Difference between revisions of "Gunman Chronicles"
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{{ii}} [http://www.nextdimension.org/gunmantosteam/ Gunman-To-Steam Patch] is a fan patch that adds compatibility with the Steam platform, along with various visual and audio enhancements. | {{ii}} [http://www.nextdimension.org/gunmantosteam/ Gunman-To-Steam Patch] is a fan patch that adds compatibility with the Steam platform, along with various visual and audio enhancements. | ||
− | ===[ | + | ===[https://www.moddb.com/engines/xash3d-engine Xash3D Engine]=== |
− | {{ii}} [ | + | {{ii}} [https://www.moddb.com/engines/xash3d-engine Xash3D] is a custom Gold Source Engine built from scratch. |
{{++}} Allows game to run on modern systems with widescreen support and other features. | {{++}} Allows game to run on modern systems with widescreen support and other features. | ||
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= Use [ | + | |widescreen resolution notes= Use [https://www.moddb.com/engines/xash3d-engine Xash3D Engine]. |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = |
Revision as of 04:13, 14 June 2021
Developers | |
---|---|
Rewolf Software | |
Valve Corporation | |
Publishers | |
Sierra Entertainment | |
Valve Corporation | |
Engines | |
GoldSrc | |
Release dates | |
Windows | November 20, 2000 |
Reception | |
Metacritic | 65 |
IGDB | 80 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter |
Vehicles | Tank |
Art styles | Realistic |
Themes | Sci-fi, Western |
Availability
- Despite being partially developed by Valve, the game was never released on Steam. The CD-key that came with the game can however be activated and the "Half-Life Platinum Pack" will be received.
- Demo
Essential improvements
Gunman-To-Steam Patch
- Gunman-To-Steam Patch is a fan patch that adds compatibility with the Steam platform, along with various visual and audio enhancements.
Xash3D Engine
- Xash3D is a custom Gold Source Engine built from scratch.
- Allows game to run on modern systems with widescreen support and other features.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\rewolf[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\rewolf\SAVE[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Use Xash3D Engine. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Use default_fov command | ||
Windowed | Launch the game with -window parameter. |
||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Use fps_max 120 and developer 1 commands | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.0 output with DirectSound3D restoration software. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 1.0, A3D 2.0. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created profile (use openGL renderer), see profile introdution. |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Demo Addon
- Incorporates demo levels seemlessly into the full version at the appropriate positions.
Steam Version
- The full version of Gunman Chronicles fully ported to steam. From this Steam version you can play the demo, the full game, and deathmatch. All voice lines and such are in English. This version includes another deathmatch map that wasn't in the original Gunman Chronicles release.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, NT 4.0 | 98, ME, 2000, XP |
Processor (CPU) | Intel Pentium 233 MHz | Intel Pentium 400 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | SVGA, high color (16-bit) DirectX 7 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).