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Difference between revisions of "Minion Masters"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Video: updated template usage)
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{{Infobox game/row/date|Windows|May 24, 2019}}
 
{{Infobox game/row/date|Windows|May 24, 2019}}
 
{{Infobox game/row/date|OS X|May 24, 2019}}
 
{{Infobox game/row/date|OS X|May 24, 2019}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|minion-masters-forced-to-duel|}}
 +
{{Infobox game/row/reception|OpenCritic|7907/minion-masters|}}
 +
{{Infobox game/row/reception|IGDB|minion-masters|}}
 
|taxonomy    =  
 
|taxonomy    =  
 
{{Infobox game/row/taxonomy/monetization      | Free-to-play, DLC }}
 
{{Infobox game/row/taxonomy/monetization      | Free-to-play, DLC }}
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|steam appid side  = 551880, 560900, 595950, 883110, 952380, 988160, 1033840, 1066920, 1137440, 1189690, 1247120, 1324190, 1392620, 1467210, 1560570, 1645360
 
|steam appid side  = 551880, 560900, 595950, 883110, 952380, 988160, 1033840, 1066920, 1137440, 1189690, 1247120, 1324190, 1392620, 1467210, 1560570, 1645360
 
|gogcom id    =  
 
|gogcom id    =  
 +
|gogcom id side =
 
|official site = https://minionmastersthegame.com/
 
|official site = https://minionmastersthegame.com/
 
|hltb        = 41274
 
|hltb        = 41274
|igdb        = minion-masters
+
|lutris      =
 +
|mobygames    = minion-masters-forced-to-duel
 
|strategywiki =  
 
|strategywiki =  
|mobygames    = minion-masters-forced-to-duel
 
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
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{{Introduction
 
{{Introduction
 
|introduction      =  
 
|introduction      =  
 +
 
|release history  =  
 
|release history  =  
 +
 
|current state    =  
 
|current state    =  
 
}}
 
}}
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|sponsored          =  
 
|sponsored          =  
 
|subscription        =  
 
|subscription        =  
 +
}}
 +
 +
===Microtransactions===
 +
{{Microtransactions
 +
|boost              =
 +
|cosmetic            = Champion shins can be unlocked with Rubies, or through the rotating season pass. There are also Avatars, Emotes and Areas which can only be unlocked through DLC or the season pass.
 +
|currency            = Money must be spent on '''Rubies''', the game's premium currency in order to buy select in-game goods.
 +
|finite spend        =
 +
|infinite spend      = '''Rubies''' can be purchased indefinitely from the in-game shop.
 +
|free-to-grind      = Two in-game currencies are offers, Gold and Shards. Gold is used to purchase Power Tokens and dailyshop offers, while Shards are used to directly purchase and upgrade new cards and champions. Both currcines including '''Rubies''' can be earnt through playing matches, completing challenges/quests and leveling up your account.
 +
|loot box            = The game offers Power Tokens, which can be bought with either the in-game gold or with '''Rubies''' as one method to unlock cards.
 +
|none                =
 +
|player trading      =
 +
|time-limited        =
 +
|unlock              = Most champions are locked for play unless bought with the in-game shards, or '''Rubies'''. Cards are also locked until either won from a Power Token, or bought directly with Shards.
 
}}
 
}}
  
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{{DLC/row| {{store link|Steam|1560570|Outlandish Operations}} | | Windows, OS X }}
 
{{DLC/row| {{store link|Steam|1560570|Outlandish Operations}} | | Windows, OS X }}
 
{{DLC/row| {{store link|Steam|1645360|Scrat Infestation}} | | Windows, OS X }}
 
{{DLC/row| {{store link|Steam|1645360|Scrat Infestation}} | | Windows, OS X }}
}}
+
{{DLC/row| {{store link|Steam|1748780|Mordar’s Malediction}} |  | Windows, OS X }}
 
+
{{DLC/row| {{store link|Steam|1846520|Invasion}} | | Windows, OS X }}
===Microtransactions===
+
{{DLC/row| {{store link|Steam|1954710|Frost Dragon's Lair}} | | Windows, OS X }}
{{Microtransactions
+
{{DLC/row| {{store link|Steam|2071000|KaBOOM Kingdom}} | | Windows, OS X }}
|boost              =
 
|cosmetic            = Champion shins can be unlocked with Rubies, or through the rotating season pass. There are also Avatars, Emotes and Areas which can only be unlocked through DLC or the season pass.
 
|currency            = Money must be spent on '''Rubies''', the game's premium currency in order to buy select in-game goods.
 
|finite spend        =
 
|infinite spend      = '''Rubies''' can be purchased indefinitely from the in-game shop.
 
|free-to-grind      = Two in-game currencies are offers, Gold and Shards. Gold is used to purchase Power Tokens and dailyshop offers, while Shards are used to directly purchase and upgrade new cards and champions. Both currcines including '''Rubies''' can be earnt through playing matches, completing challenges/quests and leveling up your account.
 
|loot box            = The game offers Power Tokens, which can be bought with either the in-game gold or with '''Rubies''' as one method to unlock cards.
 
|none                =
 
|player trading      =
 
|time-limited        =
 
|unlock              = Most champions are locked for play unless bought with the in-game shards, or '''Rubies'''. Cards are also locked until either won from a Power Token, or bought directly with Shards.
 
 
}}
 
}}
  
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|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
 +
|ref      =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
 +
|ref      =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
 +
|ref      =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
 +
|ref      =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
 +
|ref      =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
 +
|ref      =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
 +
|ref      =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
 +
|ref      =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
 +
|ref      =
 
}}
 
}}
 
}}
 
}}
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|online play          = true
 
|online play          = true
 
|online play players  = 4
 
|online play players  = 4
|online play modes    = Versus
+
|online play modes    = Versus, Co-op
 
|online play notes    = 1v1, 2v2
 
|online play notes    = 1v1, 2v2
 
|asynchronous        =  
 
|asynchronous        =  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 11
+
|direct3d versions      = 10
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
|windows arm app        =  
+
|windows arm app        = unknown
|windows exe notes      =
+
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 64-bit app = unknown
 
|macos intel 64-bit app = unknown
|macos arm app          =  
+
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux powerpc app      =  
 
|linux powerpc app      =  
|linux 32-bit executable=  
+
|linux 32-bit executable= unknown
|linux 64-bit executable=  
+
|linux 64-bit executable= unknown
|linux arm app          =  
+
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
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|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 7, 8, 10
+
|minOS    = 7, 8
 
|minCPU  = Intel Core i3 2.4 GHz
 
|minCPU  = Intel Core i3 2.4 GHz
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
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|minother = Broadband Internet connection
 
|minother = Broadband Internet connection
  
|recOS    =  
+
|recOS    = 10
 
|recCPU  =  
 
|recCPU  =  
 
|recRAM  =  
 
|recRAM  =  
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|OSfamily = OS X
 
|OSfamily = OS X
  
|minOS    = 10.12.4+
+
|minOS    = 10.12.4
 
|minCPU  = Intel Core i3 2.4 GHz
 
|minCPU  = Intel Core i3 2.4 GHz
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB

Revision as of 15:08, 8 July 2022

Dev general icon.svg
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Minion Masters
Minion Masters cover
Developers
BetaDwarf
Engines
Former Unity 5[Note 1]
Unity 2018[Note 2]
Release dates
Windows May 24, 2019
macOS (OS X) May 24, 2019
Taxonomy
Monetization Free-to-play, DLC
Microtransactions Cosmetic, Currency, Free-to-grind, Infinite spend, Loot box, Unlock
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Point and select
Genres CCG, Card/tile
Art styles Stylized
Themes Fantasy
Series Forced
Minion Masters on HowLongToBeat
Minion Masters on IGDB
Minion Masters on MobyGames
Forced
Forced 2013
Forced Showdown 2016
Minion Masters 2019

Minion Masters is a singleplayer and multiplayer bird's-eye view CCG and card/tile game in the Forced series.

General information

Official Discord server
Official Wiki
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Discord (unavailable)
Discord
Discord support ended with patch 1.18[3]
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)

Monetization

Type Notes
DLC Bundles can be bought as DLC which offer a mix of in-game benefits.
Free-to-play The game switched from a paid to free-to-play model in December 2018.[4]

Microtransactions

Type Notes
Cosmetic Champion shins can be unlocked with Rubies, or through the rotating season pass. There are also Avatars, Emotes and Areas which can only be unlocked through DLC or the season pass.
Currency Money must be spent on Rubies, the game's premium currency in order to buy select in-game goods.
Free-to-grind Two in-game currencies are offers, Gold and Shards. Gold is used to purchase Power Tokens and dailyshop offers, while Shards are used to directly purchase and upgrade new cards and champions. Both currcines including Rubies can be earnt through playing matches, completing challenges/quests and leveling up your account.
Infinite spend Rubies can be purchased indefinitely from the in-game shop.
Loot box The game offers Power Tokens, which can be bought with either the in-game gold or with Rubies as one method to unlock cards.
Unlock Most champions are locked for play unless bought with the in-game shards, or Rubies. Cards are also locked until either won from a Power Token, or bought directly with Shards.

DLC and expansion packs

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\BetaDwarf ApS\Minion Masters\
Steam <Steam-folder>\userdata\<user-id>\489520\remote\usersetup_v1
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/489520/pfx/[Note 3]

Save game data location

System Location
Windows
Steam <Steam-folder>\userdata\<user-id>\489520\remote\profile_v1
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/489520/pfx/[Note 3]

Save game cloud syncing

System Native Notes
Discord
Steam Cloud
Approx. 954 MB available.

Video

In-game basic video settings.
In-game basic video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
On/off toggle.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

In-game input settings.
In-game input settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Master, Sound Effects, Music, Dialogue
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Italian
Brazilian Portuguese
Russian
Spanish
Simplified Chinese

Network

Multiplayer types

Type Native Players Notes
LAN play
Online play
4 Versus, Co-op
1v1, 2v2

Connection types

Type Native Notes
Matchmaking

Other information

API

Technical specs Supported Notes
Direct3D 10
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8
Processor (CPU) Intel Core i3 2.4 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) Nvidia GeForce GT 240
512 MB of VRAM
DirectX 10 compatible
Other Broadband Internet connection
macOS (OS X)
Minimum
Operating system (OS) 10.12.4
Processor (CPU) Intel Core i3 2.4 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 6 GB
Other Broadband Internet connection


Notes

  1. Unity engine build: 5.6.5p2[1]
  2. Unity engine build: 2018.3.4f1[2]
  3. 3.0 3.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Vetle on 2018-05-19
  2. Verified by User:Baronsmoki on 2019-07-29
  3. Betadwaf Blog: Version 1.18 - last accessed on 2020-12-05
    "We don't want to just switch off supporting the Discord version of the game without offering any alternatives for everyone playing through the platform, however, so we’ve created a system to allow Discord players to transfer their progress to a Steam account."
  4. Steam News: Minion Masters - last accessed on 2020-12-05