Difference between revisions of "God of War"
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+ | {{Infobox game | ||
+ | |cover = God of War cover.jpg | ||
+ | |developers = | ||
+ | {{Infobox game/row/developer|Santa Monica Studio}} | ||
+ | {{Infobox game/row/porter|Jetpack Interactive|Windows|ref=<ref>{{Refurl|url=https://arstechnica.com/gaming/2021/10/god-of-wars-2018-reboot-arrives-on-pc-in-january-2022/|title=Ars Technica - God of War’s 2018 reboot arrives on PC in January 2022|date=2021-10-25|snippet=Sony representatives have confirmed to Ars that this port is being "overseen" by its creators at Sony Santa Monica while otherwise handled by Jetpack Interactive...}}</ref>}} | ||
+ | |publishers = | ||
+ | {{Infobox game/row/publisher|PlayStation PC}} | ||
+ | |engines = | ||
+ | |release dates= | ||
+ | {{Infobox game/row/date|Windows|January 14, 2022}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|god-of-war|93}} | ||
+ | {{Infobox game/row/reception|OpenCritic|5434/god-of-war|94}} | ||
+ | {{Infobox game/row/reception|IGDB|god-of-war--1|96}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | ARPG, Adventure, Hack and slash }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
+ | |steam appid = 1593500 | ||
+ | |steam appid side = | ||
+ | |gogcom id = | ||
+ | |gogcom id side = | ||
+ | |official site= https://www.playstation.com/god-of-war/ | ||
+ | |hltb = 38050 | ||
+ | |igdb = god-of-war--1 | ||
+ | |mobygames = god-of-war_ | ||
+ | |strategywiki = God of War (2018) | ||
+ | |wikipedia = God of War (2018 video game) | ||
+ | |winehq = | ||
+ | |license = commercial | ||
+ | }} | ||
+ | {{Introduction | ||
+ | |introduction = '''''God of War''''' is a {{Glossary:Singleplayer}}, {{Glossary:Third-person}}, {{Glossary:ARPG}}, {{Glossary:Adventure}}, {{Glossary:Action}} game, featuring action oriented {{Glossary:Hack and slash}} gameplay and a strong narrative, made by [[Company:Santa Monica Studio|Santa Monica Studio]] and published by [[Company:PlayStation PC|PlayStation]]. ''God of War'' is a sequel/reboot in the God of War series, and uses a proprietary engine. | ||
+ | |||
+ | |release history = ''God of War'' was first released on PlayStation 4 on April 20, 2018, and was later released on PC on January 14, 2022. The PC version has several features over the PlayStation 4 version, featuring high frame-rates, ultrawide, and high-resolution-support, although with a few issues such as no anti-aliasing-toggle or FoV slider. The launch was considered a success, with the player-count reaching a peak that surpassed other ports that have been released.<ref>{{Refurl|url=https://www.ign.com/articles/god-of-war-has-passed-horizon-zero-dawn-and-is-now-sonys-biggest-pc-launch|title=God of War Has Passed Horizon Zero Dawn and Is Now Sony's Biggest PC Launch|date=2022-01-19}}</ref> | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
+ | |||
+ | '''General information''' | ||
+ | {{mm}} [https://steamcommunity.com/app/1593500/discussions/ Steam Community Discussions] | ||
+ | |||
+ | ==Availability== | ||
+ | {{Availability| | ||
+ | {{Availability/row| Epic Games Store | god-of-war | EGS | | | Windows }} | ||
+ | {{Availability/row| GamersGate | god-of-war | Steam | | | Windows }} | ||
+ | {{Availability/row| Gamesplanet | 5377-1 | Steam | | | Windows }} | ||
+ | {{Availability/row| GMG | god-of-war-pc | Steam | | | Windows }} | ||
+ | {{Availability/row| Humble | god-of-war | Steam | | | Windows }} | ||
+ | {{Availability/row| Steam | 1593500 | Steam | | | Windows }} | ||
+ | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Skip intro-video=== | ||
+ | {{Fixbox|description=Delete or rename video files||fix= | ||
+ | # Go to {{code|{{p|game}}\exec\cinematics\}}. | ||
+ | # Delete or rename {{code|ps_studios_long_strawberry_4k30_006.bk2}} | ||
+ | }} | ||
+ | |||
+ | ==Game data== | ||
+ | ===Configuration file(s) location=== | ||
+ | {{Game data| | ||
+ | {{Game data/config|Windows|{{P|game}}\settings.ini}} | ||
+ | }} | ||
+ | |||
+ | ===Save game data location=== | ||
+ | {{Game data| | ||
+ | {{Game data/saves|Windows|{{P|userprofile}}\Saved Games\God of War\}} | ||
+ | }} | ||
+ | {{ii}} PS4 savegames can be imported for ''New Game+'' at least<ref>[https://old.reddit.com/r/ps4homebrew/comments/s5p9uz/god_of_war_ps4_save_on_pc_seems_to_workish/ God of War PS4 save on PC seems to work-ish : ps4homebrew - Reddit]</ref> | ||
+ | |||
+ | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{Save game cloud syncing | ||
+ | |discord = | ||
+ | |discord notes = | ||
+ | |epic games launcher = true | ||
+ | |epic games launcher notes = | ||
+ | |gog galaxy = | ||
+ | |gog galaxy notes = | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
+ | }} | ||
+ | |||
+ | ==Video== | ||
+ | {{Image|GodofWar_Display.png|Display options}} | ||
+ | {{Image|GodofWar_DisplayAdvanced.png|Advanced display options}} | ||
+ | {{Image|GodofWar_Graphics.png|Graphics options}} | ||
+ | {{Video | ||
+ | |wsgf link = | ||
+ | |widescreen wsgf award = | ||
+ | |multimonitor wsgf award = | ||
+ | |ultrawidescreen wsgf award = | ||
+ | |4k ultra hd wsgf award = | ||
+ | |widescreen resolution = true | ||
+ | |widescreen resolution notes= | ||
+ | |multimonitor = unknown | ||
+ | |multimonitor notes = | ||
+ | |ultrawidescreen = true | ||
+ | |ultrawidescreen notes = {{Term|Hor+}} for certain resolutions. See [[#Field of view (FOV)|Field of view (FOV)]]. | ||
+ | |4k ultra hd = true | ||
+ | |4k ultra hd notes = | ||
+ | |fov = hackable | ||
+ | |fov notes = Default FOV is 73. See [[#Field of view (FOV)|Field of view (FOV)]]. | ||
+ | |windowed = true | ||
+ | |windowed notes = | ||
+ | |borderless windowed = true | ||
+ | |borderless windowed notes = Exclusive fullscreen mode is not available. | ||
+ | |anisotropic = true | ||
+ | |anisotropic notes = Options for Min, Low, Original, High, and Ultra. | ||
+ | |antialiasing = always on | ||
+ | |antialiasing notes = [[TAA|Temporal Anti-Aliasing]] is always enabled. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for a workaround. [[DLSS]] is supported. | ||
+ | |vsync = true | ||
+ | |vsync notes = | ||
+ | |60 fps = true | ||
+ | |60 fps notes = | ||
+ | |120 fps = true | ||
+ | |120 fps notes = FPS-limiter ranges from 30-120, or off. | ||
+ | |hdr = true | ||
+ | |hdr notes = Options for "Brightness" (peak brightness, 0-100) and "Contrast" (black-level, 0-100). | ||
+ | |ray tracing = false | ||
+ | |ray tracing notes = | ||
+ | |color blind = false | ||
+ | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | {{ii}}Supports [[FidelityFX Super Resolution|FidelityFX Super Resolution 2.0]].<ref>{{Refurl|url=https://store.steampowered.com/news/app/1593500/view/3209389059277056821|title=God of War - Patch v1.0.12 Released - Steam News|date=2022-06-01|snippet=FidelityFX Super Resolution 2.0 has been implemented and is now available as a resolution-scaling option within the display settings menu | ||
+ | }}</ref> | ||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{Fixbox|description=Use Cheat Engine|ref=<ref>{{Refurl|url=https://www.reddit.com/r/pcgaming/comments/s4236p/god_of_war_custom_fov_mod_currently_uses_a_cheat/|title=God of War Custom FOV Mod (Currently uses a Cheat Engine table, and affects cutscenes)|date=2022-01-15}}</ref>|fix= | ||
+ | # Download [http://www.cheatengine.org Cheat Engine] and the [https://cdn.discordapp.com/attachments/864260722870452247/935299588506673214/GoW.CT cheat table]. | ||
+ | # Import the God of War cheat table into Cheat Engine. | ||
+ | # Launch the game. | ||
+ | # At the bottom of the program, enable the checkbox and the FOV checkbox afterwards. | ||
+ | {{ii}}Cheat Engine may be detected as a cheat tool in games with anti-cheat, it is recommended to make sure Cheat Engine is fully closed before launching another game. | ||
+ | }} | ||
+ | {{Fixbox|description=Use Flawless Widescreen|ref={{cn|date=2022-01-15|reason=}}|fix= | ||
+ | # Download and install [https://www.flawlesswidescreen.org Flawless Widescreen]. | ||
+ | # Search for "God of War" in the plugin list. | ||
+ | # Install the plugin, and adjust the FOV-values to your liking. | ||
+ | {{ii}} Seems to disable or at least reduce depth of field. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
+ | {{Fixbox|description=Use a patcher to disable TAA|ref=|fix= | ||
+ | # Download [https://community.pcgamingwiki.com/files/file/2360-god-of-war-taa-removal-patch/ this patcher]. | ||
+ | # Run the patcher. Manually select the game's executable if the patcher does not detect it. | ||
+ | {{ii}} This also disables the Sharpening filter that's used alongside TAA. | ||
+ | {{ii}} May cause the ambient occlusion to be darker than usual on the <code>Original</code> setting. Setting the game's ambient occlusion to <code>High</code> or <code>Ultra</code> fixes this issue. Also turns reflections non-functional. | ||
+ | {{ii}} To undo the change - revert back to the original executable. | ||
+ | }} | ||
+ | |||
+ | ===Depth of field=== | ||
+ | {{Fixbox|description=Use a patcher to disable Depth of Field|ref=|fix= | ||
+ | # Download [https://community.pcgamingwiki.com/files/file/2361-god-of-war-depth-of-field-removal-patch/ this patcher]. | ||
+ | # Run the patcher. Manually select the game's executable if the patcher does not detect it. | ||
+ | |||
+ | {{ii}} Disables both cutscene and gameplay Depth of Field. | ||
+ | }} | ||
+ | {{Fixbox|description=Use [https://helixmod.blogspot.com/2022/02/god-of-war.html God of War 3D Vision fix]|ref=|fix= | ||
+ | {{ii}} It also disables motion blur as a side effect. | ||
+ | }} | ||
+ | |||
+ | ===Vignette=== | ||
+ | {{ii}} The game uses a mild Vignette effect. | ||
+ | {{Fixbox|description=Use a patcher to disable Vignette|ref=|fix= | ||
+ | # Download [https://community.pcgamingwiki.com/files/file/2362-god-of-war-vignette-removal-patch/ this patcher]. | ||
+ | # Run the patcher. Manually select the game's executable if the patcher does not detect it. | ||
+ | {{ii}} Disabling Vignette also disables the low health warning due to it being realized with a red-tinted flashing vignette. | ||
+ | }} | ||
+ | {{Fixbox|description=Use [https://helixmod.blogspot.com/2022/02/god-of-war.html God of War 3D Vision fix]|ref=|fix= | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Image|GodofWar_Camera.png|Camera options}} | ||
+ | {{Image|GodofWar_Gameplay.png|Gameplay options}} | ||
+ | {{Image|GodofWar_Remapping.png|Key remapping options}} | ||
+ | {{Input | ||
+ | |key remap = true | ||
+ | |key remap notes = | ||
+ | |acceleration option = false | ||
+ | |acceleration option notes = Precision mouse mode available, which eliminates negative acceleration. | ||
+ | |mouse sensitivity = true | ||
+ | |mouse sensitivity notes = | ||
+ | |mouse menu = true | ||
+ | |mouse menu notes = | ||
+ | |invert mouse y-axis = true | ||
+ | |invert mouse y-axis notes = And x-axis. | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
+ | |controller support = true | ||
+ | |controller support notes = | ||
+ | |full controller = true | ||
+ | |full controller notes = | ||
+ | |controller remap = false | ||
+ | |controller remap notes = | ||
+ | |controller sensitivity = true | ||
+ | |controller sensitivity notes= | ||
+ | |invert controller y-axis = true | ||
+ | |invert controller y-axis notes= And x-axis | ||
+ | |xinput controllers = true | ||
+ | |xinput controllers notes = <ref>{{Refurl|url=https://www.forbes.com/sites/erikkain/2021/10/20/god-of-war-is-coming-to-pc-heres-what-you-need-to-know/?sh=756c04d6d725/|title=Forbes - Everything You Need To Know About 'God Of War' Coming To PC|date=2021-10-20|snippet=(and other gamepads, including Xbox)...}}</ref> | ||
+ | |xbox prompts = true | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = false | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = true | ||
+ | |dualshock 4 notes = <ref>{{Refurl|url=https://store.steampowered.com/app/1593500/God_of_War/|title=Steam - God of War|date=2021-10-20|snippet=With support for the DUALSHOCK®4 and DUALSENSE® wireless controllers...}}</ref> Also supports Dualsense. | ||
+ | |dualshock prompts = true | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = true | ||
+ | |light bar support notes = Сolor changes depending on the situation. | ||
+ | |dualshock 4 modes = Wired, Bluetooth, V2 | ||
+ | |dualshock 4 modes notes = V2 tested. No vibration with Bluetooth. | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = true | ||
+ | |other controllers notes = Nintendo Switch Pro Controller | ||
+ | |other button prompts = Nintendo | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = true | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = true | ||
+ | |haptic feedback notes = No Dualsense haptic feedback support, rumble is supported (intensity slider from 0 - 10) | ||
+ | |simultaneous input = false | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = false | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = true | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = false | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = true | ||
+ | |steam cursor detection notes = | ||
+ | }} | ||
+ | |||
+ | ==Audio== | ||
+ | {{Image|GodofWar_Audio.png|Audio options}} | ||
+ | {{Image|GodofWar_Accessibility.png|Accessibility options}} | ||
+ | {{Audio | ||
+ | |separate volume = true | ||
+ | |separate volume notes = Options for Music, Dialogue, and SFX | ||
+ | |surround sound = true | ||
+ | |surround sound notes = 7.1 | ||
+ | |subtitles = true | ||
+ | |subtitles notes = | ||
+ | |closed captions = true | ||
+ | |closed captions notes = Options for subtitle background and subtitle speaker | ||
+ | |mute on focus lost = true | ||
+ | |mute on focus lost notes = Toggle{{note|Doesn't seem to work currently}} | ||
+ | |eax support = | ||
+ | |eax support notes = | ||
+ | |red book cd audio = | ||
+ | |red book cd audio notes = | ||
+ | |general midi audio = | ||
+ | |general midi audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Traditional Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Croatian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Available but not shown as supported. | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Dutch | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Greek | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = Voice acting available despite not showing as supported. | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Hungarian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Korean | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Portuguese | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Latin American Spanish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Turkish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Poor performance on AMD GPUs=== | ||
+ | {{ii}} AMD GPUs may show FPS-drops in many locations, regardless of graphics settings and GPU usage percentage.{{note|This is observed on Vega 56/64, Radeon 570, 580, 590, 5700XT, 6600XT, 6800XT, 6900XT. Several reports on Steam community forum indicate that both Intel and Ryzen CPU users may be currently affected. On January 26th, Sony Santa Monica announced "working with external partners to find a resolution". On February 3rd, the issue was acknowledged by AMD in their latest Radeon 22.2.1 patch notes. The following day, Sony announced having identified the primary cause of poor performance on AMD GPUs and "investigating solutions to resolve this issue".}}<ref>[https://steamcommunity.com/app/1593500/discussions/1/3202622816424467959/ Steam forum - AMD GPU issues]</ref> | ||
+ | {{ii}} Confirmed FPS increase using current [https://github.com/doitsujin/dxvk/releases DXVK] 1.10.1 on Windows (GTX 1070, i7 4790K)<ref>https://www-wykop-pl.translate.goog/wpis/65359105/?_x_tr_sl=pl&_x_tr_tl=en&_x_tr_hl=pl&_x_tr_pto=wapp#comment-231948695</ref> simply follow the installation instructions [https://www.reddit.com/r/pcgaming/comments/mlfcsc/a_guide_to_dxvk_on_windows/ here] | ||
+ | |||
+ | ===Controller-issues=== | ||
+ | ====Unintended inputs if using DS4/DualSense natively and the game is running at high FPS==== | ||
+ | |||
+ | The game engine seems to expect a new controller "Input Report" at every in-game frame. If the Input Report is not received in time the engine interprets as if the user released all buttons/sticks/triggers until a new one has been received. This means that if the controller is not "communicating" faster than the time delta between frames, the player may see buttons being "released" on their own then pressing themselves again, sporadically or frequently. | ||
+ | |||
+ | {{mm}} [https://steamcommunity.com/app/1593500/discussions/1/3202623344541441402/ Steam discussion page related to this issue] | ||
+ | {{++}} If using the controller via cable the user may not run into this issue under normal conditions | ||
+ | {{--}} Impossible to fully prevent it | ||
+ | {{--}} Issue can happen frequently if using the controller wirelessly, either via Sony's Official USB Wireless adapter for DS4 controllers or via remapping the wireless DS4/DualSense into a virtual wired DS4 | ||
+ | |||
+ | {{Fixbox|description=Use the controller via Steam Input or via a XInput wrapper|ref={{cn|date=January 2022}}|fix= | ||
+ | * This issue is not present if using XInput compatible controllers | ||
+ | * Steam Input will present DS4/DualSense controllers as if they were a X360 gamepad to the game | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Use the controller via cable|ref={{cn|date=January 2022}}|fix= | ||
+ | * DS4/DualSense controllers communicates fast enough via USB for the issue to not occur under normal conditions, though it still can happen sporadically | ||
+ | * The issue can happen frequently via cable if using low quality cables, bad USB ports, the USB hub being under load etc | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Run the game at 60 FPS or lower if using the controller wirelessly|ref={{cn|date=January 2022}}|fix= | ||
+ | * This does not fix the issue, just makes it harder for it to occur in the usual wireless conditions as the lower the FPS the harder it is for the issue to occur | ||
+ | * Issue can still happen frequently depending on the stability of the BT connection | ||
+ | }} | ||
+ | ===Game crashes at the same point=== | ||
+ | {{fixbox|description=Press ESC repeatedly while moving.}} | ||
+ | |||
+ | ===Visual issues=== | ||
+ | ====All input tooltips appear as Z in-game==== | ||
+ | {{Fixbox|description=Change keyboard layout to English|ref=<ref>[https://steamcommunity.com/app/1593500/discussions/0/4772128648794875522/ Steam forum - please fix Z]</ref>|fix= | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 11 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |wing = | ||
+ | |wing notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = false | ||
+ | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux powerpc app = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = WWise | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Bink 2 Video | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
+ | }} | ||
+ | |||
+ | ==System requirements== | ||
+ | {{System requirements | ||
+ | |OSfamily = Windows | ||
+ | |||
+ | |minOS = 10 | ||
+ | |minCPU = Intel Core i5-2500K 3.3 GHz | ||
+ | |minCPU2 = AMD Ryzen 3 1200 3.1 GHz | ||
+ | |minRAM = 8 GB | ||
+ | |minHD = 70 GB HDD | ||
+ | |minGPU = Nvidia GeForce GTX 960 | ||
+ | |minGPU2 = AMD Radeon R9 290X | ||
+ | |minVRAM = 4 GB | ||
+ | |minDX = 11 | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = Intel Core i5-6600K 3.5 GHz | ||
+ | |recCPU2 = AMD Ryzen 5 2400G 3.6 GHz | ||
+ | |recRAM = | ||
+ | |recHD = 70 GB SSD | ||
+ | |recGPU = Nvidia GeForce GTX 1060 | ||
+ | |recGPU2 = AMD Radeon RX 570 | ||
+ | |recVRAM = 4 GB (AMD) or 6 GB (Nvidia) | ||
+ | |notes = | ||
+ | {{ii}} A 64-bit operating system is required. | ||
+ | {{ii}} Additional requirements for high refresh rate and 4K resolutions are listed [https://store.steampowered.com/news/app/1593500/view/3133939205678503963 here]. | ||
+ | }} | ||
+ | {{ii}} The game OS requirement can be lowered to Windows 7 with a [https://www.nexusmods.com/godofwar/mods/16 patch] (update the built-in DXVK [[Glossary:Display wrapper#Direct3D wrappers|wrapper]] if necessary). | ||
+ | |||
+ | {{References}} |
Revision as of 20:43, 16 July 2022
![]() |
|
Developers | |
---|---|
Santa Monica Studio | |
Windows | Jetpack Interactive[1] |
Publishers | |
PlayStation PC | |
Release dates | |
Windows | January 14, 2022 |
Reception | |
Metacritic | 93 |
OpenCritic | 94 |
IGDB | 96 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | ARPG, Adventure, Hack and slash |
Art styles | Realistic |
Themes | Fantasy |
God of War is a singleplayer, third-person, ARPG, adventure, action game, featuring action oriented hack and slash gameplay and a strong narrative, made by Santa Monica Studio and published by PlayStation. God of War is a sequel/reboot in the God of War series, and uses a proprietary engine.
God of War was first released on PlayStation 4 on April 20, 2018, and was later released on PC on January 14, 2022. The PC version has several features over the PlayStation 4 version, featuring high frame-rates, ultrawide, and high-resolution-support, although with a few issues such as no anti-aliasing-toggle or FoV slider. The launch was considered a success, with the player-count reaching a peak that surpassed other ports that have been released.[2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GamersGate | ||||
![]() |
||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
Skip intro-video
Delete or rename video files |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\settings.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1593500/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\God of War\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1593500/pfx/[Note 2] |
- PS4 savegames can be imported for New Game+ at least[3]
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ for certain resolutions. See Field of view (FOV). | ||
4K Ultra HD | |||
Field of view (FOV) | Default FOV is 73. See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | Exclusive fullscreen mode is not available. | ||
Anisotropic filtering (AF) | Options for Min, Low, Original, High, and Ultra. | ||
Anti-aliasing (AA) | Temporal Anti-Aliasing is always enabled. See Anti-aliasing (AA) for a workaround. DLSS is supported. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | FPS-limiter ranges from 30-120, or off. | ||
High dynamic range display (HDR) | Options for "Brightness" (peak brightness, 0-100) and "Contrast" (black-level, 0-100). | ||
Ray tracing (RT) |
- Supports FidelityFX Super Resolution 2.0.[4]
Field of view (FOV)
Use Cheat Engine[5] |
---|
|
Use Flawless Widescreen[citation needed] |
---|
|
Anti-aliasing (AA)
Use a patcher to disable TAA |
---|
|
Depth of field
Use a patcher to disable Depth of Field |
---|
|
Use God of War 3D Vision fix |
---|
|
Vignette
- The game uses a mild Vignette effect.
Use a patcher to disable Vignette |
---|
|
Use God of War 3D Vision fix |
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Precision mouse mode available, which eliminates negative acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | And x-axis. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion | And x-axis |
Controller types |
---|
XInput-compatible controllers | [6] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | [7] Also supports Dualsense. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | Сolor changes depending on the situation. | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth), V2 tested. No vibration with Bluetooth. |
Generic/other controllers | Nintendo Switch Pro Controller | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | No Dualsense haptic feedback support, rumble is supported (intensity slider from 0 - 10) | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Options for Music, Dialogue, and SFX | |
Surround sound | 7.1 | |
Subtitles | ||
Closed captions | Options for subtitle background and subtitle speaker | |
Mute on focus lost | Toggle[Note 3] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Croatian | Available but not shown as supported. | |||
Czech | ||||
Dutch | ||||
French | ||||
German | ||||
Greek | Voice acting available despite not showing as supported. | |||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Turkish |
Issues unresolved
Poor performance on AMD GPUs
- AMD GPUs may show FPS-drops in many locations, regardless of graphics settings and GPU usage percentage.[Note 4][8]
- Confirmed FPS increase using current DXVK 1.10.1 on Windows (GTX 1070, i7 4790K)[9] simply follow the installation instructions here
Controller-issues
Unintended inputs if using DS4/DualSense natively and the game is running at high FPS
The game engine seems to expect a new controller "Input Report" at every in-game frame. If the Input Report is not received in time the engine interprets as if the user released all buttons/sticks/triggers until a new one has been received. This means that if the controller is not "communicating" faster than the time delta between frames, the player may see buttons being "released" on their own then pressing themselves again, sporadically or frequently.
- Steam discussion page related to this issue
- If using the controller via cable the user may not run into this issue under normal conditions
- Impossible to fully prevent it
- Issue can happen frequently if using the controller wirelessly, either via Sony's Official USB Wireless adapter for DS4 controllers or via remapping the wireless DS4/DualSense into a virtual wired DS4
Use the controller via Steam Input or via a XInput wrapper[citation needed] |
---|
|
Use the controller via cable[citation needed] |
---|
|
Run the game at 60 FPS or lower if using the controller wirelessly[citation needed] |
---|
|
Game crashes at the same point
Press ESC repeatedly while moving. |
---|
Visual issues
All input tooltips appear as Z in-game
Change keyboard layout to English[10] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise | |
Cutscenes | Bink Video 2 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-2500K 3.3 GHz AMD Ryzen 3 1200 3.1 GHz |
Intel Core i5-6600K 3.5 GHz AMD Ryzen 5 2400G 3.6 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 70 GB HDD | 70 GB SSD |
Video card (GPU) | Nvidia GeForce GTX 960 AMD Radeon R9 290X 4 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 570 4 GB (AMD) or 6 GB (Nvidia) of VRAM |
- A 64-bit operating system is required.
- Additional requirements for high refresh rate and 4K resolutions are listed here.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1593500/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1593500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ Doesn't seem to work currently
- ↑ This is observed on Vega 56/64, Radeon 570, 580, 590, 5700XT, 6600XT, 6800XT, 6900XT. Several reports on Steam community forum indicate that both Intel and Ryzen CPU users may be currently affected. On January 26th, Sony Santa Monica announced "working with external partners to find a resolution". On February 3rd, the issue was acknowledged by AMD in their latest Radeon 22.2.1 patch notes. The following day, Sony announced having identified the primary cause of poor performance on AMD GPUs and "investigating solutions to resolve this issue".
References
- ↑ Ars Technica - God of War’s 2018 reboot arrives on PC in January 2022 - last accessed on 2021-10-25
- "Sony representatives have confirmed to Ars that this port is being "overseen" by its creators at Sony Santa Monica while otherwise handled by Jetpack Interactive..."
- ↑ God of War Has Passed Horizon Zero Dawn and Is Now Sony's Biggest PC Launch - last accessed on 2022-01-19
- ↑ God of War PS4 save on PC seems to work-ish : ps4homebrew - Reddit
- ↑ God of War - Patch v1.0.12 Released - Steam News - last accessed on 2022-06-01
- "FidelityFX Super Resolution 2.0 has been implemented and is now available as a resolution-scaling option within the display settings menu"
- ↑ God of War Custom FOV Mod (Currently uses a Cheat Engine table, and affects cutscenes) - last accessed on 2022-01-15
- ↑ Forbes - Everything You Need To Know About 'God Of War' Coming To PC - last accessed on 2021-10-20
- "(and other gamepads, including Xbox)..."
- ↑ Steam - God of War - last accessed on 2021-10-20
- "With support for the DUALSHOCK®4 and DUALSENSE® wireless controllers..."
- ↑ Steam forum - AMD GPU issues
- ↑ https://www-wykop-pl.translate.goog/wpis/65359105/?_x_tr_sl=pl&_x_tr_tl=en&_x_tr_hl=pl&_x_tr_pto=wapp#comment-231948695
- ↑ Steam forum - please fix Z