General information
- Dungeon Keeper Wiki
- Keeper Klan - A fansite for the series
- Official KeeperFX website
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
|
DOS: Requires files that remain on the CD, the path which is indicated in KEEPER.CFG. |
|
|
GOG.com |
|
Dungeon Keeper Gold. DOS version pre-packaged with DOSBox.[1] |
|
|
Origin |
|
Included with EA Play. DOS version pre-packaged with DOSBox.[2] |
|
|
Version differences
Dungeon Keeper Gold Edition
An enhanced version of the game that comes with the base game, The Deeper Dungeons expansion, the Direct3D Patch, Official Patch, official level editor, and exclusive desktop theme pack.
GOG.com release
A cut down version of the pack which only includes pre-configured DOS versions of the base game and The Deeper Dungeons expansion. All other extras are not present.
DLC and expansion packs
Name |
Notes |
|
The Deeper Dungeons |
|
|
Essential improvements
Patches
Official Patch
The Dos retail version has an update. Fixed include updating computer AI, creature balance, and creature activity algorithms.
It may be downloaded from Keeper Klan.
Direct3D Patch
- For the Windows version only
- The official patcher is not compatible with the GOG.com release
An official patch that adds 3D acceleration support to the game and its expansion.
It can be downloaded from Keeper Klan.
An alternate version of the patch is available if there are issues with the original patcher.
Mods
KeeperFX
A reimplementation of Dungeon Keeper that allows for modern OS support and extended functionality over the original release.
KeeperFX was forked into a project called "KeeperFX Unofficial", It included numerous new fixes and features over the original. That fork has now gone onto becoming the official version and thus is now called simply "KeeperFX".
This maintained version can be downloaded from the Keeper Klan Forum and GitHub.
- A full copy of the game (either retail or digital release) is required.
Game data
Configuration file(s) location
Save game data location
Video
In-game video settings. From left to right, top row first: Shadows, View Distance, View Type, Wall Height, Gamma Correction
Input
In-game key map settings.
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
SFX, Music |
Surround sound |
|
|
Subtitles |
|
Most in-game messages and alerts still receive a highly visible notification. Enemy banter and level select narration receives no subtitles. |
Closed captions |
|
|
Mute on focus lost |
|
For DOSBox change the priority background value in the DOSBox configuration file. |
Localizations
Network
Multiplayer types
Connection types
Issues unresolved
Original Windows executables do not run/function
- The following fix will allow the 3D accelerated executables to launch successfully. However, the main menu and cursor are unusable. The opening cutscene is also choppy
- The fix was tested for the GOG.com release
- Even with this partial fix, the software rendered executables (
keeper95.exe
and deeper95.exe
) will not run at all
Add partial compatibility (GOG.com release)[3]
|
- Download and setup dgVoodoo 2.
- Once the initial setup is done, go to the
MS subfolder.
- Copy the
D3DImm.dll and DDraw.dll files and paste them into <path-to-game> .
- Afterwards, download the Direct3D Patch (alternate download) and extract its contents to
<path-to-game> .
- Next, open
KEEPER.CFG with Notepad or other text editor.
- Change the value of
INSTALL_PATH from C:\ to <path-to-game> .
- When the DOS version wants to be used again, revert
INSTALL_PATH back to C:\ to avoid issues.
- Save the changes made to the file.
- Run either
keepd3d.exe (base game) or deepd3d.exe (The Deeper Dungeons expansion).
|
Reversed Audio - DOS
Some users reported reversed audio.[4]
Issues fixed
Installing under modern Windows
- The game installer is 16-bit only, making it impossible to install the game without a 3rd party solution.
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
5 |
|
Software renderer |
|
|
DOS video modes |
VGA, SVGA |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
System requirements
DOS |
|
Minimum |
Operating system (OS) |
6.2 |
Processor (CPU) |
Intel 486 |
System memory (RAM) |
8 MB |
Hard disk drive (HDD) |
|
Video card (GPU) |
VGA, SVGA 1 MB of VRAM |
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95 |
98 |
Processor (CPU) |
Intel Pentium 150 MHz
| Intel Pentium 200 MHz |
System memory (RAM) |
16 MB |
32 MB |
Hard disk drive (HDD) |
5 MB |
300 MB |
Video card (GPU) |
4 MB of VRAM DirectX 3.0 compatible
| DirectX 5.0 compatible |
macOS (OS X) |
|
Minimum |
Operating system (OS) |
10.6.8 |
Processor (CPU) |
Intel Core Duo 2 GHz+ |
System memory (RAM) |
1 GB |
Hard disk drive (HDD) |
200 MB |
Video card (GPU) |
64 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
, %PROGRAMDATA%
, or %WINDIR%
might be redirected to %LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
- ↑ 2.0 2.1 File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to
<path-to-game>/cloud_saves/
even if GOG Galaxy is not used (this folder contains all redirected files, so some files in the cloud_saves
folder might be temporary files or other files that do not contain saves or settings).
References