This page is for the original Integral release. For the Master Collection re-release, see Metal Gear Solid - Master Collection Version.
Metal Gear Solid: Integral is a singleplayer first-person and third-person and top-down view action stealth game developed by Konami Computer Entertainment Japan and published by Konami. It is part of the Metal Gear series.
The original game, Metal Gear Solid, was released on PlayStation in 1998, and chronologically takes place after the events of Metal Gear 2: Solid Snake and before Metal Gear Solid 2: Sons of Liberty. The expanded re-release, Integral, was released in 1999 on the same platform, and added new features such as a Very Easy diffculty setting, first-person game mode, among others. It was later ported to PC by Digital Dialect and released on September 24, 2000, but a few PlayStation-specific features were removed. The PC version's music and sound effect quality is below that of the PlayStation version, and certain sound clips play back at the wrong pitch. Some framebuffer effects such as motion blur and depth of field are not displayed correctly.[1]
Unlike the PlayStation version, the PC port separates the main game (mgsi.exe
) and the VR Missions (mgsvr.exe
) into two executables. Some localizations previously available on PlayStation are not available on the PC version.[2].
General information
- GOG.com Community Discussions
- GOG.com Support Page
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- Demo of the original 2000 release can be found here.
- When prompted to check the back of the CD case, check the CD case of the retail version or the GOG store page, or call Colonel a couple of times.[5]
Version differences
- The GOG.com version fixes compatibility issues of the original 2000 release running under modern Windows operating systems.[6]
Essential improvements
- Compatible with GOG.com release (also compatible with English retail release if SafeDisc has been patched away)
- A launcher program that contains various fixes and customizability such as:
- Save game manager
- Automatic core affinity switching (can reduce likelihood of crashes)
- Settings file backup and automatic restore
- Patch installer with:
- PSX-style music restoration with fixed looping
- Gamepad selector when multiple pads are plugged in
- Support for 360° analog stick controls and diagonal d-pad directions
- Directions must be mapped to the d-pad for these control fixes to work
Restore original pixelated font
- By default, the PC port uses Arial for its subtitles and its resolution is tied to the one the game is running at. The PS1 original uses Helvetica rendered at the same resolution as the rest of the artwork.
Disable bilinear filtering
- Removes the filtering from all textures making the game look the way it does on PlayStation.
- This music in this port often does not start or loop correctly, and in some cases plays the wrong track
- Music pack with an accompanying IPS patch. Can also be installed via MGSILauncher's automated patch installer.
- Replaces most music tracks with higher quality versions and appropriate loop points
- Patches the game to play the correct track in all areas, and restores missing tracks
- Tracks are still 22KHz 8-bit WAV files
- No restoration of special PSX music effects (e.g. Alert/Evasion music transitions)
- No SFX restoration
- An alternative on-going project to fix the issues with the game's music and sound effects.
- Music is significantly higher quality and tracks that did not loop properly now do.
- Does not restore the boss fight theme and a few other tracks that remains unused in the game's files.
Game data
Configuration file(s) location
-
dxcfg.ini
is used by the GOG.com version's DirectX Configuration tool.
-
*.cfg
configuration files are encrypted.[7]
Save game data location
- Pictures taken by the in-game camera are stored in
<path-to-game>\photos\
Video
Advanced graphics settings.
DirectX Configuration tool from the GOG.com version.
Widescreen fix[9]
|
- Download Widescreen fix by nemesis2000.
- Extract
mgs.7z files to the installation folder (password: mgs).
- Run
upx.bat if the executable size equals 1,008,640 bytes.
- Edit
mgs1w.ini to set the resolution.
For GOG.com version:[10]
- Download the widescreen fix by nemesis2000.
- Inside the game folder, create a new folder called scripts. Extract
mgs1w.dll and mgs1w.ini to the scripts folder and rename mgs1w.dll to mgs1w.asi , and edit the mgs1w.ini file to your the resolution two times lower than your actual one (e.g. 1280x720 for 1080p) or your desktop resolution (higher resolutions will cause severe lag when fullscreen effects are being applied, i.e during menus or while underwater).
- Download the 32-bit version of Ultimate ASI Loader by ThirteenAG.
- Extract
dinput8.dll to the installation directory and rename dinput8.dll to winmm.dll
- Delete
mgsvideo.cfg and mgsvideo1.cfg from the installation directory.
For further graphical settings, for retail versions see:
- Download dgVoodoo 2 and extract it to a different location from the game.*
- Copy
D3DImm.dll and DDraw.dll from the MS\x86 folder to the game installation directory.
- Launch
dgVoodooCpl.exe as an administrator, click the add button, and select the game installation directory to create a profile.
- Select the DirectX tab, force your desired resolution, uncheck dgVoodoo Watermark, and adjust vSync/MSAA/texture filtering as you wish.
- For similar GOG's version graphical settings, use dxcfg.exe included with its release, the .exe is within the game's directory.
Notes
- Proper 16:9 widescreen, with option to disable letterboxes like MGS HD Collection. But the HUD is stretched, default font will maintain aspect ratio but Playstation font will be stretched.
- Removes the black bar that's usually at the bottom of the screen, allowing the game to stretch to the bottom.
- Widescreen is not supported in software rendering mode. Set the resolution in
mgs1w.ini to 640x448 to remove the black bar. Lower resolutions may crash the game, while higher resolutions will have the game appear in the top left corner of the screen.
- Causes upscaling artifacts on some text in software rendering mode.
- Text in "Previous Operations" in the Extra menu gets progressively more bugged at 720p and higher.
- Supported exe size: 2,883,584 bytes; 1,008,640 bytes; supported VR-Disc exe size: 2,940,928 bytes; 1,013,248 bytes;
- For those who are having FMVs appear glitchy (pink and green) in the GOG.com version, use windowed or borderless windowed mode. FMV screens will be smaller than other cutscenes, but they will look a lot better than before.
|
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
|
Surround sound |
|
Supports only 3.0 surround sound. |
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
Only possible for the GOG.com version.[11] |
Royalty free audio |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
French |
|
|
|
Retail only[2]. Version with a dub is rare. |
German |
|
|
|
Retail only[2]; download for digital release. |
Japanese |
|
|
|
Not PC release in Japanese[2]. |
Spanish |
|
|
|
Only in PlayStation 1 release[2]. |
Italian |
|
|
|
Retail only in PlayStation 1 release[2]; Patch for PC Here |
Issues fixed
No Hardware Acceleration on Windows 10 / Graphics issues with GeForce/Radeon GPUs
- Fixed in the GOG.com release.
Instructions for the original 2000 release[citation needed]
|
- Download the fixed executables here.
- Once downloaded, extract the contents into the installation folder of the game and overwrite any files.
|
"Software rendering mode" error
- The game's software rendering mode does not work properly with modern Windows operation systems.
- Fixed in the GOG.com release.
Instructions for the original 2000 release[citation needed]
|
- Set
MGSI.exe to run in compatibility mode for Windows 98/Me and as administrator.
- Run the game in windowed mode using the
-w command line argument.
- The game should run allowing you to either go to the options and select "software rendering" (to play in full-screen) or continue to play in windowed mode.
|
Captions flicker/make the game slower in Hardware mode
- The slowdown caused by the captions can also be worked around by turning off the captions in settings.
- Fixed in the GOG.com release.
Use DXGL for the original 2000 release[citation needed]
|
- It is recommended to apply the "Graphics issues with GeForce/Radeon GPUs" fix above before applying this one.
- Certain visual elements (e.g. the game's HUD, letterboxes during cutscenes) will become invisible with DXGL 0.5.7.[12]
- Download and install DXGL.
- After installing, go to the
Start menu → All programs → DXGL → Configure DXGL .
- Click on Add and add
mgsi.exe and mgsvr.exe located in the installation folder.
- Click
Apply then OK and open the game.
- In game, go to
Option → Video/Sound Options , enable captions, then go to Advanced , select DXGL DDraw Wrapper , your desired resolution and restart the game.
|
- The real-life footage cutscenes does not work properly on modern Windows due to the format used by the video files.
- Fixed in the GOG.com release.
Game crashes on "Game Over" screen when using software rendering
- This issue is caused by a bug in GOG.com's Direct3D wrapper and does not occur in hardware rendering mode.[13]
- Fixed in the 1.0 hotfix update of the GOG.com release.[14]
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
7 |
|
Software renderer |
|
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95 | |
Processor (CPU) |
Intel Pentium II 266 MHz
| Intel Pentium II 400 MHz |
System memory (RAM) |
32 MB |
64 MB |
Hard disk drive (HDD) |
400 MB | |
Video card (GPU) |
4 MB of VRAM
| 8 MB of VRAM |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[3] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[4]
- ↑ 2.0 2.1 2.2 2.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
, %PROGRAMDATA%
, or %WINDIR%
might be redirected to %LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References