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Street Fighter 6

From PCGamingWiki, the wiki about fixing PC games
Street Fighter 6
Street Fighter 6 cover
RE Engine
Release dates
Windows June 2, 2023
Metacritic 92
OpenCritic 92
Monetization One-time game purchase
Microtransactions Unlock, Cosmetic, Currency
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Side view
Controls Direct control
Genres Fighting
Series Street Fighter
Street Fighter 6 on HowLongToBeat
Street Fighter 6 on IGDB
Street Fighter 6 guide on StrategyWiki
Street Fighter 6 on MobyGames
Street Fighter 6 on Wikipedia
Street Fighter 1989
Street Fighter II 1993
Super Street Fighter II Turbo 1995
Super Street Fighter II 1996
Super Puzzle Fighter II Turbo 1997
Street Fighter Alpha: Warriors' Dreams 1997
Street Fighter Alpha 2 1997
Typing Fighter II Plus 2000
Street Fighter Online: Mouse Generation 2008
Street Fighter IV 2009
Super Street Fighter IV: Arcade Edition 2011
Street Fighter X Tekken 2012
Street Fighter X Mega Man 2012
Ultra Street Fighter IV 2014
Street Fighter V 2016
Street Fighter 30th Anniversary Collection 2018
Capcom Fighting Collection 2022
Street Fighter 6 2023

Street Fighter 6 is a singleplayer and multiplayer side view fighting game developed and published by Capcom. It is the seventh main entry in the Street Fighter series and takes place after the events of Street Fighter III. It was built on the RE Engine.

The game was released on Steam on June 2, 2023 alongside the console versions.

General information

Official web manual
Steam Community Discussions


Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Green Man Gaming
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Deluxe and Ultimate Edition also available
All versions require Steam and Denuvo Anti-Tamper DRM.
Online features require a Capcom ID account.
A free benchmark tool is available here.
A free demo version is available from Steam: steam://install/2154900

Version differences

The Deluxe Edition includes the base game and the Year 1 Character Pass.
The Ultimate Edition includes the base game and the Year 1 Ultimate Pass.


Type Notes
Cross-game bonus Street Fighter V players who connected their SFV account (either Steam or PSN) to their Capcom ID before July 31, 2023 and entered on the SF Runback Campaign website unlocked extra titles and a copy of Super Street Fighter II Turbo to play within SF6.
DLC Additional characters are available as downloads.
One-time game purchase The game requires an upfront purchase to access.


Type Notes
Cosmetic Character costumes and avatar cosmetics can be purchased in Battle Hub.
Currency Fighter Coins can be purchased and used for cosmetics.
Unlock Additional characters are available for purchase.

DLC and expansion packs

Name Notes
Year 1 Character Pass
Year 1 Ultimate Pass

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\config.ini[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1364780/pfx/[Note 2]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\1364780\remote\win64_save\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1364780/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud


Main graphics menu.
Main graphics menu.
Basic Graphics Settings menu.
Basic Graphics Settings menu.
Detailed Graphics Settings menu.
Detailed Graphics Settings menu.

Graphics feature State Notes
Widescreen resolution
Can be modded in with REFramework.
Can be modded in with REFramework.
4K Ultra HD
Field of view (FOV)
Camera Distance setting adjusts FOV for exploration in World Tour and Battle Hub; FOV for actual fighting is fixed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
On/off toggle for TAA.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
Option to limit World Tour fights to 30 FPS is also available.
120+ FPS
Fighting Ground, online fights and Game Center are locked to 60 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)


Main controls menu.
Main controls menu.

Keyboard and mouse State Notes
To view and change keyboard mappings, go to the control settings for either player and press R.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
X-axis inversion also available
Controller support
Full controller support
A keyboard is required to input player's name and for Battle Hub's chat log.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
X-axis inversion also available
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Light bar support
Connection modes unknown
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M


Audio feature State Notes
Separate volume controls
Separate sliders available for Master, Music, Sound Effects, System Voice, Character Voice, and Game Center.
Several additional sliders for "Detailed Sound Effects", such as "Distance To Opponent", "Battle HUD", and "Cutscene Sound Effects" are also available, as well as additional accessibility sound toggles for "In-Battle Accessibility Settings".
Surround sound
Plays up to 7.1.[1]
Closed captions
Available for commentary.
Mute on focus lost
Royalty free audio
Referred to as "Streamer Mode".
Available under Options > Audio > Other Settings.


English and/or Japanese commentators can be toggled only in Versus Mode while in Fighting Ground, as well as standard battles in Battle Hub, while English or Japanese voices can be set individually for each character in Fighting Ground and Battle Hub cabinet battles, as well as World Tour and Battle Hub, which overwrites individual character voice settings in World Tour.
Language UI Audio Sub Notes
Jeremy "Vicious" Lopez, Steve "TastySteve" Scott, Thea "Zelina Vega" Trinidad and James Chen only speak in English during commentary.
Simplified Chinese
Traditional Chinese
Aru, Kosuke Hiraiwa, Demon Kakka and Hikaru Takahashi only speak in Japanese during commentary.
Brazilian Portuguese
Latin American Spanish
Added on September 27, 2023.


Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
100 Versus
1v1 matches in 100-player lobbies in "Battle Hub".
Crossplay is available between PS4, PS5 and Xbox Series X/S players.

Connection types

Type Native Notes
Uses Rollback Netcode.
Direct IP

Other information


Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes


Middleware Notes
Physics Havok, SpeedTree
Audio Wwise
Cutscenes Windows Media Video
Multiplayer Microsoft Azure PlayFab

System requirements

Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-7500
AMD Ryzen 3 1200
System memory (RAM) 8 GB
Hard disk drive (HDD) 60 GB
Video card (GPU) Nvidia GeForce GTX 1060
AMD Radeon RX 580
6 GB (Nvidia), 4 GB (AMD) of VRAM
DirectX 12 compatible
A 64-bit operating system is required.


  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1364780/ in addition to or instead of this directory. The app ID (1364780) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.


  1. Verified by User:MasterBlaster on 2023-08-18
    Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.