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| |eax support notes = RSX 3D Audio A3D 1.0, A3D 2.0<ref>[http://forums.ubi.com/showthread.php/31363-GTA3-Sound-Quality GTA3 Sound Quality - Ubisoft Forums]</ref> & EAX 1, EAX 3<ref>[https://web.archive.org/web/20021009061624/http://www.soundblaster.com/resources/read.asp?articleid=65&page=2&cat=3 Listening In On Liberty City - Soundblaster.com (retrieved)]</ref><ref>[http://www.tomshardware.com/reviews/a-prima-donna-pc,544-15.html EAX Advanced HD And 6.1 Sound In Games - Tom's Hardware]</ref> | | |eax support notes = RSX 3D Audio A3D 1.0, A3D 2.0<ref>[http://forums.ubi.com/showthread.php/31363-GTA3-Sound-Quality GTA3 Sound Quality - Ubisoft Forums]</ref> & EAX 1, EAX 3<ref>[https://web.archive.org/web/20021009061624/http://www.soundblaster.com/resources/read.asp?articleid=65&page=2&cat=3 Listening In On Liberty City - Soundblaster.com (retrieved)]</ref><ref>[http://www.tomshardware.com/reviews/a-prima-donna-pc,544-15.html EAX Advanced HD And 6.1 Sound In Games - Tom's Hardware]</ref> |
| }} | | }} |
− | {{Fixbox|description=EAX/Hardware Audio Fix |fix=Copy the fixed [https://www.gtagarage.com/mods/show.php?id=27928 Mss32.dll] from this site to the install folder then you should be able to use Alchemy and other wrappers | + | {{Fixbox|description=EAX/Hardware Audio Fix |fix=Copy the fixed [https://www.gtagarage.com/mods/download.php?f=40907 Mss32.dll] from this archive to the install folder. |
| + | It's taken from GTA Garage website where Verokster created a working Mss32.dll that looks for dsound.dll in the game root first, letting you use wrappers like Creative ALchemy or DSOAL for restored EAX functionality. |
| }} | | }} |
| {{L10n|content= | | {{L10n|content= |
Revision as of 15:22, 14 May 2021
Grand Theft Auto III
|
|
Rockstar North |
macOS (OS X) |
TransGaming Inc. |
|
Rockstar Games |
Japan |
Capcom |
Russia |
Buka Entertainment |
|
RenderWare |
Windows |
May 20, 2002 |
macOS (OS X) (Cider) |
November 12, 2010 |
Metacritic |
93 |
IGDB |
95 |
Modes |
Singleplayer |
Pacing |
Real-time |
Perspectives |
Third-person |
Controls |
Direct control |
Genres |
Action, Open world |
Vehicles |
Automobile, Bus, Flight, Naval/watercraft, Street racing, Tank, Train, Transport, Truck |
Art styles |
Realistic |
Themes |
Contemporary, North America |
Series |
Grand Theft Auto |
|
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- SilentPatch is essential to avoid a number of serious glitches and bugs.
- Features the ability to import your music for your own custom radio station.
General information
- Steam Community Discussions
- Official manual
- GTAForums - Grand Theft Auto III Discussion.
- Grand Theft Wiki
- GTA Network - A huge network of fansites all dedicated to the Grand Theft Auto series
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
Essential improvements
Patches
- Many fixes of this patch have been included in SilentPatch, and the v1.1 executable may cause incompatibility with other fixes.
Patch 1.1 fixes several bugs and removes SafeDisc DRM. Most digital distribution versions already include this patch.
Downgrading (Rockstar Games Launcher)
- Downgrading the Rockstar Games Launcher version will improve compatibility with other mods that rely on a v1.0 executable.
How to use III RGSC Downgrader[4]
|
- Download the III RGSC Downgrader.
- Extract the contents of
IIIdowngrader.rar to <path-to-game> .
- Run
install.bat to start the downgrading process. The tool will automatically close its command prompt window and remove patch files afterwards.
- Launch the game from the newly created
gta3.exe v1.0 executable. It is advised to not use the original executable leftover after downgrading the game as the Rockstar Games Launcher has problems with the modified files and can undo file changes from the downgrader.
|
Skip intro videos
- Although this mod was made for Grand Theft Auto: San Andreas, it also works on Grand Theft Auto III as well.
Installing No Intro mod[5]
|
- Download the mod here.
- Extract the
movie folder from the archive, then copy this folder to <path-to-game> , replacing the video files. For the German version, you may need to duplicate GTAtitles.mpg within the mod's folder and rename the copied video as GTAtitlesGER.mpg .
- Now launch the game. The blank videos should skip the intro and launch straight into the game.
|
ThirteenAG's Widescreen Fix
- A v1.0 executable is recommended.
- For multi-monitor support, SilentPatch is required.[6]
- Fixes issues such as broken in-game widescreen presentation and HUD/subtitle scaling in higher resolutions.
- Adds MSAA support for the non-Steam version. Also works as an ASI loader and a D3D8to9 wrapper.
Installing ThirteenAG's Widescreen Fix[7]
|
- Download ThirteenAG's Widescreen Fix here.
- Extract the
GTA3.WidescreenFix folder from the zip archive, then copy the d3d8.dll file and scripts folder into <path-to-game> .
- (Optional) Download the Widescreen Frontend from the drop down menu where you downloaded ThirteenAG's Widescreen Fix above, then extract the contents of the zip archive and copy them into
<path-to-game> , overwriting any files in the process.
Notes
- The default settings alter the original game's UI and appearance (the vehicle light fix isn't actually fix as all versions have large light coronas). For a vanilla look, set the values of the following settings in
GTA3.WidescreenFix.ini :
- Vanilla Widescreen Fix settings (ver.05-16-2020)
; The settings below are used to scale parts of the game UI differently.
; If set to "0.0", original values will be used.
HudWidthScale = 0.0 ; Original value is 1.0.
HudHeightScale = 0.0 ; Original value is 1.0714285.
RadarWidthScale = 0.0 ; Original value is 1.0.
SubtitlesScale = 0.0 ; Original value is 1.0.
; Fixes vehicle lights coronas size. (0|1).
SmallerVehicleCorona = 0
; Remove vehicle light square. (0|1).
NoLightSquare = 1
; Makes radar size same as in GTA IV (0|1).
IVRadarScaling = 0
; Replaces text shadow with outline (0|1|2).
ReplaceTextShadowWithOutline = 0
|
SilentPatch
- Fixes numerous bugs and oversights introduced in the PC version, and restores censored content removed from the French and German versions.
- Copying the
AUDIO
folder from the "PLAY" disc into <path-to-game>
allows the game to be playable without the CD when using SilentPatch.
Installing SilentPatch[8]
|
- Download the
SilentPatchIII.zip and SilentPatchDDraw.zip files here.
- Extract the contents of
SilentPatchIII.zip archive, then copy the models folder and SilentPatchIII.asi into <path-to-game> , overwriting any files in the process.
- Extract the contents of
SilentPatchDDraw.zip archive, then copy ddraw.dll into <path-to-game> .
|
SkyGfx
- Requires a D3D8to9 wrapper (included in ThirteenAG's Widescreen Fix) and currently only works with a v1.0 executable.
- Features the ability to restore the visual aesthetics of the RenderWare engine from the console or mobile versions.
- May decrease performance on older and weaker systems.
Installing SkyGfx[9]
|
- Download SkyGfx here, then extract the
rwd3d9.dll into <path-to-game> , then extract the skygfx.asi and place it <path-to-game>\scripts (create a scripts folder if it does not already exist in <path-to-game> ). If you are using Widescreen Fix, you do not need its d3d8.dll wrapper.
- Go into the
III folder extracted from the archive, then extract the neo folder and skygfx.ini into <path-to-game>\scripts folder.
|
Game data
Configuration file(s) location
- Configuration file is encrypted.
Save game data location
Portable GTA
- Requires a v1.0 executable and an ASI loader (included in ThirteenAG's Widescreen Fix).
- Also works with Grand Theft Auto: Vice City and San Andreas.
- Moves the user files folder to
<path-to-game>
, allowing a downgraded game to be fully portable.
Using Portable GTA[10]
|
- Download the mod here, then rename the file extension from
portablegta.dll to portablegta.asi .
- Place the
portablegta.asi file into <path-to-game>\scripts .
- Run the game, exit to desktop, and then delete the contents inside
<path-to-game>\userfiles .
- Copy everything from
%USERPROFILE%\Documents\GTA3 User Files into <path-to-game>\userfiles folder.
|
System |
Native |
Notes |
OneDrive |
|
Requires enabling backup of the Documents folder in OneDrive on all computers. |
Steam Cloud |
|
|
Video
- Only 16:9 aspect-ratio is supported as other resolutions are stretched, however, the in-game Widescreen setting causes issues such as stretched HUD, cuts off parts of the image (Vert-), and misaligned mouse aiming. Use ThirteenAG's Widescreen Fix for proper widescreen support.
Input
- The game has two control styles: Standard accommodates keyboard and mouse controls, while Classic is based on the console versions.
In-game key map settings.
GInput
- Adds full XInput and DualShock 3 controller support with relevant controller prompts.
- Supports pressure sensitive buttons and SIXAXIS accelerometers.
- Restores haptic feedback from console versions.
- Five controller presets, based on console versions and Grand Theft Auto IV.
Installing GInput
|
- Download GInputIII here.
- Extract the contents of
GInputIII_*.zip , and copy the models folder, GInputIII.asi , and GInputIII.ini files into <path-to-game> .
- Open
GInputIII.ini with a text editor and configure your desired settings.
|
Audio
EAX/Hardware Audio Fix
|
Copy the fixed Mss32.dll from this archive to the install folder.
It's taken from GTA Garage website where Verokster created a working Mss32.dll that looks for dsound.dll in the game root first, letting you use wrappers like Creative ALchemy or DSOAL for restored EAX functionality.
|
Localizations
Network
- Dedicated multiplayer maps can be restored with a mod
Multiplayer types
Connection types
VR support
3D modes |
State |
GG3D |
Notes |
iZ3D |
| |
|
vorpX |
| G3D User created game profile, requires D3D8to9, read more in the vorpx forum profile introduction. |
Issues fixed
Game refuses to start
Fix Data Execution Prevention setting[citation needed]
|
Ensure Data Execution Prevention (DEP) is set to the default (Windows programs and services only).
|
"Cannot find 640x480 video mode" error
Use the following compatibility fixes[22]
|
- Right-click
gta3.exe and select Properties .
- Go to the Compatibility tab and set the following:
- Set Compatibility mode to
Windows XP (Service Pack 2)
- Check the setting for
Run in 640x480 resolution
- Click
Apply to apply these settings and attempt to run the game, then change resolution settings as desired.
|
"Game requires at least 12MB of available video memory" error
Game freezes at loading
Turn the in-game Frame Limiter setting on[citation needed]
|
Vehicles are missing colors
Wonky physics while walking on sloped surfaces
Turn on the frame limiter[25]
|
Misaligned mouse aiming
- Using the in-game widescreen setting causes the player's actual aiming sight to be slightly above and to the right of the displayed crosshairs.
Limit the FPS to 30/60 using Nvidia Inspector, Rivatuner or similar programs
|
Bad lighting, reflections, shadow mapping
Purple Nines gang has vanished
Mouse sensitivity resets after restart
Low violence gameplay with some keyboard layouts
- Includes ar-EG, de-AT, en-AU, es-ES, fr-CA, qu-PE, se-FI, sr-SP, zh-HK[30]
The game asking for the CD, even when all files are copied from the disc or was installed via Steam
Alchemy doesn't restore EAX
FPS drops on modern hardware
Switch audio hardware to Miles Fast 2D[36]
|
Game uses incorrect refresh rate
- The game may default to the lowest supported refresh rate of the monitor.
Stuttering on HDD
Other information
API
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
macOS (OS X) | |
|
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. |
Middleware
Modifications
Frequently used plugins
- CLEO - Popular script extender used by lots of sophisticated mods.
- Mod Loader - Allows the use of mods without replacing core files from the installation folder. Some script-based files may not work if loaded via Mod Loader.
Featured mods
- Liberty City: The Leftovers Fix - Restores elements from the original PlayStation 2 version such as the 'Under Surveillance' dialogue and missing song from the Double Clef FM radio station.
- ParticleEX - Fixes and tweaks particle effects with the ability to use effects from the PlayStation 2, PC, and Xbox versions while retaining their original appearance. Requires an ASI loader.
- Sharptrails - Removes the blurry "Trails" effect while keeping the original lighting and colors.
- VBDec - A plugin that, when used in conjunction with Audio Samples, allows for native playback of the original uncompressed .VB audio files from the PlayStation 2 version onto the PC version. The .VB files extracted from the PlayStation 2 version can be found along with Liberty City: The Leftovers Fix.
Total conversions
- GTA III Dark Edition - A total conversion featuring a darker atmosphere to match the tone of the game's setting. No longer in development.[39]
- PS2 Feels III Edition - An off-shoot of Liberty City: The Leftovers Fix which ports many assets and features from the PlayStation 2 version to the PC version. Requires Mod Loader.
- Xbox Version HD - Ports many of the high quality Xbox assets and effects to PC version with remastered high-definition textures. Many pre-included mods are outdated and the total conversion has some undressed errors, however an unofficial off-shoot, Xbox Conversion: The Unofficial Revision, attempts to address some of the leftover issues of Rim's original mod, restructures it in a similar fashion to PS2 Feels III Edition to minimize replacing core installation files. This off-shoot is available in HD and Lite versions which are based on the current HD version of Rim's mod and a lower-end alternative based on the converted Xbox assets by TheHero which the former was derived from.
- Grand Theft Auto 3D - A total conversion project that aims to recreate the brighter, cartoony look and feel of the game's alpha and beta stages contrast to the darker and realistic tone from the final version by using a collection hand-made assets, in-game leftovers, and HD sources. Currently under development with only free-forming gameplay of Portland being accessible. This is NOT meant for vanilla Grand Theft Auto III gameplay.
- GTA IV: Renderware Edition - A total conversion project that aims to recreate Grand Theft Auto IV into Grand Theft Auto III's engine. Currently under development.
Modding tools
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95, 98, ME, 2000 |
XP |
Processor (CPU) |
AMD Athlon 500 MHz Intel Pentium III 450 MHz |
AMD Athlon 1024 MHz Intel Pentium III 1000 MHz |
System memory (RAM) |
96 MB |
256 MB |
Hard disk drive (HDD) |
700 MB | |
Video card (GPU) |
Direct3D compatible 16 MB of VRAM DirectX 8.1 compatible
| 64 MB of VRAM |
Sound (audio device) |
DirectX compatible | |
macOS (OS X) |
|
Minimum |
Operating system (OS) |
10.6.8 |
Processor (CPU) |
Intel Core 2 Duo |
System memory (RAM) |
1 GB |
Hard disk drive (HDD) |
1.5 GB |
Video card (GPU) |
ATI Radeon X1600 Nvidia GeForce 7300 GT Intel GMA X3100 |
Other |
This game will NOT run on PowerPC (G3/G4/G5) based Mac systems (PowerMac) |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Verified by User:AmethystViper on 2019-09-18
- ↑ 4.0 4.1 Verified by User:AmethystViper on 2020-12-14
- ↑ Verified by User:AmethystViper on May 21, 2018
- ↑ SilentPatch - Page 101 - GTAForums
- ↑ Verified by User:AmethystViper on May 21, 2018
- ↑ Verified by User:AmethystViper on May 21, 2018
- ↑ Verified by User:AmethystViper on May 21, 2018
- ↑ Verified by User:AmethystViper on March 31, 2019
- ↑ Verified by User:AmethystViper on 2019-06-09
- Enabling anisotropic filtering x16 for the game via Nividia Control Panel/Profile Inspector (after installing Widescreen Fix) boosted the overall clarity of the game's textures.
- ↑ (GTA-NFS-MP-OTHER) Widescreen Fixes Pack, Page 51, Scripts & Plugins - GTAForums - last accessed on 2019-06-09
- ↑ Verified by User:AmethystViper on 2018-05-21
- This fix along with Widescreen Fix allowed the game to be played in windowed/borderless fullscreen mode via this .ini file.
- ↑ Verified by User:AmethystViper on 2019-06-09
- Using DS4Windows together with GInput allowed for DualShock 4 support by tricking the game into thinking it's reading inputs from an XInput controller.
- ↑ Verified by User:AmethystViper on June 6, 2018
- ↑ PC Gaming Surround Sound Round-up
- ↑ GTA3 Sound Quality - Ubisoft Forums
- ↑ Listening In On Liberty City - Soundblaster.com (retrieved)
- ↑ EAX Advanced HD And 6.1 Sound In Games - Tom's Hardware
- ↑ Verified by User:AmethystViper on May 21, 2018
- Installing these fixes on a clean install of the game fixed the game refusing the start.
- ↑ Can't find 640x480 video mode FIX :: Steam Community Discussions
- ↑ How to fix 'Will not open' or 'Cannot find 640x480 video mode' in GTA III - YouTube - last accessed on 2019-06-09
- ↑ Grand Theft Auto III requires at least 12MB of available video memory - Help please?! :: Steam Community Discussions
- ↑ Verified by User:AmethystViper on 2019-06-10
- This not only fixes the cars missing colors on the Steam version, it also fixes some cars missing colors during the opening cutscene in the retail release as well, without replacing the game's particle.txd file.
- ↑ GTA III bug - Steam Users' Forums (archived) - last accessed on 2019-06-10
- ↑ Verified by User:AmethystViper on 2019-06-10
- Without Widescreen Fix, the mouse cursor was misaligned when using the "Standard" controls with the in-game Widescreen setting endabled, and was fixed after installing the plugin.
- ↑ Verified by User:AmethystViper on 2019-06-10
- Used Widescreen Fix's and crosire's D3D8to9 converter and the menu text worked as intented.
- ↑ Southside Hoods - Grand Theft Wiki, the GTA wiki
- ↑ SilentPatch - Page 141 - GTAForums
- ↑ SilentPatch - Page 167 - GTAForums
- ↑ SilentPatch - Page 148 - GTAForums - last accessed on August 15, 2018
- ↑ pc drm - How to fix "please insert disk into the drive" error with the Steam version of GTA 3? - Arqade - last accessed on August 15, 2018
- ↑ Insert Disk 2 - Help & Support - GTAForums - last accessed on August 15, 2018
- ↑ Verified by User:AmethystViper on August 15, 2015
- Used CLEO on a clean install of the retail release with the v1.1 patch applied without any other mods and CD check was bypassed
- ↑ Verified by User:AmethystViper on May 22, 2018
- ↑ Random Slowdown - GTA III - GTAForums - last accessed on May 3, 2008
- ↑ Verified by User:Keith on 2020-11-16
- ↑ Stuttering on secondary HD - Tom's Hardware - last accessed on May 9, 2014
- ↑ GTA III Dark Edition - last accessed on 2019-09-19