Difference between revisions of "Colin McRae Rally 2.0"
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{{Infobox game/row/developer|Codemasters}} | {{Infobox game/row/developer|Codemasters}} | ||
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|Codemasters}} | ||
+ | {{Infobox game/row/publisher|Sold Out Software|Re-release}} | ||
+ | {{Infobox game/row/publisher|Buka Entertainment|Russia|ref=<ref>{{Refurl|url=https://web.archive.org/web/20180116025101/http://www.buka.ru/cgi-bin/show.pl?id=5|title=|date=2023-03-22}}</ref>}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|December | + | {{Infobox game/row/date|Windows|December 8, 2000}} |
|reception = | |reception = | ||
{{Infobox game/row/reception|Metacritic|link|rating}} | {{Infobox game/row/reception|Metacritic|link|rating}} | ||
Line 12: | Line 15: | ||
{{Infobox game/row/reception|IGDB|link|rating}} | {{Infobox game/row/reception|IGDB|link|rating}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} |
{{Infobox game/row/taxonomy/pacing | }} | {{Infobox game/row/taxonomy/pacing | }} | ||
{{Infobox game/row/taxonomy/perspectives | }} | {{Infobox game/row/taxonomy/perspectives | }} | ||
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | Racing }} | + | {{Infobox game/row/taxonomy/genres | Racing, Simulation }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
− | {{Infobox game/row/taxonomy/vehicles | }} | + | {{Infobox game/row/taxonomy/vehicles | Automobile, Off-roading }} |
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
{{Infobox game/row/taxonomy/themes | }} | {{Infobox game/row/taxonomy/themes | }} | ||
{{Infobox game/row/taxonomy/series | Colin McRae Rally }} | {{Infobox game/row/taxonomy/series | Colin McRae Rally }} | ||
|steam appid = | |steam appid = | ||
|gogcom id = | |gogcom id = | ||
+ | |hltb = 1800 | ||
|strategywiki = | |strategywiki = | ||
− | |mobygames = | + | |mobygames = 8298 |
|wikipedia = Colin McRae Rally 2.0 | |wikipedia = Colin McRae Rally 2.0 | ||
|winehq = 3165 | |winehq = 3165 | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
+ | {{Introduction | ||
+ | |introduction = '''''{{PAGENAME}}''''' is a {{Glossary:singleplayer}} and {{Glossary:multiplayer}} {{Glossary:racing}} game developed and published by [[Company:Codemasters|Codemasters]]. It is the second installment in the ''[[Series:Colin McRae Rally|Colin McRae Rally]]'' series. | ||
+ | |||
+ | |release history = It was released in Europe on December 8, 2000, followed by the North American release on February 9, 2001. | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
Line 39: | Line 48: | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | disc check | {{DRM|SecuROM}} disc check. | | Windows }} | {{Availability/row| Retail | | disc check | {{DRM|SecuROM}} disc check. | | Windows }} | ||
− | {{Availability/row| Retail | | DRM-free | The Sold Out Software release and Polish/Russian version | | Windows }} | + | {{Availability/row| Retail | | DRM-free | The [[Company:Sold Out Software|Sold Out Software]] release and Polish/Russian version | | Windows }} |
}} | }} | ||
{{ii}} No longer available due to licensing reasons.<ref>{{Refcheck|user=Mars icecream|date=2016-11-25|comment=Email received from Codemasters customer service.}}</ref> | {{ii}} No longer available due to licensing reasons.<ref>{{Refcheck|user=Mars icecream|date=2016-11-25|comment=Email received from Codemasters customer service.}}</ref> | ||
+ | |||
+ | ===Demo/free trial=== | ||
{{ii}} Demo is [http://www.simracingworld.com/files/download/471-colin-mcrae-rally-20-demo/ available] | {{ii}} Demo is [http://www.simracingworld.com/files/download/471-colin-mcrae-rally-20-demo/ available] | ||
Line 52: | Line 63: | ||
===Patches=== | ===Patches=== | ||
− | {{ii}} | + | {{ii}} The latest official patch 1.09 is available at [https://www.patches-scrolls.de/patch/919/7/ www.patches-scrolls.de] and [https://soggi.org/misc/game-patches.htm soggi.org]. |
− | {{ii}} Patch 1.11 also exists, but it doesn't seem to be available for download anywhere.<ref> | + | {{ii}} Patch 1.11 also exists, but it doesn't seem to be available for download anywhere.<ref>{{Refurl|url=https://appdb.winehq.org/objectManager.php?sClass=version&iId=28559|title=WineHQ - Colin McRae Rally 2.0|date=May 2023}}</ref> The Sold Out Software re-release and Polish/Russian version appears to be based on the 1.11 patch. |
===[https://cookieplmonster.github.io/mods/cmr-2-0/ SilentPatch]=== | ===[https://cookieplmonster.github.io/mods/cmr-2-0/ SilentPatch]=== | ||
Line 59: | Line 70: | ||
{{++}} Adds support for widescreen and other aspect ratios including windowed and borderless modes | {{++}} Adds support for widescreen and other aspect ratios including windowed and borderless modes | ||
{{++}} Improves compatibility with modern systems | {{++}} Improves compatibility with modern systems | ||
− | |||
− | |||
− | |||
==Game data== | ==Game data== | ||
Line 84: | Line 92: | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= {{Term|Stretched}} | + | |widescreen resolution notes= {{Term|Stretched}}. Install [[#SilentPatch|SilentPatch]] |
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = {{Term|Stretched}} | + | |multimonitor notes = {{Term|Stretched}}. Install [[#SilentPatch|SilentPatch]] |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = {{Term|Stretched}} | + | |ultrawidescreen notes = {{Term|Stretched}}. Install [[#SilentPatch|SilentPatch]] |
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
− | |4k ultra hd notes = Use | + | |4k ultra hd notes = Use [[dgVoodoo 2]] and [[#SilentPatch|SilentPatch]]. |
|fov = hackable | |fov = hackable | ||
|fov notes = Install [[#SilentPatch|SilentPatch]]. Can be further adjusted in <code>SPCMR2.ini</code>. | |fov notes = Install [[#SilentPatch|SilentPatch]]. Can be further adjusted in <code>SPCMR2.ini</code>. | ||
Line 100: | Line 108: | ||
|anisotropic notes = Mipmap option in Advanced Graphics<br /> Can be further improved by forcing it through GPU control panel. | |anisotropic notes = Mipmap option in Advanced Graphics<br /> Can be further improved by forcing it through GPU control panel. | ||
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = Use | + | |antialiasing notes = Use [[dgVoodoo 2]]. |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = always on | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
Line 157: | Line 168: | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = false |
|other button prompts notes= | |other button prompts notes= | ||
− | |||
− | |||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
Line 185: | Line 194: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
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|interface = hackable | |interface = hackable | ||
|audio = hackable | |audio = hackable | ||
− | |subtitles = | + | |subtitles = n/a |
|fan = true | |fan = true | ||
|notes = Fan translation, [http://cestiny.idnes.cz/colin-mcrae-rally-2-0-0oa-/Hry.aspx?c=A001225_85230_bw-cestiny-hry_bw download]. | |notes = Fan translation, [http://cestiny.idnes.cz/colin-mcrae-rally-2-0-0oa-/Hry.aspx?c=A001225_85230_bw-cestiny-hry_bw download]. | ||
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|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
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|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Hungarian | ||
+ | |interface = hackable | ||
+ | |audio = hackable | ||
+ | |subtitles = n/a | ||
+ | |fan = true | ||
+ | |notes = Fan translation, [https://magyaritasok.hu/games/colin-mcrae-rally-2-0 download]. | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 233: | Line 252: | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = n/a |
|notes = Polish release only. | |notes = Polish release only. | ||
|fan = | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Russian |
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = n/a |
− | |notes = | + | |notes = Russian release only. |
|fan = | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Spanish |
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = n/a |
− | |notes = | + | |notes = |
|fan = | |fan = | ||
}} | }} | ||
Line 290: | Line 309: | ||
==Issues fixed== | ==Issues fixed== | ||
===Fullscreen border on Windows 8 and later=== | ===Fullscreen border on Windows 8 and later=== | ||
− | {{Fixbox|description=Install compatibility fixes|ref=<ref> | + | {{Fixbox|description=Install compatibility fixes|ref=<ref>{{Refurl|url=https://web.archive.org/web/20230202171531/https://forums.codemasters.com/topic/7492-colin-mcrae-rally-20-patching-the-game-for-modern-standards/|title=Colin McRae Rally 2.0 - Patching the game for modern standards - DiRT Rally 2.0 Support - Codemasters Community (retrieved)|date=2023-06-01|snippet=Post from 2017-11-02}}</ref>|fix= |
# Download and install the [https://docs.microsoft.com/en-us/windows-hardware/get-started/adk-install Windows ADK] with the Application Compatibility Tools. | # Download and install the [https://docs.microsoft.com/en-us/windows-hardware/get-started/adk-install Windows ADK] with the Application Compatibility Tools. | ||
# Run the Compatibility Administrator (32-bit). | # Run the Compatibility Administrator (32-bit). | ||
Line 302: | Line 321: | ||
# Right-click on CMR2Fix and install. | # Right-click on CMR2Fix and install. | ||
}} | }} | ||
+ | |||
===Huge FPS drops on modern systems=== | ===Huge FPS drops on modern systems=== | ||
{{Fixbox|description=Using dgVoodoo 2 wrapper|fix= | {{Fixbox|description=Using dgVoodoo 2 wrapper|fix= | ||
Line 308: | Line 328: | ||
# Copy contents of the MS folder in dgVoodoo folder to the root folder of Colin McRae Rally 2.0. | # Copy contents of the MS folder in dgVoodoo folder to the root folder of Colin McRae Rally 2.0. | ||
# Open dgVoodooCpl.exe. | # Open dgVoodooCpl.exe. | ||
− | # Click Add and select the game | + | # Click Add in General tab and select the game folder. |
− | # | + | # Go to DirectX tab and make sure 'Disable and passthru to real DirectX' is left unchecked and 'Output API' is 'Best available one'. |
+ | # For 'Videocard' select GeForce4 Ti 4800 with 'VRAM' of 256 MB | ||
+ | # For 'Texturing>Filtering' select Force anisotropic 16x | ||
+ | # Uncheck 'dgVoodoo Watermark' | ||
# Click Apply, then OK, and lastly exit the program. | # Click Apply, then OK, and lastly exit the program. | ||
− | # Run the game from | + | # Run the game from it's 'CMR2.exe' executable and change the settings in-game. |
+ | # Resolutions greater than 1920*1080 should now be available and forcing Vsync or Max framerate in graphics driver software should also work. | ||
+ | # Avoid forcing MSAA through dgVoodoo and have the graphics card driver software force FXAA instead. | ||
}} | }} | ||
{{ii}} Setting the '''Environment Map''' setting from '''Cubic''' to '''Bump''' or '''Standard''' should give the biggest speedup | {{ii}} Setting the '''Environment Map''' setting from '''Cubic''' to '''Bump''' or '''Standard''' should give the biggest speedup | ||
Line 341: | Line 366: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 364: | Line 392: | ||
|multiplayer = | |multiplayer = | ||
|multiplayer notes= | |multiplayer notes= | ||
+ | }} | ||
+ | |||
+ | ===Low quality cars models and textures in multiplayer and arcade mode=== | ||
+ | {{++}} Mod using original high quality car assets and replaces their low quality counterparts. | ||
+ | {{Fixbox|description=Use CMR2 HQ Cars mod|fix= | ||
+ | #Download ZIP file containing the files of high quality cars models and textures [https://www.moddb.com/mods/cmr-20-hq-cars/downloads/cmr2-hq-cars here]. | ||
+ | # Backup your original <code>{{p|game}}\Game\Cars\</code> folder. | ||
+ | # Copy the contents of the <code>Cars</code> folder of ZIP file into <code>Game\Cars</code> and ovewrite files. | ||
}} | }} | ||
Line 370: | Line 406: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 95 | + | |minOS = 95, 98, ME, XP |
|minCPU = Intel Pentium MMX 233 MHz | |minCPU = Intel Pentium MMX 233 MHz | ||
|minRAM = 32 MB | |minRAM = 32 MB | ||
Line 378: | Line 414: | ||
|minDX = 7 | |minDX = 7 | ||
|minaudio = DirectX compatible | |minaudio = DirectX compatible | ||
+ | |minother = 8X CD-ROM | ||
− | |recOS = | + | |recOS = |
|recCPU = Intel Pentium III 500 MHz | |recCPU = Intel Pentium III 500 MHz | ||
|recRAM = 128 MB | |recRAM = 128 MB | ||
Line 387: | Line 424: | ||
|recVRAM = 32 MB | |recVRAM = 32 MB | ||
}} | }} | ||
+ | {{ii}} Supported 3D Chipsets: 3Dfx Voodoo 2, Voodoo Banshee, Voodoo 3, Voodoo 5; 3DLabs Permedia 3; ATI Rage Pro, Rage 128, Radeon; Intel i740; Matrox G100, G200, G400; Nvidia Riva 128, Riva TNT, Riva TNT2, GeForce 256, GeForce 2; S3 Savage 4, Savage 2000 | ||
{{References}} | {{References}} |
Latest revision as of 02:53, 7 November 2023
Developers | |
---|---|
Codemasters | |
Publishers | |
Codemasters | |
Re-release | Sold Out Software |
Russia | Buka Entertainment[1] |
Release dates | |
Windows | December 8, 2000 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Controls | Direct control |
Genres | Racing, Simulation |
Vehicles | Automobile, Off-roading |
Art styles | Realistic |
Series | Colin McRae Rally |
⤏ Go to series page | |
Colin McRae Rally | 1998 |
Colin McRae Rally 2.0 | 2000 |
Colin McRae Rally 3 | 2003 |
Colin McRae Rally 04 | 2004 |
Colin McRae Rally 2005 | 2004 |
Colin McRae: DiRT | 2007 |
Colin McRae: DiRT 2 | 2009 |
DiRT 3 | 2011 |
DiRT Showdown | 2012 |
Colin McRae Rally (2014) | 2014 |
DiRT Rally | 2015 |
DiRT 4 | 2017 |
DiRT Rally 2.0 | 2019 |
DIRT 5 | 2020 |
Colin McRae Rally 2.0 is a singleplayer and multiplayer racing game developed and published by Codemasters. It is the second installment in the Colin McRae Rally series.
It was released in Europe on December 8, 2000, followed by the North American release on February 9, 2001.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM DRM disc check. | |||
Retail | The Sold Out Software release and Polish/Russian version |
- No longer available due to licensing reasons.[2]
Demo/free trial
- Demo is available
Essential improvements
Skip intro videos
Use replacement files |
---|
Use the Colin McRae Rally 2.0 Skip Intro. |
Patches
- The latest official patch 1.09 is available at www.patches-scrolls.de and soggi.org.
- Patch 1.11 also exists, but it doesn't seem to be available for download anywhere.[3] The Sold Out Software re-release and Polish/Russian version appears to be based on the 1.11 patch.
SilentPatch
- Based on Patch 1.11
- Adds support for widescreen and other aspect ratios including windowed and borderless modes
- Improves compatibility with modern systems
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Configuration\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\gamesave\[Note 1] <path-to-game>\pps\[Note 1] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Stretched. Install SilentPatch | ||
Multi-monitor | Stretched. Install SilentPatch | ||
Ultra-widescreen | Stretched. Install SilentPatch | ||
4K Ultra HD | Use dgVoodoo 2 and SilentPatch. | ||
Field of view (FOV) | Install SilentPatch. Can be further adjusted in SPCMR2.ini . |
||
Windowed | Install SilentPatch | ||
Borderless fullscreen windowed | Install SilentPatch | ||
Anisotropic filtering (AF) | Mipmap option in Advanced Graphics Can be further improved by forcing it through GPU control panel. |
||
Anti-aliasing (AA) | Use dgVoodoo 2. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | After setting up controls manually all menus can be navigated | |
Controller remapping | ||
Controller sensitivity | Saturation is adjusted with the left and right arrow keys. Deadzone is adjusted with the left and right arrow keys while holding SHIFT. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | DirectInput vibration | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan translation, download. | |||
French | ||||
German | ||||
Hungarian | Fan translation, download. | |||
Italian | ||||
Polish | Polish release only. | |||
Russian | Russian release only. | |||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 8 | Hot seat |
||
LAN play | 8 | |||
Online play |
Issues fixed
Fullscreen border on Windows 8 and later
Install compatibility fixes[4] |
---|
|
Huge FPS drops on modern systems
Using dgVoodoo 2 wrapper |
---|
|
- Setting the Environment Map setting from Cubic to Bump or Standard should give the biggest speedup
- Lowering in-game Draw Distance also seems to lower the impact on performance
- These issues might be resolved by enabling "Always Use 3d Clock" or equivalent in your vendor's GPU overclock utility.[citation needed]
- DDrawCompat may help in preventing the FPS drops.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
Low quality cars models and textures in multiplayer and arcade mode
- Mod using original high quality car assets and replaces their low quality counterparts.
Use CMR2 HQ Cars mod |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98, ME, XP | |
Processor (CPU) | Intel Pentium MMX 233 MHz | Intel Pentium III 500 MHz |
System memory (RAM) | 32 MB | 128 MB |
Hard disk drive (HDD) | 150 MB | 250 MB |
Video card (GPU) | 8 MB of VRAM DirectX 7 compatible | 32 MB of VRAM |
Sound (audio device) | DirectX compatible | |
Other | 8X CD-ROM |
- Supported 3D Chipsets: 3Dfx Voodoo 2, Voodoo Banshee, Voodoo 3, Voodoo 5; 3DLabs Permedia 3; ATI Rage Pro, Rage 128, Radeon; Intel i740; Matrox G100, G200, G400; Nvidia Riva 128, Riva TNT, Riva TNT2, GeForce 256, GeForce 2; S3 Savage 4, Savage 2000
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ [1] - last accessed on 2023-03-22
- ↑ Verified by User:Mars icecream on 2016-11-25
- Email received from Codemasters customer service.
- ↑ WineHQ - Colin McRae Rally 2.0 - last accessed on May 2023
- ↑ Colin McRae Rally 2.0 - Patching the game for modern standards - DiRT Rally 2.0 Support - Codemasters Community (retrieved) - last accessed on 2023-06-01
- "Post from 2017-11-02"