Street Fighter 6
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Capcom | |
Engines | |
RE Engine | |
Release dates | |
Windows | June 2, 2023 |
Reception | |
Metacritic | 92 |
OpenCritic | 92 |
IGDB | 94 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | Unlock |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Fighting |
Series | Street Fighter |
Street Fighter 6 is a singleplayer and multiplayer side view fighting game developed and published by Capcom. It is the seventh main entry in the Street Fighter series and takes place after the events of Street Fighter III. It was built on the RE Engine.
The game was released on Steam on June 2, 2023 alongside the console versions.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Deluxe and Ultimate Edition also available |
- All versions require Denuvo Anti-Tamper DRM.
- A free benchmark tool is available here.
Version differences
- The Deluxe Edition includes the base game and the Year 1 Character Pass.
- The Ultimate Edition includes the base game and the Year 1 Ultimate Pass.
Monetization
Type | Notes |
---|---|
Cross-game bonus | Street Fighter V players who connect their SFV account (either Steam or PSN) to their Capcom ID before July 31, 2023 and enter on the SF Runback Campaign website can unlock extra titles and a copy of Super Street Fighter II Turbo to play within SF6. |
DLC | Additional characters are available as downloads. |
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
Cosmetic | Character costumes and avatar cosmetics can be purchased in Battle Hub. |
Currency | Fighter Coins can be purchased and used for cosmetics. |
Unlock | Additional characters are available for purchase. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Year 1 Character Pass | ||
Year 1 Ultimate Pass |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1364780/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1364780/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Can be modded in with REFramework. | ||
Ultra-widescreen | Can be modded in with REFramework. | ||
4K Ultra HD | |||
Field of view (FOV) | Camera Distance setting adjusts FOV for exploration in World Tour and Battle Hub; FOV for actual fighting is fixed | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | On/off toggle for TAA. | ||
Vertical sync (Vsync) | |||
60 FPS | Option to limit World Tour fights to 30 FPS is also available. | ||
120+ FPS | Fighting Ground, online fights and Game Center are locked to 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | X-axis inversion also available | |
Controller | ||
Controller support | ||
Full controller support | Keyboard needed for in-game chat | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | X-axis inversion also available |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | Available for commentary | |
Mute on focus lost | ||
Royalty free audio |
Localizations
- English and/or Japanese commentators can be toggled only in Versus Mode while in Fighting Ground, while English or Japanese voices can be set individually for each character in Fighting Ground and Battle Hub cabinet battles, as well as World Tour and Battle Hub, which overwrites individual character voice settings in World Tour.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Jeremy "Vicious" Lopez, Steve "TastySteve" Scott, Thea Trinidad and James Chen only speak in English during commentary. | |||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Aru, Kosuke Hiraiwa, Demon Kakka and Hikaru Takahashi only speak in Japanese during commentary. | |||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise | |
Cutscenes | Windows Media Video | |
Multiplayer | Microsoft Azure PlayFab |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-7500 AMD Ryzen 3 1200 |
Intel Core i7-8700 AMD Ryzen 5 3600 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 60 GB | |
Video card (GPU) | Nvidia GeForce GTX 1060 AMD Radeon RX 580 6 GB (Nvidia), 4 GB (AMD) of VRAM DirectX 12 compatible | Nvidia GeForce RTX 2070 AMD Radeon RX 5700 XT |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1364780/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1364780) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.