Virtua Tennis 3
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Developers | |
---|---|
Sega AM3 | |
Sumo Digital | |
Publishers | |
Sega | |
Engines | |
Sunshine Engine[1] | |
Release dates | |
Windows | March 30, 2007 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person, Bird's-eye view |
Controls | Direct control |
Genres | Arcade, Sports |
Sports | Tennis |
Art styles | Realistic |
Series | Virtua Tennis |
Virtua Tennis | |
---|---|
Virtua Tennis | 2002 |
Virtua Tennis 3 | 2007 |
Virtua Tennis 2009 | 2009 |
Virtua Tennis 4 | 2011 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Key points
- Released in Japan as Power Smash 3.
Virtua Tennis 3 is a singleplayer and multiplayer third-person and bird's-eye view arcade and sports game in the Virtua Tennis series.
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- This game is not available digitally.
Essential improvements
Patches
- Patch 1.01 is the last patch for the game.
Correct slow gamespeed on modern Windows versions
Fix slow speed on modern windows |
---|
To fix slow speed on modern Windows PCs, DirectPlay must be enabled. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\VT3.ini[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>[Note 2] |
Video
Video settings found in
<path-to-game>\Config.exe
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Pillarboxed by default, download this patcher. | ||
4K Ultra HD | |||
Field of view (FOV) | You can choose between a zoomed-in or out cameras. | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | None, quality level 1, quality level 2, quality level 3. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Always on by default, use your graphics card control panel to force V-sync off. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | A controller or keyboard is required. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | [4] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | [5] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | [6] | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | Reconnecting the same controller works but doesn't work when connecting a different controller.[7] | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Languages selection found in
<path-to-game>\Config.exe
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound effects. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | ||
Red Book CD audio | The game uses an original BGM score that is not listed on commercial streaming services |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Versus, Co-op |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 2.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Criware | |
Cutscenes | Criware |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium 4 2.0 GHz or AMD equivalent | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce FX 5900 ATI Radeon 9600 128 MB of VRAM DirectX 9.0c compatible Shader model 2.0 support |
|
Sound (audio device) | DirectX 9.0c compatible |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[2] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[3]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Sonic & SEGA All-Stars Racing Dev Diary 4 – A Tour of Sumo - last accessed on 2010-02-17
- "All this art is great, but without an engine to power it, it’s not going to be much of a game. To this end we’ve been using our in-house Sunshine engine to make it all whizz around at high speed. If you’ve played our OutRun conversions, VT3 or Sega Superstars Tennis, you’ve already played with Sunshine!"
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Verified by User:AlRayes BRN on 2020-07-20
- Tested the game with Microsoft's Xbox One controller connected through a USB cable
- ↑ Verified by User:AlRayes BRN on 2020-07-20
- Tested the game with Sony's PlayStation DualShock 4 controller connected through a USB cable
- ↑ Verified by User:AlRayes BRN on 2020-07-20
- Tested the game with Microsoft's SideWinder Game Pad Pro controller connected through a USB cable
- ↑ Verified by User:AlRayes BRN on 2020-07-20
- Tested the game by hot-plugging two different controllers