Have a few questions regarding your just added "Slow Performance on even higher end Ryzen CPU's" fixes:
- What is the performance difference between forcing this Threaded Optimization on vs. off?
- Could this possibly be a Ryzen CPU-only issue?
- Do you have Hardware Accelerated GPU Scheduling enabled in Windows?
- What settings are you running the game at?
- Do you have your GPU-drivers fully updated?
- What should the +jobs_numthreads value be set too then? This limits the numbers of threads the game can use, but what value would have a similar effect as the Threaded Optimization workaround?