Difference between revisions of "Machinarium"
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{{Infobox game/row/developer|Amanita Design}} | {{Infobox game/row/developer|Amanita Design}} | ||
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|Daedalic Entertainment}} | ||
+ | {{Infobox game/row/publisher|Lace Mamba Global}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Flash|Original}} | {{Infobox game/row/engine|Flash|Original}} |
Revision as of 05:26, 13 July 2020
Developers | |
---|---|
Amanita Design | |
Publishers | |
Daedalic Entertainment | |
Lace Mamba Global | |
Engines | |
Original | Flash |
Release dates | |
Windows | October 16, 2009 |
macOS (OS X) | October 16, 2009 |
Linux | October 16, 2009 |
Reception | |
Metacritic | 85 |
IGDB | 88 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | Flip screen |
Controls | Point and select |
Genres | Adventure, Puzzle |
Art styles | Cartoon, Stylized |
Themes | Sci-fi |
Key points
- The Definitive Version uses a custom made engine, with improved fullscreen support, leaderboards, cloud saves, achievements, new languages and controller support.[1]
- Other stores and versions should get updated in the future,[2] this article is based off the updated version and differences to the original Flash version are indicated.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Also contains copy of Botanicula. | |||
Developer website | The Definitive Version | |||
GOG.com | The Definitive Version | |||
Humble Store | The Definitive Version | |||
itch.io | ||||
Mac App Store | ||||
Microsoft Store | Xbox Game Pass for PC | |||
Steam | The Definitive Version |
DLC and expansion packs
Name | Notes | |
---|---|---|
Soundtrack & Artbook |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Microsoft Store | |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/40700/pfx/[Note 1] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Amanita-Design.Machinarium\ %APPDATA%\Macromedia\Flash Player\#SharedObjects\<user-id>\localhost\ <path-to-game>\machinarium.sol[Note 2] |
Microsoft Store | |
macOS (OS X) | |
Linux | ~/.macromedia/Flash_Player/#SharedObjects/<user-id>/#localWithNet/ <path-to-game>/machinarium.sol |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/40700/pfx/[Note 1] |
- (Windows) Machinarium's saves are stored in the Flash cache so will be removed by tools such as CCleaner; disable Flash file deletion to avoid this.[3]
- (Windows) Amanita Design also released their own tool to extract save-files.[4]
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Game is displayed at roughly 16:10 aspect ratio. Screen size option simply adds black borders. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Toggle with Alt+↵ Enter. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Original versions frame rate is capped at 25 FPS. Unlimited frame rate. If vsync is disabled externally, highly recommended to cap the frame rate manually. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | Microsoft Store version. | |
Controller | ||
Controller support | At least XInput and DualShock 4.[5] | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion | Used to move cursor. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | DualShock prompt given at very title screen. | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | In-game interaction is done visually and speech is mumbling. | |
Closed captions | At least one puzzle relies on sound, but an in-game walkthrough exists. | |
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 2.0 | OS X and Linux only. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 380 MB | |
Other | 1024x768 screen resolution |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5.8, 10.6.3 | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 380 MB | |
Other | 1024x768 screen resolution |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Linux 32 bit | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 380 MB | |
Other | 1024x768 screen resolution |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/40700/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (40700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ The Definitive Version of Machinarium is now live! :: Steam Community - last accessed on 2017-06-24
- ↑ Amanita Design on Twitter - last accessed on 2017-06-24
- "it's not exclusive. we're going to start updating the game on other outlets soon. please stay tuned!"
- ↑ Yahoo Answers save game topic
- ↑ Official forum thread save file
- ↑ Verified by User:Marioysikax on 2017-06-24