|
|
Line 179: |
Line 179: |
| ReturnalPerformance.png|Performance UI settings | | ReturnalPerformance.png|Performance UI settings |
| </gallery> | | </gallery> |
− |
| |
− | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
| |
− | {{Fixbox|description=Use Flawless Widescreen|ref=|fix=
| |
− | # Install [https://www.flawlesswidescreen.org Flawless Widescreen].
| |
− | # Open the program at least once, and exit.
| |
− | # Download the [https://drive.google.com/drive/folders/1Czh5n2xO0WfdTN23TYMt8JJ9_CrS4JcD FWS plugin made by K4sh].
| |
− | # Unzip the archive in FWS install directory.
| |
− | # Launch FWS and adjust FOV slider as desired.
| |
− | # Run the game.
| |
− | }}
| |
| | | |
| ===Disable TGGI=== | | ===Disable TGGI=== |
Returnal is a singleplayer and multiplayer third-person action, roguelike and shooter game. The game makes use of a modified version of Unreal Engine 4.[2]
The game was originally developed by Housemarque and Climax Studios and published on April 30, 2021 by Sony Interactive Entertainment for the PlayStation 5. The PC version was developed by Climax Studios and published by PlayStation PC. The PC version was released on February 15, 2023, almost two years after its initial release. Notable additions to the PC version compared to the original PlayStation 5 version are ray traced reflections, ray traced shadows, adjustable FOV, unlocked FPS, ultrawidescreen support, keyboard & mouse support, improved texture quality, increased particle density, added depth of field (especially in cutscenes), higher resolution volumetric effects (lightshafts and fog), improved ambient occlusion, improved specular lighting, improved Level of Detail (LoD) of grass/particles and improved rasterized shadows.[3][4][5] Additionally, it also included support for DLSS 2.4, FSR 1.0, XeSS and NIS.
This title features a shader precompilation option which should help mitigate some shader stutter. This title currently features some asset streaming stutter when travelling between biomes.
General information
- Steam Community Discussions
Availability
Monetization
Microtransactions
Essential improvements
Skip intro videos
Delete, rename or move intro video files[6]
|
- Go to
<path-to-game>\Returnal\Content\Movies .
- Delete, rename or move
Logos_PC.mp4 , Logos_PC_UW21.mp4 , Logos_PC_UW32.mp4 , Logos_Short_PC.mp4 , Logos_Short_PC_UW21.mp4 and Logos_Short_PC_UW32.mp4 .
|
Game data
Configuration file(s) location
Save game data location
Video
Graphics feature |
State |
Notes |
Widescreen resolution |
|
16:10 resolutions are officially supported.[7] |
Multi-monitor |
|
|
Ultra-widescreen |
|
21:9 and 32:9 resolutions are officially supported.[7] |
4K Ultra HD |
|
Dynamic Resolution Scaling option available, which uses a spatial upscaler. Cannot be activated while any upscaling option or VRS is enabled. It automatically defaults to lowest dynamic resolution bound when Vsync is on.[3] |
Field of view (FOV) |
|
-10 to +15 degrees FOV bias slider.[8] See Field of view (FOV) for more. |
Windowed |
|
|
Borderless fullscreen windowed |
|
Named as Windowed Fullscreen. Exclusive Fullscreen also available. |
Anisotropic filtering (AF) |
|
Scales with the Textures setting; Low (0x), Medium (2x), High (4x) and Epic (8x)[9] No option in-game to increase or disable it individually. |
Anti-aliasing (AA) |
|
TAA forced on with Low, Medium, High and Epic presets. |
High-fidelity upscaling |
|
DLSS 2.4, DLSS 3.1, FSR 2.1, NIS, XeSS 1.0 DLSS Frame Generation is supported. |
Vertical sync (Vsync) |
|
On/Off toggle. |
60 FPS and 120+ FPS |
|
Fully adjustable frame rate cap slider available with increments of one and lowest value of ten. Uncapped framerate possible by maxing out the frame rate slider. |
High dynamic range display (HDR) |
|
HDR must be enabled in Windows. |
Ray tracing (RT) |
|
Ray-Traced Moon shadows and Reflections.[3][10] |
Color blind mode |
|
Support for Deuteranopia, Protanopia and Tritanopia with adjustable Filter Strength, UI Tone and Collectible Colors. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
- Gameplay is visible in the background while at the graphics menu, allowing to see the effects of settings adjustments in real-time.
- Features option to display an in-game performance UI.
- Features option to run an in-game benchmark with detailed results overview after about any possible performance bottlenecks.
- Features optional variable rate shading (VRS) option under Screen optimizations with several presets available. Cannot be activated while using any of the available upscaling techniques.
Disable TGGI
- Significantly alters the global illumination on the main character, environment and more.[11] Only recommended for low-end users or those wanting to reach higher FPS.
- Disabling TGGI can potentially increase performance up to 27% in more GPU-bound situations.
Apply TGGI disabling tweak to configuration file[12]
|
- Go to the configuration file(s) location.
- Open
Engine.ini .
- Create the section
[SystemSettings] at the bottom of the file, if it does not already exist.
- Add the following line to the section:
TGGI.Enable=0
- Save and close the file.
|
Input
Controller setup settings
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Separate Master, Music, SFX and Dialogue volume sliders available. |
Surround sound |
|
Stereo, 5.1, 7.1, Dolby Atmos, Auro 3D (3D audio), Resonance Audio (3D audio) and Ray-Traced (GPU-accelerated[3]) audio options available.[10] |
Subtitles |
|
On/Off toggle. Adjustable Size, Color, Speaker Name, Speaker Color and Background Opacity available. |
Closed captions |
|
|
Mute on focus lost |
|
On/Off toggle. When on, it pauses the game on focus loss. |
Royalty free audio |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Arabic |
|
|
|
|
Simplified Chinese |
|
|
|
|
Traditional Chinese |
|
|
|
|
Danish |
|
|
|
|
Dutch |
|
|
|
|
Finnish |
|
|
|
|
French |
|
|
|
|
German |
|
|
|
|
Indonesian |
|
|
|
|
Italian |
|
|
|
|
Japanese |
|
|
|
|
Korean |
|
|
|
|
Norwegian |
|
|
|
|
Polish |
|
|
|
|
Portuguese |
|
|
|
|
Brazilian Portuguese |
|
|
|
|
Russian |
|
|
|
|
Spanish |
|
|
|
|
Latin American Spanish |
|
|
|
|
Swedish |
|
|
|
|
Thai |
|
|
|
|
Vietnamese |
|
|
|
|
Network
Multiplayer types
- Cross-play with PlayStation 5 is not supported.
Issues unresolved
Traversal/loading related stutters
- During traversal around places that trigger loading, small stutters/hitching can occur. There is a similar issue with the console version. The stutters become more heavy the weaker the CPU is. It is not related to shader compilation.[3]
Ray-traced effects on: more stuttering occurs
- When turning ray-traced effects on, more stuttering can occur during gameplay than the usual traversal/loading related stutters. Developers suspected this was due to geometry mesh creation and subsequently reduced stuttering when ray tracing is enabled through a patch on March 9, 2023. It still remains unknown though if all cases of this problem occuring have been fully fixed.[3][18][citation needed]
Issues fixed
Black screen on boot after the initial loading screen, or during in-game cutscenes
- The game seemingly softlocks to a blackscreen on boot when it is supposed to be playing a cutscene video whenever the VP9 Video Extension isn't installed. The same problem also affects in-game cutscenes such as after lying down on the bed in the crashed ship.[19]
Install VP9 video codecs manually
|
- These manual steps are for versions of Windows that do not include the Microsoft Store, e.g. Windows 10 LTSC.
- Download a copy of the latest VP9 Video Extensions file, e.g.
Microsoft.VP9VideoExtensions_1.0.52781.0_x64__8wekyb3d8bbwe.Appx . This can be done by using a Microsoft Store link generator.
- Paste the link to the VP9 codec package:
https://apps.microsoft.com/store/detail/vp9-video-extensions/9N4D0MSMP0PT .
- Download the appropriate .appx file for your computer, e.g. for 64-bit computers choose the .appx file containing x64.
- Save the file to a location of choice.
- Open PowerShell as administrator from the Windows Start menu.
- In PowerShell, run the following command:
Add-AppxPackage -path [path_of_choice]\Microsoft.VP9VideoExtensions_1.0.52781.0_x64__8wekyb3d8bbwe.Appx .
- [path_of_choice] should be replaced with the location chosen in step one, for example
C:\Users\%username%\Downloads .
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
12 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
|
Middleware |
Notes |
Physics |
PhysX, APEX |
PhysX v3.4.0.0, APEX v1.4.0.0 |
Audio |
XAudio, Wwise |
XAudio v2.9 |
Input |
LibScePad |
V1.0.4.1, support for DualSense controller |
Cutscenes |
On2 VP9 |
|
Multiplayer |
Epic Online Services |
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
10 (build 1903) | |
Processor (CPU) |
Intel Core i5-6400 AMD Ryzen 5 1500X |
Intel Core i7-8700 AMD Ryzen 7 2700X |
System memory (RAM) |
16 GB | |
Hard disk drive (HDD) |
60 GB (HDD) |
60 GB (SSD) |
Video card (GPU) |
Nvidia GeForce GTX 1060 AMD Radeon RX 580 6 GB (Nvidia), 8 GB (AMD) of VRAM
| Nvidia GeForce RTX 2070 Super AMD Radeon RX 6700 XT 8 GB (Nvidia), 12 GB (AMD) of VRAM |
- A 64-bit operating system is required.
- AVX support required.
- Minimum system requirements are for 720p, 60 FPS at low settings. Recommended system requirements are for 1080p, 60 FPS at epic settings. Medium (1080p, 60 FPS at medium settings), Epic (4K, 60 FPS at epic settings) and Ray Tracing (4K, 60 FPS at Epic settings with Ray Tracing) system requirements are also available.
Notes
References