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Difference between revisions of "Celeste"

From PCGamingWiki, the wiki about fixing PC games
(update release date, add Linux)
m (Minor typo fix)
 
(158 intermediate revisions by 50 users not shown)
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
|cover        = Celeste cover.jpg
+
|cover        = Celeste cover.png
 
|developers  =  
 
|developers  =  
{{Infobox game/row/developer|Matt Makes Games}}
+
{{Infobox game/row/developer|Extremely OK Games}}
 +
{{Infobox game/row/porter|Ethan Lee|Linux}}
 
|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|Monocle Engine|Windows, OS X, Linux}}
 +
{{Infobox game/row/engine|FNA|Windows, OS X, Linux}}
 +
{{Infobox game/row/engine|XNA|Windows}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|January 25, 2018}}
 
{{Infobox game/row/date|Windows|January 25, 2018}}
 
{{Infobox game/row/date|OS X|January 25, 2018}}
 
{{Infobox game/row/date|OS X|January 25, 2018}}
 
{{Infobox game/row/date|Linux|January 25, 2018}}
 
{{Infobox game/row/date|Linux|January 25, 2018}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|celeste|88}}
 +
{{Infobox game/row/reception|OpenCritic|5403/celeste|92}}
 +
{{Infobox game/row/reception|IGDB|celeste|91}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Side view, Scrolling }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, Platform }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Cartoon, Pixel art }}
 +
{{Infobox game/row/taxonomy/themes            | Contemporary, North America, Fantasy }}
 +
{{Infobox game/row/taxonomy/series            | Celeste }}
 
|steam appid  = 504230
 
|steam appid  = 504230
 
|steam appid side  =  
 
|steam appid side  =  
|gogcom page  =  
+
|gogcom id    =
|strategywiki =  
+
|official site= http://www.celestegame.com/
|wikipedia    =  
+
|hltb        = 42818
|winehq      =  
+
|lutris      = celeste
 +
|mobygames    = 101142
 +
|strategywiki = Celeste
 +
|wikipedia    = Celeste (video game)
 +
|winehq      = 19256
 +
|license      = commercial
 +
}}
 +
 
 +
{{Introduction
 +
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    = On Windows, the [[#Windows|FNA version]] of the game supports more controllers than the XNA version (notably [[Controller:DualShock 4|DualShock 4]]).<ref name="opengl-playstation4">{{Refsnip|url=https://steamcommunity.com/app/504230/discussions/1/1692659769955719963/|title=Steam Community - PS4 Controllers on PC|date=2018-04-28|snippet=Alternatively you can use the OpenGL Beta branch (by changing it in Celeste's Steam settings by right clicking the app). The OpenGL version of the game runs on FNA & SDL2, which has more controller support than XNA.}}</ref>
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://steamcommunity.com/app/504230/discussions/ Steam Community Discussions]
+
{{mm}} [http://www.celestegame.com/changelog.html Changelog]
 +
{{mm}} [https://steamcommunity.com/app/504230/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Steam | 504230 | Steam | | | Windows, OS X, Linux }}
+
{{Availability/row| Retail | celeste | unknown | [https://www.fangamer.com/collections/celeste/products/celeste-collectors-edition Collector's Edition] | | Windows }}
 +
{{Availability/row| Epic Games Store | celeste | DRM-free | v1.4. Limited to the [[#Windows|FNA version]] on Windows.<ref>{{Refcheck|user=Aemony|date=2019-08-30|comment=The DirectX version is nowhere to be found after having downloaded the game.}}</ref><br/>DRM-free when launched directly from executable. | | Windows, OS X }}
 +
{{Availability/row| Humble | celeste | Steam | | | Windows, OS X, Linux }}
 +
{{Availability/row| itch.io | https://mattmakesgames.itch.io/celeste | DRM-free | v1.4 |  | Windows, OS X, Linux }}
 +
{{Availability/row| Microsoft Store | bwmql2rpwbhb | Microsoft Store | v1.3.3. [[#Windows|XNA version]] only.<ref>{{Refcheck|user=Baronsmoki|date=2021-10-19|comment=The game failed to respond to input from a DualShock 4.}}</ref><br/>{{Store feature|Xbox Play Anywhere}}. Included with {{store feature|Xbox Game Pass}}. | | Windows }}
 +
{{Availability/row| Steam | 504230 | Steam | v1.4 | | Windows, OS X, Linux }}
 +
{{Availability/row| Discord | 500428425362931713 | Discord | | | Windows | unavailable }}
 +
}}
 +
 
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported          =
 +
|dlc                    =
 +
|expansion pack        =
 +
|freeware              =
 +
|free-to-play          =
 +
|one-time game purchase = The game requires an upfront purchase to access.
 +
|sponsored              =
 +
|subscription          =
 +
}}
 +
 
 +
===Microtransactions===
 +
{{Microtransactions
 +
|boost              =
 +
|cosmetic            =
 +
|currency            =
 +
|finite spend        =
 +
|infinite spend      =
 +
|free-to-grind      =
 +
|loot box            =
 +
|none                = Game does not contain any microtransactions.
 +
|player trading      =
 +
|time-limited        =
 +
|unlock              =
 +
}}
 +
 
 +
{{ii}} Celeste Classic can be played through a web browser on {{store link|itch.io|https://mattmakesgames.itch.io/celesteclassic}}. It is also an unlockable minigame within Celeste.
 +
 
 +
{{DLC|
 +
{{DLC/row| Chapter 9: Farewell | Free DLC containing over 100 levels.<ref>{{Refurl|url=https://exok.com/posts/2019-09-05-hello-and-farewell/|title=Extremely OK Games - Hello, and Farewell|date=2019-09-06}}</ref> | Windows, OS X, Linux }}
 +
}}
 +
 
 +
===Version differences===
 +
====Windows====
 +
{{ii}} There are two versions available on Windows: an [[Engine:XNA|XNA]] version and an [[Engine:FNA|FNA]] version.
 +
{{ii}} Discord, itch.io, and Steam include both versions. Only the FNA version is available on the Epic Games Store, while the Microsoft Store only has the XNA version.
 +
{{++}} The FNA version of the game uses SDL2, which has better controller compatibility than XNA.<ref name="opengl-playstation4"/>
 +
 
 +
{{Fixbox|description=Discord: Launch the FNA version|ref=<ref name="aemony-2019-08-30">{{Refcheck|user=Aemony|date=2019-08-30}}</ref>|fix=
 +
# Launch Discord and navigate to the library.
 +
# Click on '''the downwards pointing arrow''' to the right side of the '''Play''' button for the game.
 +
# Select '''Celeste OpenGL'''.
 +
}}
 +
 
 +
{{Fixbox|description=itch.io: Download the FNA version|ref=<ref name="aemony-2019-08-30"/>|fix=
 +
# Navigate to the {{Store link|itch.io|https://mattmakesgames.itch.io/celeste|download page}} on itch.io.
 +
# Download '''Celeste Windows (FNA)'''.
 +
# Extract the archive to an appropriate location.
 +
# Launch the game using {{file|Celeste.exe}}.
 +
}}
 +
 
 +
{{Fixbox|description=Steam: Change to the FNA version|ref=<ref name="opengl-playstation4"/>|fix=
 +
# In the Steam library, select the game, {{key|Right-click}} on it and select '''Properties'''.
 +
# Open the '''Betas''' tab.
 +
# Change '''Select the beta you would like to opt into''' to <code>beta-1.3.3.0 - v1.4.0.0 (FNA)</code> and click '''Close'''.
 +
# Steam should automatically download and install the FNA version.
 +
# Once the installation is complete, launch the game normally.
 +
}}
 +
 
 +
==Essential improvements==
 +
===Skip intro logos and autosaving notice===
 +
{{Fixbox|description=Modify the game executable|ref={{cn|date=2022-01-30}}|fix=
 +
{{ii}} These instructions are for game version <code>1.4.0.0</code> ([https://steamdb.info/patchnotes/6458966/ Steam build 6458966]).
 +
# Open {{file|Celeste.exe}} in a hex editor such as [https://mh-nexus.de/en/hxd/ HxD].
 +
# At offset <code>0xFB433</code> replace <code>0x3B</code> with <code>0x3E</code>.
 +
# Save the change.
 
}}
 
}}
  
Line 29: Line 138:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|{{P|game}}\Saves\settings.celeste}}
{{Game data/row|OS X|}}
+
{{Game data/config|Microsoft Store|{{p|localappdata}}\Packages\MattMakesGamesInc.Celeste_79daxvg0dq3v6\SystemAppData\wgs\|{{P|localappdata}}\Packages\MattMakesGamesInc.Celeste_79daxvg0dq3v6\Settings\settings.dat}}
{{Game data/row|Linux|}}
+
{{Game data/config|OS X|{{p|osxhome}}/Library/Application Support/Celeste/Saves/settings.celeste}}
 +
{{Game data/config|Linux|{{P|xdgdatahome}}/Celeste/Saves/settings.celeste}}
 
}}
 
}}
{{XDG|unknown}}
+
{{XDG|true}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Windows|{{P|game}}\Saves\*.celeste|{{P|game}}\Saves\debug.celeste}}
{{Game data/row|OS X|}}
+
{{Game data/saves|Microsoft Store|{{p|localappdata}}\Packages\MattMakesGamesInc.Celeste_79daxvg0dq3v6\SystemAppData\wgs\}}
{{Game data/row|Linux|}}
+
{{Game data/saves|OS X|{{p|osxhome}}/Library/Application Support/Celeste/Saves}}
 +
{{Game data/saves|Linux|{{P|xdgdatahome}}/Celeste/Saves}}
 
}}
 
}}
 +
{{ii}} {{code|*}} corresponds to the number of the in-game save slot from 0 to 2, for a total of 3 slots.
 +
{{ii}} {{file|debug.celeste}} is made if the ~debug option on the title screen is used.
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           =  
+
|discord                  = true
|gog galaxy notes     =  
+
|discord notes            =
|origin               =  
+
|epic games launcher      = true
|origin notes         =  
+
|epic games launcher notes =
|steam cloud           = true
+
|gog galaxy               =  
|steam cloud notes     =  
+
|gog galaxy notes         =  
|uplay                =  
+
|origin                   =  
|uplay notes           =  
+
|origin notes             =  
|xbox cloud           =  
+
|steam cloud               = true
|xbox cloud notes     =  
+
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud               = true
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|Celeste_general_settings.png|General settings.}}
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 63: Line 181:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= Scaled from 320x180.
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = 16:9 {{term|pillarboxed}}.<ref>{{Refurl|url=https://steamcommunity.com/app/504230/discussions/0/1499000547475842168/#c2549465882918107485|title=21:9 aspect ratio ?? |date=2020-11-16}}</ref>
|4k ultra hd                = unknown
+
|4k ultra hd                = true
|4k ultra hd notes          =  
+
|4k ultra hd notes          = There is no resolution option in-game. <br>The '''Adjust Screen Size''' option is for scaling to fit the screen and resolution.
|fov                        = unknown
+
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = n/a
|antialiasing notes        =  
+
|antialiasing notes        = 3D models in menus are not anti-aliased.
|vsync                      = unknown
+
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =  
 +
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = hackable
|120 fps notes              =  
+
|120 fps notes              = See [[#Uncapped frame rate|Uncapped frame rate]].
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|ray tracing                = unknown
 +
|ray tracing notes          =
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
===[[Glossary:Frame rate (FPS)|Uncapped frame rate]]===
{{Input settings
+
{{Fixbox|description=Patch {{file|Celeste.exe}}|fix=
|key remap                = unknown
+
{{ii}} This may affect the game physics slightly.
 +
{{ii}} It's recommended to cap the FPS to the monitor's refresh rate using [[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]].
 +
{{ii}} The PICO-8 Minigame speeds up when playing over 60 FPS, making it almost unplayable. [[Glossary:Frame_rate_(FPS)#Frame_rate_capping|Capping it back to 60]] seems to fix this issue.
 +
# Go to https://github.com/dmarcuse/CelesteUncapped/releases.
 +
# Download, extract, and open the latest {{file|CelesteUncapped.zip}}.
 +
# Open {{folder|{{p|game}}\}}.
 +
# Drag and drop {{file|Celeste.exe}} onto {{file|CelesteUncapped.exe}}.
 +
}}
 +
 
 +
==Input==
 +
{{Image|Celeste_controller_remapping.png|Controller remapping.}}
 +
{{Image|Celeste_keyboard_remapping.png|Keyboard remapping.}}
 +
{{Input
 +
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = n/a
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = No mouse support.
|mouse menu                = unknown
+
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = n/a
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen              = unknown
+
|xinput controllers        = true
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = true
|button prompts notes     =  
+
|xbox prompts notes        =
|controller hotplug        = unknown
+
|impulse triggers          = false
 +
|impulse triggers notes    =
 +
|playstation controllers  = limited
 +
|playstation controller models = DualShock 4
 +
|playstation controllers notes = Only supported natively on Windows by the [[#Windows|FNA version]] of the game. XNA users must use an [[Controller:DualShock 4#Windows|XInput wrapper]].
 +
|playstation prompts      = limited
 +
|playstation prompts notes = FNA version only.
 +
|light bar support        = limited
 +
|light bar support notes  = FNA version only.
 +
|dualsense adaptive trigger support = unknown
 +
|dualsense adaptive trigger support notes =
 +
|dualsense haptics support  = unknown
 +
|dualsense haptics support notes =
 +
|playstation connection modes = Wired, Wireless adapter
 +
|playstation connection modes notes =
 +
|tracked motion controllers= false
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = true
 +
|other controllers notes  =  
 +
|other button prompts     = Nintendo
 +
|other button prompts notes=  
 +
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
|haptic feedback notes    =  
+
|haptic feedback notes    = Can be reduced or disabled.
|simultaneous input        = unknown
+
|digital movement supported = true
 +
|digital movement supported notes=  
 +
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
|steam input api          = unknown
+
|steam input api          = false
 
|steam input api notes    =  
 
|steam input api notes    =  
|light bar support        = unknown
+
|steam hook input          = true
|light bar support notes   =  
+
|steam hook input notes    =
 +
|steam input presets      = false
 +
|steam input presets notes =
 +
|steam controller prompts  = false
 +
|steam controller prompts notes =
 +
|steam cursor detection    = n/a
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Music, Sounds
|surround sound          = unknown
+
|surround sound          = n/a
 
|surround sound notes    =  
 
|surround sound notes    =  
 
|subtitles                = n/a
 
|subtitles                = n/a
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = limited
|mute on focus lost notes =  
+
|mute on focus lost notes = The FNA version does not mute on focus lost.<br/>The XNA version always mutes on focus lost.
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 150: Line 321:
 
{{L10n/switch
 
{{L10n/switch
 
|language  = English
 
|language  = English
|interface = yes
+
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    = Canadian English.
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Simplified Chinese
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Hebrew
 +
|interface = hackable
 +
|audio    = n/a
 +
|subtitles = unknown
 +
|notes    = Fan translation, [https://gamebanana.com/mods/download/391870 download].
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Hungarian
 +
|interface = hackable
 +
|audio    = n/a
 +
|subtitles = unknown
 +
|notes    = Fan translation, [https://steamcommunity.com/app/504230/discussions/0/3377008022023523953/ download].
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Korean
 +
|interface = hackable
 +
|audio    = n/a
 +
|subtitles = unknown
 +
|notes    = Fan translation, [https://steamcommunity.com/app/504230/discussions/0/1699416432426661862/ download].
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = hackable
 +
|audio    = n/a
 +
|subtitles = unknown
 +
|notes    = Fan translation, [https://www.mediafire.com/file/mgeg3tmyzs8iwmx/Celeste_PL.exe/file download].
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 
|audio    = n/a
 
|audio    = n/a
|subtitles = n/a
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
}}
 +
 +
==Issues Fixed==
 +
===Problems rendering through DXVK/Wine (v1.4 FNA version)===
 +
{{Fixbox|description=Force FNA driver|ref=<ref>https://github.com/FNA-XNA/FNA/wiki/7%3A-FNA-Environment-Variables#fna3d_force_driver</ref>|fix=
 +
Set the <code>FNA3D_FORCE_DRIVER</code> environment variable to either <code>Vulkan</code> or <code>OpenGL</code> before launching.
 
}}
 
}}
  
Line 162: Line 434:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 9.0c, 11
|direct3d notes        =  
+
|direct3d notes        = On Windows, the XNA version uses Direct3D 9, and the FNA version uses Direct3D 11 since v1.4.<ref name="1.4 fna">{{Refurl|url=https://store.steampowered.com/news/app/504230/view/2984171597628988822|title=Steam News - Celeste - V1.4.0.0 Changelog|date=2021-10-17|snippet=Updated to the latest version of FNA, introducing FNA3D. This means the FNA version can run DirectX on Windows and Metal on Mac}}</ref>
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
|opengl versions        =  
+
|opengl versions        = 2.1, 3.0
|opengl notes          =  
+
|opengl notes          = The FNA version used OpenGL prior to v1.4.
 
|glide versions        =  
 
|glide versions        =  
 
|glide notes            =  
 
|glide notes            =  
Line 174: Line 446:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|metal support          =  
+
|metal support          = true
|metal support notes    =  
+
|metal support notes    = The FNA version has supported Metal since v1.4.<ref name="1.4 fna"/>
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = unknown
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes     =
 +
|mac os x powerpc app  = unknown
 +
|macos intel 32-bit app = false
 +
|macos intel 64-bit app = true
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable= true
 +
|linux 64-bit executable= true
 +
|linux arm app          = unknown
 +
|linux executable notes = The itch.io DRM-free download offers both executables in one archive.
 +
}}
 +
 
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            = FMOD
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            = SDL2
 +
|input notes      = FNA version only.
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
}}
 +
 
 +
===Debug Mode===
 +
{{Fixbox|description=Enable debug mode| |fix=
 +
# Go to the save folder.
 +
# Open {{file|settings.celeste}}.
 +
# At the line <code><LaunchInDebugMode></code>, replace <code>false</code> by <code>true</code>.
 +
 
 +
'''Notes'''
 +
{{ii}} Launching the ~debug option on the title screen will make a save file {{file|debug.celeste}} in the {{folder|Saves}} folder.
 
}}
 
}}
  
Line 191: Line 500:
  
 
|minOS    = 7
 
|minOS    = 7
|minCPU  = Intel Core i3 M380
+
|minCPU  = Intel Core i3-380M
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
 
|minHD    = 1200 MB
 
|minHD    = 1200 MB
|minGPU  = Intel HD 4000
+
|minGPU  = Intel HD Graphics 4000
 
|minDX    = 10
 
|minDX    = 10
  
Line 209: Line 518:
  
 
|minOS    = 10.7.5
 
|minOS    = 10.7.5
|minCPU  = Intel Core i3 M380
+
|minCPU  = Intel Core i3-380M
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
 
|minHD    = 1200 MB
 
|minHD    = 1200 MB
 
|minGPU  =  
 
|minGPU  =  
|minOGL  = 2.1
+
|minOGL  = 2.1 with ARB
  
 
|recOS    =  
 
|recOS    =  
Line 227: Line 536:
  
 
|minOS    = glibc 2.17
 
|minOS    = glibc 2.17
|minCPU  = Intel Core i3 M380
+
|minCPU  = Intel Core i3-380M
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
 
|minHD    = 1200 MB
 
|minHD    = 1200 MB
 
|minGPU  =  
 
|minGPU  =  
|minOGL  = 2.1
+
|minOGL  = 2.1 with ARB
  
 
|recOS    =  
 
|recOS    =  

Latest revision as of 17:35, 4 February 2024

Celeste
Celeste cover
Developers
Extremely OK Games
Linux Ethan Lee
Engines
Windows, OS X, Linux Monocle Engine
Windows, OS X, Linux FNA
Windows XNA
Release dates
Windows January 25, 2018
macOS (OS X) January 25, 2018
Linux January 25, 2018
Reception
Metacritic 88
OpenCritic 92
IGDB 91
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Side view, Scrolling
Controls Direct control
Genres Action, Platform
Art styles Cartoon, Pixel art
Themes Contemporary, North America, Fantasy
Series Celeste
Celeste on HowLongToBeat
Celeste on IGDB
Celeste guide on StrategyWiki
Celeste on MobyGames
Celeste on Wikipedia
Celeste
Celeste 2018
Celeste 64: Fragments of the Mountain 2024

Celeste is a singleplayer side view and scrolling action and platform game in the Celeste series.

On Windows, the FNA version of the game supports more controllers than the XNA version (notably DualShock 4).[1]

General information

Changelog
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Collector's Edition
Windows
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
v1.4. Limited to the FNA version on Windows.[2]
DRM-free when launched directly from executable.
Windows
macOS (OS X)
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
itch.io
DRM-free
v1.4
Windows
macOS (OS X)
Linux
Microsoft Store
Microsoft Store
v1.3.3. XNA version only.[3]
Xbox Play Anywhere. Included with Xbox Game Pass for PC.
Windows
Steam
Icon overlay.png
v1.4
Windows
macOS (OS X)
Linux
Discord (unavailable)
Discord
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions Game does not contain any microtransactions.
Celeste Classic can be played through a web browser on itch.io. It is also an unlockable minigame within Celeste.

DLC and expansion packs

Name Notes
Chapter 9: Farewell Free DLC containing over 100 levels.[4]
Windows
macOS (OS X)
Linux

Version differences

Windows

There are two versions available on Windows: an XNA version and an FNA version.
Discord, itch.io, and Steam include both versions. Only the FNA version is available on the Epic Games Store, while the Microsoft Store only has the XNA version.
The FNA version of the game uses SDL2, which has better controller compatibility than XNA.[1]
Discord: Launch the FNA version[5]
  1. Launch Discord and navigate to the library.
  2. Click on the downwards pointing arrow to the right side of the Play button for the game.
  3. Select Celeste OpenGL.
itch.io: Download the FNA version[5]
  1. Navigate to the download page on itch.io.
  2. Download Celeste Windows (FNA).
  3. Extract the archive to an appropriate location.
  4. Launch the game using Celeste.exe.
Steam: Change to the FNA version[1]
  1. In the Steam library, select the game, Right-click on it and select Properties.
  2. Open the Betas tab.
  3. Change Select the beta you would like to opt into to beta-1.3.3.0 - v1.4.0.0 (FNA) and click Close.
  4. Steam should automatically download and install the FNA version.
  5. Once the installation is complete, launch the game normally.

Essential improvements

Skip intro logos and autosaving notice

Modify the game executable[citation needed]
These instructions are for game version 1.4.0.0 (Steam build 6458966).
  1. Open Celeste.exe in a hex editor such as HxD.
  2. At offset 0xFB433 replace 0x3B with 0x3E.
  3. Save the change.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Saves\settings.celeste[Note 1]
Microsoft Store %LOCALAPPDATA%\Packages\MattMakesGamesInc.Celeste_79daxvg0dq3v6\SystemAppData\wgs\
%LOCALAPPDATA%\Packages\MattMakesGamesInc.Celeste_79daxvg0dq3v6\Settings\settings.dat
macOS (OS X) $HOME/Library/Application Support/Celeste/Saves/settings.celeste
Linux $XDG_DATA_HOME/Celeste/Saves/settings.celeste
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows <path-to-game>\Saves\*.celeste[Note 1]
<path-to-game>\Saves\debug.celeste[Note 1]
Microsoft Store %LOCALAPPDATA%\Packages\MattMakesGamesInc.Celeste_79daxvg0dq3v6\SystemAppData\wgs\
macOS (OS X) $HOME/Library/Application Support/Celeste/Saves
Linux $XDG_DATA_HOME/Celeste/Saves
* corresponds to the number of the in-game save slot from 0 to 2, for a total of 3 slots.
debug.celeste is made if the ~debug option on the title screen is used.

Save game cloud syncing

Video

General settings.
General settings.

Graphics feature State Notes
Widescreen resolution
Scaled from 320x180.
Multi-monitor
Ultra-widescreen
16:9 pillarboxed.[6]
4K Ultra HD
There is no resolution option in-game.
The Adjust Screen Size option is for scaling to fit the screen and resolution.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
3D models in menus are not anti-aliased.
Vertical sync (Vsync)
60 FPS
120+ FPS
See Uncapped frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Uncapped frame rate

Patch Celeste.exe
This may affect the game physics slightly.
It's recommended to cap the FPS to the monitor's refresh rate using Vertical sync (Vsync).
The PICO-8 Minigame speeds up when playing over 60 FPS, making it almost unplayable. Capping it back to 60 seems to fix this issue.
  1. Go to https://github.com/dmarcuse/CelesteUncapped/releases.
  2. Download, extract, and open the latest CelesteUncapped.zip.
  3. Open <path-to-game>\.
  4. Drag and drop Celeste.exe onto CelesteUncapped.exe.

Input

Controller remapping.
Controller remapping.
Keyboard remapping.
Keyboard remapping.

Audio

Audio feature State Notes
Separate volume controls
Music, Sounds
Surround sound
Subtitles
Closed captions
Mute on focus lost
The FNA version does not mute on focus lost.
The XNA version always mutes on focus lost.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Canadian English.
Simplified Chinese
French
German
Hebrew
Fan translation, download.
Hungarian
Fan translation, download.
Italian
Japanese
Korean
Fan translation, download.
Polish
Fan translation, download.
Brazilian Portuguese
Russian
Spanish

Issues Fixed

Problems rendering through DXVK/Wine (v1.4 FNA version)

Force FNA driver[7]

Set the FNA3D_FORCE_DRIVER environment variable to either Vulkan or OpenGL before launching.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c, 11 On Windows, the XNA version uses Direct3D 9, and the FNA version uses Direct3D 11 since v1.4.[8]
OpenGL 2.1, 3.0 The FNA version used OpenGL prior to v1.4.
Metal support
The FNA version has supported Metal since v1.4.[8]
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux
The itch.io DRM-free download offers both executables in one archive.

Middleware

Middleware Notes
Audio FMOD
Input SDL2 FNA version only.

Debug Mode

Enable debug mode
  1. Go to the save folder.
  2. Open settings.celeste.
  3. At the line <LaunchInDebugMode>, replace false by true.

Notes

Launching the ~debug option on the title screen will make a save file debug.celeste in the Saves folder.

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Intel Core i3-380M
System memory (RAM) 2 GB
Hard disk drive (HDD) 1200 MB
Video card (GPU) Intel HD Graphics 4000
DirectX 10 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7.5
Processor (CPU) Intel Core i3-380M
System memory (RAM) 2 GB
Hard disk drive (HDD) 1200 MB
Video card (GPU) OpenGL 2.1 with ARB compatible
A 64-bit operating system is required.
Linux
Minimum Recommended
Operating system (OS) glibc 2.17
Processor (CPU) Intel Core i3-380M
System memory (RAM) 2 GB
Hard disk drive (HDD) 1200 MB
Video card (GPU) OpenGL 2.1 with ARB compatible


Notes

  1. 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. 1.0 1.1 1.2 Steam Community - PS4 Controllers on PC - last accessed on 2018-04-28
    "Alternatively you can use the OpenGL Beta branch (by changing it in Celeste's Steam settings by right clicking the app). The OpenGL version of the game runs on FNA & SDL2, which has more controller support than XNA."
  2. Verified by User:Aemony on 2019-08-30
    The DirectX version is nowhere to be found after having downloaded the game.
  3. Verified by User:Baronsmoki on 2021-10-19
    The game failed to respond to input from a DualShock 4.
  4. Extremely OK Games - Hello, and Farewell - last accessed on 2019-09-06
  5. 5.0 5.1 Verified by User:Aemony on 2019-08-30
  6. 21:9 aspect ratio ?? - last accessed on 2020-11-16
  7. https://github.com/FNA-XNA/FNA/wiki/7%3A-FNA-Environment-Variables#fna3d_force_driver
  8. 8.0 8.1 Steam News - Celeste - V1.4.0.0 Changelog - last accessed on 2021-10-17
    "Updated to the latest version of FNA, introducing FNA3D. This means the FNA version can run DirectX on Windows and Metal on Mac"