Wolfenstein: Enemy Territory
Developers | |
---|---|
Splash Damage | |
id Software | |
Publishers | |
Activision | |
Engines | |
id Tech 3 | |
Release dates | |
Windows | May 29, 2003 |
macOS (OS X) | May 29, 2003 |
Linux | May 29, 2003 |
Reception | |
Metacritic | 90 |
⤏ Go to series page | |
Castle Wolfenstein | 1981 |
Beyond Castle Wolfenstein | 1984 |
Wolfenstein 3D | 1992 |
Spear of Destiny | 1992 |
Return to Castle Wolfenstein | 2001 |
Wolfenstein: Enemy Territory | 2003 |
Wolfenstein | 2009 |
Wolfram (unofficial game) | 2012 |
Wolfenstein: The New Order | 2014 |
Wolfenstein: The Old Blood | 2015 |
Wolfenstein II: The New Colossus | 2017 |
Wolfenstein: Youngblood | 2019 |
Wolfenstein: Cyberpilot | 2019 |
RealRTCW (unofficial mod) | 2020 |
Key points
- Released as a standalone follow-up to Return to Castle Wolfenstein.
- Available as freeware.
- Active modding community.
General information
- Official Wolfenstein series site
- Splash Damage Forum - Official game subforum.
- Splash Damage Editing Wiki - The official modding wiki for the game.
- Crossfire - A community site for the competitive community.
- Splatterladder - A web-based server browser and community site for the public communities.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Official website | Available for free. | |||
Bethesda.net | Available for free. |
Essential improvements
ET Legacy
Major open-source game patch (made by community), fixing a lot of bugs and optimizing the game for modern machines (widescreen resolutions, alt+tab minimizing game, etc.), including latest official game patch, so it can be applied on fresh install of the game.
Enemy Territory Ultimate Installer
A batch installer that simplifies the installation of the game. While the official download requires you to download the full game and then apply two different patches, ETUI bundles them all to a one installer that includes the most popular mods and unofficial maps. Recommended for new players.
It can be downloaded from the official installer site.
Pre-built Linux install
This file is a pre-installed version of Enemy Territory for Linux players created by Psykorgasm from the official Splash Damage forums.
- Includes final version of PunkBuster
- Requires an etkey.
- If you already have a version of ET installed on your system, remove that before proceeding with this one.
Minimizing the game
Minimizing the game[citation needed] |
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Notes
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Run a mod straight from the executable
Run a mod straight from the executable[citation needed] |
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Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\etmain[Note 1] %LOCALAPPDATA%\PunkBuster\ET\ |
macOS (OS X) | ~/Library/Application Support/Wolfenstein ET/ |
Linux | ~/.etwolf/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution or ET Legacy. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | 90FPS by default; can be changed by typing /com_maxfps in the console with the number of frames wish. Certain numbers can adversely affect player physics, use at your own risk. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Set resolution in etconfig.cfg[1] |
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|
Field of view (FOV)
Set FOV in etconfig.cfg[1] |
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|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 64 | |||
Online play | 64 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Use the connect [Server IP Address] in-game console command. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27950, 27952, 27960, 27965 |
UDP | 27950, 27952, 27960, 27965 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
ET crashes upon connecting to a server
If you're running Mumble, make sure the overlay option is disabled in the configuration.
Server has maps you don't have, but you can't download them
Enter cl_allowdownload 1; vid_restart; reconnect
to the console.
- If this doesn't help, Google the missing .pk3 files (maps) and download them to
<path-to-game>\etmain\
Kicked for excess flood
You have been spamming the chat. Just reconnect, and you'll be fine.
This server is for low pings only
If a server has sv_maxPing setting set low enough, you may sometimes be kicked upon connecting. Try to reconnect, you usually get through.
Invalid Pb key and other PunkBuster problems
Evenbalance stopped supporting PunkBuster for ET in October 2011. Thus, new etkeys will not be generated by the game itself, and new players may find they cannot connect to servers running PunkBuster due to this. There is an unofficial solution at etkey.org. They offer an installer that will install the most recent PunkBuster version and generate a new etkey for you. However, keep in mind the installer is in no way supported by any official entity, and therefore should be regarded with healthy skepticism.
Other information
Configuration
To edit your configuration, you can either use the options provided by the user interface in-game, or edit your config files outside the game.
While using the in-game options is much easier, there are many options that cannot be fully edited through the user interface. For example, due to the age of the game, widescreen resolutions have to be set through the in-game console or the config files.
Configuration files
ET saves its settings in the etconfig.cfg
file which is located:
C:\Program Files (x86)\Enemy Territory\etmain\profiles\{{p|uid}}\
This file can be overridden, and it is advisable to do so. To do so, copy the file to etmain
(etpro
if running etpro) and rename it to autoexec.cfg
. ET will automatically look for this file in the etmain/etpro folder and execute it when starting up the game. To modify your config file, either edit the pre-existing console-variables (cvars) within the file or add a new line and enter a cvar and its value.
- Example: set cg_drawfps 1 (enables the fps counter)
Quick high quality config
Copy and paste to your config file
set r_textureMode "GL_LINEAR_MIPMAP_LINEAR" //texture filtering, NEAREST for pixelated, LINEAR for smooth set r_picmip "0" //texture detail level, 0 = best 3 = worst set r_fastsky "0" //draw the sky like the map developer intended set r_drawSun "1" //draw the sun set r_foliage "1" //draw the grass (usually found as cheat protected, making it server-side) set r_lodbias "0" //geometric detail level, 0 = best, 2 = worst set cg_atmosphericeffects "1" //enables rain and snow in maps that feature them set cg_shadows "1" //enables player shadows set cg_marks "1" //enables marks on surfaces made by projectiles or explosions set r_dynamiclight "1" set r_flares "1" set r_mode "-1" set r_customwidth "your_screen_width_here" set r_customheight "your_screen_height_here"
Quick high FPS config
Copy and paste to your config file
set r_textureMode "GL_LINEAR_MIPMAP_NEAREST" //texture filtering, NEAREST for pixelated, LINEAR for smooth set r_picmip "2" //texture detail level, 0 = best 2, = worst set r_fastsky "1" //draw a black sky without any texture set r_drawSun "0" //don't draw the sun set r_foliage "0" //don't draw the grass set r_lodbias "2" //geometric detail level, 0 = best, 2 = worst set cg_atmosphericeffects "0" //disables rain and snow in maps that feature them set cg_shadows "0" //disables player shadows set cg_marks "0" //disables marks on surfaces made by projectiles or explosions set r_dynamiclight "0" set r_flares "0" set r_mode "-1" set r_customwidth "your_screen_width_here" set r_customheight "your_screen_height_here"
Scripting
You can define your own variables to perform certain actions and multiple actions at once. Here is an example of a script which changes your class and cycles through that class's weapons without having to open the Limbo menu.
bind F5 "vstr class_engy" // Engineer bind F6 "vstr class_med" // Medic bind F7 "vstr class_fo" // Field Ops bind F8 "vstr class_sold" // Soldier bind F9 "vstr class_cov" // Covert Ops seta class_fo "class f 1; play sound/chat/axis/64a; echo ^7Field Ops - SMG" seta class_med "class m 1; play sound/chat/axis/62a; echo ^7Medic - SMG" seta class_engy "vstr engy_smg" seta engy_smg "class e 1; play sound/chat/axis/63a; echo ^7Engineer - SMG; seta class_engy vstr engy_ns" seta engy_ns "class e 2; echo ^7Engineer - Rifle; seta class_engy vstr engy_smg" seta class_sold "vstr sold_panz" seta sold_panz "class s 4; play sound/chat/axis/61a; echo ^7Soldier - Panzer; seta class_sold vstr sold_mg" seta sold_mg "class s 2; echo ^7Soldier - Machine Gun; seta class_sold vstr sold_mort" seta sold_mort "class s 5; echo ^7Soldier - Mortar; seta class_sold vstr sold_panz" seta class_cov "vstr cov_sniper" seta cov_sniper "class c 3; play sound/chat/axis/65a; echo ^7Covert Ops - Sniper; seta class_cov vstr cov_sten" seta cov_sten "class c 1; echo ^7Covert Ops - Sten; seta class_cov vstr cov_sniper"
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.3 |
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) | ||||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Anti-cheat | PunkBuster | [citation needed] |
Console commands
- The in-game console can be brought up with ~.
- In order to enter commands or variables to the console in-game, you must enter the forward slash character / before every command. While in the game menu (not connected to a server), the slash key is not required. These commands can also be added into an autoexec file to make the game automatically set to those parameters.
Command | Notes |
---|---|
r_mode [value] | Sets the screen resolution according to one of the values in the modelist. A value of -1 will allow custom resolutions to be set. |
r_customwidth [value] | Sets the in-game resolution width (in pixels) to the specified value. This is to be used in conjunction with the r_customheight command. |
r_customheight [value] | Sets the in-game resolution height (in pixels) to the specified value. This is to be used in conjunction with the r_customwidth command. |
connect [Server IP Address] | Connect to a server IP through the console. For password protected servers, add ;password "password" Example: connect 127.0.0.1;password foobar |
bind [key] [action] | Maps a key to an action. For example, bind mouse1 +attack makes the player shoot when clicking the left mouse button. |
unbind [key] | Unmaps a key. For example, unbind mouse1 makes the player do nothing when clicking the left mouse button. |
quit | Shuts down the game. |
vid_restart | Reloads the map and restarts the graphics renderer. Some changes, such as resolution change, requires the graphic renderer to restart. |
- A full list and explanation of all the possible console commands for the game can be found here.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | ME, 2000, XP |
Processor (CPU) | Intel Pentium III 600 MHz | |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | 32 MB of VRAM DirectX 8.1 compatible | DirectX 9.0c compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).