Difference between revisions of "Fortnite"
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− | |ray tracing notes = Ray traced reflections, shadows, ambient occlusion and global illumination.<ref name="rtx" /> Lumen and Nanite need to be enabled. Turn '''Hardware Ray Tracing''' setting on to hardware accelerate these ray tracing options, otherwise software ray tracing will be utilized.<ref name="UE5.1update"/> | + | |ray tracing notes = Ray traced reflections, shadows, ambient occlusion and global illumination.<ref name="rtx">{{Refurl|url=https://www.nvidia.com/en-au/geforce/news/fortnite-rtx-on-ray-tracing-nvidia-dlss-reflex/|title=Nvidia - Fortnite is Now RTX ON! World’s Most Popular Battle Royale Adds Ray Tracing, DLSS and Reflex|date=2020-11-28}}</ref> Lumen and Nanite need to be enabled. Turn '''Hardware Ray Tracing''' setting on to hardware accelerate these ray tracing options, otherwise software ray tracing will be utilized.<ref name="UE5.1update"/> |
|color blind = true | |color blind = true | ||
|color blind notes = Deuteranopia, protanopia, and tritanopia. | |color blind notes = Deuteranopia, protanopia, and tritanopia. |
Revision as of 13:37, 9 December 2022
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Epic Games | |
People Can Fly[1][2] | |
Publishers | |
Epic Games | |
Engines | |
Unreal Engine 5[Note 1] | |
2017-2021 | Unreal Engine 4 |
Release dates | |
Windows | July 21, 2017[4] |
macOS (OS X) | July 21, 2017[4] |
Reception | |
Metacritic | 81 |
OpenCritic | 84 |
IGDB | 83 |
Taxonomy | |
Monetization | Sponsored, Subscription[5] |
Microtransactions | Currency, Cosmetic |
Modes | Multiplayer |
Perspectives | Third-person |
Genres | Battle royale, TPS |
Warnings
- This game requires a constant internet connection for all game modes.
Fortnite is a multiplayer third-person battle royale and TPS game.
The Chapter 4 Season 1 update added support for Unreal Engine 5.1, which brought support for Nanite, Lumen, Virtual Shadow Maps and Temporal Super Resolution to the game.[3]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Official website | ||||
Epic Games Store |
- All versions require Epic Games Launcher DRM and a constant internet connection for all game modes.
Version differences
Fortnite Battle Royale
- The popular free-to-play 100-player PvP mode of the game.
- This mode was originally in paid Early Access for two weeks before it was released as a free-to-play mode on September 26, 2017.[6][7]
Fortnite Save The World / Standard Edition
- The original mode of the game; a PvE co-op campaign that was released to Early Access on July 25, 2017 and remained as such up until June 30, 2020.[4] While Epic originally mentioned that the intention was to make the mode free-to-play when was released,[8] during the 2020 release announcement they stated that the mode would remain a premium experience rather than going free-to-play.[4]
- The Standard Edition includes the PvE co-op campaign, 7 pinata packs, and 4 in-game icons.
Deluxe Edition
- Includes everything the Standard Edition includes, along with the Starter Hero Pack and additional in-game items, consumables, and cosmetics; some of which are exclusive.
Monetization
Essential improvements
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\FortniteGame\Saved\Config\WindowsClient |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\FortniteGame\Saved\SaveGames\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | TSR Temporal Super Resolution was added and DLSS was temporarily disabled for further testing in the Chapter 4 Season 1 update from December 4, 2022.[3] |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | Ray traced reflections, shadows, ambient occlusion and global illumination.[10] Lumen and Nanite need to be enabled. Turn Hardware Ray Tracing setting on to hardware accelerate these ray tracing options, otherwise software ray tracing will be utilized.[3] | ||
Color blind mode | Deuteranopia, protanopia, and tritanopia. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Disabled by default.[11] | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Under 'Game' settings, below 'Extra Game Options' called 'Invert View' and 'Invert Airborne Controls'. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Choose between four presets: Combat Pro, Builder Pro, Old School, Quick Builder, or custom mappings.[12] | |
Controller sensitivity | Adjustable for both Combat & Building | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Native support when wired | |
---|---|---|
PlayStation button prompts | ||
Light bar support | Use Aurora | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts | Game features an option to change the displayed prompts. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Button prompts flicker between KB/M and controller |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Automatically configured. Confirmed up to 7.1 output.[13] | |
Subtitles | Appearance can be customized. | |
Closed captions | Enabled alongside subtitles. | |
Mute on focus lost | Can be set to on, off or notifications only. | |
EAX support | 3D Headphones HRTF in options.[14] (Resonance Audio.)[15] | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | ||||
French | ||||
German | ||||
Japanese | ||||
Korean | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Turkish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 100 | Versus, Co-op Battle Royale: 100-players PvP mode. Save The World: 4-players PvE co-op campaign. Creative: Up to 50 players. Supports crossplay with Nintendo Switch, Xbox One, PS4, iOS, and Android. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | Support for DirectX 9 and 10 was removed in patch v10.00.[16] Beta support for DirectX 12 was added in patch v11.20.[17] DirectX 12 became default renderer on higher-end hardware as of the Chapter 4 Season 1 update. DirectX 11 does not support Lumen and Nanite.[3] |
Metal support |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Resonance Audio | Vivox for voice chat |
Multiplayer | Epic Online Services | |
Anti-cheat | BattlEye, Easy Anti-Cheat | Fortnite uses both of them (not simultaneously).[18][19] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i3-3225 3.3 GHz | Intel Core i5-7300U 2.6 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Intel HD Graphics 4000 DirectX 11 compatible | Nvidia GeForce GTX 960 AMD Radeon R9 280 2 GB of VRAM |
- A 64-bit operating system is required.
- For Epic quality presets the recommendations are: Intel Core i7-8700 3.2 GHz or AMD Ryzen 7 3700X 3.6 GHz, 16 GB RAM, Nvidia GeForce GTX 1080 or AMD Radeon RX 5700 XT, and an NVMe SSD.[20]
- As of the Chapter 4 Season 2 update, the game will only officially support Windows 10 or higher. Windows 7 and 8 will become unsupported.[3]
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.13.6 (High Sierra) | |
Processor (CPU) | Intel Core i3-3225 3.3 GHz | Intel Core i5-7300U 2.6 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Intel Iris Pro Graphics 5200 Metal compatible | AMD Radeon HD 7870 2 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 5 engine build: 5.1[3]
References
- ↑ Epic’s Fortnite Still Exists, Now At Bulletstorm Dev - Rock, Paper, Shotgun - last accessed on 2017-11-30
- ↑ Polygon - How did the studio behind Bulletstorm end up making a shooter with Square Enix? - last accessed on 2020-06-30
- "Since 2015, the team has continued to work closely with Epic Games and has contributed to projects such as Fortnite and Spyjinx."
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 DROP INTO THE NEXT GENERATION OF FORTNITE BATTLE ROYALE, POWERED BY UNREAL ENGINE 5.1 - last accessed on 2022-12-05
- ↑ 4.0 4.1 4.2 4.3 Epic Games - Fortnite Save the World Update - State of Development - last accessed on 2020-06-30
- ↑ [1] - last accessed on 2020-12-19
- ↑ Epic Game's Fortnite - Announcing Fortnite Battle Royale - last accessed on 2018-07-15
- ↑ Epic Game's Fortnite - Fortnite Battle Royale goes free for everyone on Sept. 26 - last accessed on 2018-07-15
- ↑ Fortnite UPDATE - When is Save The World free? Epic Games gives PS4, Xbox One latest - last accessed on 2018-07-14
- "We’re still looking at a 2018 free release for ‘Save the World.’ Epic tried to be really generous with the content in Early Access packs, and there have been events and items that exclusive to this Early Access period already!"
- ↑ Air Jordans come to Fortnite in Nike partnership - last accessed on 2021-04-10
- ↑ Nvidia - Fortnite is Now RTX ON! World’s Most Popular Battle Royale Adds Ray Tracing, DLSS and Reflex - last accessed on 2020-11-28
- ↑ Reddit - /r/FortNiteBR/ - Is mouse acceleration actually on in FNBR? - MichaelNoland's comment - last accessed on 2017-12-16
- "There is no mouse acceleration or smoothing in FNBR."
- ↑ Epic Games - v6-00 Patch adds Custom Controller Bindings - last accessed on 2017-8-27
- ↑ PC Gaming Surround Sound Round-up
- ↑ Fortnite Dev Update - 3D Audio
- ↑ Cannot save settings due to: Easy Anti-Cheat: Untrusted system file ... vraudio dll
- ↑ - GRAPHICS CARD SUPPORT CHANGING FOR PC [missing title] - last accessed on 2019-08-10
- ↑ Microsoft DirectX 12 coming to Fortnite - last accessed on 2019-11-18
- ↑ Easy Anti-Cheat
- ↑ Beneva_ comments on So is Fortnite using EasyAntiCheat or BattleEye now? - last accessed on 2022-03-15
- "Some players will be run through Easy Anti Cheat and some will be run through BattlEye."
- ↑ Updated Fortnite PC requirements - last accessed on 2021-06-06