House of the Dying Sun
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Revision as of 10:41, 17 May 2023 by Dandelion Sprout (talk | contribs) (→top: General maintenance with AutoWikiBrowser in Bot mode)
Developers | |
---|---|
Marauder Interactive | |
Engines | |
Unity 5[1] | |
Release dates | |
Windows | November 1, 2016[2] |
Taxonomy | |
Monetization | One-time game purchase |
Key points
- Originally titled Enemy Starfighter during development.[3]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\MarauderInteractiveLLC\HouseOfTheDyingSun\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/283160/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\MarauderInteractiveLLC\HouseOfTheDyingSun\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/283160/pfx/[Note 1] |
- Due to a bug when using an administrator account on Windows 7, data is stored at
HKEY_CURRENT_USER\Software\AppDataLow\Software\Marauder Interactive, LLC\House of the Dying Sun
instead.[4]
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Vertical 50-120°. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
- Only dual-analog gamepads and keyboard/mouse are officially supported. For issues with HOTAS controllers see the official troubleshooting thread.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | [5] | |
Mouse acceleration | ||
Mouse sensitivity | Uses raw mouse input. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | [5] | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Tracked motion controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Radio chatter is not subtitled. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | See Input for details. | ||
Keyboard/Mouse | |||
TrackIR | Run as administrator to get it to work with the TrackIR driver. |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | |
Shader Model support | 3.0, 5.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Input | SteamVR |
Enable developer console
Press ~ (or ö on QWERTZ keyboards) in-game to open the command console. For a list of available commands write cmdlist
.
To activate a command permanently, go to <path-to-game>
, create a folder called cfg
and write it into a file called autoexec.cfg
.
- To unlock everything in the game, open the console in the main menu and type
cask.override sc1@maCh
into the command line. Note that this will disable achievements until the campaign is reset.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 2.4 GHz Quad Core | Intel Core i5 4590 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 2048 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTX 970 AMD Radeon R9 290 DirectX 11 compatible |
Other | SteamVR for VR support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (283160) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Made with Unity - Enemy Starfighter - last accessed on 17 May 2023
- ↑ 1.0 Now Available - Steam Community :: Group Announcements :: House of the Dying Sun - last accessed on 17 May 2023
- ↑ House of the Dying Sun - 6/7/2016 — House of the Dying Sun
- ↑ steamcommunity.com - Where's the Save file located? :: House of the Dying Sun General Discussions - last accessed on 2017-10-15
- ↑ 5.0 5.1 Steam - House of the Dying Sun - last accessed on 2016-24-06
- "*NOTE: This game supports rebinding controls, but only dual analog gamepads and keyboard & mouse modes are officially supported."