Little Hope
Developers | |
---|---|
Supermassive Games | |
Publishers | |
Bandai Namco Entertainment | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | October 30, 2020 |
Reception | |
Metacritic | 73 |
OpenCritic | 73 |
IGDB | 76 |
Taxonomy | |
Monetization | DLC |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Survival horror |
Art styles | Realistic |
Themes | Horror, Supernatural |
Series | The Dark Pictures Anthology |
The Dark Pictures Anthology | |
---|---|
Man of Medan | 2019 |
Little Hope | 2020 |
House of Ashes | 2021 |
The Devil in Me | 2022 |
Directive 8020 | 2025 |
Little Hope is a survival horror game developed by Supermassive Games and published by Bandai Namco Entertainment.
It is a sequel to Man of Medan released in 2019 as part of the The Dark Pictures Anthology. Little Hope features smoother dialogue transitions, faster walking animations and walking speed, and increased camera control compared to Man of Medan.
Announced in April 2020, Little Hope was planned to be released in summer 2020 but was delayed to fall 2020 due to the coronavirus pandemic.[1][2] It uses Unreal Engine 4 and was released on Steam on October 30, 2020.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Demo
- A demo is available from Steam.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Curator's Cut | Available to everyone since March 1, 2021. |
Essential improvements
Skip intro videos
Delete or rename video file[3] |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\LittleHope\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1194630/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\LittleHope\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1194630/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Letterboxed to 21:9. See also Widescreen resolution. | ||
Multi-monitor | Pillarboxed to 21:9.[4] See Widescreen resolution for a workaround. | ||
Ultra-widescreen | [5] | ||
4K Ultra HD | Letterboxed to 21:9.[6] See also Widescreen resolution. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Fullscreen also available. | ||
Anisotropic filtering (AF) | Scales with Texture Quality. Low (0x), Medium (2x), High (4x), Ultra (8x).[7] | ||
Anti-aliasing (AA) | Available in 4 presets: Off, Medium, High, Ultra. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Includes a toggle to limit to 30 FPS. | ||
High dynamic range display (HDR) | HDR must be enabled in Windows. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Widescreen resolution
Use a Flawless Widescreen plugin to remove letterboxing or pillarboxing[8] |
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|
Use The Dark Pictures Border Remover |
---|
Depth of field
Disable depth of field[9] |
---|
[SystemSettings] r.DepthOfFieldQuality=0 |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | From 0 to 100. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Separate options for camera, aiming, exploration and inspecting. Setting also affects controller input. |
|
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Some buttons cannot be remapped, and quick time event buttons can only be swapped.[Note 3] | |
Controller sensitivity | ||
Controller Y-axis inversion | Separate options for camera, aiming, exploration and inspecting. Setting also affects mouse input. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Includes an option to choose between Xbox and DualShock prompts. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Includes an option to choose between DualShock and Xbox prompts. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Separate sliders for Master, Music, Dialogue, SFX. | |
Surround sound | [10] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Issues unresolved
Endless loading screen during co-op
Issues fixed
Game stuttering on QTE input
Turn on V_Sync in the Graphics options menu.[13] |
---|
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 5 | Co-op, Hot seat Playable through the "Movie Night" game mode with 2-5 players. |
||
LAN play | ||||
Online play | 2 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer |
Local Play Mod
- See also: Nucleus-Coop on the Nucleus-Coop subReddit.
Shared Story Split-Screen.
|
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Ogg | |
Cutscenes | Bink Video | 2020.06.2 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-3470 AMD FX-8350 |
Intel Core i5-8400 AMD Ryzen 5 1600 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 80 GB | |
Video card (GPU) | Nvidia GeForce GTX 750 Ti AMD Radeon HD 8570 DirectX 12 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 580 |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.24.3.0
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1194630/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1194630) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ Control sticks, LB (Xbox) and L1 (DualShock) cannot be rebound. QTE buttons can be swapped but not set to anything other than ABXY (Xbox).
References
- ↑ The Dark Pictures: Little Hope has been delayed - last accessed on 2020-10-31
- ↑ Announcing Little Hope, the Next Game in The Dark Pictures Anthology - last accessed on 2020-10-31
- ↑ Verified by User:Fayaine on 2020-11-03
- Renamed both video files manually to test intro skipping.
- ↑ Verified by User:Fayaine on 2020-10-30
- Tested using a custom resolution of 5760x1080.
- ↑ Verified by User:Fayaine on 2020-10-30
- Tested using a custom resolution of 2560x1080.
- ↑ Verified by User:Fayaine on 2020-10-30
- Tested using a custom resolution of 3840x2160.
- ↑ Verified by User:Fayaine on 2020-10-30
- based off sg.TextureQuality=4 setting in GameUserSettings.ini and the official UE4 documentation.
- ↑ Verified by User:Fayaine on 2020-11-01
- Tested by using the given instructions. Importance of two spaces after the new "Little Hope" value tested for importance. Tweak had no effect without it.
- ↑ Verified by User:Fayaine on 2020-10-30
- ↑ Verified by User:Fayaine on 2020-10-30
- Tested in 7.1 using SpecialK in conjunction with Razer Surround.
- ↑ infinite loading - last accessed on 2020-11-03
- ↑ Mehrspieler Problem - last accessed on 2020-11-03
- ↑ This game is a mess - last accessed on 2020-09-11