Resident Evil 4 Ultimate HD Edition
From PCGamingWiki, the wiki about fixing PC games
Cover image missing, please upload it | |
Developers | |
---|---|
Capcom | |
Release dates | |
Windows | February 28, 2014 |
⤏ Go to series page | |
Resident Evil | 1996 |
Resident Evil 2 | 1999 |
Resident Evil 3: Nemesis | 1999 |
Resident Evil Survivor | 2002 |
Biohazard 2 (Sourcenext) | 2006 |
Biohazard 3: Last Escape (Sourcenext) | 2006 |
Resident Evil 4 | 2007 |
Resident Evil 5 | 2009 |
Resident Evil: Operation Raccoon City | 2012 |
Resident Evil 6 | 2013 |
Resident Evil: Revelations (series) | |
Resident Evil 4 Ultimate HD Edition | 2014 |
Resident Evil HD Remaster | 2015 |
Resident Evil Zero HD Remaster | 2016 |
Umbrella Corps | 2016 |
Resident Evil 7 Teaser: Beginning Hour | 2016 |
Resident Evil 7: Biohazard | 2017 |
Resident Evil 2 (2019) | 2019 |
Resident Evil 3 (2020) | 2020 |
Resident Evil Resistance | 2020 |
Resident Evil Village | 2021 |
Resident Evil Re:Verse | 2022 |
Resident Evil 4 (2023) | 2023 |
Key points
- Features 60 FPS support, Steam achievements, and improved HD textures. Players can toggle between original Wii/GC textures (4.42 GB) and HD (15 GB) textures. While a few textures, such as items and character models were improved, the majority of environments were simply filtered to hide the pixelated look with an oil or watercolor painting look. An unofficial texture project is in the works to make up for this shortcoming.
- Less moddable than previous version and film grain can not be disabled by default.
- Mouse aiming is difficult with default settings, possibly to the extent of being unplayable. Aiming with a mouse may be much improved after changing the aim mode to "modern" in settings. A controller is highly recommended.
- The 60 FPS support has been controversial: some players have had no issues, while others report frequent slow motion. The game speed is bound to frame rate and has no frame skipping; any framedrops will slow the game down. Many animations (blood spilling, smoke, water splashing, fire from certain torches, reloading the rifle, smashing wooden barrels, etc.) are not optimized for 1080p 60FPS, and will often lag the game down to 30FPS (resulting in the game playing at half speed) until the animation is over and it resumes back to 60FPS. Almost every lag spike, even on decent gaming PCs, are caused by these unoptimized animations. One solution is to lower the resolution; for example, changing 1920x1080 to 1600x900 can drastically help with reducing lag.
- Positional audio is hit or miss. When the game was initially released, sound effects were monaural and would not pan to the speaker based on their location on the screen; only music and background ambiance is stereo. Capcom/QLOC attempted to correct this issue and some sound effects were made positional but they did not thoroughly follow through with correcting the issue so many sound effects remain mono as of the 1.0.6 patch. The PS3 and Xbox 360 versions also lack discrete surround sound while positional audio is completely functional in the GameCube and Wii versions of the game.
- Latest update patch is 1.0.6.[1] It is unknown if Capcom will improve the optimization another patch.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Steam |
- All versions require Steam.
Essential improvements
Resident Evil 4 HD Texture Project
- Although the mod is currently incomplete a download is already available.
Alex's natural gradient mods correction
- 0 (default/off)
- 1 (contrast boost)
- 2 (GameCube/Wii color temperature mod)
- 3 (GameCube/Wii color temperature mod with subtle contrast boost)
- 4 (Horror mod - makes warmer colors more red)
PlayStation buttons and no film grain mod
- This mod adds PlayStation buttons and removes the film grain.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/254700/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/254700/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
- Flawless Widescreen does not work past patch 1.0.2.
Instructions |
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Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 | Vista, 7, 8 |
Processor (CPU) | AMD Athlon X2 2.8 GHz Intel Core 2 Duo 2.4 GHz |
AMD Phenom II X4 3 GHz Intel Core 2 Quad 2.7 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce 8800 GTS AMD Radeon HD 4850 | Nvidia GeForce GTX 560 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/254700/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (254700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Pages needing cover images
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Pages with broken file links
- Invalid template usage (Fixbox)
- Invalid section order
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)