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Difference between revisions of "The Legend of Heroes: Trails to Azure"

From PCGamingWiki, the wiki about fixing PC games
m (Windows 64-bit is true)
(Overhauled page, adding new info and pictures.)
Line 1: Line 1:
{{stub}}
 
 
{{disambig|the Kai version|the original release|[[The Legend of Heroes: Ao no Kiseki]]}}
 
{{disambig|the Kai version|the original release|[[The Legend of Heroes: Ao no Kiseki]]}}
 
{{Infobox game
 
{{Infobox game
Line 13: Line 12:
 
{{Infobox game/row/date|Windows|January 12, 2022}}
 
{{Infobox game/row/date|Windows|January 12, 2022}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|the-legend-of-heroes-trails-to-azure|rating}}
+
{{Infobox game/row/reception|Metacritic|the-legend-of-heroes-trails-to-azure|84}}
{{Infobox game/row/reception|OpenCritic|link|rating}}
+
{{Infobox game/row/reception|OpenCritic|14398/the-legend-of-heroes-trails-to-azure|84}}
{{Infobox game/row/reception|IGDB|the-legend-of-heroes-trails-to-azure|rating}}
+
{{Infobox game/row/reception|IGDB|the-legend-of-heroes-trails-to-azure|85}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | One-time game purchase}}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
{{Infobox game/row/taxonomy/microtransactions | none}}
+
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
{{Infobox game/row/taxonomy/pacing            | Turn-based}}
+
{{Infobox game/row/taxonomy/pacing            | Turn-based }}
{{Infobox game/row/taxonomy/perspectives      | Isometric}}
+
{{Infobox game/row/taxonomy/perspectives      | Isometric }}
{{Infobox game/row/taxonomy/controls          | Menu-based}}
+
{{Infobox game/row/taxonomy/controls          | Direct control, Menu-based }}
{{Infobox game/row/taxonomy/genres            | JRPG}}
+
{{Infobox game/row/taxonomy/genres            | JRPG }}
{{Infobox game/row/taxonomy/sports            | Fishing}}
+
{{Infobox game/row/taxonomy/sports            | Fishing }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
{{Infobox game/row/taxonomy/art styles        | Anime}}
+
{{Infobox game/row/taxonomy/art styles        | Anime }}
{{Infobox game/row/taxonomy/themes            | Steampunk}}
+
{{Infobox game/row/taxonomy/themes            | Steampunk }}
 
{{Infobox game/row/taxonomy/series            | The Legend of Heroes }}
 
{{Infobox game/row/taxonomy/series            | The Legend of Heroes }}
 
|steam appid  = 1668520
 
|steam appid  = 1668520
Line 44: Line 43:
  
 
{{Introduction
 
{{Introduction
|introduction      =  
+
|introduction      = '''''{{PAGENAME}}''''' is an {{Glossary:Isometric}} {{Glossary:Turn-based}} {{Glossary:JRPG}} in the [[Series:The Legend of Heroes|The Legend of Heroes]] series, developed by [[Company:Nihon Falcom|Nihon Falcom]] and published by [[Company:NIS America|NIS America]].
  
|release history  =  
+
The game is an enhanced version of [[The Legend of Heroes: Ao no Kiseki]], based off the ''Kai'' remaster, originally released in Japan for PlayStation 4 in 2020. This game serves as the second and final entry in the ''Crossbell'' subseries.
 +
 
 +
The Western release of the PC port was handled by [[Company:PH3 Games|PH3 Games]] and features a number of enhancements carried over from their work on [[The Legend of Heroes: Trails from Zero|Trails from Zero]], such as support for framerates higher than 60 FPS, native support for various aspect ratios and resolutions, including ultrawide and ultratall monitors, and enhanced graphical options such as dynamic shadows and an improved water shader, as well as several quality-of-life additions, such as autosaves, a high-speed mode, and the implementation of a message log.
 +
 
 +
|release history  = The game was released on January 12, 2022, in Asian territories on [[Steam]], and is planned for an international release on multiple storefronts on March 14, 2023.
  
 
|current state    =
 
|current state    =
Line 67: Line 70:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|localappdata}}\Falcom\Ao\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|userprofile}}\Saved Games\FALCOM\Ao\}}
 
}}
 
}}
  
Line 85: Line 88:
 
|origin                    =  
 
|origin                    =  
 
|origin notes              =  
 
|origin notes              =  
|steam cloud              = unknown
+
|steam cloud              = true
 
|steam cloud notes        =  
 
|steam cloud notes        =  
 
|ubisoft connect          =  
 
|ubisoft connect          =  
Line 94: Line 97:
  
 
==Video==
 
==Video==
 +
{{Image|LOH Trails to Azure Graphics Settings.png|Graphics settings}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 100: Line 104:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= Natively supports arbitrary aspect ratios, such as 4:3, 16:9, 16:10, and 21:9.
|multimonitor              = unknown
+
|multimonitor              = false
|multimonitor notes        =  
+
|multimonitor notes        = <ref>{{Refcheck|user=MasterBlaster|date=2023-03-08|comment= Tested on a multi-monitor setup in windowed mode, as well as with Borderless Gaming.}}</ref>
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = {{term|FMV}} cutscenes and menus are {{term|pillarboxed}} to a 16:9 aspect ratio.<ref>{{Refcheck|user=MasterBlaster|date=2023-03-08|comment= Tested by playing the game at a resolution of 2560x1080 and 3840x1080.}}</ref>
|4k ultra hd                = unknown
+
|4k ultra hd                = true
|4k ultra hd notes          =  
+
|4k ultra hd notes          = <ref>{{Refcheck|user=MasterBlaster|date=2023-03-08|comment=Tested by playing the game at 3840x2160 resolution.}}</ref>
|fov                        = unknown
+
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = true
|anisotropic notes          =  
+
|anisotropic notes          = Two presets are available, "'''Medium'''" (4x), and "'''High'''" (16x).<br>Can also be disabled.
|antialiasing              = unknown
+
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = Options for [[FXAA]] as well as 2x, 4x, and 8x [[MSAA]] are available.
|upscaling                  = unknown
+
|upscaling                  = false
 
|upscaling tech            =  
 
|upscaling tech            =  
 
|upscaling notes            =  
 
|upscaling notes            =  
|vsync                      = unknown
+
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = Choice between 30, 60, 75, 100, 120, and 144 FPS.<br>Refresh rate and framerate can be set independently from one another.
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|ray tracing                = unknown
+
|ray tracing                = false
 
|ray tracing notes          =  
 
|ray tracing notes          =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
 
==Input==
 
==Input==
 +
{{Image|LOH Trails to Azure Input Settings.png|Input settings}}
 +
{{Image|LOH Trails to Azure Gamepad and Keyboard and Mouse Bindings (General).png|Gamepad settings and keyboard and mouse bindings (General)}}
 +
{{Image|LOH Trails to Azure Gamepad and Keyboard and Mouse Bindings (Field).png|Gamepad settings and keyboard and mouse bindings (Field)}}
 +
{{Image|LOH Trails to Azure Gamepad and Keyboard and Mouse Bindings (Shortcuts).png|Gamepad settings and keyboard and mouse bindings (Shortcuts)}}
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
|key remap notes          =  
+
|key remap notes          = Most actions can be bound to a primary and a secondary key.
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = A slider is available for "'''Mouse Movement Sensitivity'''".<br>Can be set in intervals of 1, from 1-11.
|mouse menu                = unknown
+
|mouse menu                = true
|mouse menu notes          =  
+
|mouse menu notes          = Referred to as "'''Mouse Menu Navigation'''".<br>Toggleable on or off.
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = limited
|touchscreen notes        =  
+
|touchscreen notes        = Characters can be controlled by dragging in a direction, and menus can be navigated, but most menus must be accessed by using keys or buttons.<ref>{{Refcheck|user=MasterBlaster|date=2023-03-09|comment=Tested by playing the game with a stylus on my ROG Flow Z13. Characters can be controlled by dragging in a direction, and menus can be navigated, but anything that requires a button input, like opening the top menu, will require the use of a mouse, keyboard, or gamepad.}}</ref>
|controller support        = unknown
+
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
|controller remap notes    =  
+
|controller remap notes    = Each action can be mapped to a primary and a secondary button.
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
|xbox prompts notes        =  
+
|xbox prompts notes        = Set '''Button Prompts''' to "'''Xbox'''" in Options > Input.<br>Enabled by default.
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = true
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
|dualshock prompts        = unknown
+
|dualshock prompts        = true
|dualshock prompts notes  =  
+
|dualshock prompts notes  = Set '''Button Prompts''' to "'''DualShock'''" in Options > Input.
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = unknown
+
|dualshock 4 modes        = V2, Bluetooth
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
 
|tracked motion controllers= unknown
 
|tracked motion controllers= unknown
Line 177: Line 185:
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = Steam, Nintendo
|other button prompts notes=  
+
|other button prompts notes= Supports [[Steam Deck]], [[Controller:Stadia Controller|Stadia Controller]] and [[Controller:Switch Pro Controller|Switch Pro Controller]].<br>Set '''Button Prompts''' to "'''Steam Deck'''", "'''Stadia'''", or "'''Nintendo Switch'''" in Options > Input for their respective prompts.
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
|simultaneous input notes  =  
+
|simultaneous input notes  = Keyboard and button prompts switch from one another if using different inputs while "'''Auto Prompts'''" is enabled.
 
|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
Line 198: Line 206:
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
 +
<gallery>
 +
LOH Trails to Azure Gamepad Settings (General, DS4 Layout).png|Gamepad settings (General, DualShock 4 layout)
 +
LOH Trails to Azure Gamepad Settings (Field, DS4 Layout).png|Gamepad settings (Field, DualShock 4 layout)
 +
LOH Trails to Azure Gamepad Settings (Shortcuts, DS4 Layout).png|Gamepad settings (Shortcuts, DualShock 4 layout)
 +
LOH Trails to Azure Gamepad Settings (General, Steam Deck Layout).png|Gamepad settings (General, Steam Deck layout)
 +
LOH Trails to Azure Gamepad Settings (Field, Steam Deck Layout).png|Gamepad settings (Field, Steam Deck layout)
 +
LOH Trails to Azure Gamepad Settings (Shortcuts, Steam Deck Layout).png|Gamepad settings (Shortcuts, Steam Deck layout)
 +
LOH Trails to Azure Gamepad Settings (General, Stadia Layout).png|Gamepad settings (General, Stadia layout)
 +
LOH Trails to Azure Gamepad Settings (Field, Stadia Layout).png|Gamepad settings (Field, Stadia layout)
 +
LOH Trails to Azure Gamepad Settings (Shortcuts, Stadia Layout).png|Gamepad settings (Shortcuts, Stadia layout)
 +
LOH Trails to Azure Gamepad Settings (General, Switch Layout).png|Gamepad settings (General, Switch layout)
 +
LOH Trails to Azure Gamepad Settings (Field, Switch Layout).png|Gamepad settings (Field, Switch layout)
 +
LOH Trails to Azure Gamepad Settings (Shortcuts, Switch Layout).png|Gamepad settings (Shortcuts, Switch layout)
 +
</gallery>
  
 
==Audio==
 
==Audio==
 +
{{Image|LOH Trails to Azure Sound Settings.png|Sound settings}}
 +
{{Image|LOH Trails to Azure General Settings.png|General settings}}
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Sliders for BGM, SE, and Voice.<br>Can be set in intervals of 1, from 0-11.
|surround sound          = unknown
+
|surround sound          = false
|surround sound notes    =  
+
|surround sound notes    = Stereo only.<ref>{{Refcheck|user=MasterBlaster|date=2023-03-09|comment=Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.}}</ref>
|subtitles                = unknown
+
|subtitles                = always on
|subtitles notes          =  
+
|subtitles notes          = Text boxes, accompanied with voice acting during key scenes, are utilized.<br>Options to enlarge the UI scale for increased readability, as well as auto advance text boxes for voiced or all dialogue is also available.
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
|mute on focus lost notes =  
+
|mute on focus lost notes = Referred to as "'''Mute While Inactive'''".<br>Can be toggled on or off.
 
|eax support              =  
 
|eax support              =  
|eax support notes         =  
+
|eax support notes       =  
|royalty free audio       = unknown
+
|royalty free audio       = n/a
|royalty free audio notes =  
+
|royalty free audio notes =  
 
|red book cd audio        =  
 
|red book cd audio        =  
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
Line 303: Line 328:
 
|physics          =  
 
|physics          =  
 
|physics notes    =  
 
|physics notes    =  
|audio            =  
+
|audio            = Opus
 
|audio notes      =  
 
|audio notes      =  
 
|interface        =  
 
|interface        =  
Line 309: Line 334:
 
|input            =  
 
|input            =  
 
|input notes      =  
 
|input notes      =  
|cutscenes        =  
+
|cutscenes        = WebM
 
|cutscenes notes  =  
 
|cutscenes notes  =  
 
|multiplayer      =  
 
|multiplayer      =  
Line 321: Line 346:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 7, 8.1, 10
+
|minOS    = 8.1
|minCPU  = Intel Core i3-2100 3.10 GHz
+
|minCPU  = Intel Core i3
|minRAM  = 8 GB
+
|minRAM  = 4 GB
|minHD    = 25 GB
+
|minHD    = 6 GB<ref>{{Refcheck|user=MasterBlaster|date=2023-03-09|comment=Actual install size is '''5.35 GB'''.}}</ref>
|minGPU  = Nvidia GeForce GTX 650 Ti
+
|minGPU  = AMD Radeon HD 6570
 
|minDX    = 11
 
|minDX    = 11
  
|recOS    =  
+
|recOS    = 10, 11
|recCPU  = AMD FX-8320
+
|recCPU  = Intel Core i5 (4-core 3.30Ghz)
|recRAM  = 16 GB
+
|recRAM  = 8 GB
 
|recHD    =  
 
|recHD    =  
|recGPU  = AMD Radeon R7 370
+
|recGPU  = AMD Radeon R7 200 Series
 
|notes    =  
 
|notes    =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 11:53, 9 March 2023

This page is for the Kai version. For the original release, see The Legend of Heroes: Ao no Kiseki.

The Legend of Heroes: Trails to Azure
The Legend of Heroes: Trails to Azure cover
Developers
Nihon Falcom
English Release PH3 Games
Publishers
NIS America
Asia Clouded Leopard Entertainment
Release dates
Windows January 12, 2022
Reception
Metacritic 84
OpenCritic 84
IGDB 85
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Turn-based
Perspectives Isometric
Controls Direct control, Menu-based
Genres JRPG
Sports Fishing
Art styles Anime
Themes Steampunk
Series The Legend of Heroes
The Legend of Heroes: Trails to Azure on HowLongToBeat
The Legend of Heroes: Trails to Azure on IGDB
The Legend of Heroes: Trails to Azure on MobyGames
The Legend of Heroes: Trails to Azure on Wikipedia
Dragon Slayer: The Legend of Heroes 1989
Dragon Slayer: The Legend of Heroes II 1992
The Legend of Heroes III: Shiroki Majo 1996
The Legend of Heroes IV: Akai Shizuku 1996
New The Legend of Heroes 1997
The Legend of Heroes V: Umi no Oriuta 1999
New The Legend of Heroes III: Shiroki Majo 1999
New The Legend of Heroes IV: Akai Shizuku 2000
The Legend of Heroes: Trails in the Sky 2004
The Legend of Heroes: Trails in the Sky SC 2006
The Legend of Heroes: Trails in the Sky the 3rd 2007
The Legend of Heroes: Zero no Kiseki 2011
The Legend of Heroes: Ao no Kiseki 2013
The Legend of Heroes: Trails of Cold Steel 2017
The Legend of Heroes: Trails of Cold Steel II 2018
The Legend of Heroes: Trails of Cold Steel III 2020
The Legend of Heroes: Trails of Cold Steel IV 2021
The Legend of Heroes: Trails into Reverie 2021
The Legend of Nayuta: Boundless Trails 2021
The Legend of Heroes: Trails from Zero 2021
The Legend of Heroes: Trails to Azure 2022
The Legend of Heroes: Trails through Daybreak 2022
The Legend of Heroes: Kuro no Kiseki II - Crimson Sin 2023

The Legend of Heroes: Trails to Azure is an isometric turn-based JRPG in the The Legend of Heroes series, developed by Nihon Falcom and published by NIS America.

The game is an enhanced version of The Legend of Heroes: Ao no Kiseki, based off the Kai remaster, originally released in Japan for PlayStation 4 in 2020. This game serves as the second and final entry in the Crossbell subseries.

The Western release of the PC port was handled by PH3 Games and features a number of enhancements carried over from their work on Trails from Zero, such as support for framerates higher than 60 FPS, native support for various aspect ratios and resolutions, including ultrawide and ultratall monitors, and enhanced graphical options such as dynamic shadows and an improved water shader, as well as several quality-of-life additions, such as autosaves, a high-speed mode, and the implementation of a message log.

The game was released on January 12, 2022, in Asian territories on Steam, and is planned for an international release on multiple storefronts on March 14, 2023.

General information

GOG.com Support Page
Steam Community Discussions (NIS America)
Steam Community Discussions (Clouded Leopard)

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Traditional Chinese and Korean only.
Windows
Epic Games Store (unavailable)
DRM details are not known
Planned to release in 2023.
Windows
GOG.com (unavailable)
DRM-free
Planned to release in 2023.
Windows
Steam (unavailable)
Icon overlay.png
Planned to release in 2023.
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Falcom\Ao\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1668520/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\FALCOM\Ao\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1668520/pfx/[Note 1]

Save game cloud syncing

Video

Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Natively supports arbitrary aspect ratios, such as 4:3, 16:9, 16:10, and 21:9.
Multi-monitor
[1]
Ultra-widescreen
FMV cutscenes and menus are pillarboxed to a 16:9 aspect ratio.[2]
4K Ultra HD
[3]
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Two presets are available, "Medium" (4x), and "High" (16x).
Can also be disabled.
Anti-aliasing (AA)
Options for FXAA as well as 2x, 4x, and 8x MSAA are available.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Choice between 30, 60, 75, 100, 120, and 144 FPS.
Refresh rate and framerate can be set independently from one another.
High dynamic range display (HDR)
Ray tracing (RT)

Input

Input settings
Input settings
Gamepad settings and keyboard and mouse bindings (General)
Gamepad settings and keyboard and mouse bindings (General)
Gamepad settings and keyboard and mouse bindings (Field)
Gamepad settings and keyboard and mouse bindings (Field)
Gamepad settings and keyboard and mouse bindings (Shortcuts)
Gamepad settings and keyboard and mouse bindings (Shortcuts)

Keyboard and mouse State Notes
Remapping
Most actions can be bound to a primary and a secondary key.
Mouse acceleration
Mouse sensitivity
A slider is available for "Mouse Movement Sensitivity".
Can be set in intervals of 1, from 1-11.
Mouse input in menus
Referred to as "Mouse Menu Navigation".
Toggleable on or off.
Mouse Y-axis inversion
Touchscreen optimised
Characters can be controlled by dragging in a direction, and menus can be navigated, but most menus must be accessed by using keys or buttons.[4]
Controller
Controller support
Full controller support
Controller remapping
Each action can be mapped to a primary and a secondary button.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Set Button Prompts to "Xbox" in Options > Input.
Enabled by default.
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
Set Button Prompts to "DualShock" in Options > Input.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
, Wireless (Bluetooth)
Generic/other controllers
Button prompts
Supports Steam Deck, Stadia Controller and Switch Pro Controller.
Set Button Prompts to "Steam Deck", "Stadia", or "Nintendo Switch" in Options > Input for their respective prompts.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Keyboard and button prompts switch from one another if using different inputs while "Auto Prompts" is enabled.

Audio

Sound settings
Sound settings
General settings
General settings

Audio feature State Notes
Separate volume controls
Sliders for BGM, SE, and Voice.
Can be set in intervals of 1, from 0-11.
Surround sound
Stereo only.[5]
Subtitles
Text boxes, accompanied with voice acting during key scenes, are utilized.
Options to enlarge the UI scale for increased readability, as well as auto advance text boxes for voiced or all dialogue is also available.
Closed captions
Mute on focus lost
Referred to as "Mute While Inactive".
Can be toggled on or off.
Royalty free audio

Localizations

Language UI Audio Sub Notes
Traditional Chinese
Only available in the Asian release.
Japanese
Korean
Only available in the Asian release.
English

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Opus
Cutscenes WebM

System requirements

Windows
Minimum Recommended
Operating system (OS) 8.1
Processor (CPU) Intel Core i3
System memory (RAM) 4 GB
Hard disk drive (HDD) 6 GB[6]
Video card (GPU) AMD Radeon HD 6570
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:MasterBlaster on 2023-03-08
    Tested on a multi-monitor setup in windowed mode, as well as with Borderless Gaming.
  2. Verified by User:MasterBlaster on 2023-03-08
    Tested by playing the game at a resolution of 2560x1080 and 3840x1080.
  3. Verified by User:MasterBlaster on 2023-03-08
    Tested by playing the game at 3840x2160 resolution.
  4. Verified by User:MasterBlaster on 2023-03-09
    Tested by playing the game with a stylus on my ROG Flow Z13. Characters can be controlled by dragging in a direction, and menus can be navigated, but anything that requires a button input, like opening the top menu, will require the use of a mouse, keyboard, or gamepad.
  5. Verified by User:MasterBlaster on 2023-03-09
    Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
  6. Verified by User:MasterBlaster on 2023-03-09
    Actual install size is 5.35 GB.