Difference between revisions of "Dishonored"
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===Independent UI and dubbing/captioning=== | ===Independent UI and dubbing/captioning=== | ||
{{Fixbox|description=Instructions|ref=<ref>[https://steamcommunity.com/app/205100/discussions/0/864948938200845526/ HowTo: Play Dishonored with separate Voice/Text language :: Steam community discussions] and extended by [[Talk:Dishonored#This game is a real pain in arse, settings wise 2406|Mirh]]</ref>|fix= | {{Fixbox|description=Instructions|ref=<ref>[https://steamcommunity.com/app/205100/discussions/0/864948938200845526/ HowTo: Play Dishonored with separate Voice/Text language :: Steam community discussions] and extended by [[Talk:Dishonored#This game is a real pain in arse, settings wise 2406|Mirh]]</ref>|fix= | ||
− | # Make sure the actual game [[Steam#Change game language|language]] is that you want the ''interface'' to be in (for ease XXX) | + | # Make sure the actual game [[Steam#Change game language|language]] is that you want the ''interface'' to be in (for ease XXX). |
− | # Go to <code>{{p|game}}\DishonoredGame\Localization\</code> | + | # Go to <code>{{p|game}}\DishonoredGame\Localization\</code>. |
− | # Copy <code>language-code</code> folder to <code>{{p|userprofile\Documents}}\My Games\Dishonored\DishonoredGame\Localization\</code> | + | # Copy <code>language-code</code> folder to <code>{{p|userprofile\Documents}}\My Games\Dishonored\DishonoredGame\Localization\</code>. |
− | # Go to <code>{{p|game}}\Engine\Localization\</code> | + | # Go to <code>{{p|game}}\Engine\Localization\</code>. |
− | # Copy <code>language-code</code> folder to <code>{{p|userprofile\Documents}}\My Games\Dishonored\Engine\Localization\</code> | + | # Copy <code>language-code</code> folder to <code>{{p|userprofile\Documents}}\My Games\Dishonored\Engine\Localization\</code>. |
− | # Set the game in the [[Steam#Change game language|language]] you want the ''voices'' and the ''captions'' to be in (for ease YYY) | + | # Set the game in the [[Steam#Change game language|language]] you want the ''voices'' and the ''captions'' to be in (for ease YYY). |
− | # Change both the previous folders names from original XXX to your new language code YYY | + | # Change both the previous folders names from original XXX to your new language code YYY. |
# Do the same with the extensions of every file inside each of them. | # Do the same with the extensions of every file inside each of them. | ||
'''Notes''' | '''Notes''' | ||
{{ii}} Allowed language codes are: <code>CZE</code>, <code>DEU</code>, <code>ESN</code>, <code>FRA</code>, <code>HUN</code>, <code>INT</code>, <code>ITA</code>, <code>POL</code> and <code>RUS</code>. | {{ii}} Allowed language codes are: <code>CZE</code>, <code>DEU</code>, <code>ESN</code>, <code>FRA</code>, <code>HUN</code>, <code>INT</code>, <code>ITA</code>, <code>POL</code> and <code>RUS</code>. | ||
− | {{ii}} To batch rename every file inside a folder open [[Microsoft Windows#Command Prompt|cmd]] into that folder and type <code>ren *.XXX *.YYY</code> | + | {{ii}} To batch rename every file inside a folder open [[Microsoft Windows#Command Prompt|cmd]] into that folder and type <code>ren *.XXX *.YYY</code>. |
}} | }} | ||
Revision as of 05:53, 9 June 2021
Developers | |
---|---|
Arkane Studios | |
Publishers | |
Bethesda Softworks | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | October 9, 2012 |
Reception | |
Metacritic | 91 |
IGDB | 90 |
Taxonomy | |
Monetization | DLC |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Adventure, Stealth |
Themes | Fantasy, Steampunk |
Series | Dishonored |
Dishonored | |
---|---|
Dishonored | 2012 |
Dishonored 2 | 2016 |
Dishonored: Death of the Outsider | 2017 |
Key points
- DLC is not directly accessible from the main menu.
- Editing .ini files prevents Dunwall City Trials scores to be posted to the leaderboards.[1]
- Generally regarded as a high-quality PC port.[2][3]
General information
- Official forums
- Official Hardware and Software Issues Subforums (PC)
- Dishonored Wiki
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | Definitive Edition | |||
Amazon.co.uk | Game of the Year Edition | |||
Bethesda.net | Definitive Edition | |||
GamersGate | Definitive Edition | |||
Definitive Edition | ||||
GOG.com | Definitive Edition | |||
Green Man Gaming | Definitive Edition | |||
Humble Store | Definitive Edition | |||
Microsoft Store | Definitive Edition included with Xbox Game Pass for PC | |||
Steam | Definitive Edition | |||
Steam | RHCP (Russia, Hungary, Czech, Polish) version |
Version differences
- Definitive Edition (formerly Game of the Year Edition) includes the base game and all DLC.
DLC and expansion packs
Name | Notes | |
---|---|---|
Dunwall City Trials | ||
The Brigmore Witches | ||
The Knife of Dunwall | ||
Void Walker Arsenal |
Essential improvements
Skip intro videos
Use the -nostartupmovies command line argument[4]
|
---|
INI Method |
---|
|
Increase texture detail at larger distances (disable mipmapping)
Instructions[citation needed] |
---|
|
Stop bodies from disappearing
Increase Default Number of Bodies In Areas[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Dishonored\DishonoredGame\ <Steam-folder>\userdata\<user-id>\205100\remote\options.sav HKEY_CURRENT_USER\Software\Arkane\Dishonored\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/205100/pfx/[Note 1] |
- Editing any of the .ini files prevents Dunwall City Trials scores to be posted to the leaderboards.[1]
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\205100\ <Steam-folder>\userdata\<user-id>\217980\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/205100/pfx/[Note 1] |
- The normal version uses
205100
; the RHCP (Russian, Hungarian, Czech, Polish) version uses217980
- Maximum of 40 manual save slots + 9 automatic mission saves + 2 autosave slots + 1 quicksave slot.
- DLCs have a separate save slot limit.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | Syncs save games and settings. | |
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Use Flawless Widescreen for the best experience. | ||
Ultra-widescreen | [5] | ||
4K Ultra HD | |||
Field of view (FOV) | Slider maximum is 110°, but some clipping may occur at higher FOVs;[6] for higher settings see Field of view (FOV). | ||
Windowed | Toggled with F11, menu option, or the -windowed parameter.[7] |
||
Borderless fullscreen windowed | Works with GeDoSaTo. | ||
Anisotropic filtering (AF) | Default is 4x. See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | FXAA or MLAA. Up to 8x SGSSAA can be forced with Nvidia Profile Inspector using the flag 0x080000C1 .[8][9] |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Uses frame rate smoothing with maximum value of 130. For higher frame rates see High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
Use FOV Hack[10] |
---|
|
- If your game crashes performs this method, just delete
version.dll
andfov.ini
in<path-to-game>\Binaries\Win32\
Add FOV hotkey[11] |
---|
Notes
|
Anisotropic filtering (AF)
Changing Anisotropic Filtering level[citation needed] |
---|
|
High frame rate
Change frame rate smoothing[citation needed] |
---|
|
Ambient Occlusion
HBAO+[12][13] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse smoothing option is on by default. Slider in menu for smoothing/acceleration. | |
Mouse sensitivity | Mouse has deadzone when zoomed in. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Supports both auto-aim and aim assist. | |
Controller remapping | Only pre-set layouts are available. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration | Use X1nput[14] |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | May not work properly, can happen along with settings not saving when using a controller. This can be fixed using these instructions. | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Occasionally changes button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | 5.1 but center channel is flaky[15] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | Unofficial patch. | |||
German | ||||
Hungarian | ||||
Italian | ||||
Polish | ||||
Russian | Available here. | |||
Spanish | ||||
Portuguese | Download: 1, 2, 3 |
Instructions[16] |
---|
Notes
|
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | |||
TriDef 3D | |||
iZ3D | |||
vorpX | G3D, DirectVR Officially supported game, see official vorpx game list. |
Devices | |||
---|---|---|---|
3RD Space Gaming Vest |
Issues unresolved
Knife of Dunwall: Crashing during the third act
The DLC appears to crash a lot for people in the third act, no solution.
Possible solution:
Crash during third act[citation needed] |
---|
|
Knife of Dunwall: Low resolution textures on butchers
The game is using the low detail textures on butchers instead of the high detail textures.
Knife of Dunwall: Missing 2D image files
Generic placeholder images are replacing some 2D icons and images in-game.[17]
Game crash at startup
- Some users report that turning Steam Cloud off and on again solves the problem.
Game crash at startup[citation needed] |
---|
|
Issues fixed
Screen turns white or very bright randomly during gameplay
Fix white/bright screen[citation needed] |
---|
|
"First time setup" runs every time game is started
Instructions[citation needed] |
---|
Run the following from the command line: |
Or simply run Steam as administrator and start the game. Accept all installation requests. After closing and restarting the game without running as an administrator, the dialogs will be gone.
Texture pop-in when switching weapons
Instructions[citation needed] |
---|
|
- Please note that unless the high quality texture can be loaded right away by your computer, this can make the texture pop-in even more noticeable, since it only disables the fade that is meant to hide the transition from low to high quality texture.
Controller hotplugging does not work
Run the game as an administrator, as detailed here.
Game options cannot be saved or loaded when using a controller
The game forces you to pick either keyboard/mouse or controller when you first open the main menu. Everything works fine with keyboard and mouse; however, with a controller, while the settings can be changed, they will never be saved and the game will reload the default settings every time a save file is loaded.
Run the game executable as an administrator once[citation needed] |
---|
|
"High Overseer Campbell" meeting chamber bug
- Opening the gate behind Overseer Martin during the "High Overseer Campbell" mission will trigger a bug with the main objective: High Overseer Campbell and Captain Curnow cut off their conversation too early, and everyone in the waiting area becomes alerted and rushes into the meeting chamber. The mission can still be completed, but several ways of solving the main objective are automatically failed.[18][19]
Avoid opening the bugged gate[18][19] |
---|
Complete the meeting chamber portion of the mission without opening the gate behind Overseer Martin (use climbing, Blink, or other methods to get inside without opening this particular gate). |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX APEX |
2.8.4.6 1.0.0.0 |
Audio | Wwise | |
Interface | Scaleform | |
Cutscenes | Bink Video | 1.9p |
Display/Hide HUD
Instructions[citation needed] |
---|
|
- Removing the HUD also eliminates the letterbox in cutscenes.[11]
Mute Note/Book Reading Ambient Sound Effect
Mute Note/Book Reading SE[citation needed] |
---|
|
Mute all Powers Sound Effects
Mute Powers SFX[citation needed] |
---|
|
Change sprint/run from hold to toggle
Change default sprint/run behavior from a hold to a toggle, activated while moving, no need to hold down button[citation needed] |
---|
|
Adds "Statistics" button in pause menu, so it is possible to check statistics mid-mission. |
---|
Notes
|
Custom Health/Mana regen
Changes Health/Mana regeneration limits to allow full regeneration. |
---|
Notes
|
Add Nonlethal Drop Takedown
Allows you to knock enemies out nonlethally by dropping on their heads from a sufficient height. |
---|
Download the mod here, then extract |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7 32-bit | Vista, 7 64-bit |
Processor (CPU) | Dual Core 3.0 GHz | Quad Core 2.4 GHz |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | AMD Radeon HD 5850 Nvidia GeForce GTX 460 512 MB of VRAM DirectX 9.0c compatible | AMD Radeon HD 5850 Nvidia GeForce GTX 460 768 MB of VRAM |
- Although official system requirements show Windows Vista as a minimum, the game does run on Windows XP.[20]
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/205100/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (205100) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Dishonored Graphics (TWEAKS) - Page 32 - Steam Users' Forums (retrieved)
- ↑ WTF Is... - Dishonored ? - YouTube
- ↑ A look at Dishonored’s many UI options | Bethesda Blog
- ↑ Dishonored | Skip Game Intros Wiki | Fandom powered by Wikia
- ↑ Steam Community :: Group :: /r/ultrawidemasterrace Group
- ↑ https://youtube.com/watch?v=AxUq2p0udlk
- ↑ Dishonored stops responding and shows a very long error, and crashes to desktop. - PC - Bethesda Softworks Forums
- ↑ NVidia AA Flags
- ↑ Original SGSSAA Post at 3DCenter Forum (German Language)
- ↑ ToCA EDIT: Dishonored FOV Hack Released
- ↑ 11.0 11.1 How to change FOV in Dishonored - Reddit
- ↑ HBAO+ Compatibility Flags
- ↑ Original HBAO+ Guru3D.com Forums post
- ↑ Custom Xinput DLL with Impulse Trigger support on Xbox One Controllers
- ↑ PC Gaming Surround Sound Round-up
- ↑ HowTo: Play Dishonored with separate Voice/Text language :: Steam community discussions and extended by Mirh
- ↑ Missing image files in new DLC - Steam community discussions
- ↑ 18.0 18.1 Overseer Campbell quest bug? :: Dishonored General Discussions
- ↑ 19.0 19.1 Dishonored Overseer Campbell Quest Gate Bug - YouTube
- ↑ Dishonored on XP & XP x64 - Steam Users' Forums (retrieved)