Difference between revisions of "Death Trash"
m (moving the general settings screenshot down to audio as per PCGamingWiki:Editing_guide/Screenshots#Embedded_file) |
(→Input: Dev confirmed game does not presently support Steam Input API.) |
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|simultaneous input = true | |simultaneous input = true | ||
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = false |
− | |steam input api notes = | + | |steam input api notes = <ref>{{Refurl|url=https://discord.com/channels/435503527557726218/435503527557726220/873060607593697280|title=Official Death Trash Discord, comment by talecrafter on 8/6/2021|date=2021-08-06|snippet=Oh, the Steam Input is not fully implemented yet. I should remove that from the readme. |
+ | For now there are only the two input managers that can be set through the user options, and if a controller doesn't work with either of them, then I fear it's not compatible at the moment.}}</ref> | ||
|steam hook input = true | |steam hook input = true | ||
|steam hook input notes = <ref name="Expack3_8521"/> | |steam hook input notes = <ref name="Expack3_8521"/> | ||
|steam input presets = false | |steam input presets = false | ||
|steam input presets notes = <ref name="Expack3_8521"/> | |steam input presets notes = <ref name="Expack3_8521"/> | ||
− | |steam controller prompts = | + | |steam controller prompts = false |
|steam controller prompts notes = | |steam controller prompts notes = | ||
|steam cursor detection = true | |steam cursor detection = true |
Revision as of 13:11, 6 August 2021
Developers | |
---|---|
Crafting Legends | |
Engines | |
Unity 2020[Note 1] | |
Release dates | |
Windows | Early access |
macOS (OS X) | Early access |
Linux | Early access |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Isometric |
Controls | Direct control |
Genres | ARPG, Open world |
Art styles | Pixel art |
Themes | Cyberpunk, Lovecraftian, Post-apocalyptic, Sci-fi |
Death Trash is a single-player and local co-op isometric open world action-RPG developed and published by Crafting Legends.
The game released a demo as part of the 2021 Steam Next Fest on June 16 of that same year.[2] On June 28, the developers announced the demo would remain available permanently, though save games would not be transferrable to the Early Access or release versions.[3] The game formally released into Early Access on August 5, 2021.[4]
General information
- Official Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GOG.com | ||||
itch.io | ||||
Steam |
Demo
- A demo version of the game providing access to the introductory sections of the game is available on Steam.
- Demo progression will not transfer to either the Early Access or release version of the game.[3]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Crafting Legends\Death Trash\ |
macOS (OS X) | ~/Library/Application Support/Crafting Legends/Death Trash |
Linux | ~/.config/Crafting Legends/Death Trash |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Crafting Legends\Death Trash\ |
macOS (OS X) | ~/Library/Application Support/Crafting Legends/Death Trash |
Linux | ~/.config/Crafting Legends/Death Trash |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Options for uncapped framerate as well as 30, 60, 120, and 144 FPS caps. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Xbox 360 and Xbox One prompts supported. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired [5] |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | [6] | |
Hook input (legacy mode) | [5] | |
Official controller preset(s) | [5] | |
Steam Controller button prompts | ||
Cursor detection | [5] |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music/environment, sound; "puking" sound effect toggleable. | |
Surround sound | ||
Subtitles | All dialogue is text-based. | |
Closed captions | ||
Mute on focus lost | Toggleable; labeled Run App in background |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play |
Issues fixed
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | <div title="Error: '10 | [7] |
OpenGL | ||
Metal support | ||
Vulkan | Default on Linux.[8] | |
Shader Model support | 4, 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Input | InControl |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | |
Processor (CPU) | Intel Core i5 | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | DirectX 10 compatible Shader model 4.0 support |
Nvidia GeForce GTX 670 |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.13 | |
Processor (CPU) | Intel Core i5 | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Metal-compatible |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 18.04, CentOS 7 or SteamOS | |
Processor (CPU) | Intel Core i5 | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | OpenGL 3.2 compatible |
- A 64-bit operating system is required.
Notes
References
- ↑ Verified by User:Expack3 on 2021-08-05
- ↑ Steam Community Announcement - Demo playable at Steam Next Fest - last accessed on 2021-07-29
- ↑ 3.0 3.1 Steam Community Announcement - Demo is here to stay - last accessed on 2021-07-29
- ↑ Steam Community Announcement - Available now - last accessed on 2021-08-05
- ↑ 5.0 5.1 5.2 5.3 Verified by User:Expack3 on 2021-08-05
- ↑ Official Death Trash Discord, comment by talecrafter on 8/6/2021 - last accessed on 2021-08-06
- "Oh, the Steam Input is not fully implemented yet. I should remove that from the readme. For now there are only the two input managers that can be set through the user options, and if a controller doesn't work with either of them, then I fear it's not compatible at the moment."
- ↑ Verified by User:Expack3 on 2021-08-05
- Checked D3D version initialized according to game's
Player.txt
file in config folder.
- Checked D3D version initialized according to game's
- ↑ Steam Community Announcement - Demo Updates and Feedback - last accessed on 2021-06-19
- "set default graphics API on Linux to Vulkan (fixes stealth visuals)"