Difference between revisions of "Serious Sam: The Second Encounter"
From PCGamingWiki, the wiki about fixing PC games
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|lan play = true | |lan play = true | ||
|lan play players = 16 | |lan play players = 16 | ||
− | |lan play modes = | + | |lan play modes = Co-op, Versus |
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = hackable |
|online play players = 16 | |online play players = 16 | ||
− | |online play modes = | + | |online play modes = Co-op, Versus |
− | |online play notes = | + | |online play notes = Co-op supports 4 players. To play online with non-Steam versions apply the [https://42amsterdam.net/samforum/downloads.php?do=file&id=325 Master Server Patch]. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = |
Revision as of 19:58, 16 July 2020
For the updated HD version, see Serious Sam HD: The Second Encounter.
Developers | |
---|---|
Croteam | |
Publishers | |
Gathering of Developers | |
Devolver Digital | |
Engines | |
Serious Engine 1 | |
Release dates | |
Windows | February 5, 2002 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Action, Shooter |
Art styles | Realistic |
Themes | Asia, Eastern Europe, Fantasy, North America, Sci-fi |
Series | Serious Sam |
Warnings
Key points
- Engine was made open source in 2016.[1]
General information
- Official game series site
- Serious Sam Wiki
- Seriously! Forums
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc DRM[Note 1] | |||
GOG.com | ||||
Steam | Renamed as "Serious Sam Classic: The Second Encounter". |
Essential improvements
- The game seems to choose the lowest screen refresh rate available to the monitor. In order to change the screen refresh rate, press ~ (or the key above Tab) to open the console, enter the line:
gap_iRefreshRate=60
(or whatever refresh rate you want) then restart the game.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Scripts[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/41060/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SaveGame[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/41060/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | None, 2, 4, 8, 16, 32, 64, 128. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Labeled as "Wait vertical retrace". | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
This is what happens if you don't disable widescreen when setting a custom resolution in Serious Sam: The First Encounter.
Custom resolution[citation needed] |
---|
1) Run game at least once. 2) Go to 3) Open 4) Locate lines persistent extern INDEX sam_iScreenSizeI=(INDEX)XXX; persistent extern INDEX sam_iScreenSizeJ=(INDEX)YYY; 5) Change XXX and YYY to your preferred resolution. |
Field of view (FOV)
Field of view (FOV)[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 2.0 reverb; no DirectSound3D support. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | Retail release, download |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus Split-screen. |
||
LAN play | 16 | Co-op, Versus |
||
Online play | 16 | Co-op, Versus Co-op supports 4 players. To play online with non-Steam versions apply the Master Server Patch. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 25600 - 25616 |
UDP | 25600 - 25616 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | |
OpenGL | 1.1, 1.2, 1.3, 1.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | DirectSound | |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 OSR2, NT 4.0 SP5 | 98, ME, 2000, XP |
Processor (CPU) | Intel Pentium II or Celeron-A 300 MHz AMD K6-3 400 MHz |
Intel Pentium III 650 MHz AMD Athlon 650 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 150 MB | 450 MB |
Video card (GPU) | 16 MB of VRAM DirectX 8 compatible | 32 MB of VRAM |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[2] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[3]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (41060) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Serious Sam’s Serious Engine source code released - Croteam - Croteam
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16