Death Trash
From PCGamingWiki, the wiki about fixing PC games
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
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Developers | |
---|---|
Crafting Legends | |
Engines | |
Unity 2021[Note 1] | |
Release dates | |
Windows | Early access |
macOS (OS X) | Early access |
Linux | Early access |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Isometric |
Controls | Direct control |
Genres | ARPG, Open world |
Art styles | Pixel art |
Themes | Cyberpunk, Lovecraftian, Post-apocalyptic, Sci-fi |
Death Trash is a singleplayer and multiplayer isometric open world ARPG developed and published by Crafting Legends.
A demo of the game was released as part of a Steam Next Fest on June 16, 2021.[2] On June 28, the developers announced the demo would remain available permanently.[3] The game formally released into Early Access on August 5, 2021.[4] Initial modding support via community localizations was added on September 15, 2021.[5]
General information
- Official Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GOG.com | ||||
itch.io | ||||
Steam | DRM-free when launched directly from executable.[6] |
Demo
- A demo version of the full game providing access to its introductory sections is available on Steam and GOG.
- Demo progression will transfer to the Early Access version of the game.[7][8][9]
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | Game does not contain any microtransactions. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Crafting Legends\Death Trash\ |
macOS (OS X) | $HOME/Library/Application Support/Crafting Legends/Death Trash |
Linux | $HOME/.config/Crafting Legends/Death Trash |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Crafting Legends\Death Trash\ |
macOS (OS X) | $HOME/Library/Application Support/Crafting Legends/Death Trash |
Linux | $HOME/.config/Crafting Legends/Death Trash |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+[10] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Options for uncapped framerate as well as 30, 60, 120, and 144 FPS caps. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Xbox 360 and Xbox One prompts supported. | |
Impulse Trigger vibration |
DualShock 4 controllers | ||
---|---|---|
DualShock button prompts | ||
Light bar support | ||
Connection modes | USB [11] |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | [12] | |
Hook input (legacy mode) | [11] | |
Official controller preset(s) | [11] | |
Steam Controller button prompts | ||
Cursor detection | [11] |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music/environment, sound; "puking" sound effect toggleable. | |
Surround sound | ||
Subtitles | All dialogue is text-based. | |
Closed captions | ||
Mute on focus lost | Toggleable; labeled Run App in background. |
Localizations
- Additional fan translations are available via the game's official Discord and Steam Workshop page.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play |
Issues fixed
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | [13] |
OpenGL | ||
Metal support | ||
Vulkan | Default on Linux.[14] | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | |
Processor (CPU) | Intel Core i5 | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | DirectX 10 compatible Shader model 4.0 support |
Nvidia GeForce GTX 670 |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.13 | |
Processor (CPU) | Intel Core i5 | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Metal-compatible |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 18.04, CentOS 7 or SteamOS | |
Processor (CPU) | Intel Core i5 | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | OpenGL 3.2 compatible |
- A 64-bit operating system is required.
Notes
References
- ↑ Verified by User:Jams3223 on 2023-08-28
- ↑ Steam Community Announcement - Demo playable at Steam Next Fest - last accessed on 2021-07-29
- ↑ Steam Community Announcement - Demo is here to stay - last accessed on 2021-07-29
- ↑ Steam Community Announcement - Available now - last accessed on 2021-08-05
- ↑ Steam Community Announcement - Localization Tools - last accessed on 2021-09-30
- ↑ Verified by User:Expack3 on 2021-08-06
- ↑ Death Trash - 0.7.1. provides save-game compatibility between demo and full EA game - last accessed on 2021-08-07
- ↑ Death Trash Discord - start of conversation on demo save-game compatibility - last accessed on 2021-08-07
- ↑ Death Trash Discord announcements, 8.19.2021 - last accessed on 2021-08-19
- "Similar to how we handle it on Steam it's always fresh, continuously updated, represents the start of the game, and if you buy the full "in development" version (https://www.gog.com/game/death_trash) you can import your save games."
- ↑ Verified by User:Expack3 on 2021-10-01
- Tested using custom resolution of 1920x822.
- ↑ 11.0 11.1 11.2 11.3 Verified by User:Expack3 on 2021-08-05
- ↑ Official Death Trash Discord, comment by talecrafter on 8/6/2021 - last accessed on 2021-08-06
- "Oh, the Steam Input is not fully implemented yet. I should remove that from the readme. For now there are only the two input managers that can be set through the user options, and if a controller doesn't work with either of them, then I fear it's not compatible at the moment."
- ↑ Verified by User:Expack3 on 2021-08-05
- Checked D3D version initialized according to game's
Player.txt
file in config folder.
- Checked D3D version initialized according to game's
- ↑ Steam Community Announcement - Demo Updates and Feedback - last accessed on 2021-06-19
- "set default graphics API on Linux to Vulkan (fixes stealth visuals)"
- ↑ Verified by User:Jams3223 on 2023-08-28
- Game's
Plugins/x86_64
containsresonanceaudio.dll
- Game's
- ↑ Verified by User:Jams3223 on 2023-08-28
- Game's
Plugins/x86_64
containsInControlNative.dll
- Game's