Might & Magic: Clash of Heroes
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Developers | |
---|---|
Capybara Games | |
Publishers | |
Ubisoft | |
Release dates | |
Windows | September 22, 2011 |
Reception | |
Metacritic | 76 |
IGDB | 85 |
Taxonomy | |
Monetization | DLC |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Turn-based |
Perspectives | Isometric |
Controls | Point and select |
Genres | Strategy, Puzzle, Tile matching, RPG, Adventure |
Art styles | Anime |
Themes | Fantasy |
Series | Might and Magic |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
Skip intro videos
Delete/rename video files |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Steam | <path-to-game>\userconfig.cfg |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/61700/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>/userdata/<user-id>/61700/remote/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/61700/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Requires a restart when changing resolutions. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Requires a restart when toggling between fullscreen and windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | 60 fps cap | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and SFX sliders. | |
Surround sound | ||
Subtitles | Narration and dialogue all subtitled by default and cannot be turned off | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Polish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Hot seat |
|||
LAN play | ||||
Online play | 4 | Co-op, Versus |
Issues fixed
Game freezes on Windows 10
- The dragon animation causes the game to freeze.
Set compatibility mode[1] |
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|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | 7 |
Processor (CPU) | 1.8 GHz AMD Athlon64 3000+ 3.0 GHz Pentium 4 |
AMD Athlon 64 X2 6000+ 2.0 GHz Intel Core 2 Duo |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 1.6 GB | 1.6 GB |
Video card (GPU) | 256 MB of VRAM | 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/61700/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (61700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.