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Difference between revisions of "Base Defense"

From PCGamingWiki, the wiki about fixing PC games
 
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|vsync notes                = Triple Buffering.
 
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|direct ip notes    = Open the console ({{key|~}}) and use {{code|connect}} followed by the IP and port.
 
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Latest revision as of 01:47, 17 January 2024

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Base Defense
Base Defense cover
Developers
PLut
Engines
GoldSrc
Release dates
Windows November 20, 2017
Taxonomy
Modes Multiplayer
Series Half-Life mods and fangames
Subseries of Half-Life
Sven Co-op 1999
Synergy 2005
MINERVA 2013
Half-Life: Before 2013
Headcrab Frenzy! 2015
Prospekt 2016
Transmissions: Element 120 2016
Half-Life 2: DownFall 2017
Half-Life: Caged 2017
Entropy: Zero 2017
Half-Rats: Parasomnia 2017
Base Defense 2017
Half-Life 2: Year Long Alarm 2018
Halfquake Trilogy 2018
Hunt Down the Freeman 2018
Black Mesa 2020
Half-Life: Restored 2020
Half-Life 2: Genry's Great Escape from City 13 2020
Half-Life: Absolute Zero 2020
Amalgam 2020
Snowdrop Escape 2021
Requiem of Science 2022
Half-Life 2: VR Mod 2022
Evacuation 2023
Half-Life: MMod 2023
Half-Life 2: VR Mod - Episode One 2023
Half-Life 2: VR Mod - Episode Two 2023
Swelter 2023
Wilson Chronicles EA
Half-Life Decay: Solo Mission TBA
Lost Squad TBA
Operation: Black Mesa TBA
Hard-Life TBA
Obsidian Conflict TBA

Base Defense is a multiplayer game in the Half-Life mods and fangames series.

Key points

The game requires Half-Life to be installed in order to be played

General information

Official ModDB Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Base Defense\valve\[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/632730/pfx/[Note 2]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/632730/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
32
Online play
32

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Open the console (~) and use connect followed by the IP and port.

Other information

API

Technical specs Supported Notes
Direct3D 7
OpenGL 2.1
Software renderer
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio FMOD
Input SDL

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, 7, 8, 10
Processor (CPU) 1.0 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 400 MB
Video card (GPU) 32 MB of VRAM


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References