpenGL32.dll}}, it should not be used in VAC-protected servers.
 +
{{++}} Doing this also fixes [[Half-Life#OpenGL_overbright_lighting|overbright lighting]].
 
}}
 
}}
  
Line 304: Line 414:
 
{{API
 
{{API
 
|direct3d versions      = 7
 
|direct3d versions      = 7
|direct3d notes        = Lost when revised to Steam
+
|direct3d notes        = Removed after OS X and Linux support was added.
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 321: Line 431:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = true
+
|windows 32-bit exe    = true
|64-bit executable notes= OS X and Linux only.{{CN|date=August 2015}}
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  = unknown
 +
|macos intel 32-bit app = true
 +
|macos intel 64-bit app = false
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable= true
 +
|linux 64-bit executable= false
 +
|linux arm app          = false
 +
|linux executable notes =
 
}}
 
}}
  
Line 333: Line 454:
 
|interface        =  
 
|interface        =  
 
|interface notes  =  
 
|interface notes  =  
 +
|input            = SDL
 +
|input notes      =
 
|cutscenes        =  
 
|cutscenes        =  
 
|cutscenes notes  =  
 
|cutscenes notes  =  
Line 347: Line 470:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = XP
+
|minOS    = 98, ME, 2000, XP
 
|minCPU  = 500 MHz
 
|minCPU  = 500 MHz
 
|minRAM  = 96 MB
 
|minRAM  = 96 MB
 
|minHD    = 400 MB
 
|minHD    = 400 MB
 
|minVRAM  = 16 MB
 
|minVRAM  = 16 MB
 +
|minaudio = Windows compatible
  
 
|recCPU  = 800 MHz
 
|recCPU  = 800 MHz

Latest revision as of 01:58, 17 January 2024

Counter-Strike: Condition Zero
Counter-Strike: Condition Zero cover
Developers
Valve Corporation
Gearbox Software
Ritual Entertainment
Turtle Rock Studios
Publishers
2004-2005 Sierra Entertainment
2005-present Valve Corporation
Japan Capcom
Engines
GoldSrc
Release dates
Windows March 23, 2004[1]
macOS (OS X) February 21, 2013
Linux February 21, 2013
Reception
Metacritic 65
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres FPS
Art styles Realistic
Themes Contemporary
Series Counter-Strike
Counter-Strike: Condition Zero on HowLongToBeat
Counter-Strike: Condition Zero on IGDB
Counter-Strike: Condition Zero guide on StrategyWiki
Counter-Strike: Condition Zero on MobyGames
Counter-Strike: Condition Zero on Wikipedia
Counter-Strike
Counter-Strike 2000
Counter-Strike: Condition Zero 2004
Counter-Strike: Source 2004
Counter-Strike NEO -White Memories- 2005
Counter-Strike Online (series)
Counter-Strike: Global Offensive 2012
Counter-Strike 2 2023

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Counter-Strike: Condition Zero is a remaster of the original Counter-Strike with Bot AI, enhanced graphics, and a singleplayer challenge mode. Counter-Strike: Condition Zero Deleted Scenes is a linear single-player game based on multiplayer Counter-Strike's gameplay, with inspiration from Half-Life.

The game was originally announced in May 2001 and was in development by Rogue Entertainment. Later that year, the development company went defunct, so Valve Software handed development over to Gearbox Software, who had prior experience with the Half-Life 1 expansion packs. Gearbox overhauled the game's graphics and models, and worked on implementing several new maps and features (including some which went on to be added to future games), but delays and changes in the plan for the single-player resulted in Gearbox pulling out of the project and the single-player development being handed over to Ritual Entertainment[2][3]. Ritual converted the multiplayer maps from Gearbox's Condition Zero into 18 unconnected single-player missions, and the multiplayer portion was handled by Turtle Rock Studios, the developers of the Xbox port. The game was expected to release in early 2003 alongside the Xbox port, but critical reception was poor, so Valve assigned Turtle Rock to finish development. The resulting product was similar to Gearbox's version, but contained mostly remade maps from the original game. 12 of Ritual's single-player missions were released as a bundled side-game subtitled "Deleted Scenes", with the 6 remaining missions being re-added via updates.

The multiplayer service is still online with user-run servers on Steam, and the Steam version continues to get stability updates along with the other first-party GoldSrc engine titles.

General information

GitHub Issue Tracker for Counter-Strike: Condition Zero and other GoldSrc-based games
Steam Community Discussions for Counter-Strike: Condition Zero
Steam Community Discussions for Counter-Strike: Condition Zero Deleted Scenes

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
SecuROM 5 DRM.
Icon overlay.png
Windows
Retail
Icon overlay.png
Counter-Strike 1 Anthology.
Windows
Steam
Icon overlay.png
Includes Deleted Scenes. Sold together with Counter-Strike.
Windows
macOS (OS X)
Linux
All non-Steam releases can be redeemed on Steam.

DLC and expansion packs

Name Notes
Deleted Scenes This is a bonus singleplayer game included with Condition Zero when you purchase Counter-Strike.
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Half-Life\czero\[Note 1]
macOS (OS X) <path-to-game>/Half-Life/czero/
Linux <path-to-game>/Half-Life/czero/
*.cfg store the configuration.
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows <path-to-game>\Half-Life\czero\Save\[Note 1]
macOS (OS X) <path-to-game>/Half-Life/czero/Save/
Linux <path-to-game>/Half-Life/czero/Save/
Deleted Scenes data is under czeror instead of czero.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game video settings.[Note 2]
In-game video settings.[Note 2]

Graphics feature State WSGF Notes
Widescreen resolution
Pre-25th Anniversary Half-Life Update Steam versions are Vert-; game looks cropped when using widescreen resolution.
World map in Deleted Scenes displays improperly in widescreen modes, but is still useable; The 25th Anniversary Update version has a setting for Hor+ called "Allow widescreen Field of View".
Multi-monitor
Ultra-widescreen
Pre-25th Anniversary Half-Life Update Steam versions are Vert-; The 25th Anniversary Update version has a setting for Hor+ called "Allow widescreen Field of View".
4K Ultra HD
UI becomes too small.
Field of view (FOV)
Can modify with fov cvar (requires sv_cheats 1)
Windowed
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
On by default; can be modified using the gl_ansio[sic] cvar.
Anti-aliasing (AA)
4x MSAA; can be disabled with -nomsaa Command line argument.
Vertical sync (Vsync)
Triple Buffering.
Always on for the retail version.Can be disabled using the console command gl_vsync 0
60 FPS
Capped at 100 FPS.
120+ FPS
Use fps_override 1 as a launch command and fps_max xx in the console. Cannot exceed 1000 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Borderless fullscreen windowed

-window -noborder[citation needed]
  1. Find Counter-Strike: Condition Zero (or Counter-Strike: Condition Zero Deleted Scenes) in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input -window -noborder
  6. Press OK
  7. Launch the game

Input

In-game key map settings.
In-game key map settings.
In-game mouse/joystick settings.
In-game mouse/joystick settings.

Audio

In-game audio settings.
In-game audio settings.
In-game voice settings.
In-game voice settings.

Audio feature State Notes
Separate volume controls
Surround sound
Lost with Linux update.[4]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Korean
Brazilian Portuguese
Fan translation, download.
Serbian
Fan translation, download.
Spanish
Russian

Network

In-game general multiplayer settings.
In-game general multiplayer settings.
In-game advanced multiplayer settings.
In-game advanced multiplayer settings.

Multiplayer types

Type Native Players Notes
LAN play
32
Online play
32

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Use connect [IP address here] in the console.

Ports

Protocol Port(s) and/or port range(s)
UDP 6003, 7002, 27010, 27015, 27025
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

Detail textures option is greyed out on hardware that supports multitexturing

This can be caused by using workarounds to enable overbright lighting, including for other GoldSrc titles.
Revert changes (Nvidia Profile Inspector)[5]
  1. Run Nvidia Profile Inspector.
  2. On the Half Life profile, set Extension limit to Off. Apply changes.

Notes

If forcing antialiasing through Nvidia Profile Inspector, it will be necessary to change Antialiasing - Mode to Enhance the application setting.
Revert changes (GLIntercept)[citation needed]
  • Delete or rename OpenGL32.DLL.

Black screen on startup

Disable FBO rendering[6]
  1. Add -nofbo in the game's launch options.

Windows 7/Vista Performance Fix

In Windows 7 or Vista with modern hardware, some users may experience extremely low frame rates during gameplay.
Set HL.exe to high priority[citation needed]
  1. Open Half-Life.
  2. Press Ctrl+ Shift+Esc in order to open the Task Manager.
  3. Under the Processes tab, find HL.exe and right click it.
  4. Set its priority to high.

Performance issues with dynamic lights on Intel graphics (OpenGL)

Dynamic light sources being present, such as the flashlight or flickering lights, causes significant frame rate drops and lag spikes on Intel graphics.
Use this GLIntercept config[7]

Note

As this method uses a custom OpenGL32.dll, it should not be used in VAC-protected servers.
Doing this also fixes overbright lighting.

Other information

API

Technical specs Supported Notes
Direct3D 7 Removed after OS X and Linux support was added.
OpenGL 2.1
Software renderer
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

Middleware

Middleware Notes
Audio Miles Sound System
Input SDL
Multiplayer Steamworks

Console commands

Games running on the GoldSrc engine can utilize GoldSrc Engine Console Commands for various tasks.
The console is enabled by default in GoldSrc games, press ~ to open it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) 500 MHz
System memory (RAM) 96 MB
Hard disk drive (HDD) 400 MB
Video card (GPU) 16 MB of VRAM
Sound (audio device) Windows compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. Deleted Scenes does not have the option to enable detail textures, as the vanilla release build lacks detail textures.

References

  1. News - Counter-Strike: Condition Zero Released! - last accessed on 2023-07-02
  2. Shacknews - Counter-Strike: Condition Zero (archived 2003-01-27) - last accessed on 2002-12-30
  3. .plan File for Randy Pitchford - Blue's News - last accessed on 2002-12-06
  4. Steam HL1 5.1 sound - Steam discussions forums.
  5. Verified by User:SirYodaJedi on 2022-07-23
    valve, pls fix overbright compatibility with detail textures; Direct3D did this perfectly fine
  6. Steam Community - last accessed on May 2023
  7. [citation needed]