Mega Man Zero/ZX Legacy Collection
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Revision as of 08:52, 12 May 2021 by Tecc (talk | contribs) (→System requirements: removed 64-bit only note)
Developers | |
---|---|
Original games | Inti Creates |
Access Games | |
Pheus | |
Publishers | |
Capcom | |
Engines | |
MT Framework | |
Release dates | |
Windows | February 25, 2020 |
Reception | |
Metacritic | 80 |
OpenCritic | 81 |
IGDB | 83 |
Taxonomy | |
Monetization | DLC |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view |
Controls | Direct control |
Genres | Action, Platform |
Art styles | Anime |
Themes | Cyberpunk, Post-apocalyptic, Sci-fi |
Series | Mega Man |
⤏ Go to series page | |
Mega Man | 1990 |
Mega Man 3 | 1992 |
Mega Man X (series) | |
Rockman IQ Whirlwind | 1998 |
Rockman's Gold Empire | 1999 |
Rockman DASH: Adventure to Save the Planet | 1999 |
Mega Man Legends | 2001 |
Rockman Strategy | 2001 |
Rockman 1~6 Collection | 2002 |
Rockman Dash 2 | 2003 |
Street Fighter X Mega Man | 2012 |
Mega Man Legacy Collection | 2015 |
Mega Man Maker (Unofficial) | 2017 |
Mega Man Legacy Collection 2 | 2017 |
Mega Man 11 | 2018 |
Mega Man Zero/ZX Legacy Collection | 2020 |
Making Mega Man: Code Legend | 2020 |
Mega Man Battle Network Legacy Collection Vol. 1 | 2023 |
Mega Man Battle Network Legacy Collection Vol. 2 | 2023 |
Key points
- Collection of source ports of Mega Man Zero 1-4 for the Gameboy Advance and Mega Man ZX and Mega Man ZX Advent for the DS, running without emulation.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Mega Man Zero Soundtrack | The original soundtrack of Mega Man Zero, featuring 25 pieces of music from the game, including the 9 tracks made specifically for the Mega Man Zero/ZX Legacy Collection in MP3, FLAC, and AAC formats. Available here. | |
Mega Man Zero 2 Soundtrack | The original soundtrack of Mega Man Zero 2, featuring 37 pieces of music from the game in MP3, FLAC, and AAC formats. Available here. | |
Mega Man Zero 3 Soundtrack | The original soundtrack of Mega Man Zero 3, featuring 40 pieces of music from the game in MP3, FLAC, and AAC formats. Available here. | |
Mega Man Zero 4 Soundtrack | The original soundtrack of Mega Man Zero 4, featuring 32 pieces of music from the game in MP3, FLAC, and AAC formats. Available here. | |
Mega Man ZX Soundtrack | The original soundtrack of Mega Man ZX, featuring 32 pieces of music from the game in MP3, FLAC, and AAC formats. Available here. | |
Mega Man ZX Advent Soundtrack | The original soundtrack of Mega Man ZX Advent, featuring 33 pieces of music from the game in MP3, FLAC, and AAC formats. Available here. | |
Reploid Remixes | Adds 10 new remixes to the collection, 6 of which can be played in-game while the rest can be heard via the Music Player. Previously exclusive to pre-orders. Available for free here. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>\steamapps\common\MZZXLC\config.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/999020/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\999020\remote\RZZC\savedata.dat |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/999020/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Mega Man Zero 1-4 is pillarboxed to 3:2, while Mega Man ZX and ZX Advent is pillarboxed to two 4:3 viewports. Several screen scaling options are available: Four in Zero 1-4 and seven in ZX and ZX Advent. [2] | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | [3] FMV cutscenes for ZX and ZX Advent are remastered at 1280x960.[4] | ||
Field of view (FOV) | |||
Windowed | Can be toggled between windowed and exclusive fullscreen with Alt+↵ Enter.[5] | ||
Borderless fullscreen windowed | [2] | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Optional scaling filters are available for all games. | ||
Vertical sync (Vsync) | [2] | ||
60 FPS | [2] | ||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Limited to two keyboard presets. Each game has two presets: "Type A" and "Type B", based off of their handheld of origin, as well as a "Custom" setting for remapping supported keys.[6] | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Each game has two presets: "Type A" and "Type B", based off of their handheld of origin, as well as a "Custom" setting for remapping in-game controls. Left Trigger is reserved to show/hide the touch screen in certain viewport layouts, while Right Trigger is reserved for simulating touch controls for ZX and ZX Advent, both of which cannot be remapped. Left stick button cannot be used, while the Right stick button is also reserved for simulating touch controls.[6] | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Lacks native support. Use DS4Windows or Steam's controller configuration tool as a workaround. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Not present in the original games. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Z Chaser only. Features separate volume sliders for BGM and SE. | |
Surround sound | Stereo only.[7] | |
Subtitles | The Zero games are entirely text-based. Subtitles are restricted to FMV sequences in the ZX games and cannot be disabled. Text boxes in the Japanese version of ZX and the English and Japanese versions of ZX Advent are accompanied by voice acting during key scenes.[8] | |
Closed captions | ||
Mute on focus lost | Game pauses when out of focus during gameplay; however, background music from menus will run in the background.[9] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Voices in Mega Man ZX are exclusively in Japanese and are restricted to FMV sequences and in-game battle voices only, as opposed to the fully-voiced Japanese version.[10] | |||
Simplified Chinese | [10] | |||
Traditional Chinese | [10] | |||
French | Only Mega Man ZX and ZX Advent are fully localized. Choose "French Edition" with the "Change game edition" button on main menu. Voiced dialogue in both games are restricted to FMV sequences and in-game battle voices only.[10] | |||
German | Only Mega Man ZX and ZX Advent are fully localized. Choose "German Edition" with the "Change game edition" button on main menu. Voiced dialogue in both games are restricted to FMV sequences and in-game battle voices only.[10] | |||
Italian | Only Mega Man ZX and ZX Advent are fully localized. Choose "Italian Edition" with the "Change game edition" button on main menu. Voiced dialogue in both games are restricted to FMV sequences and in-game battle voices only.[10] | |||
Japanese | ZX and ZX Advent lack proper dual audio support (i.e. the English version can't be played with Japanese voices and vice-versa) as a result of the games being directly ported from their respective versions.[11] | |||
Spanish | Only Mega Man ZX and ZX Advent are fully localized. Choose "Spanish Edition" with the "Change game edition" button on main menu. Voiced dialogue in both games are restricted to FMV sequences and in-game battle voices only.[10] |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus 1v1 racing, Z Chaser mode only. |
||
LAN play | ||||
Online play | Leaderboards only. Exclusive to Z Chaser mode. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | ||
Shader Model support | 4.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Modifications
Fluffy Manager 5000
- Recommended for mods that are designed to take advantage of this mod manager's features.
- Eases mod management and backing up original installation files.
Installing and configuring Fluffy Manager 5000 for Mega Man Zero/ZX Legacy Collection[12] |
---|
|
Featured mods
- A collection of mods that can be used with Fluffy Manager 5000 can be viewed here. Available mods includes the following:
- ZX & ZX Advent Undub - A mod for Rockman ZX and ZX Advent that replaces the Japanese text with their respective English version, allowing players to play the game with its full Japanese audio track as opposed to the heavily-cut down voices of the former or the English dub of the latter. The series' Japanese terminology (e.g. "Maverick" becomes "Irregular") is used instead of the English ones.
- Applying the .exe patch (while backing up the original) is recommended to change some of the Japanese text (e.g. characters names in text boxes near their portraits) into English. However, some parts of the game such as some menu text are still in Japanese.
- ZX Advent Voice Removal - Removes the majority of voice samples from Mega Man ZX Advent in a similar manner to the English version of Mega Man ZX and the European release of ZX Advent.
- Better Subtitles - Replaces the low-res subtitle text for the FMVs with much more legible, higher-quality ones. Available as a separate download for the undub mod for Mega Man ZX and is included with the undub mod for ZX Advent.
- Remastered Soundtracks - Replaces the collection's original music with official remixes and arrangements from the Rockman Zero Remastered, ZX Tunes, and ZX Advent Tunes albums. Add-ons for the Remastered Tracks Rockman Zero: Mythos for Mega Man Zero 1-4 and Rockman ZX Soundsketch: ZX Gigamix for Mega Man ZX and ZX Advent are also available.
- Mega Man Zero~ZX HD Textures - A mod that replaces stock low-resolution and poorly upscaled cutscene graphics with HD-quality versions.
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 8.1, 10 |
Processor (CPU) | Intel Core i3-550 3.2 GHz | Intel Core i5-3570 3.4 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7850 DirectX 9.0c compatible | Nvidia GeForce GTX 760 |
Sound (audio device) | DirectSound (DirectX 10.0c) compatible | |
Controller | Xbox 360 Controller, Xbox One Controller |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/999020/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (999020) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Zero/ZX legacy collection info from PAX :: Mega Man Zero/ZX Legacy Collection / ロックマン ゼロ&ゼクス ダブルヒーローコレクション General Discussions
- ↑ 2.0 2.1 2.2 2.3 Verified by User:MasterBlaster on 2020-02-27
- Tested by playing the game.
- ↑ Mega Man Zero/ZX Legacy Collection (Steam PC, 4K 60fps) - The first 40 minutes of gameplay
- ↑ Verified by User:MasterBlaster on 2020-02-27
- As seen in movie file directories for each game.
- ↑ Verified by User:AmethystViper on 2020-07-21
- ↑ 6.0 6.1 Verified by User:AmethystViper on 2020-02-25
- ↑ Verified by User:MasterBlaster on 2020-03-27
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ Verified by User:MasterBlaster on 2020-02-27
- ↑ Verified by User:AmethystViper on 2020-02-26
- ↑ 10.0 10.1 10.2 10.3 10.4 10.5 10.6 Verified by User:MasterBlaster on 2020-02-27
- ↑ Mega Man Zero/ZX Legacy Collection - Version Select: Official Mega Man Twitter Account
- ↑ Verified by User:AmethystViper on 2020-03-16
- Used the instructions provided from the Mega Man Zero/ZX Modding Guide by Jake Nagare.