Difference between revisions of "Minion Masters"
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{{Infobox game/row/date|Windows|May 24, 2019}} | {{Infobox game/row/date|Windows|May 24, 2019}} | ||
{{Infobox game/row/date|OS X|May 24, 2019}} | {{Infobox game/row/date|OS X|May 24, 2019}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|minion-masters-forced-to-duel|}} | ||
+ | {{Infobox game/row/reception|OpenCritic|7907/minion-masters|}} | ||
+ | {{Infobox game/row/reception|IGDB|minion-masters|}} | ||
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | Free-to-play, DLC }} | {{Infobox game/row/taxonomy/monetization | Free-to-play, DLC }} | ||
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|steam appid side = 551880, 560900, 595950, 883110, 952380, 988160, 1033840, 1066920, 1137440, 1189690, 1247120, 1324190, 1392620, 1467210, 1560570, 1645360 | |steam appid side = 551880, 560900, 595950, 883110, 952380, 988160, 1033840, 1066920, 1137440, 1189690, 1247120, 1324190, 1392620, 1467210, 1560570, 1645360 | ||
|gogcom id = | |gogcom id = | ||
+ | |gogcom id side = | ||
|official site = https://minionmastersthegame.com/ | |official site = https://minionmastersthegame.com/ | ||
|hltb = 41274 | |hltb = 41274 | ||
− | | | + | |lutris = |
+ | |mobygames = minion-masters-forced-to-duel | ||
|strategywiki = | |strategywiki = | ||
− | |||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
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{{Introduction | {{Introduction | ||
|introduction = | |introduction = | ||
+ | |||
|release history = | |release history = | ||
+ | |||
|current state = | |current state = | ||
}} | }} | ||
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|sponsored = | |sponsored = | ||
|subscription = | |subscription = | ||
+ | }} | ||
+ | |||
+ | ===Microtransactions=== | ||
+ | {{Microtransactions | ||
+ | |boost = | ||
+ | |cosmetic = Champion shins can be unlocked with Rubies, or through the rotating season pass. There are also Avatars, Emotes and Areas which can only be unlocked through DLC or the season pass. | ||
+ | |currency = Money must be spent on '''Rubies''', the game's premium currency in order to buy select in-game goods. | ||
+ | |finite spend = | ||
+ | |infinite spend = '''Rubies''' can be purchased indefinitely from the in-game shop. | ||
+ | |free-to-grind = Two in-game currencies are offers, Gold and Shards. Gold is used to purchase Power Tokens and dailyshop offers, while Shards are used to directly purchase and upgrade new cards and champions. Both currcines including '''Rubies''' can be earnt through playing matches, completing challenges/quests and leveling up your account. | ||
+ | |loot box = The game offers Power Tokens, which can be bought with either the in-game gold or with '''Rubies''' as one method to unlock cards. | ||
+ | |none = | ||
+ | |player trading = | ||
+ | |time-limited = | ||
+ | |unlock = Most champions are locked for play unless bought with the in-game shards, or '''Rubies'''. Cards are also locked until either won from a Power Token, or bought directly with Shards. | ||
}} | }} | ||
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{{DLC/row| {{store link|Steam|1560570|Outlandish Operations}} | | Windows, OS X }} | {{DLC/row| {{store link|Steam|1560570|Outlandish Operations}} | | Windows, OS X }} | ||
{{DLC/row| {{store link|Steam|1645360|Scrat Infestation}} | | Windows, OS X }} | {{DLC/row| {{store link|Steam|1645360|Scrat Infestation}} | | Windows, OS X }} | ||
− | }} | + | {{DLC/row| {{store link|Steam|1748780|Mordar’s Malediction}} | | Windows, OS X }} |
− | + | {{DLC/row| {{store link|Steam|1846520|Invasion}} | | Windows, OS X }} | |
− | + | {{DLC/row| {{store link|Steam|1954710|Frost Dragon's Lair}} | | Windows, OS X }} | |
− | {{ | + | {{DLC/row| {{store link|Steam|2071000|KaBOOM Kingdom}} | | Windows, OS X }} |
− | | | ||
− | | | ||
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}} | }} | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
+ | |ref = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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+ | |ref = | ||
}} | }} | ||
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}} | }} | ||
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|online play = true | |online play = true | ||
|online play players = 4 | |online play players = 4 | ||
− | |online play modes = Versus | + | |online play modes = Versus, Co-op |
|online play notes = 1v1, 2v2 | |online play notes = 1v1, 2v2 | ||
|asynchronous = | |asynchronous = | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 10 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
− | |windows arm app = | + | |windows arm app = unknown |
− | |windows exe notes = | + | |windows exe notes = |
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
− | |macos arm app = | + | |macos arm app = unknown |
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = | ||
− | |linux 32-bit executable= | + | |linux 32-bit executable= unknown |
− | |linux 64-bit executable= | + | |linux 64-bit executable= unknown |
− | |linux arm app = | + | |linux arm app = unknown |
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 7, 8 | + | |minOS = 7, 8 |
|minCPU = Intel Core i3 2.4 GHz | |minCPU = Intel Core i3 2.4 GHz | ||
|minRAM = 4 GB | |minRAM = 4 GB | ||
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|minother = Broadband Internet connection | |minother = Broadband Internet connection | ||
− | |recOS = | + | |recOS = 10 |
|recCPU = | |recCPU = | ||
|recRAM = | |recRAM = | ||
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|OSfamily = OS X | |OSfamily = OS X | ||
− | |minOS = 10.12.4 | + | |minOS = 10.12.4 |
|minCPU = Intel Core i3 2.4 GHz | |minCPU = Intel Core i3 2.4 GHz | ||
|minRAM = 4 GB | |minRAM = 4 GB |
Revision as of 15:08, 8 July 2022
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
![]() |
|
Developers | |
---|---|
BetaDwarf | |
Engines | |
Former | Unity 5[Note 1] |
Unity 2018[Note 2] | |
Release dates | |
Windows | May 24, 2019 |
macOS (OS X) | May 24, 2019 |
Taxonomy | |
Monetization | Free-to-play, DLC |
Microtransactions | Cosmetic, Currency, Free-to-grind, Infinite spend, Loot box, Unlock |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Point and select |
Genres | CCG, Card/tile |
Art styles | Stylized |
Themes | Fantasy |
Series | Forced |
Forced | |
---|---|
Forced | 2013 |
Forced Showdown | 2016 |
Minion Masters | 2019 |
Minion Masters is a singleplayer and multiplayer bird's-eye view CCG and card/tile game in the Forced series.
General information
Availability
Monetization
Type | Notes |
---|---|
DLC | Bundles can be bought as DLC which offer a mix of in-game benefits. |
Free-to-play | The game switched from a paid to free-to-play model in December 2018.[4] |
Microtransactions
Type | Notes |
---|---|
Cosmetic | Champion shins can be unlocked with Rubies, or through the rotating season pass. There are also Avatars, Emotes and Areas which can only be unlocked through DLC or the season pass. |
Currency | Money must be spent on Rubies, the game's premium currency in order to buy select in-game goods. |
Free-to-grind | Two in-game currencies are offers, Gold and Shards. Gold is used to purchase Power Tokens and dailyshop offers, while Shards are used to directly purchase and upgrade new cards and champions. Both currcines including Rubies can be earnt through playing matches, completing challenges/quests and leveling up your account. |
Infinite spend | Rubies can be purchased indefinitely from the in-game shop. |
Loot box | The game offers Power Tokens, which can be bought with either the in-game gold or with Rubies as one method to unlock cards. |
Unlock | Most champions are locked for play unless bought with the in-game shards, or Rubies. Cards are also locked until either won from a Power Token, or bought directly with Shards. |
DLC and expansion packs
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\BetaDwarf ApS\Minion Masters\ |
Steam | <Steam-folder>\userdata\<user-id>\489520\remote\usersetup_v1 |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/489520/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | |
Steam | <Steam-folder>\userdata\<user-id>\489520\remote\profile_v1 |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/489520/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Discord | ||
Steam Cloud | Approx. 954 MB available. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | On/off toggle. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Toggle between QWERTY and AZERTY. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers | Uses non-standard bindings | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Sound Effects, Music, Dialogue | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Simplified Chinese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 4 | Versus, Co-op 1v1, 2v2 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 10 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8 | 10 |
Processor (CPU) | Intel Core i3 2.4 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce GT 240 512 MB of VRAM DirectX 10 compatible | |
Other | Broadband Internet connection |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.12.4 | |
Processor (CPU) | Intel Core i3 2.4 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 6 GB | |
Other | Broadband Internet connection |
Notes
- ↑ Unity engine build: 5.6.5p2[1]
- ↑ Unity engine build: 2018.3.4f1[2]
- ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/489520/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (489520) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Vetle on 2018-05-19
- ↑ Verified by User:Baronsmoki on 2019-07-29
- ↑ Betadwaf Blog: Version 1.18 - last accessed on 2020-12-05
- "We don't want to just switch off supporting the Discord version of the game without offering any alternatives for everyone playing through the platform, however, so we’ve created a system to allow Discord players to transfer their progress to a Steam account."
- ↑ Steam News: Minion Masters - last accessed on 2020-12-05