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| ==Issues fixed== | | ==Issues fixed== |
| ===SteamVR or Oculus client starts when game launches=== | | ===SteamVR or Oculus client starts when game launches=== |
| + | {{ii}} This issue was fixed in a June 26, 2020 patch.<ref>https://steamcommunity.com/app/969990/discussions/0/2567563897036681514/#c2567563897037063192</ref> |
| {{Fixbox|description=Add launch parameters to disable HMD detection|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/969990/discussions/0/2516897767697867777/|title=If SteamVR starts when launching the game, do this...|date=2020-06-23}}</ref>|fix= | | {{Fixbox|description=Add launch parameters to disable HMD detection|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/969990/discussions/0/2516897767697867777/|title=If SteamVR starts when launching the game, do this...|date=2020-06-23}}</ref>|fix= |
| Add {{code|-novr -nohmd}} to the game's launch options. | | Add {{code|-novr -nohmd}} to the game's launch options. |
Revision as of 17:14, 26 June 2020
Key points
- Remake of SpongeBob SquarePants: Battle for Bikini Bottom based on the console releases, which were completely different from the original PC game.
General information
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Game data
Configuration file(s) location
Save game data location
Video
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
- By default, ultrawide support is achieved through Vert- scaling. Dialog screens are pillarboxed and cutscenes are windowboxed.[6][7] Certain non-HUD elements may appear stretched or anchored incorrectly.[8]
Use the community trainer to remove black bars and adjust FOV
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- Semi-manual solution for all resolutions to remove black bars and adjust FOV in real time.
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Use the Universal Unreal Engine 4 Unlocker
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- Follow the instructions to enable the developer console in the game.
- Enter
FOV X where X is the desired value.
- FOV value occasionally gets reset, just enter the above value in the console again and it should fix.
|
Modify Scalability.ini[9]
|
- Go to the Configuration file location and open
Scalability.ini or create it if it doesn't exist.
- In
Scalability.ini , find the section [TextureQuality@3] or add it if it doesn't exist.
- In this section, add the line
r.MaxAnisotropy=16 .
- Save the file.
|
Modify Engine.ini[10]
|
- Go to the Configuration file location and open
Engine.ini or create it if it doesn't exist.
- In
Engine.ini , find the section [SystemSettings] or add it if it doesn't exist.
- In this section, add the line
r.DefaultFeature.AntiAliasing=x , replacing x with 0 to disable it or 1 for FXAA.
- (Optional) You can also modify the quality of anti-aliasing. Add the line
r.PostProcessAAQuality=x , replacing x with the desired quality level for anti-aliasing of FXAA. A level of 0 disables it, and a level of 6 sets it to the maximum.
- Save the file.
|
Ambient occlusion
Modify Scalability.ini to increase ambient occlusion[11]
|
- Go to the Configuration file location and open
Scalability.ini or create it if it doesn't exist.
- In
Scalability.ini , find the section [PostProcessQuality@3] or add it if it doesn't exist.
- In this section, add the line
r.AmbientOcclusionLevels=4 .
- Save the file.
|
Chromatic aberration
Modify Scalability.ini to disable chromatic aberration[12]
|
- Go to the Configuration file location and open
Scalability.ini or create it if it doesn't exist.
- In
Scalability.ini , find the section [PostProcessQuality@3] or add it if it doesn't exist.
- In this section, add the line
r.SceneColorFringeQuality=0 .
- Save the file.
|
More Engine.ini graphics tweaks
A mod by ExpnandBanana can be found with various Engine.ini tweaks to improve graphics on GameBanana.
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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"SFX Volume", "Music Volume", and "Dialogues Volume" |
Surround sound |
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[16] |
Subtitles |
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Always enabled for dialogue. Cutscenes are not captioned. |
Closed captions |
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Mute on focus lost |
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Localizations
- Spoken language can be changed independently from on-screen text language.
Language |
UI |
Audio |
Sub |
Notes |
English |
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Simplified Chinese |
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French |
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German |
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Italian |
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Japanese |
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Korean |
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Polish |
|
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Brazilian Portuguese |
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Russian |
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Spanish |
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Malay |
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Thai |
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Issues unresolved
Save file corruption
- A few initial reports of save file corruption.[17] Saving in multiple slots recommended.
Issues fixed
SteamVR or Oculus client starts when game launches
- This issue was fixed in a June 26, 2020 patch.[18]
Add launch parameters to disable HMD detection[19]
|
Add -novr -nohmd to the game's launch options.
|
Network
Multiplayer types
Connection types
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
11 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
|
Middleware |
Notes |
Physics |
PhysX |
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
7, 8.1, 10 |
10 |
Processor (CPU) |
Intel Core i3-4130 AMD Phenom II X4 925 |
Intel Core i3-8100 AMD FX-6300 |
System memory (RAM) |
4 GB |
8 GB |
Hard disk drive (HDD) |
8 GB | |
Video card (GPU) |
Nvidia GeForce GTX 760 AMD Radeon HD 7870 2 GB of VRAM DirectX 11 compatible
| Nvidia GeForce GTX 1050 Ti AMD Radeon R9 4 GB of VRAM DirectX 11 compatible |
Sound (audio device) |
DirectX 9 compatible | |
- A 64-bit operating system is required.
- Some AMD graphics cards may show weaker performance on Windows 7 and 8.1 compared to 10.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References