This page is for the original game. For the reboot, see Unreal Tournament 4.
Warnings
- GameSpy online services have been shut down (see Network for solutions).
General information
- Official game site (Archived)
- OldUnreal.com - A site for all classic Unreal games
- Liandri Archives - A dedicated Unreal wiki site that collects information about all the games in the series. (Archive Link)
- Unreal Wiki - A wiki on how to use Unreal Editor, UnrealScript and other technical aspects of Unreal Engine. (Archive Link)
- Unreal Admin Wiki - A wiki on how to manage Unreal multiplayer servers.
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Everything you need to know about using UT99 on new hardware (Archive Link)
- UT99.org - An informative forum community full of UT99 tweaks, modifications, mutators, skins, voice packs, and more.
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
|
SafeDisc DRM. All GOTY editions and later patches remove this check. |
|
|
GOG.com |
|
Game of the Year Edition. |
|
|
GamersGate (unavailable) |
|
Game of the Year Edition. |
|
|
Steam (unavailable) |
|
Game of the Year Edition. |
|
|
- The Linux version is available as a downloadable installer only.
- If planned to run the Linux version on the modern system please use this bundle, it contains the native Linux port with unofficial 451 patch applied and contains optional goodies. It will generally work with any version as it only requires the main files to play it. GOG Windows installer can be unpacked with the use of InnoExtract. However, in case of Steam version, you need to use Wine to get the files you need or just use Lutris which includes 2 install scripts to choose from, Wine only and Steam + native executable. The 2nd alternative is to use flibitijibibo's pack (Getting the extras is recommended for this).
- An OS X patch is also available for the Mac OS version, but only for PowerPC-based machines and it only reached beta status.
- Not available for sale in Germany.
- The Rocket Arena and ChaosUT mods are only available in the retail GOTY releases and are absent from digital versions.
DLC and expansion packs
Name |
Notes |
|
Unreal Tournament Bonus Pack 1 |
Available for free. Included with Unreal Tournament: Game of the Year Edition. See Bonus Content for a download link. |
|
Unreal Tournament Bonus Pack 2 |
Available for free. Included with Unreal Tournament: Game of the Year Edition. See Bonus Content for a download link. |
|
Unreal Tournament Bonus Pack 3 |
Available for free. Included with Unreal Tournament: Game of the Year Edition. See Bonus Content for a download link. |
|
Unreal Tournament Bonus Pack 4 |
Available for free. See Bonus Content. |
|
Demos
- The latest demo version available is v348
Essential improvements
Patches
Official
Unofficial
Official bonus content
- UT Bonus Pack 1 - Three new models, a package containing six related mutators, and 11 maps. Included in the GOTY edition.
- UT Bonus Pack 2 - Three new mutators and two maps. Included in the GOTY edition.
- UT Bonus Pack 3 - Two texture packs and six maps. Included in the GOTY edition.
- UT Bonus Pack 4 - Two new models, two texture packs and twelve new maps.
Increase system memory for game
UnrealTournament.ini[1]
|
- Go to the configuration file location.
- Open
UnrealTournament.ini .
- Find the line
CacheSizeMegs , set it to higher values like 64 or 128 .
- Save and exit the text editor.
|
Game data
Configuration file(s) location
- This game does not follow the XDG Base Directory Specification on Linux.
-
User.ini
contains most user settings.
-
UnrealTournament.ini
contains engine settings.
Save game data location
Video
Edit User.ini[citation needed]
|
- Go to the configuration file(s) location.
- Open
User.ini .
- Find the lines DesiredFOV and DefaultFOV.
- Set the values to the ones you want.
DesiredFOV=<value>
DefaultFOV=<value>
- To maintain identical vertical FOV to the 4:3 FOV at 16:9 resolutions, use 106.
|
<gallery>
Unreal Tournament General.png|In-game general settings
Unreal Tournament HUD.png|In-game HUD settings
<gallery>
Input
In-game general control settings
Audio
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Catalan |
|
|
|
Part of the OldUnreal patch 469c. |
Dutch |
|
|
|
Part of the OldUnreal patch 469c. |
French |
|
|
|
Retail only; re-released as part of the OldUnreal patch 469c. |
German |
|
|
|
Part of the OldUnreal patch 469c. |
Italian |
|
|
|
Retail only; re-released as part of the OldUnreal patch 469c. |
Polish |
|
|
|
|
Portuguese |
|
|
|
Part of the OldUnreal patch 469c. |
Russian |
|
|
|
Part of the OldUnreal patch 469c. |
Spanish |
|
|
|
Some releases lack this localization. It can be downloaded here. Use the 8th comment for the translation with the dub. Use the first for only the GUI to be translated and the voices to remain the same. |
Network
Multiplayer types
Type |
Native |
Players |
Notes |
Local play |
|
Console versions only. |
LAN play |
| 16 |
Versus
|
Online play |
| 16 |
Versus While the GameSpy service has been shut down, the master servers for this game are hosted by Epic Games and do not require manual configuration in any release, but have had downtimes due to moving. Scheduled to shut down on January 24, 2023.[4] |
- All official maps are designed for at most 16 players. However, dedicated servers can be set externally to have the max player limit at 64
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
7777, 8080, 8777, 9777, 27900 |
UDP |
7777, 7778, 7779, 27900 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Windows
Crash when starting
- After the splash screen, the screen turns black and the game crashes.
Disable DirectSound[citation needed]
|
- Go to the configuration file(s) location.
- Open
UnrealTournament.ini .
- Change
UseDirectSound=True to UseDirectSound=False .
- Save and exit the text editor.
|
Can't install UMOD files
- The .umod filetype isn't recognised by the computer.
UT99 Registry Fix[citation needed]
|
- Extract and run the downloaded file, install to any folder on your computer.
- Open the newly created shortcut.
- Set the path to your Unreal Tournament folder.
|
The Shortcut Method
|
- Navigate to <path-to-game>\System
- Create a shortcut to Setup.exe by right-clicking on it and selecting "Create Shortcut".
- Right-click on the newly created shortcut, then click "Properties"
- At the end of the target box add the text
" install" , without quotes but making sure to include the space. The new target should be "<path-to-game>\System\Setup.exe" install
- Click "Apply", then close the shortcut properties.
- Drag and drop the desired UMOD file onto the shortcut and follow the setup prompts to install the UMOD file.
- Optional - Rename the shortcut and/or move it to a more convenient location.
|
Restore 3D sound
Use OpenAL Soft[5]
|
- Download the ALAudio for Unreal Tournament, Windows Version, and copy its contents (not the folder) to <path-to-game>\System.
- Open
UnrealTournament.ini and search for [ALAudio.ALAudioSubsystem] . Replace everything under that section with the new settings at the bottom of the post here. Replace UseHRTF=Autodetect with UseHRTF=Enable .
- Follow the instructions on this guide. Set the period count to 2.
- OpenAL Soft 1.20.0 or higher crashes on startup.
|
Linux
No Sound
- OpenAL created by Loki Software uses OSS by default.
General[citation needed]
|
- The software is not updated frequently.
Install the osspd package (Some distros like ArchLinux refers the package as ossp) and enable/start the osspd /osspd.service service.
|
If using PulseAudio[citation needed]
|
Run the game with padsp command (It is included with main PulseAudio package, if not, look for pulseaudio-utils)
|
If using ALSA[citation needed]
|
- Install alsa-oss package
- Load the following kernel modules as root with
modprobe command:
- snd-seq-oss
- snd-pcm-oss
- snd-mixer-oss
Run the game with aoss -32 (On 32 bit system just use aoss )
|
Change the Audio Device[citation needed]
|
- Go to
~/.loki/ut/System
- Open
UnrealTournament.ini
- Change
AudioDevice=ALAudio.ALAudioSubsystem to AudioDevice=Audio.GenericAudioSubsystem
Notes
- Depending on the installation method you have chosen, you may also comment or uncomment one of the 3 Audio Devices.
|
The game runs too fast
- This happens only on modern CPUs, post Pentium 4. Pick one of these fixes.
Apply Stéphan's Kochen OpenGLDrv based on Chris Donhal's enhanced OpenGL renderer and edit UnrealTournament.ini[6][7][8]
|
- Provides new graphical settings
- Download OpenGLDrv.so from this page.
- Make a backup of the original OpenGLDrv.so file located in System folder of the game and replace it.
- Open
UnrealTournament.ini located in ~/.loki/ut/System
Under the [Engine.Engine] change following lines accordingly:
GameRenderDevice=OpenGLDrv.OpenGLRenderDevice
WindowedRenderDevice=OpenGLDrv.OpenGLRenderDevice
RenderDevice=OpenGLDrv.OpenGLRenderDevice
Under the [OpenGLDrv.OpenGLRenderDevice] add:
FrameRateLimit=99
Then save the file.
|
Flood the CPU with the shell script[citation needed]
|
- Create a new text file and name it anything you want
- Open and paste this script and save the file.
- Run
chmod +x <name of the file> in Terminal.
- Start the script to play the game.
|
Issues joining the UTPG version of the server
Downgrade to 436 version of the game[citation needed]
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
6, 7 |
6 was included with the original release. 7 was added via Patch v413[citation needed] and replaced Direct3D 6 support. |
OpenGL |
1 |
OpenGL 3 is available with community-made patches |
Glide |
2.4 |
|
Software renderer |
|
|
Executable | PPC | 16-bit |
32-bit |
64-bit |
Notes |
Windows | | |
|
|
|
macOS (OS X) | | | |
|
Use the OldUnreal Patch for 64-bit.[9] |
Linux | | | |
|
Use the OldUnreal Patch for 64-bit (as of version 469c). |
Mac OS (Classic) | | | |
|
|
Middleware
|
Middleware |
Notes |
Audio |
A3D, OpenAL, FMOD |
Both OpenAL and FMOD are available only through community-made patches. Be aware that the Linux version uses Loki Software's OpenAL which requires OSS in order to have sound. |
Interface |
SDL |
SDL is Linux version only. |
Multiplayer |
GameSpy |
The multiplayer host can be changed. |
Graphical tweaks
The vast majority of graphical tweaks are accomplished by editing the game's .ini configuration files.
Unreal DirectX11 Renderer allows you to play the game with Direct3D 11. Be warned that when playing online you may be kicked from servers using anti-cheat plugins. As of December 30, 2020, the latest Unreal DirectX11 Renderer has ended support for this game. The last supported version is version 1.6.1.
- Improved lighting.
- Adds ambient occlusion, screen space reflections and higher quality HDR post-processing.
- Places a temporary watermark in the bottom right, and copies the developers PayPal link to your clipboard. Follow these instructions to disable the watermark and remove the PayPal link from being inserted into your clipboard.
Disable DirectX 11 renderer's PayPal watermark and disable the link from being inserted.
|
Removing watermark: Set SupportMETextEnabled to False through Advanced Options → Rendering → Direct3D 11 support. If the render crashes while attempting to access the Advanced Options, modify this value manually through the game's <game>.ini with a text editor (see configuration file(s) location).
Preventing the renderer from inserting the developer's PayPal link into your clipboard:
- Download a hex editor such as HxD, install it, launch HxD and open
d3d11drv.dll in HxD.
- Search for this hex value:
77 77 77 2E 70 61 79 70 61 6C 2E 6D 65 2F 64 61 72 6B 6E 6F 76 69 73 6D 63
- Replace the value with this:
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
- Save the changes. The renderer will now only clear your clipboard instead.
|
High resolution textures
Replace the original textures with HD Textures and get amazing detail. Also use HD skins to improve character details. Do not use these server-side.
Mods
Various modifications, custom content such as characters, maps, mutators, and total-conversion mods can be downloaded and installed for Unreal Tournament.
- A nice collection of mods at Mod DB
Maps
Maps are custom levels that are created using mod tools or editors.
System requirements
Windows | Mac OS (Classic) | macOS (OS X) | Linux |
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95, NT 4.0 |
98, ME |
Processor (CPU) |
Intel Pentium 200 MHz AMD K6 200 MHz |
Intel Pentium II 266 MHz |
System memory (RAM) |
32 MB |
64 MB |
Hard disk drive (HDD) |
300 MB |
605 MB |
Video card (GPU) |
8 MB of VRAM DirectX 7 compatible | |
Notes
References