Difference between revisions of "Resident Evil 6"
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* Leon Mission 1-1: The professor may get stuck on a table and a chair in the ballroom, you can prevent this by waiting at the checkpoint for 2–3 minutes for him to get to where he needs to be. | * Leon Mission 1-1: The professor may get stuck on a table and a chair in the ballroom, you can prevent this by waiting at the checkpoint for 2–3 minutes for him to get to where he needs to be. | ||
* Jake Mission 4-4: Some players may be dropped upon entering the level. | * Jake Mission 4-4: Some players may be dropped upon entering the level. | ||
− | * Chris Mission 4-4: After collecting the three passcodes, you enter a quicktime event; the co-op partner might not see the enemies needed to be shot. | + | * Chris Mission 4-4: After collecting the three passcodes, you enter a quicktime event; the co-op partner might not see the enemies needed to be shot. Workaround is to complete that section single-player, and continue the game upon boarding the plane.<ref>[http://www.gamefaqs.com/boards/605604-resident-evil-6/64243691 Chris Campaign Chapter 4 bug/glitch (spoilers) | GameFAQs] - reproduced as of April 20, 2013</ref> |
==Issues fixed== | ==Issues fixed== | ||
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# Open {{file|Config.ini}}. | # Open {{file|Config.ini}}. | ||
# In the <code>[DISPLAY]</code> section, set <code>FullScreen="OFF"</code>, or create those sections and lines as necessary. | # In the <code>[DISPLAY]</code> section, set <code>FullScreen="OFF"</code>, or create those sections and lines as necessary. | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan support = | ||
+ | |vulkan support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = unknown | ||
+ | |64-bit executable notes= | ||
}} | }} | ||
Revision as of 00:36, 24 January 2017
Template:Infobox game/row/winporter
Developers | |
---|---|
Capcom | |
Engines | |
MT Framework | |
Release dates | |
Windows | March 22, 2013 |
⤏ Go to series page | |
Resident Evil | 1996 |
Resident Evil 2 | 1999 |
Resident Evil 3: Nemesis | 1999 |
Resident Evil Survivor | 2002 |
Biohazard 2 (Sourcenext) | 2006 |
Biohazard 3: Last Escape (Sourcenext) | 2006 |
Resident Evil 4 | 2007 |
Resident Evil 5 | 2009 |
Resident Evil: Operation Raccoon City | 2012 |
Resident Evil 6 | 2013 |
Resident Evil: Revelations (series) | |
Resident Evil 4 Ultimate HD Edition | 2014 |
Resident Evil HD Remaster | 2015 |
Resident Evil Zero HD Remaster | 2016 |
Umbrella Corps | 2016 |
Resident Evil 7 Teaser: Beginning Hour | 2016 |
Resident Evil 7: Biohazard | 2017 |
Resident Evil 2 (2019) | 2019 |
Resident Evil 3 (2020) | 2020 |
Resident Evil Resistance | 2020 |
Resident Evil Village | 2021 |
Resident Evil Re:Verse | 2022 |
Resident Evil 4 (2023) | 2023 |
Key points
- Exclusive content for the PC version: Left 4 Dead 2 characters in The Mercenaries: No Mercy mode.[1])
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.co.uk | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | Complete Pack also available. | |||
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/221040/pfx/[Note 1] |
- Configuration files are
config.ini
andmapping.ini
.
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/221040/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | A patch put the audio in English but in menu settings you can change it to Spanish | |||
Polish | ||||
Brazilian Portuguese | ||||
Russian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play | 2 | Co-op |
Issues unresolved
- Cannot select 1366x768 resolution despite having 1366x768 native desktop resolution.[2]
- If you take many hits the controller may disconnect and then reconnect, causing the game to lag.
- Default mic is always on in multiplayer, there's no option to disable it. Lowering the voice chat volume to 0 won't completely mute it.
Co-op glitches
- Leon Mission 1-1: The professor may get stuck on a table and a chair in the ballroom, you can prevent this by waiting at the checkpoint for 2–3 minutes for him to get to where he needs to be.
- Jake Mission 4-4: Some players may be dropped upon entering the level.
- Chris Mission 4-4: After collecting the three passcodes, you enter a quicktime event; the co-op partner might not see the enemies needed to be shot. Workaround is to complete that section single-player, and continue the game upon boarding the plane.[3]
Issues fixed
ERROR 08
- Crash during prelude.
Instructions |
---|
ERR09: Unsupported function
Instructions |
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | AMD Athlon X2 2.8 GHz or better Pentium 4/HT 4.0 GHz or better Intel Core2 Duo 2.4 Ghz or better |
AMD Phenom II X4 3 GHz or better Intel Core 2 Quad 2.7 GHz or better |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 16 GB | 16 GB |
Video card (GPU) | NVIDIA GeForce 8800GTS | NVIDIA GeForce GTX 560 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/221040/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (221040) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Left 4 Dead 2 infects Resident Evil 6 - Brelston's blog
- ↑ Tested by Andytizer on March 23, 2013.
- ↑ Chris Campaign Chapter 4 bug/glitch (spoilers) | GameFAQs - reproduced as of April 20, 2013