Difference between revisions of "Crysis Warhead"
From PCGamingWiki, the wiki about fixing PC games
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{{Availability/row| Retail | | disc, key, activation, actlimit | {{DRM|SecuROM|v7|SecuROM PA}}, 50 machine limit.<ref>{{Refurl|url=http://www.mycrysis.com/forums/viewtopic.php?f=21&t=46212|title=MyCrysis Forums - Crysis 1 & Warhead activation limit increased!|date=2018-08-06}}</ref><br>A [http://activate.ea.com/deauthorize/ De-Authorization Tool] is available. | | Windows }} | {{Availability/row| Retail | | disc, key, activation, actlimit | {{DRM|SecuROM|v7|SecuROM PA}}, 50 machine limit.<ref>{{Refurl|url=http://www.mycrysis.com/forums/viewtopic.php?f=21&t=46212|title=MyCrysis Forums - Crysis 1 & Warhead activation limit increased!|date=2018-08-06}}</ref><br>A [http://activate.ea.com/deauthorize/ De-Authorization Tool] is available. | | Windows }} | ||
{{Availability/row| GOG.com | crysiswarhead | DRM-free | | | Windows }} | {{Availability/row| GOG.com | crysiswarhead | DRM-free | | | Windows }} | ||
− | {{Availability/row| Origin | crysis/crysis-warhead/expansion/crysis-warhead | activation, actlimit | {{DRM|SecuROM PA}}, 50 machine limit.<ref>{{Refsnip|url=https://media.contentapi.ea.com/content/dam/eacom/en-us/eula/eula-crysis-warhead.pdf|title=EA - Crysis Warhead EULA|date=2018-02-15|snippet=CRYSIS WARHEAD uses access control and copy protection technology. An online connection is required to authenticate CRYSIS WARHEAD and verify your license. CRYSIS WARHEAD may install additional components required for proper functionality of the copyright protection. CRYTEK reserves the right to periodically validate Your License through subsequent online authentication. If Your License is not valid You may not be able to use CRYSIS WARHEAD. '''The first end user of this License can install and authenticate CRYSIS WARHEAD on a set number of machines.'''}}</ref><br>A [http://activate.ea.com/deauthorize/ De-Authorization Tool] is available.<br>Can be launched and played without Origin running.{{cn}} | | Windows }} | + | {{Availability/row| Origin | crysis/crysis-warhead/expansion/crysis-warhead | activation, actlimit | {{DRM|SecuROM PA}}, 50 machine limit.<ref>{{Refsnip|url=https://media.contentapi.ea.com/content/dam/eacom/en-us/eula/eula-crysis-warhead.pdf|title=EA - Crysis Warhead EULA|date=2018-02-15|snippet=CRYSIS WARHEAD uses access control and copy protection technology. An online connection is required to authenticate CRYSIS WARHEAD and verify your license. CRYSIS WARHEAD may install additional components required for proper functionality of the copyright protection. CRYTEK reserves the right to periodically validate Your License through subsequent online authentication. If Your License is not valid You may not be able to use CRYSIS WARHEAD. '''The first end user of this License can install and authenticate CRYSIS WARHEAD on a set number of machines.'''}}</ref><br>A [http://activate.ea.com/deauthorize/ De-Authorization Tool] is available.<br>Can be launched and played without Origin running.{{cn|date=November 2022}} | | Windows }} |
{{Availability/row| Steam | 17330 | DRM-free | DRM-free when launched directly from the 64-bit executable.<ref>https://steamcommunity.com/app/17330/discussions/0/312265327166168862/#c154643249633473454</ref> | | Windows }} | {{Availability/row| Steam | 17330 | DRM-free | DRM-free when launched directly from the 64-bit executable.<ref>https://steamcommunity.com/app/17330/discussions/0/312265327166168862/#c154643249633473454</ref> | | Windows }} | ||
}} | }} | ||
Line 158: | Line 158: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = No frame rate cap.{{cn}} See also [[#Game uses incorrect refresh rate|Game uses incorrect refresh rate]]. | + | |120 fps notes = No frame rate cap.{{cn|date=May 2020}} See also [[#Game uses incorrect refresh rate|Game uses incorrect refresh rate]]. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
Line 173: | Line 173: | ||
{{ii}} This game uses vertical FOV. See [http://themetalmuncher.github.io/fov-calc/ FOV Calculator] for help. | {{ii}} This game uses vertical FOV. See [http://themetalmuncher.github.io/fov-calc/ FOV Calculator] for help. | ||
− | {{Fixbox|description=Edit configuration files|ref={{cn}}|fix= | + | {{Fixbox|description=Edit configuration files|ref={{cn|date=October 2016}}|fix= |
# Create a {{file|System.cfg}} file in {{p|game}} with a text editor. | # Create a {{file|System.cfg}} file in {{p|game}} with a text editor. | ||
# Add lines <code>con_restricted = 0</code> and <code>cl_fov =</code> followed by the desired FOV value. | # Add lines <code>con_restricted = 0</code> and <code>cl_fov =</code> followed by the desired FOV value. | ||
Line 181: | Line 181: | ||
{{ii}} Crysis Warhead disables AF by default as the engine does not support using anisotropic filtering with parallax occlusion mapping. This mod allows the engine to use AF and POM simultaneously. | {{ii}} Crysis Warhead disables AF by default as the engine does not support using anisotropic filtering with parallax occlusion mapping. This mod allows the engine to use AF and POM simultaneously. | ||
− | {{Fixbox|description=Install the POM + AF mod to allow anisotropic filtering|ref={{cn}}|fix= | + | {{Fixbox|description=Install the POM + AF mod to allow anisotropic filtering|ref={{cn|date=July 2016}}|fix= |
# Download the POM+AF mod from [https://community.pcgamingwiki.com/files/file/1103-crysis-pomaf-mod/ here]. | # Download the POM+AF mod from [https://community.pcgamingwiki.com/files/file/1103-crysis-pomaf-mod/ here]. | ||
# Open the {{code|zz_GlobalAmbientLighting_POMAf.pak}} file using WinRAR or an equivalent tool. | # Open the {{code|zz_GlobalAmbientLighting_POMAf.pak}} file using WinRAR or an equivalent tool. | ||
Line 198: | Line 198: | ||
===Depth of field=== | ===Depth of field=== | ||
− | {{Fixbox|description=Disable depth of field|ref={{cn}}|fix= | + | {{Fixbox|description=Disable depth of field|ref={{cn|date=October 2016}}|fix= |
# Create a {{file|System.cfg}} file in {{p|game}} with a text editor. | # Create a {{file|System.cfg}} file in {{p|game}} with a text editor. | ||
# Add the lines <code>con_restricted = 0</code> and <code>r_depthoffield = 0</code> to it. | # Add the lines <code>con_restricted = 0</code> and <code>r_depthoffield = 0</code> to it. | ||
Line 274: | Line 274: | ||
===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ||
− | {{Fixbox|description=Mouse acceleration|ref={{cn}}|fix= | + | {{Fixbox|description=Mouse acceleration|ref={{cn|date=July 2016}}|fix= |
# Open the console ({{key|~}}). | # Open the console ({{key|~}}). | ||
# Enter <code>con_restricted = 0</code> to enable all console commands. | # Enter <code>con_restricted = 0</code> to enable all console commands. | ||
Line 312: | Line 312: | ||
|separate volume notes = | |separate volume notes = | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = Up to 7.1 output.{{cn}} | + | |surround sound notes = Up to 7.1 output.{{cn|date=November 2022}} |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
Line 320: | Line 320: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = hackable | |eax support = hackable | ||
− | |eax support notes = See [[#Enable 3D audio mixing|Enable 3D audio mixing]]. Alternatively, DirectSound can be restored with Creative Alchemy and Game Mode - set XP SP2 compatibility mode and admin rights, then 3D positional audio can be restored by CMSS3D.<ref>https://www.youtube.com/watch?v=tqhITpAAw5o</ref><!--- May have EAX or otherwise DS3D support, not listed in audio settings however. Doesn't have 3D positional audio though. ---> | + | |eax support notes = See [[#Enable 3D audio mixing|Enable 3D audio mixing]]. Alternatively, DirectSound can be restored with Creative Alchemy and Game Mode - set XP SP2 compatibility mode and admin rights, then 3D positional audio can be restored by CMSS3D.<ref>https://www.youtube.com/watch?v=tqhITpAAw5o</ref><!--- May have EAX or otherwise DS3D support, not listed in audio settings however. Doesn't have 3D positional audio though. {{cn|date=February 2019}} ---> |
|royalty free audio = always on | |royalty free audio = always on | ||
|royalty free audio notes = | |royalty free audio notes = | ||
Line 523: | Line 523: | ||
===Hangs on startup=== | ===Hangs on startup=== | ||
− | {{Fixbox|description=Run the 64-bit version of the game|ref={{cn}}|fix= | + | {{Fixbox|description=Run the 64-bit version of the game|ref={{cn|date=July 2016}}|fix= |
# Go to {{code|{{p|game}}\Bin64\}}. | # Go to {{code|{{p|game}}\Bin64\}}. | ||
# Launch the {{file|crysis64.exe}} file to play the 64-bit version of the game. | # Launch the {{file|crysis64.exe}} file to play the 64-bit version of the game. | ||
Line 542: | Line 542: | ||
===Remapping dual wielding secondary fire to other keys=== | ===Remapping dual wielding secondary fire to other keys=== | ||
{{ii}} By default, mouse2 (mouse right-click) is permanently mapped to the dual wielding secondary fire command regardless of what mouse2 is actually mapped to in-game, the only way to remap the command being manually editing the profile key map file. | {{ii}} By default, mouse2 (mouse right-click) is permanently mapped to the dual wielding secondary fire command regardless of what mouse2 is actually mapped to in-game, the only way to remap the command being manually editing the profile key map file. | ||
− | {{Fixbox|description=Remapping the dual wielding secondary fire command|ref={{cn}}|fix= | + | {{Fixbox|description=Remapping the dual wielding secondary fire command|ref={{cn|date=July 2016}}|fix= |
# Go to {{code|{{p|userprofile\Documents}}\My Games\Crysis_WARHEAD\Profiles\{{p|uid}}\}}. | # Go to {{code|{{p|userprofile\Documents}}\My Games\Crysis_WARHEAD\Profiles\{{p|uid}}\}}. | ||
# Open the {{file|actionmaps.xml}} file with Notepad. | # Open the {{file|actionmaps.xml}} file with Notepad. | ||
Line 636: | Line 636: | ||
|cutscenes notes = | |cutscenes notes = | ||
|multiplayer = GameSpy | |multiplayer = GameSpy | ||
− | |multiplayer notes= Use [http://germancrysis.com/viewtopic.php?f=2&t=1631&p=22673 Crysis Wars Multiplayer Mod]{{cn| | + | |multiplayer notes= Use [http://germancrysis.com/viewtopic.php?f=2&t=1631&p=22673 Crysis Wars Multiplayer Mod]{{cn|date=November 2022}} to replace the discontinued [[GameSpy]] services. |
|anticheat = PunkBuster | |anticheat = PunkBuster | ||
|anticheat notes = | |anticheat notes = |
Revision as of 18:27, 16 November 2022
Developers | |
---|---|
Crytek Budapest | |
Publishers | |
Electronic Arts | |
Engines | |
CryEngine 2 | |
Release dates | |
Windows | September 17, 2008 |
Reception | |
Metacritic | 84 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Vehicles | Automobile, Flight, Helicopter, Hovercraft, Naval/watercraft, Tank, Transport, Truck |
Art styles | Realistic |
Themes | Asia, Sci-fi |
Series | Crysis |
Crysis | |
---|---|
Crysis | 2007 |
Crysis Warhead | 2008 |
Crysis 2 | 2011 |
Crysis 3 | 2013 |
Crysis Remastered | 2020 |
Crysis 2 Remastered | 2021 |
Crysis 3 Remastered | 2021 |
Crysis 4 | TBA |
Warnings
Crysis Warhead is a singleplayer and multiplayer first-person action, FPS and shooter game in the Crysis series.
Key points
- Very taxing, even on modern computers, due to limited threading capabilities.[1]
- Crysis Warhead is the single player campaign while Crysis Wars is the multiplayer portion of the game.
General information
- Crysis Website
- MyCrysis Forums
- GOG.com Community Discussions - For the Crysis series.
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM v7 and SecuROM PA DRM, 50 machine limit.[2] A De-Authorization Tool is available. |
|||
GOG.com | ||||
Origin | SecuROM PA DRM, 50 machine limit.[3] A De-Authorization Tool is available. Can be launched and played without Origin running.[citation needed] |
|||
Steam | DRM-free when launched directly from the 64-bit executable.[4] |
Essential improvements
Improved executables for Crysis Wars
- cw-launcher project is an open-source replacement of the Crysis Wars executables. See this Steam guide for instructions.
Patches
- The latest game version for Crysis Warhead is 1.1, which can be found here. The latest game version for Crysis Wars is 1.5, which can be found here.
Skip intro videos
Skip company logos[5] |
---|
CryTek.sfd Trailer_Crytek.sfd Trailer_CrytekC.sfd Trailer_DemoLegal.sfd Trailer_EA.sfd Trailer_Intel.sfd Trailer_NVidia.sfd Trailer_PEGI.sfd Trailer_Rating_Full.sfd Trailer_Rating_Logo.sfd |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Crysis_WARHEAD\game.cfg |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/17330/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Crysis_WARHEAD\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/17330/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Default is 60° vertical. See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | FSAA (enabled by default with the "gamer" and "enthusiast" shaders quality options) or MSAA. Enabling MSAA automatically disables FSAA. Only FSAA has an effect on foliage.[6] | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | No frame rate cap.[citation needed] See also Game uses incorrect refresh rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
- This game uses vertical FOV. See FOV Calculator for help.
Edit configuration files[citation needed] |
---|
|
Anisotropic filtering (AF)
- Crysis Warhead disables AF by default as the engine does not support using anisotropic filtering with parallax occlusion mapping. This mod allows the engine to use AF and POM simultaneously.
Install the POM + AF mod to allow anisotropic filtering[citation needed] |
---|
|
Anti-aliasing (AA)
Disable FSAA[citation needed] |
---|
|
Depth of field
Disable depth of field[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Firing the right-hand weapon while dual-wielding is hardcoded to the right mouse button. See Remapping dual wielding secondary fire. | |
Mouse acceleration | Disabled by default. See Mouse acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput only. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Xbox 360 icons. | |
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Listed as force feedback. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse acceleration
Mouse acceleration[citation needed] |
---|
|
Turn off aim toggle
Modify config files[7] |
---|
|
Toggle crouch
Use console[citation needed] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.1 output.[citation needed] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | See Enable 3D audio mixing. Alternatively, DirectSound can be restored with Creative Alchemy and Game Mode - set XP SP2 compatibility mode and admin rights, then 3D positional audio can be restored by CMSS3D.[8] | |
Royalty free audio |
Enable 3D audio mixing
Use DSOAL with modifications to System.cfg[9] |
---|
Notes
|
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | Only on GOG version. | |||
Czech | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | Only on GOG version. | |||
Polish | ||||
Brazilian Portuguese | Fan translation, download. | |||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | |||
Online play | 32 | GameSpy services have been discontinued. See Improved executables for Crysis Wars for an alternative. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Dedicated server software is available for Windows and Linux. | |
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80, 443, 6667, 28910, 29900-29901 |
UDP | 27900-27901, 29910, 64087 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Nvidia 3D Vision | ||||
TriDef 3D | ||||
iZ3D |
Devices | |||
---|---|---|---|
3RD Space Gaming Vest |
Issues fixed
- TweakGuides has created a comprehensive guide for fixing issues with the game.
Hangs on startup
Run the 64-bit version of the game[citation needed] |
---|
|
Stop antivirus services or add the game to its exceptions[10] |
---|
Crashes on systems with AMD CPUs
Replace CrySystem.dll with fixed one (32-bit)[11] |
---|
|
Run the 64-bit version of the game[11] |
---|
|
Remapping dual wielding secondary fire to other keys
- By default, mouse2 (mouse right-click) is permanently mapped to the dual wielding secondary fire command regardless of what mouse2 is actually mapped to in-game, the only way to remap the command being manually editing the profile key map file.
Remapping the dual wielding secondary fire command[citation needed] |
---|
|
Game uses incorrect refresh rate
- The game may set the monitor's refresh rate to its lowest supported refresh rate when in fullscreen mode, resulting in a lowered frame rate when Vsync is on, and heavy screen tearing and/or stuttering even if the frame rate is high.
Use Crysis Warhead refresh rate fix[12] |
---|
|
Crash to desktop when using MSI Afterburner's On Screen Display
Config file edit[13] |
---|
|
Crash when saving or loading
Lower the graphics settings or resolution. |
---|
Low performance (Linux)
Steam Play/Proton
- By default Proton will use ESync to synchronize game threads. This does not work well with Crysis Warhead.
Disable ESync[14] |
---|
Add as a Launch option |
Lutris/Wine
- By default Lutris Wine builds will use ESync to synchronize game threads. This does not work well with Crysis Warhead.
Disable ESync |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 10 | DX10 by default. Use the -dx9 command line argument to change the API. |
Shader Model support | 3, 4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | 64-bit executable can be found under <path-to-game>\Bin64\ . |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Multiplayer | GameSpy | Use Crysis Wars Multiplayer Mod[citation needed] to replace the discontinued GameSpy services. |
Anti-cheat | PunkBuster |
- Installation of PunkBuster and other additional software can be canceled or skipped without issues.[15]
Console commands
- The console can be opened with ~, but the available commands are limited. This limitation can be bypassed by the
con_restricted = 0
command or by adding-devmode
to the game's shortcut. A thorough list of console commands can be found here.
- Instead of re-entering console commands every time the game starts, the
System.cfg
file can be created to apply console commands automatically. The commands need to be formatted differently in the file, using an equal sign instead of a space, e.g.cl_fov = 80
rather than "cl_fov 80" like in the console.
Persistent corpses
- By default, dead enemy bodies disappear after a short amount of time.
Increase corpse persistence time[16] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2, Vista | |
Processor (CPU) | 2.8 GHz (XP) 3.2 GHz (Vista) | |
System memory (RAM) | 1.0 GB (XP) 1.5 GB (Vista) | |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | 256 MB of VRAM | Nvidia GeForce 8800 GTS/640 |
- Supported Processors: Intel Pentium 4 2.8 GHz (3.2 GHz for Vista) or faster, Intel Core 2.0 GHz (2.2 GHz for Vista) or faster, AMD Athlon 2800+ (3200+ for Vista) or faster.
- Supported chipsets: Nvidia GeForce 6800 GT or greater; ATI Radeon 9800 Pro (Radeon X800 Pro for Vista) or greater. Laptop versions of these chipsets may work but are not supported. Integrated chipsets are not supported. Updating the video and sound card drivers may be required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (17330) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ YouTube - DigitalFoundry - Crysis 10 Years On: Why It's Still Melting The Most Powerful Gaming PCs - last accessed on 2020-02-03
- "So while threading was added in development, and you can see three cores, or almost four, doing something during the game, most of the game logic and especially AI is all on one thread."
- ↑ MyCrysis Forums - Crysis 1 & Warhead activation limit increased! - last accessed on 2018-08-06
- ↑ EA - Crysis Warhead EULA - last accessed on 2018-02-15
- "CRYSIS WARHEAD uses access control and copy protection technology. An online connection is required to authenticate CRYSIS WARHEAD and verify your license. CRYSIS WARHEAD may install additional components required for proper functionality of the copyright protection. CRYTEK reserves the right to periodically validate Your License through subsequent online authentication. If Your License is not valid You may not be able to use CRYSIS WARHEAD. The first end user of this License can install and authenticate CRYSIS WARHEAD on a set number of machines."
- ↑ https://steamcommunity.com/app/17330/discussions/0/312265327166168862/#c154643249633473454
- ↑ Crysis intro videos; just let me play! · powdahound
- ↑ https://tweakguides.pcgamingwiki.com/Crysis_6.html
- ↑ Turn off aim toggle? :: Crysis General Discussions
- ↑ https://www.youtube.com/watch?v=tqhITpAAw5o
- ↑ How to get 🎧 IMMERSIVE BINAURAL AUDIO 🎧 in Crysis with DSOAL! [HRTF mod] - YouTube
- ↑ Crysis Warhead & Crysis Wars Failure To Launch Issues - Page 3 - Steam Users' Forums (retrieved)
- ↑ 11.0 11.1 Verified by User:Vlad 54rus on 2020-07-19
- ↑ Verified by User:Vlad 54rus on 2021-12-18
- ↑ Can't get my afterburner OSD to work in crysis (Solved)
- ↑ ProtonDB Reports - last accessed on 2022-01-10
- ↑ https://steamcommunity.com/app/17330/discussions/0/648814844186503068
- ↑ https://www.cryengine.com/community/viewtopic.php?t=16223