Difference between revisions of "Vampire: The Masquerade - Redemption"
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− | ==Mods== | + | ===Mods=== |
===[https://www.moddb.com/mods/age-of-redemption Age of Redemption]=== | ===[https://www.moddb.com/mods/age-of-redemption Age of Redemption]=== | ||
Rebalances the game and adds additional features. It can be downloaded [https://www.moddb.com/mods/age-of-redemption here]. | Rebalances the game and adds additional features. It can be downloaded [https://www.moddb.com/mods/age-of-redemption here]. | ||
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{{++}} Includes a custom config that allows you to change many aspects of the game such as enemy AI behaviour, turn on and off some options from the Age of Redemption mod, overall difficulty of the game and much more. | {{++}} Includes a custom config that allows you to change many aspects of the game such as enemy AI behaviour, turn on and off some options from the Age of Redemption mod, overall difficulty of the game and much more. | ||
{{--}} There are inconsistencies and problems that are present with the mod which do not exist in the vanilla game, such as wrong HUD, logs and sounds taken from the modern ages part of the game, some cutscenes might end early due to the enemies interacting with the player in some cases, a few items placement has been altered that makes their appearance wrong with what you actually pick up. For example, in the Silver Mines 2 instead of a regular shield that lies on the ground, you are given a blessed knight shield etc. The new frenzy mechanic can cause a softlock if all of your party members die except for the one that is affected by frenzy and there are no enemis left on the level for the AI party member to seek them out in order to lower the frenzy meter by killing enemies, instead they will stand still and you will not be able to control that last party member affected by frenzy at all forcing you to load a previous save file (assuming you did not save after this happened). | {{--}} There are inconsistencies and problems that are present with the mod which do not exist in the vanilla game, such as wrong HUD, logs and sounds taken from the modern ages part of the game, some cutscenes might end early due to the enemies interacting with the player in some cases, a few items placement has been altered that makes their appearance wrong with what you actually pick up. For example, in the Silver Mines 2 instead of a regular shield that lies on the ground, you are given a blessed knight shield etc. The new frenzy mechanic can cause a softlock if all of your party members die except for the one that is affected by frenzy and there are no enemis left on the level for the AI party member to seek them out in order to lower the frenzy meter by killing enemies, instead they will stand still and you will not be able to control that last party member affected by frenzy at all forcing you to load a previous save file (assuming you did not save after this happened). | ||
+ | ====[https://www.nexusmods.com/vampireredemption/mods/2/ Neural Redemption HD Textures] ([https://www.moddb.com/mods/neural-redemption ModDB mirror])==== | ||
+ | {{ii}} Original game textures upscaled with neural networks. All game textures are upscaled. Texture depth must be set to 16-bit in display advanced options when this mod is installed. | ||
+ | ====[https://legacy.planetvampire.com/modules/files/view.php?id=773 The Dark Path HD Texture Pack]==== | ||
+ | {{ii}} An alternative hand-made full texture pack for a darker and moodier look. | ||
===API=== | ===API=== | ||
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|multiplayer notes= | |multiplayer notes= | ||
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==System requirements== | ==System requirements== |
Revision as of 22:09, 13 January 2024
Developers | |
---|---|
Nihilistic Software | |
Mac OS (Classic) | Varcon Systems |
Publishers | |
Activision | |
Mac OS | MacSoft |
Engines | |
NOD[1][2] | |
Release dates | |
Windows | June 7, 2000 |
Mac OS (Classic) | November 1, 2001 |
Reception | |
Metacritic | 74 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Point and select |
Genres | RPG |
Art styles | Realistic |
Themes | Medieval, Supernatural |
Series | Vampire: The Masquerade |
Vampire: The Masquerade - Redemption is a singleplayer and multiplayer third-person RPG game in the Vampire: The Masquerade series.
General information
- Official manual
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Demo
Demo can be downloaded here.
Essential improvements
Administrator elevation required to update saved games
With Windows Vista to 10, the game may fail to autosave, overwrite past saved games, and fail to save related world events, if it is not run as administrator. This can cause dialogues, items and cutscenes to disappear or be buggy when loading a past saved game.
Running as administrator is not required, nor is any compatibility setting, as long as the Windows Search service is running, read and write access is ensured for the save game data location said directory has "Allow files in this folder to have content indexed..." enabled.
Skip intro videos
Delete/rename video files[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\masquerade.ini[Note 1] |
Mac OS (Classic) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/559680/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SaveGames[Note 1] |
Mac OS (Classic) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/559680/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See the WSGF entry or use this patch. WSGF has some UI errors with 4 chars but the patch does not. | ||
Multi-monitor | See the WSGF entry. | ||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | See the WSGF entry. | ||
Field of view (FOV) | Can be zoomed in and out (default: + and - on the Numpad). For changing FOV in cutscenes, see the WSGF entry. | ||
Windowed | Use the -window parameter. |
||
Borderless fullscreen windowed | Use the -window parameter. |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | CSAA/QCSAA can be forced via Nvidia Profile Inspector. The game shares its profile with Bloodlines due to the same executable name (Vampire.exe ). |
||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Pause key mapping
- On some keyboards, the pause key (which lets the player tactically pause the game and issue commands) might not work in the game. It can be remapped with AutoHotkey.
Map the pause key[3] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | 5.1 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | 2.0 via Miles Sound System | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Retail version, download | |||
German | Retail version, download | |||
Hungarian | Fan translation. | |||
Italian | Retail version, download | |||
Brazilian Portuguese | Translation. | |||
Russian | Unofficial translation by Fargus Multimedia. | |||
Spanish | Retail version, download |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | The official WON service has been shut down in 2008. |
Connection types
Type | Native | Notes |
---|---|---|
Self-hosting |
Issues fixed
Installation on 64-bit systems
On 64-bit systems, the autorun does not work because of an executable error. The game can still be installed by manually running [Drive]\setup\setup.exe
.
Torches don't work / game is too dark
If the game seems overall too dark, and light sources like torches don't give off any real light, then you have a common bug. Choose on of the three following fixes.
Use dgVoodoo[5][6] |
---|
|
Use Windows Application Compatibility Toolkit[6] |
---|
The steps to get the Application Compatibility Toolkit (ACT) depend on your system. The following is the guide for Windows 10:
|
Try running the game on Dedicated GPU |
---|
|
Mods
Age of Redemption
Rebalances the game and adds additional features. It can be downloaded here.
- The mod also changes a lot around the gameplay, for example it adds respawning enemies, changes level design, changes the way blood and feeding works, changes the frenzy mechanic, makes traps much deadlier, adds duration for torches and completely alters many Disciplines. Install at your own discretion.
- Includes a custom config that allows you to change many aspects of the game such as enemy AI behaviour, turn on and off some options from the Age of Redemption mod, overall difficulty of the game and much more.
- There are inconsistencies and problems that are present with the mod which do not exist in the vanilla game, such as wrong HUD, logs and sounds taken from the modern ages part of the game, some cutscenes might end early due to the enemies interacting with the player in some cases, a few items placement has been altered that makes their appearance wrong with what you actually pick up. For example, in the Silver Mines 2 instead of a regular shield that lies on the ground, you are given a blessed knight shield etc. The new frenzy mechanic can cause a softlock if all of your party members die except for the one that is affected by frenzy and there are no enemis left on the level for the AI party member to seek them out in order to lower the frenzy meter by killing enemies, instead they will stand still and you will not be able to control that last party member affected by frenzy at all forcing you to load a previous save file (assuming you did not save after this happened).
Neural Redemption HD Textures (ModDB mirror)
- Original game textures upscaled with neural networks. All game textures are upscaled. Texture depth must be set to 16-bit in display advanced options when this mod is installed.
The Dark Path HD Texture Pack
- An alternative hand-made full texture pack for a darker and moodier look.
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | World Opponent Network |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium II 233 MHz | Intel Pentium III |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 720 MB | |
Video card (GPU) | DirectX 7 compatible |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 8.6 | |
Processor (CPU) | PowerPC G3 300 | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 765 MB | |
Video card (GPU) | 8 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (559680) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ NOD game engine - last accessed on May 2023
- ↑ Nod Engine - last accessed on May 2023
- ↑ Planet Vampire - last accessed on May 2023
- ↑ Break key - last accessed on May 2023
- ↑ ref 1 - last accessed on May 2023
- ↑ 6.0 6.1 ref 2