Difference between revisions of "Thief: Deadly Shadows"
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = false |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = false |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
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{{--}} MXAO, RayTracing and some other shaders crash game. Choose wisely. | {{--}} MXAO, RayTracing and some other shaders crash game. Choose wisely. | ||
}} | }} | ||
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===Vsync option not working on Windows10=== | ===Vsync option not working on Windows10=== |
Revision as of 09:56, 16 September 2021
Developers | |
---|---|
Ion Storm | |
Publishers | |
Eidos Interactive | |
Square Enix | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | May 25, 2004 |
Reception | |
Metacritic | 85 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person, First-person |
Controls | Direct control |
Genres | Stealth, Immersive sim |
Art styles | Realistic |
Themes | Steampunk, Fantasy, Medieval, Victorian |
Series | Thief |
Thief | |
---|---|
Thief: The Dark Project | 1998 |
Thief II: The Metal Age | 2000 |
Thief: Deadly Shadows | 2004 |
The Dark Mod (unofficial spin-off) | 2009 |
Thief | 2014 |
Key points
- The Sneaky Upgrade adds widescreen/multi-monitor support and fixes various issues. Includes the Gold Mod, which removes loading zones and fixes mission bugs.
General information
- TTLG Forums - Thief Series
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 5 DRM disc check. The official editor has the 1.1 executable with removed DRM. | |||
Amazon.com | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
Patches
Patch v1.1 is the latest retail patch. Digital distribution versions already include this patch.
Skip intro videos
Change ShowIntroMovies in DEFAULT.INI[citation needed] |
---|
|
Modifications
- A detailed tweak guide for gameplay, graphics and other aspects is available.
Sneaky Upgrade
- Includes "Thief 3 Gold", "The Minimalist Project" and "John P.'s texture pack" (all optional).
- Adds native widescreen/multi-monitor support and fixes compatibility issues.
- Gold mod removes most of the loading zones in the levels, expands maps and fixes bugs.
- Minimalist Project aims to provide an experience more like Thief: The Dark Project and Thief II. Increases the difficulty of the game.
Thief: Deadly Shadows ESRGAN Pack
AI upscaled textures & cinematics for Thief: Deadly Shadows. Requires Sneaky Upgrade to play.
Not only all the textures upscaled but also modified MatLib (material library) file included to add or restore normal maps for all the materials lacking them.
Comes in two versions:
- Full pack - all the upscaled textures and modified MatLib. With this pack, the game may be slower to load
- Light pack - downscaled version of the full pack but with all the MatLib and normal files improvements. Loads much faster with better visuals than the original game
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\System\Default.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6980/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save\SaveGames[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6980/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Install the Sneaky Upgrade to unlock all resolutions in-game. | ||
Multi-monitor | Install the Sneaky Upgrade to unlock all resolutions in-game. | ||
Ultra-widescreen | Install the Sneaky Upgrade and set SneakyTweaker HUD Width to 1.0 .[1] |
||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | Toggle with Alt+↵ Enter. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Called MultiSampling; also see Use MultiSampling and Bloom together. | ||
Vertical sync (Vsync) | Disabling can cause lock picking and ladder issues. | ||
60 FPS | |||
120+ FPS | Refresh rates above 85Hz cause lock picking and ladder issues.[2] |
Field of view (FOV)
- This game uses vertical FOV. See FOV Calculator for help.
Set Sneaky Upgrade VerticalFOV[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | No mouse speed option in-game. Mouse speed seems to be also dependent on FPS. | |
Mouse sensitivity | See Mouse sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Set in Options, Control. | |
Controller | ||
Controller support | If plugged in, a controller can occasionally cause auto-walking. Additionally, a plugged in controller may crash the game if you rebind keys. |
Controller types |
---|
Mouse sensitivity
Set horizontal and vertical mouse sensitivities |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound Effects and Music | |
Surround sound | Up to 7.0 output with DirectSound3D restoration software. | |
Subtitles | Subtitles for all speech (disabled by default). | |
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 3,[3] EAX 4[4] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
Hungarian | Fan translation by KGy. | |||
Russian | Fan translation by «Dark Fate Team» and «S.Siamsky, Xionus» | |||
Spanish | Fan translation, download. |
Issues fixed
Intro movie keeps repeating
- This problem occurs on multi-core systems and is fixed by the Sneaky Upgrade.
Use Sneaky Upgrade[citation needed] |
---|
Install the Sneaky Upgrade. |
Garrett gets stuck when lock picking or using ladders
- This is caused by high frame rates; enable Vsync and use a refresh rate no higher than 60 Hz.
Enable Vsync[5] |
---|
|
Game freezes or crashes when trying to load a save file
Lower the resolution[citation needed] |
---|
|
Temporary switch to desktop or black screen when loading
Use Sneaky Upgrade[citation needed] |
---|
|
Use MultiSampling and Bloom together
- Deadly Shadows doesn't allow you to set both MultiSampling and Bloom in-game; enabling either will disable the other one.
Enable both settings[7] |
---|
|
Use Reshade provided Bloom without original game Bloom bluriness
- If you enable Bloom in-game, the image became blurry because of the original shader code. This can be bypassed using ReShade.
Enabling ReShade effect[8] |
---|
|
Vsync option not working on Windows10
Use dgVoodoo2
|
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created profile, requires DGVoodoo2 v 2.55.4, see profile introdution. Note: Profile may not work with the latest wrapper, in case of issues please report to the vorpx forum. |
Other information
Enabling HBAO+ on Nvidia graphics cards
- Use the Ambient Occlusion flag
0x0000001E
withQuality
orHigh Quality
.
Using Ambient Occlusion flag 0x0000001E [9]
|
---|
|
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | |
Shader Model support | 1.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | DirectSound3D |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP |
Processor (CPU) | Intel Pentium 4 1.5 GHz | Intel Pentium 4 2.0 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | ATI Radeon 8500 Nvidia GeForce 3 Ti 64 MB of VRAM DirectX 9.0 compatible Shader model 1.1 support |
ATI Radeon 9500 Nvidia GeForce FX 5500 128 MB of VRAM |
Sound (audio device) | DirectX 9 device | EAX 4 compatible device (SoundBlaster Audigy/X-FI) |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (6980) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Thief: Deadly Shadows | WSGF
- ↑ Thief Deadly Shadows "VSync Fix" proposal
- ↑ GameSpy: Thief: Deadly Shadows - Volume I
- ↑ Discovering EAX® 4.0 ADVANCED HD™ in Thief: Deadly Shadows™ - SoundBlaster.com
- ↑ *BUG* Ladder/Lockpicking - Square Enix Forums
- ↑ http://forums.eu.square-enix.com/showthread.php?t=77136&p=766866#post766866
- ↑ Verified by User:Garrett on 15 March 2013
- ↑ TTLG: Sneaky Upgrade discussion
- ↑ Guru3D's HBAO+ Compatibility Flags Thread